more changes
This commit is contained in:
@@ -20,7 +20,7 @@
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if(!weight_gain_rate_modifier)
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return FALSE
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if(!iscarbon(wearer) || !(wearer.get_item_by_slot(SLOT_NECK) == src) || !wearer?.client?.prefs?.weight_gain_items)
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if(!iscarbon(wearer) || !(wearer.get_item_by_slot(ITEM_SLOT_NECK) == src) || !wearer?.client?.prefs?.weight_gain_items)
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return FALSE
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wearer.weight_gain_rate = (wearer.weight_gain_rate / weight_gain_rate_modifier)
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@@ -8,7 +8,7 @@
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/obj/item/clothing/mask/gas/fattening/equipped(mob/M, slot)
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. = ..()
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if (slot ==ITEM_SLOT_WEAR_MASK)
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if (slot == ITEM_SLOT_MASK)
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if(iscarbon(M))
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C = M
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START_PROCESSING(SSobj, src)
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@@ -3,7 +3,7 @@
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desc = "A tool that can construct and deconstruct walls, airlocks and floors on the fly. This model works at a distance."
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id = "arcd_design"
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build_type = PROTOLATHE
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materials = list(MAT_METAL = MINERAL_MATERIAL_AMOUNT, MAT_GLASS = MINERAL_MATERIAL_AMOUNT, MAT_DIAMOND = 500, MAT_BLUESPACE = 500) // costs more than what it did in the autolathe, this one comes loaded.
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materials = list(/datum/material/iron = MINERAL_MATERIAL_AMOUNT, /datum/material/glass = MINERAL_MATERIAL_AMOUNT, /datum/material/diamond = 500, MAT_BLUESPACE = 500) // costs more than what it did in the autolathe, this one comes loaded.
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build_path = /obj/item/construction/rcd/arcd
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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@@ -41,6 +41,6 @@
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id = "borg_arcd"
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build_type = MECHFAB
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build_path = /obj/item/borg/upgrade/arcd
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materials = list(MAT_METAL = MINERAL_MATERIAL_AMOUNT, MAT_GLASS = MINERAL_MATERIAL_AMOUNT, MAT_DIAMOND = 500, MAT_BLUESPACE = 500)
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materials = list(/datum/material/iron = MINERAL_MATERIAL_AMOUNT, /datum/material/glass = MINERAL_MATERIAL_AMOUNT, /datum/material/diamond = 500, MAT_BLUESPACE = 500)
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construction_time = 100
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category = list("Cyborg Upgrade Modules")
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@@ -13,7 +13,7 @@
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desc = "A serving tray for food, now somehow using bluespace to hold more stuff."
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id = "tray_holding"
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build_type = PROTOLATHE
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materials = list(MAT_GOLD = 250, MAT_URANIUM = 500)
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materials = list(/datum/material/gold = 250, /datum/material/uranium = 500)
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build_path =/obj/item/storage/bag/tray/holding
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category = list("Bluespace Designs")
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departmental_flags = DEPARTMENTAL_FLAG_SERVICE
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@@ -43,6 +43,6 @@
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id = "borg_tray_hold"
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build_type = MECHFAB
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build_path = /obj/item/borg/upgrade/tray_hold
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materials = list(MAT_GOLD = 250, MAT_URANIUM = 500)
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materials = list(/datum/material/gold = 250, /datum/material/uranium = 500)
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construction_time = 100
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category = list("Cyborg Upgrade Modules")
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@@ -55,7 +55,7 @@
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/obj/machinery/power/adipoelectric_generator/emp_act(severity)
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. = ..()
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if(!(stat & (BROKEN|NOPOWER)))
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if(!(machine_stat & (BROKEN|NOPOWER)))
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emp_timer = world.time + 600
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if(occupant)
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src.visible_message("<span class='alert'>The [src] buzzes and expels anyone inside!.</span>")
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@@ -59,7 +59,7 @@ GLOBAL_LIST_EMPTY(adipoelectric_transformer)
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/obj/machinery/adipoelectric_transformer/emp_act(severity)
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. = ..()
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if(!(stat & (BROKEN|NOPOWER)))
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if(!(machine_stat & (BROKEN|NOPOWER)))
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if(occupant)
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src.visible_message("<span class='alert'>[src] emits ominous cracking noises!</span>")
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emp_timer = world.time //stuck in for 600 ticks, about 60 seconds
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@@ -97,7 +97,7 @@ GLOBAL_LIST_EMPTY(adipoelectric_transformer)
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/obj/machinery/adipoelectric_transformer/close_machine()
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. = ..()
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if(LAZYLEN(GLOB.adipoelectric_transformer) < 1 && occupant)
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var/turf/T = loc
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var/turf/T = loc
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if(isturf(T) && !T.intact)
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attached = locate() in T
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add_fingerprint(occupant)
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@@ -20,10 +20,6 @@
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lethal_projectile = /obj/item/projectile/beam/fattening/cannon
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shot_delay = 30
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/obj/machinery/porta_turret/fattening/ComponentInitialize()
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. = ..()
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AddComponent(/datum/component/empprotection, EMP_PROTECT_SELF | EMP_PROTECT_WIRES)
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/obj/machinery/porta_turret/fattening/setup()
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return
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@@ -1,3 +1,7 @@
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/// Checks if the mob is able to be teleported.
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/obj/machinery/quantumpad/proc/check_mob_teleportability(mob/living/mob_to_check)
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return TRUE
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/obj/machinery/quantumpad/supply_only
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name = "supply pad"
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desc = "A modified version of the quantum pad, only able to teleport supplies and livestock."
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@@ -1,4 +1,4 @@
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GLOBAL_LIST_INIT(uncapped_resize_areas, list(/area/bridge, /area/crew_quarters, /area/maintenance, /area/security/prison, /area/holodeck, /area/security/vacantoffice, /area/space, /area/ruin, /area/lavaland, /area/awaymission, /area/centcom, /area/fatlab))
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GLOBAL_LIST_INIT(uncapped_resize_areas, list(/area/bridge, /area/maintenance, /area/security/prison, /area/holodeck, /area/vacantoffice, /area/space, /area/ruin, /area/lavaland, /area/awaymission, /area/centcom, /area/fatlab))
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/mob/living/carbon
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//Due to the changes needed to create the system to hide fatness, here's some notes:
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@@ -24,6 +24,9 @@ GLOBAL_LIST_INIT(uncapped_resize_areas, list(/area/bridge, /area/crew_quarters,
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var/fullness_reduction_timer = 0
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var/burpslurring = 0
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var/overeatduration = 0 // How long this guy is overeating //Carbon
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var/fullness_reducion_timer = 0 // When was the last time they emoted to reduce their fullness
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/**
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* Adjusts the fatness level of the parent mob.
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*
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@@ -9,11 +9,11 @@
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to_chat(H, "<span class='warning'>You are too fat to wear anything on your back.</span>")
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return FALSE
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if(!istype(I, /obj/item/clothing/under/color/grey/modular) && HAS_TRAIT(H, TRAIT_NO_JUMPSUIT) && slot ==ITEM_SLOT_W_UNIFORM)
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if(!istype(I, /obj/item/clothing/under/color/grey/modular) && HAS_TRAIT(H, TRAIT_NO_JUMPSUIT) && slot == ITEM_SLOT_ICLOTHING)
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to_chat(H, "<span class='warning'>You are too fat to wear [I].</span>")
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return FALSE
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if(HAS_TRAIT(H, TRAIT_NO_MISC) && (slot ==ITEM_SLOT_SHOES || slot ==ITEM_SLOT_GLOVES || slot ==ITEM_SLOT_WEAR_SUIT))
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if(HAS_TRAIT(H, TRAIT_NO_MISC) && (slot == ITEM_SLOT_FEET || slot ==ITEM_SLOT_GLOVES || slot == ITEM_SLOT_OCLOTHING))
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to_chat(H, "<span class='warning'>You are too fat to wear [I].</span>")
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return FALSE
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@@ -17,12 +17,8 @@
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/area/hallway/primary,
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/area/hallway/secondary,
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/area/hallway/secondary/entry,
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/area/engine/supermatter,
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/area/engine/atmospherics_engine,
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/area/engine/engineering/reactor_core,
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/area/engine/engineering/reactor_control,
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/area/engineering/supermatter,
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/area/ai_monitored/turret_protected,
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/area/layenia/cloudlayer,
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/area/asteroid/nearstation,
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/area/science/server,
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/area/science/explab,
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@@ -36,7 +32,7 @@
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spawncount = rand(4, 7)
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/datum/round_event/dessert_infestation/announce(fake)
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priority_announce("Unidentified lifesigns detected aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", 'sound/ai/aliens.ogg')
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priority_announce("Unidentified lifesigns detected aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", 'GainStation13/sound/ai/aliens.ogg')
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/datum/round_event/dessert_infestation/start()
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var/list/area/stationAreas = list()
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@@ -35,11 +35,11 @@
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/obj/item/melee/touch_attack/fattening/afterattack(atom/target, mob/living/carbon/user, proximity)
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if(!proximity || !iscarbon(target) || target == user)
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return FALSE
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var/mob/living/carbon/gainer = target
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if(!gainer || !weight_to_add)
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return FALSE
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if(!gainer.adjust_fatness(weight_to_add, FATTENING_TYPE_MAGIC))
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to_chat(user,"<span class='warning'[target] seems unaffected by [src]</span>")
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return FALSE
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@@ -83,7 +83,7 @@
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if(. != null && !.)
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return FALSE
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user.adjust_fatness(-weight_to_add, FATTENING_TYPE_MAGIC)
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user.adjust_fatness(-weight_to_add, FATTENING_TYPE_MAGIC)
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/obj/effect/proc_holder/spell/aoe_turf/conjure/the_traps/fat
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name = "Fat Traps!"
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@@ -114,7 +114,6 @@
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icon = 'GainStation13/icons/obj/spells/spellbooks.dmi'
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icon_state = "add_weight"
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desc = "This book feels warm to the touch."
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page_time = 10
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/obj/item/book/granter/spell/fattening/transfer
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name = "weight transfer tome"
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@@ -19,7 +19,7 @@
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/obj/item/projectile/magic/food
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name = "bolt of food"
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pass_flags = PASSGLASS|PASSDOOR|PASSGRILLE
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pass_flags = PASSGLASS|PASSGRILLE
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///What foods are able to be spawned by the wand?
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var/list/spawnable_foods = list(
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/obj/item/reagent_containers/food/snacks/burger/bigbite,
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@@ -33,7 +33,7 @@
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/obj/item/reagent_containers/food/snacks/pizza/margherita,
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/obj/item/reagent_containers/food/snacks/pizza/meat,
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)
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///How much Lipoifier should be added to the spawned in food? Keep this at 10 maximum.
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var/lipoifier_to_add = 5
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@@ -44,14 +44,14 @@
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if(!floor || iswallturf(floor))
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return FALSE
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var/food_to_spawn = pick(spawnable_foods)
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var/food_to_spawn = pick(spawnable_foods)
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var/obj/item/reagent_containers/food/snacks/spawned_food = new food_to_spawn(floor)
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if(!spawned_food)
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return FALSE
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spawned_food.reagents.add_reagent(/datum/reagent/consumable/lipoifier, lipoifier_to_add)
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spawned_food.reagents.add_reagent(/datum/reagent/consumable/lipoifier, lipoifier_to_add)
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return TRUE
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/obj/item/projectile/magic/food/strong
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name = "strong bolt of food"
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lipoifier_to_add = 10
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@@ -40,6 +40,7 @@
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var/mob/living/carbon/L = AM
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L.reagents.add_reagent(/datum/reagent/water, 3)
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/* Disabling this for now.
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/mob/living/carbon/proc/water_check(datum/gas_mixture/breath)
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if(HAS_TRAIT(src, TRAIT_WATER_SPONGE))
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if(breath)
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@@ -49,6 +50,7 @@
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var/H2O_pp = breath.get_breath_partial_pressure(breath_gases[/datum/gas/water_vapor])
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reagents.add_reagent(/datum/reagent/water, H2O_pp/10)
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breath_gases[/datum/gas/water_vapor] -= H2O_pp
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*/
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/obj/structure/sink
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var/mob/living/attached
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@@ -68,7 +68,7 @@
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return FALSE
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user.visible_message("<span class='warning'>[user] attempts to wrap [target] inside of [wrapping]!</span>", "<span class='warning'>You attempt to wrap [target] inside of [wrapping].</span>")
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if(!do_after_mob(user, target, 20 SECONDS) || !target.equip_to_slot_if_possible(wrapping,ITEM_SLOT_WEAR_SUIT, TRUE, TRUE))
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if(!do_after_mob(user, target, 20 SECONDS) || !target.equip_to_slot_if_possible(wrapping, ITEM_SLOT_OCLOTHING, TRUE, TRUE))
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user.visible_message("<span class='warning'>[user] fails to wrap [target] inside of [wrapping]!</span>", "<span class='warning'>You fail to wrap [target] inside of [wrapping].</span>")
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return FALSE
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@@ -79,7 +79,7 @@
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name = "web bindings"
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desc = "A mesh of sticky web that binds whoever is stuck inside of it"
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icon = 'GainStation13/icons/obj/clothing/web.dmi'
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alternate_worn_icon = 'GainStation13/icons/mob/web.dmi'
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worn_ico = 'GainStation13/icons/mob/web.dmi'
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icon_state = "web_bindings"
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item_state = "web_bindings"
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breakouttime = 600 //1 minute is reasonable.
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@@ -89,7 +89,7 @@
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/obj/item/clothing/suit/straight_jacket/web/equipped(mob/user, slot)
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. = ..()
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if((user.get_item_by_slot(SLOT_WEAR_SUIT)) != src && !QDELETED(src))
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if((user.get_item_by_slot(SLOT_WEAR_OCLOTHING)) != src && !QDELETED(src))
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qdel(src)
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/obj/structure/spider/cocoon/quirk
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@@ -36,7 +36,7 @@
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devourable = 1
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digestable = 1
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feeding = 1
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var/obj/item/twohanded/spear/weapon
|
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var/obj/item/spear/weapon
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/mob/living/simple_animal/pet/slugcat/Initialize(mapload)
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. = ..()
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@@ -61,7 +61,7 @@
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if(!isitem(A))
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return
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if(!weapon && istype(A, /obj/item/twohanded/spear))
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if(!weapon && istype(A, /obj/item/spear))
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visible_message("<span class='notice'>[src] pick up the [A].</span>", "<span class='notice'>You pick up the [A].</span>")
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weapon = A
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weapon.forceMove(src)
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@@ -71,7 +71,7 @@
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melee_damage_type = weapon.damtype
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attack_sound = weapon.hitsound
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update_icons()
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else if(!weapon && !istype(A, /obj/item/twohanded/spear))
|
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else if(!weapon && !istype(A, /obj/item/spear))
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to_chat(src, "<span class='warning'>You do not know how to wield the [A]!</span>")
|
||||
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/mob/living/simple_animal/pet/slugcat/RangedAttack(atom/A, params)
|
||||
|
||||
@@ -0,0 +1,2 @@
|
||||
/obj/item/clothing
|
||||
var/alternate_worn_icon
|
||||
@@ -65,7 +65,7 @@
|
||||
tastes = list("crust" = 1, "tomato" = 1, "cheese" = 1, "delight" = 5)
|
||||
foodtype = GRAIN | VEGETABLES | DAIRY | JUNKFOOD
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/pizza/framewrecker/attackby(var/obj/item/weapon/W, var/mob/living/user)
|
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/obj/item/reagent_containers/food/snacks/pizza/framewrecker/attackby(var/obj/item/W, var/mob/living/user)
|
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if(istype(W,/obj/item/kitchen/knife))
|
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user.visible_message("<b>\The [user]</b> starts to slowly cut through The One Pizza.", "<span class='notice'>You start to slowly cut through The One Pizza.</span>")
|
||||
if(!src)
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
throw_speed = 2
|
||||
throw_range = 3
|
||||
materials = list(MAT_METAL=10)
|
||||
custom_materials = list(/datum/material/iron=10)
|
||||
pressure_resistance = 2
|
||||
var/reps = 0
|
||||
var/using = FALSE
|
||||
@@ -16,7 +16,7 @@
|
||||
/obj/item/dumbbell/dropped(mob/user, silent)
|
||||
reps = 0
|
||||
. = ..()
|
||||
|
||||
|
||||
/obj/item/dumbbell/attack_self(mob/user)
|
||||
. = ..()
|
||||
if(!using)
|
||||
@@ -42,12 +42,12 @@
|
||||
var/fatloss = -10
|
||||
|
||||
/obj/machinery/treadmill/Uncross(atom/movable/AM, atom/newloc)
|
||||
if(stat & BROKEN)
|
||||
if(machine_stat & BROKEN)
|
||||
return ..()
|
||||
if(!isliving(AM))
|
||||
return ..()
|
||||
var/mob/living/M = AM
|
||||
if(M.throwing || M.floating || M.is_flying()) //Make sure they're not going over it
|
||||
if(M.throwing || (M.movement_type & FLOATING) || M.is_flying()) //Make sure they're not going over it
|
||||
return ..()
|
||||
if(AM.dir != dir) //Make sure they're going into the treadmill
|
||||
return ..()
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||||
@@ -64,11 +64,11 @@
|
||||
C.adjust_fatness(fatloss, FATTENING_TYPE_WEIGHT_LOSS)
|
||||
flick("conveyor-1", src)
|
||||
return FALSE
|
||||
|
||||
|
||||
/obj/machinery/treadmill/RefreshParts(obj/item/O, mob/user, params)
|
||||
for(var/obj/item/stock_parts/manipulator/M in component_parts)
|
||||
fatloss += M.rating * -10
|
||||
|
||||
|
||||
/obj/machinery/treadmill/attackby(obj/item/O, mob/living/user, params)
|
||||
if(default_deconstruction_screwdriver(user, "conveyor0", "conveyor0", O))
|
||||
return TRUE
|
||||
@@ -90,7 +90,7 @@
|
||||
name = "Treadmill Board"
|
||||
id = "treadmill"
|
||||
build_type = AUTOLATHE | PROTOLATHE
|
||||
materials = list(MAT_METAL = 50, MAT_GLASS = 50)
|
||||
materials = list(/datum/material/iron = 50, /datum/material/glass = 50)
|
||||
build_path = /obj/item/circuitboard/machine/treadmill
|
||||
category = list("inital", "Construction")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
@@ -99,7 +99,7 @@
|
||||
name = "Dumbbell"
|
||||
id = "dumbbell"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 2000)
|
||||
materials = list(/datum/material/iron = 2000)
|
||||
build_path = /obj/item/dumbbell
|
||||
category = list("initial", "Tools")
|
||||
/*
|
||||
@@ -107,7 +107,7 @@
|
||||
name = "Treadmill"
|
||||
id = "treadmill"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 5000)
|
||||
materials = list(/datum/material/iron = 5000)
|
||||
build_path = /obj/item/conveyor_construct/treadmill
|
||||
category = list("initial", "Construction")
|
||||
*/
|
||||
|
||||
@@ -35,7 +35,6 @@
|
||||
attack_verb = list("klonked", "donked", "bonked")
|
||||
distill_reagent = "creme_de_coconut"
|
||||
var/opened = FALSE
|
||||
sharpness = IS_BLUNT
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/grown/lipofruit/attackby(obj/item/W, mob/user, params)
|
||||
if(!opened && W.sharpness)
|
||||
|
||||
@@ -1,6 +1,10 @@
|
||||
/mob/living/carbon
|
||||
var/nutri_mult = 1
|
||||
|
||||
/datum/plant_gene/trait/glow/orange
|
||||
name = "Orange Bioluminescence"
|
||||
glow_color = "#ff9166"
|
||||
|
||||
/obj/item/seeds/cannabis/munchies
|
||||
name = "pack of munchies weed seeds"
|
||||
desc = "These seeds grow into munchies weed."
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
/area/fatlab //GS13 - move this elsewhere later
|
||||
name = "Mysterious Facility"
|
||||
icon_state = "centcom"
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
|
||||
requires_power = FALSE
|
||||
has_gravity = STANDARD_GRAVITY
|
||||
flags_1 = NONE
|
||||
|
||||
/area/crew_quarters/fitness/sauna
|
||||
name = "Saunas"
|
||||
icon_state = "dk_yellow"
|
||||
|
||||
/area/xenoarch/caloriteresearch_powered
|
||||
name = "Research Facility Ruins"
|
||||
icon_state = "dk_yellow"
|
||||
power_light = TRUE
|
||||
|
||||
/area/xenoarch/caloriteresearch_unpowered
|
||||
name = "Research Facility Ruins"
|
||||
icon_state = "dk_yellow"
|
||||
power_light = TRUE
|
||||
|
||||
/area/ruin/space/has_grav/fastfood_main
|
||||
name = "GATO Restaurant - Main Area"
|
||||
has_gravity = TRUE
|
||||
|
||||
/area/ruin/space/has_grav/fastfood_employee
|
||||
name = "Restaurant Employee Area"
|
||||
has_gravity = TRUE
|
||||
|
||||
/area/ruin/space/has_grav/feedersden
|
||||
name = "Unknown Outpost"
|
||||
has_gravity = TRUE
|
||||
@@ -22,10 +22,11 @@
|
||||
. = ..()
|
||||
if(!.)
|
||||
return FALSE
|
||||
|
||||
|
||||
playsound_prefed(user, noise_type, noise_pref, 100, TRUE, -4)
|
||||
|
||||
user.reduce_fullness(rand(reduction_min,reduction_max))
|
||||
var/mob/living/carbon/carbon_user = user
|
||||
carbon_user.reduce_fullness(rand(reduction_min,reduction_max))
|
||||
|
||||
/datum/emote/living/burp/fart //Butt burp.
|
||||
key = "fart"
|
||||
@@ -77,7 +78,7 @@
|
||||
key = "goonfart"
|
||||
key_third_person = "goonfarts"
|
||||
noise_type = 'goon/sound/voice/farts/fart4.ogg'
|
||||
|
||||
|
||||
//Shhh... It's a secret! Don't tell or I'll steal your legs
|
||||
/datum/emote/living/burunyu
|
||||
key = "burunyu"
|
||||
@@ -96,5 +97,6 @@
|
||||
. = ..()
|
||||
if(!.)
|
||||
return FALSE
|
||||
|
||||
user.reduce_fullness(rand(4,16), FALSE)
|
||||
|
||||
var/mob/living/carbon/carbon_user = user
|
||||
carbon_user.reduce_fullness(rand(4,16), FALSE)
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
// This is an emote file for random shit we've ported. Im just copying the style recipes_ported.dm did, yell at me if im wrong later.
|
||||
// It said it was lazy but personally I think this might be a better way of organizing otherwise unique content that we're porting
|
||||
// It said it was lazy but personally I think this might be a better way of organizing otherwise unique content that we're porting
|
||||
// for ourselves. -Reo
|
||||
|
||||
// I found this tacked onto the bottom of code/modules/mob/living/emote.dm. No //code add: notice or anything. Moving it here,
|
||||
// I found this tacked onto the bottom of code/modules/mob/living/emote.dm. No //code add: notice or anything. Moving it here,
|
||||
// since it seems to all be ported emotes. -Reo
|
||||
/*
|
||||
//Carl wuz here
|
||||
@@ -96,6 +96,28 @@
|
||||
//End of the random emotes I found in mob/living
|
||||
|
||||
|
||||
/datum/emote/living
|
||||
/// What sound do we want to play?
|
||||
var/sound
|
||||
|
||||
/datum/emote/living/proc/get_sound()
|
||||
return
|
||||
|
||||
|
||||
/datum/emote/living/run_emote(mob/living/user, params, type_override, intentional)
|
||||
. = ..()
|
||||
if(!. || user.is_muzzled())
|
||||
return
|
||||
|
||||
var/sound_to_play = sound
|
||||
if(!sound)
|
||||
sound_to_play = get_sound()
|
||||
|
||||
if(!sound_to_play)
|
||||
return
|
||||
|
||||
playsound(user.loc, sound_to_play, 50, 1, 4, 1.2)
|
||||
|
||||
//Rewrites of the above start.
|
||||
/datum/emote/living/carbon/racc
|
||||
key = "racc_chitter"
|
||||
@@ -121,7 +143,7 @@
|
||||
'hyperstation/sound/voice/emotes/bat_c5.ogg','hyperstation/sound/voice/emotes/bat_c6.ogg', \
|
||||
'hyperstation/sound/voice/emotes/bat_c7.ogg', 'hyperstation/sound/voice/emotes/bat_c8.ogg',\
|
||||
'hyperstation/sound/voice/emotes/bat_c9.ogg')
|
||||
|
||||
|
||||
//Rewrites of the above end.
|
||||
|
||||
//Ported from Vorestation
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
/mob/living/proc/reduce_fullness(amount, notify = TRUE) // fullness_amount should be between 5 and 20 for balance and below 80 for functionality
|
||||
/mob/living/carbon/proc/reduce_fullness(amount, notify = TRUE) // fullness_amount should be between 5 and 20 for balance and below 80 for functionality
|
||||
if(!ishuman(src))
|
||||
return
|
||||
return
|
||||
|
||||
if(fullness >= FULLNESS_LEVEL_BLOATED && fullness_reducion_timer + FULLNESS_REDUCTION_COOLDOWN < world.time)
|
||||
|
||||
|
||||
fullness -= amount // Remove Fullness
|
||||
|
||||
if(!notify)
|
||||
if(!notify)
|
||||
return
|
||||
|
||||
if(amount <= 5)
|
||||
|
||||
@@ -2,6 +2,6 @@
|
||||
name = "Fatness Infrared Emitter"
|
||||
id = "fatness_infrared_emitter"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 1000, MAT_GLASS = 500)
|
||||
materials = list(/datum/material/iron = 1000, /datum/material/glass = 500)
|
||||
build_path = /obj/item/assembly/infra/fat
|
||||
category = list("initial", "Misc")
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
name = "Basic Fatoray"
|
||||
id = "fatoray_weak"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 8000, MAT_GLASS = 6000, MAT_CALORITE = 10000)
|
||||
materials = list(/datum/material/iron = 8000, /datum/material/glass = 6000, /datum/material/calorite = 10000)
|
||||
construction_time = 75
|
||||
build_path = /obj/item/gun/energy/fatoray/weak
|
||||
category = list("Weapons")
|
||||
@@ -18,7 +18,7 @@
|
||||
name = "Basic Cannonshot Fatoray"
|
||||
id = "fatoray_cannon_weak"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 10000, MAT_GLASS = 8000, MAT_CALORITE = 20000)
|
||||
materials = list(/datum/material/iron = 10000, /datum/material/glass = 8000, /datum/material/calorite = 20000)
|
||||
construction_time = 200
|
||||
build_path = /obj/item/gun/energy/fatoray/cannon_weak
|
||||
category = list("Weapons")
|
||||
@@ -28,7 +28,7 @@
|
||||
name = "AL-T-Ray: Metabolism"
|
||||
id = "alter_ray_metabolism"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 10000, MAT_GLASS = 8000, MAT_CALORITE = 26000)
|
||||
materials = list(/datum/material/iron = 10000, /datum/material/glass = 8000, /datum/material/calorite = 26000)
|
||||
construction_time = 200
|
||||
build_path = /obj/item/gun/energy/laser/alter_ray/gainrate
|
||||
category = list("Weapons")
|
||||
@@ -39,7 +39,7 @@
|
||||
name = "AL-T-Ray: Reverser"
|
||||
id = "alter_ray_reverser"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 10000, MAT_GLASS = 8000, MAT_CALORITE = 26000)
|
||||
materials = list(/datum/material/iron = 10000, /datum/material/glass = 8000, /datum/material/calorite = 26000)
|
||||
construction_time = 200
|
||||
build_path = /obj/item/gun/energy/laser/alter_ray/noloss
|
||||
category = list("Weapons")
|
||||
@@ -51,7 +51,7 @@
|
||||
desc = "A collar that amplifies caloric intake of the wearer."
|
||||
id = "calorite_collar"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 1000, MAT_CALORITE = 4000)
|
||||
materials = list(/datum/material/iron = 1000, /datum/material/calorite = 4000)
|
||||
construction_time = 75
|
||||
build_path = /obj/item/clothing/neck/petcollar/calorite
|
||||
category = list("Equipment", "Misc", "Medical Designs")
|
||||
@@ -63,7 +63,7 @@
|
||||
id = "ci-nutrimentturbo"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
construction_time = 100
|
||||
materials = list(MAT_METAL = 800, MAT_GLASS = 800, MAT_GOLD = 750, MAT_URANIUM = 1000)
|
||||
materials = list(/datum/material/iron = 800, /datum/material/glass = 800, /datum/material/gold = 750, /datum/material/uranium = 1000)
|
||||
build_path = /obj/item/organ/cyberimp/chest/nutriment/turbo
|
||||
category = list("Misc", "Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
|
||||
@@ -74,7 +74,7 @@
|
||||
id = "ci-fatmobility"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
construction_time = 100
|
||||
materials = list(MAT_METAL = 800, MAT_GLASS = 800, MAT_GOLD = 750, MAT_URANIUM = 1000)
|
||||
materials = list(/datum/material/iron = 800, /datum/material/glass = 800, /datum/material/gold = 750, /datum/material/uranium = 1000)
|
||||
build_path = /obj/item/organ/cyberimp/chest/mobility
|
||||
category = list("Misc", "Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
|
||||
@@ -85,7 +85,7 @@
|
||||
id = "bluespace_belt"
|
||||
build_type = PROTOLATHE
|
||||
construction_time = 100
|
||||
materials = list(MAT_SILVER = 4000, MAT_GOLD = 4000, MAT_BLUESPACE = 2000, )
|
||||
materials = list(/datum/material/silver = 4000, /datum/material/gold = 4000, MAT_BLUESPACE = 2000, )
|
||||
build_path = /obj/item/bluespace_belt
|
||||
category = list("Misc", "Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
|
||||
@@ -96,7 +96,7 @@
|
||||
id = "cookie_synthesizer"
|
||||
build_type = PROTOLATHE
|
||||
construction_time = 100
|
||||
materials = list(MAT_SILVER = 4000, MAT_URANIUM = 1000, MAT_BLUESPACE = 1000, MAT_CALORITE = 2000)
|
||||
materials = list(/datum/material/silver = 4000, /datum/material/uranium = 1000, MAT_BLUESPACE = 1000, /datum/material/calorite = 2000)
|
||||
build_path = /obj/item/cookiesynth
|
||||
category = list("Misc", "Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_SERVICE
|
||||
@@ -107,7 +107,7 @@
|
||||
id = "borg_upgrade_cookiesynthesizer"
|
||||
build_type = MECHFAB
|
||||
build_path = /obj/item/borg/upgrade/cookiesynth
|
||||
materials = list(MAT_METAL=10000, MAT_GOLD=1500, MAT_URANIUM=250, MAT_PLASMA=1500)
|
||||
materials = list(/datum/material/iron=10000, /datum/material/gold=1500, /datum/material/uranium=250, MAT_PLASMA=1500)
|
||||
construction_time = 100
|
||||
category = list("Cyborg Upgrade Modules")
|
||||
|
||||
@@ -116,7 +116,7 @@
|
||||
id = "borg_upgrade_fatoray"
|
||||
build_type = MECHFAB
|
||||
build_path = /obj/item/borg/upgrade/fatoray
|
||||
materials = list(MAT_METAL = 8000, MAT_GLASS = 6000, MAT_CALORITE = 10000)
|
||||
materials = list(/datum/material/iron = 8000, /datum/material/glass = 6000, /datum/material/calorite = 10000)
|
||||
construction_time = 100
|
||||
category = list("Cyborg Upgrade Modules")
|
||||
|
||||
@@ -125,7 +125,7 @@
|
||||
id = "borg_upgrade_feedingtube"
|
||||
build_type = MECHFAB
|
||||
build_path = /obj/item/borg/upgrade/feedtube
|
||||
materials = list(MAT_METAL = 8000, MAT_GLASS = 6000, MAT_CALORITE = 10000)
|
||||
materials = list(/datum/material/iron = 8000, /datum/material/glass = 6000, /datum/material/calorite = 10000)
|
||||
construction_time = 100
|
||||
category = list("Cyborg Upgrade Modules")
|
||||
|
||||
@@ -138,7 +138,7 @@
|
||||
|
||||
/obj/item/borg/upgrade/cookiesynth/action(mob/living/silicon/robot/R, user = usr)
|
||||
. = ..()
|
||||
if(.)
|
||||
if(.)
|
||||
var/obj/item/cookiesynth/S = new(R.module)
|
||||
R.module.basic_modules += S
|
||||
R.module.add_module(S, FALSE, TRUE)
|
||||
@@ -167,7 +167,7 @@
|
||||
|
||||
/obj/item/borg/upgrade/fatoray/action(mob/living/silicon/robot/R, user = usr)
|
||||
. = ..()
|
||||
if(.)
|
||||
if(.)
|
||||
var/obj/item/gun/energy/fatoray/weak/cyborg/S = new(R.module)
|
||||
R.module.basic_modules += S
|
||||
R.module.add_module(S, FALSE, TRUE)
|
||||
@@ -203,7 +203,7 @@
|
||||
if(!istype(M))
|
||||
return
|
||||
if(R.total_volume && M.can_inject(user, 1, user.zone_selected,bypass_protection))
|
||||
|
||||
|
||||
if(M == user.pulling && ishuman(user.pulling))
|
||||
starttime = world.time
|
||||
while(starttime + 300 > world.time && in_range(user, M))
|
||||
@@ -239,7 +239,7 @@
|
||||
|
||||
/obj/item/borg/upgrade/feedtube/action(mob/living/silicon/robot/R, user = usr)
|
||||
. = ..()
|
||||
if(.)
|
||||
if(.)
|
||||
var/obj/item/reagent_containers/borghypo/feeding_tube/S = new(R.module)
|
||||
R.module.basic_modules += S
|
||||
R.module.add_module(S, FALSE, TRUE)
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
//GS13 - fattening grenade presets
|
||||
|
||||
/obj/item/grenade/chem_grenade/lipoifier_strong
|
||||
name = "lipoifier grenade"
|
||||
desc = "For when you want everyone in the room to gain a couple hundred pounds."
|
||||
|
||||
/obj/item/grenade/chem_grenade/lipoifier_strong/Initialize(mapload)
|
||||
. = ..()
|
||||
var/obj/item/reagent_containers/glass/beaker/bluespace/B1 = new(src)
|
||||
var/obj/item/reagent_containers/glass/beaker/bluespace/B2 = new(src)
|
||||
|
||||
B1.reagents.add_reagent(/datum/reagent/consumable/lipoifier, 250)
|
||||
B1.reagents.add_reagent(/datum/reagent/potassium, 40)
|
||||
B2.reagents.add_reagent(/datum/reagent/phosphorus, 40)
|
||||
B2.reagents.add_reagent(/datum/reagent/consumable/sugar, 40)
|
||||
|
||||
beakers += B1
|
||||
beakers += B2
|
||||
|
||||
|
||||
/obj/item/grenade/chem_grenade/lipoifier_weak
|
||||
name = "lipoifier grenade"
|
||||
desc = "For when you want everyone in the room to gain a couple dozen pounds."
|
||||
|
||||
/obj/item/grenade/chem_grenade/lipoifier_weak/Initialize(mapload)
|
||||
. = ..()
|
||||
var/obj/item/reagent_containers/glass/beaker/large/B1 = new(src)
|
||||
var/obj/item/reagent_containers/glass/beaker/large/B2 = new(src)
|
||||
|
||||
B1.reagents.add_reagent(/datum/reagent/consumable/lipoifier, 40)
|
||||
B1.reagents.add_reagent(/datum/reagent/potassium, 20)
|
||||
B2.reagents.add_reagent(/datum/reagent/phosphorus, 20)
|
||||
B2.reagents.add_reagent(/datum/reagent/consumable/sugar, 20)
|
||||
|
||||
beakers += B1
|
||||
beakers += B2
|
||||
@@ -41,7 +41,7 @@
|
||||
on_beam_release(current_target)
|
||||
current_target = null
|
||||
|
||||
/obj/item/gun/fatbeam/process_fire(atom/target, mob/living/user, message = TRUE, params = null, zone_override = "", bonus_spread = 0, stan_cost = 0)
|
||||
/obj/item/gun/fatbeam/process_fire(atom/target, mob/living/user, message = TRUE, params = null, zone_override = "", bonus_spread = 0, stam_cost = 0)
|
||||
if(isliving(user))
|
||||
add_fingerprint(user)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user