more changes
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@@ -51,6 +51,8 @@
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//For glove slots
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/obj/item/clothing/gloves/ring/syntech/equipped(mob/living/user, slot)
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. = ..()
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if(ishuman(user))
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var/mob/living/carbon/human/human_target = user
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if(slot ==ITEM_SLOT_GLOVES)
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@@ -59,6 +61,7 @@
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normalize_mob_size(human_target)
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/obj/item/clothing/gloves/ring/syntech/dropped(mob/living/user, slot)
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. = ..()
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if(ishuman(user))
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var/mob/living/carbon/human/human_target = user
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@@ -87,6 +90,7 @@
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//For neck items
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/obj/item/clothing/neck/syntech/equipped(mob/living/user, slot)
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. = ..()
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if(ishuman(user))
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var/mob/living/carbon/human/human_target = user
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if(slot ==ITEM_SLOT_NECK)
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@@ -95,6 +99,7 @@
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normalize_mob_size(human_target)
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/obj/item/clothing/neck/syntech/dropped(mob/living/user, slot)
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. = ..()
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if(ishuman(user))
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var/mob/living/carbon/human/human_target = user
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@@ -38,7 +38,7 @@
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return
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if(!ishuman(user))
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return
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if(slot ==ITEM_SLOT_WEAR_SUIT)
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if(slot == ITEM_SLOT_SUIT)
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if(!firstpickup)
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SEND_SOUND(user, sound('hyperstation/sound/halflife/hevsuit_pickup.ogg', volume = 50))
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else
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