This commit is contained in:
Ghommie
2019-10-25 12:40:50 +02:00
330 changed files with 6403 additions and 1760 deletions

View File

@@ -2,6 +2,10 @@
var/dupe_mode = COMPONENT_DUPE_HIGHLANDER
var/dupe_type
var/datum/parent
//only set to true if you are able to properly transfer this component
//At a minimum RegisterWithParent and UnregisterFromParent should be used
//Make sure you also implement PostTransfer for any post transfer handling
var/can_transfer = FALSE
/datum/component/New(datum/P, ...)
parent = P
@@ -83,7 +87,7 @@
/datum/component/proc/UnregisterFromParent()
return
/datum/proc/RegisterSignal(datum/target, sig_type_or_types, proc_or_callback, override = FALSE)
/datum/proc/RegisterSignal(datum/target, sig_type_or_types, proctype, override = FALSE)
if(QDELETED(src) || QDELETED(target))
return
@@ -96,15 +100,12 @@
if(!lookup)
target.comp_lookup = lookup = list()
if(!istype(proc_or_callback, /datum/callback)) //if it wasnt a callback before, it is now
proc_or_callback = CALLBACK(src, proc_or_callback)
var/list/sig_types = islist(sig_type_or_types) ? sig_type_or_types : list(sig_type_or_types)
for(var/sig_type in sig_types)
if(!override && procs[target][sig_type])
stack_trace("[sig_type] overridden. Use override = TRUE to suppress this warning")
procs[target][sig_type] = proc_or_callback
procs[target][sig_type] = proctype
if(!lookup[sig_type]) // Nothing has registered here yet
lookup[sig_type] = src
@@ -154,7 +155,7 @@
return
/datum/component/proc/PostTransfer()
return
return COMPONENT_INCOMPATIBLE //Do not support transfer by default as you must properly support it
/datum/component/proc/_GetInverseTypeList(our_type = type)
//we can do this one simple trick
@@ -171,17 +172,20 @@
var/datum/C = target
if(!C.signal_enabled)
return NONE
var/datum/callback/CB = C.signal_procs[src][sigtype]
return CB.InvokeAsync(arglist(arguments))
var/proctype = C.signal_procs[src][sigtype]
return NONE | CallAsync(C, proctype, arguments)
. = NONE
for(var/I in target)
var/datum/C = I
if(!C.signal_enabled)
continue
var/datum/callback/CB = C.signal_procs[src][sigtype]
. |= CB.InvokeAsync(arglist(arguments))
var/proctype = C.signal_procs[src][sigtype]
. |= CallAsync(C, proctype, arguments)
/datum/proc/GetComponent(c_type)
// The type arg is casted so initial works, you shouldn't be passing a real instance into this
/datum/proc/GetComponent(datum/component/c_type)
if(initial(c_type.dupe_mode) == COMPONENT_DUPE_ALLOWED)
stack_trace("GetComponent was called to get a component of which multiple copies could be on an object. This can easily break and should be changed. Type: \[[c_type]\]")
var/list/dc = datum_components
if(!dc)
return null
@@ -220,10 +224,6 @@
if(ispath(nt))
if(nt == /datum/component)
CRASH("[nt] attempted instantiation!")
if(!isnum(dm))
CRASH("[nt]: Invalid dupe_mode ([dm])!")
if(dt && !ispath(dt))
CRASH("[nt]: Invalid dupe_type ([dt])!")
else
new_comp = nt
nt = new_comp.type
@@ -285,10 +285,13 @@
if(target.parent)
target.RemoveComponent()
target.parent = src
if(target.PostTransfer() == COMPONENT_INCOMPATIBLE)
var/c_type = target.type
qdel(target)
CRASH("Incompatible [c_type] transfer attempt to a [type]!")
var/result = target.PostTransfer()
switch(result)
if(COMPONENT_INCOMPATIBLE)
var/c_type = target.type
qdel(target)
CRASH("Incompatible [c_type] transfer attempt to a [type]!")
if(target == AddComponent(target))
target._JoinParent()
@@ -298,10 +301,13 @@
return
var/comps = dc[/datum/component]
if(islist(comps))
for(var/I in comps)
target.TakeComponent(I)
for(var/datum/component/I in comps)
if(I.can_transfer)
target.TakeComponent(I)
else
target.TakeComponent(comps)
var/datum/component/C = comps
if(C.can_transfer)
target.TakeComponent(comps)
/datum/component/ui_host()
return parent

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@@ -8,32 +8,39 @@
/datum/component/cleaning/proc/Clean()
var/atom/movable/AM = parent
var/turf/tile = AM.loc
if(!isturf(tile))
return
SEND_SIGNAL(tile, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
for(var/A in tile)
var/turf/T = AM.loc
SEND_SIGNAL(T, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
for(var/A in T)
if(is_cleanable(A))
qdel(A)
else if(istype(A, /obj/item))
var/obj/item/I = A
SEND_SIGNAL(I, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
if(ismob(I.loc))
var/mob/M = I.loc
else if(isitem(A))
var/obj/item/cleaned_item = A
SEND_SIGNAL(cleaned_item, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
cleaned_item.clean_blood()
if(ismob(cleaned_item.loc))
var/mob/M = cleaned_item.loc
M.regenerate_icons()
else if(ishuman(A))
var/mob/living/carbon/human/cleaned_human = A
if(cleaned_human.lying)
if(cleaned_human.head)
SEND_SIGNAL(cleaned_human.head, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
SEND_SIGNAL(cleaned_human.head, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
cleaned_human.head.clean_blood()
cleaned_human.update_inv_head()
if(cleaned_human.wear_suit)
SEND_SIGNAL(cleaned_human.wear_suit, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
SEND_SIGNAL(cleaned_human.wear_suit, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
cleaned_human.wear_suit.clean_blood()
cleaned_human.update_inv_wear_suit()
else if(cleaned_human.w_uniform)
SEND_SIGNAL(cleaned_human.w_uniform, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
SEND_SIGNAL(cleaned_human.w_uniform, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
cleaned_human.w_uniform.clean_blood()
cleaned_human.update_inv_w_uniform()
if(cleaned_human.shoes)
SEND_SIGNAL(cleaned_human.shoes, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
SEND_SIGNAL(cleaned_human, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
SEND_SIGNAL(cleaned_human.shoes, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
cleaned_human.shoes.clean_blood()
cleaned_human.update_inv_shoes()
SEND_SIGNAL(cleaned_human, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
cleaned_human.clean_blood()
cleaned_human.wash_cream()
cleaned_human.regenerate_icons()
to_chat(cleaned_human, "<span class='danger'>[AM] cleans your face!</span>")
to_chat(cleaned_human, "<span class='danger'>[src] cleans your face!</span>")

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@@ -1,6 +1,6 @@
/datum/component/decal
dupe_mode = COMPONENT_DUPE_ALLOWED
can_transfer = TRUE
var/cleanable
var/description
var/mutable_appearance/pic

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@@ -1,39 +1,13 @@
/datum/component/decal/blood
dupe_mode = COMPONENT_DUPE_UNIQUE
/datum/component/decal/blood/Initialize(_icon, _icon_state, _dir, _cleanable=CLEAN_STRENGTH_BLOOD, _color, _layer=ABOVE_OBJ_LAYER)
if(!isitem(parent))
return COMPONENT_INCOMPATIBLE
. = ..()
RegisterSignal(parent, COMSIG_ATOM_GET_EXAMINE_NAME, .proc/get_examine_name)
/datum/component/decal/blood/generate_appearance(_icon, _icon_state, _dir, _layer, _color)
var/obj/item/I = parent
if(!_icon)
_icon = 'icons/effects/blood.dmi'
if(!_icon_state)
_icon_state = "itemblood"
var/icon = initial(I.icon)
var/icon_state = initial(I.icon_state)
if(!icon || !icon_state)
// It's something which takes on the look of other items, probably
icon = I.icon
icon_state = I.icon_state
var/static/list/blood_splatter_appearances = list()
//try to find a pre-processed blood-splatter. otherwise, make a new one
var/index = "[REF(icon)]-[icon_state]"
pic = blood_splatter_appearances[index]
if(!pic)
var/icon/blood_splatter_icon = icon(initial(I.icon), initial(I.icon_state), , 1) //we only want to apply blood-splatters to the initial icon_state for each object
blood_splatter_icon.Blend("#fff", ICON_ADD) //fills the icon_state with white (except where it's transparent)
blood_splatter_icon.Blend(icon(_icon, _icon_state), ICON_MULTIPLY) //adds blood and the remaining white areas become transparant
pic = mutable_appearance(blood_splatter_icon, initial(I.icon_state))
blood_splatter_appearances[index] = pic
return TRUE
/datum/component/decal/blood/proc/get_examine_name(datum/source, mob/user, list/override)
var/atom/A = parent
override[EXAMINE_POSITION_ARTICLE] = A.gender == PLURAL? "some" : "a"
override[EXAMINE_POSITION_BEFORE] = " blood-stained "
return COMPONENT_EXNAME_CHANGED
/datum/component/decal/blood
dupe_mode = COMPONENT_DUPE_UNIQUE
/datum/component/decal/blood/Initialize(_icon, _icon_state, _dir, _cleanable=CLEAN_STRENGTH_BLOOD, _color, _layer=ABOVE_OBJ_LAYER)
if(!isitem(parent))
return COMPONENT_INCOMPATIBLE
. = ..()
RegisterSignal(parent, COMSIG_ATOM_GET_EXAMINE_NAME, .proc/get_examine_name)
/datum/component/decal/blood/proc/get_examine_name(datum/source, mob/user, list/override)
var/atom/A = parent
return COMPONENT_EXNAME_CHANGED

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@@ -1,11 +1,11 @@
/datum/component/wearertargeting/earprotection
signals = list(COMSIG_CARBON_SOUNDBANG)
mobtype = /mob/living/carbon
proctype = .proc/reducebang
/datum/component/wearertargeting/earprotection/Initialize(_valid_slots)
. = ..()
valid_slots = _valid_slots
callback = CALLBACK(src, .proc/reducebang)
/datum/component/wearertargeting/earprotection/proc/reducebang(datum/source, list/reflist)
reflist[1]--

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@@ -1,159 +0,0 @@
/datum/component/forensics
dupe_mode = COMPONENT_DUPE_UNIQUE
var/list/fingerprints //assoc print = print
var/list/hiddenprints //assoc ckey = realname/gloves/ckey
var/list/blood_DNA //assoc dna = bloodtype
var/list/fibers //assoc print = print
/datum/component/forensics/InheritComponent(datum/component/forensics/F, original) //Use of | and |= being different here is INTENTIONAL.
fingerprints = fingerprints | F.fingerprints
hiddenprints = hiddenprints | F.hiddenprints
blood_DNA = blood_DNA | F.blood_DNA
fibers = fibers | F.fibers
check_blood()
return ..()
/datum/component/forensics/Initialize(new_fingerprints, new_hiddenprints, new_blood_DNA, new_fibers)
if(!isatom(parent))
return COMPONENT_INCOMPATIBLE
fingerprints = new_fingerprints
hiddenprints = new_hiddenprints
blood_DNA = new_blood_DNA
fibers = new_fibers
check_blood()
RegisterSignal(parent, COMSIG_COMPONENT_CLEAN_ACT, .proc/clean_act)
/datum/component/forensics/proc/wipe_fingerprints()
fingerprints = null
return TRUE
/datum/component/forensics/proc/wipe_hiddenprints()
return //no.
/datum/component/forensics/proc/wipe_blood_DNA()
blood_DNA = null
if(isitem(parent))
qdel(parent.GetComponent(/datum/component/decal/blood))
return TRUE
/datum/component/forensics/proc/wipe_fibers()
fibers = null
return TRUE
/datum/component/forensics/proc/clean_act(datum/source, strength)
if(strength >= CLEAN_STRENGTH_FINGERPRINTS)
wipe_fingerprints()
if(strength >= CLEAN_STRENGTH_BLOOD)
wipe_blood_DNA()
if(strength >= CLEAN_STRENGTH_FIBERS)
wipe_fibers()
/datum/component/forensics/proc/add_fingerprint_list(list/_fingerprints) //list(text)
if(!length(_fingerprints))
return
LAZYINITLIST(fingerprints)
for(var/i in _fingerprints) //We use an associative list, make sure we don't just merge a non-associative list into ours.
fingerprints[i] = i
return TRUE
/datum/component/forensics/proc/add_fingerprint(mob/living/M, ignoregloves = FALSE)
if(!M)
return
add_hiddenprint(M)
if(ishuman(M))
var/mob/living/carbon/human/H = M
add_fibers(H)
if(H.gloves) //Check if the gloves (if any) hide fingerprints
var/obj/item/clothing/gloves/G = H.gloves
if(G.transfer_prints)
ignoregloves = TRUE
if(!ignoregloves)
H.gloves.add_fingerprint(H, TRUE) //ignoregloves = 1 to avoid infinite loop.
return
var/full_print = md5(H.dna.uni_identity)
LAZYSET(fingerprints, full_print, full_print)
return TRUE
/datum/component/forensics/proc/add_fiber_list(list/_fibertext) //list(text)
if(!length(_fibertext))
return
LAZYINITLIST(fibers)
for(var/i in _fibertext) //We use an associative list, make sure we don't just merge a non-associative list into ours.
fibers[i] = i
return TRUE
/datum/component/forensics/proc/add_fibers(mob/living/carbon/human/M)
var/fibertext
var/item_multiplier = isitem(src)?1.2:1
if(M.wear_suit)
fibertext = "Material from \a [M.wear_suit]."
if(prob(10*item_multiplier) && !LAZYACCESS(fibers, fibertext))
LAZYSET(fibers, fibertext, fibertext)
if(!(M.wear_suit.body_parts_covered & CHEST))
if(M.w_uniform)
fibertext = "Fibers from \a [M.w_uniform]."
if(prob(12*item_multiplier) && !LAZYACCESS(fibers, fibertext)) //Wearing a suit means less of the uniform exposed.
LAZYSET(fibers, fibertext, fibertext)
if(!(M.wear_suit.body_parts_covered & HANDS))
if(M.gloves)
fibertext = "Material from a pair of [M.gloves.name]."
if(prob(20*item_multiplier) && !LAZYACCESS(fibers, fibertext))
LAZYSET(fibers, fibertext, fibertext)
else if(M.w_uniform)
fibertext = "Fibers from \a [M.w_uniform]."
if(prob(15*item_multiplier) && !LAZYACCESS(fibers, fibertext))
// "Added fibertext: [fibertext]"
LAZYSET(fibers, fibertext, fibertext)
if(M.gloves)
fibertext = "Material from a pair of [M.gloves.name]."
if(prob(20*item_multiplier) && !LAZYACCESS(fibers, fibertext))
LAZYSET(fibers, fibertext, fibertext)
else if(M.gloves)
fibertext = "Material from a pair of [M.gloves.name]."
if(prob(20*item_multiplier) && !LAZYACCESS(fibers, fibertext))
LAZYSET(fibers, fibertext, fibertext)
return TRUE
/datum/component/forensics/proc/add_hiddenprint_list(list/_hiddenprints) //list(ckey = text)
if(!length(_hiddenprints))
return
LAZYINITLIST(hiddenprints)
for(var/i in _hiddenprints) //We use an associative list, make sure we don't just merge a non-associative list into ours.
hiddenprints[i] = _hiddenprints[i]
return TRUE
/datum/component/forensics/proc/add_hiddenprint(mob/living/M)
if(!M || !M.key)
return
var/hasgloves = ""
if(ishuman(M))
var/mob/living/carbon/human/H = M
if(H.gloves)
hasgloves = "(gloves)"
var/current_time = TIME_STAMP("hh:mm:ss", FALSE)
if(!LAZYACCESS(hiddenprints, M.key))
LAZYSET(hiddenprints, M.key, "First: [M.real_name]\[[current_time]\][hasgloves]. Ckey: [M.ckey]")
else
var/laststamppos = findtext(LAZYACCESS(hiddenprints, M.key), " Last: ")
if(laststamppos)
LAZYSET(hiddenprints, M.key, copytext(hiddenprints[M.key], 1, laststamppos))
hiddenprints[M.key] += " Last: [M.real_name]\[[current_time]\][hasgloves]. Ckey: [M.ckey]" //made sure to be existing by if(!LAZYACCESS);else
var/atom/A = parent
A.fingerprintslast = M.ckey
return TRUE
/datum/component/forensics/proc/add_blood_DNA(list/dna) //list(dna_enzymes = type)
if(!length(dna))
return
LAZYINITLIST(blood_DNA)
for(var/i in dna)
blood_DNA[i] = dna[i]
check_blood()
return TRUE
/datum/component/forensics/proc/check_blood()
if(!isitem(parent))
return
if(!length(blood_DNA))
return
parent.LoadComponent(/datum/component/decal/blood)

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@@ -6,21 +6,28 @@
/datum/component/infective/Initialize(list/datum/disease/_diseases, expire_in)
if(islist(_diseases))
diseases = diseases
diseases = _diseases
else
diseases = list(_diseases)
if(expire_in)
expire_time = world.time + expire_in
QDEL_IN(src, expire_in)
if(!ismovableatom(parent))
return COMPONENT_INCOMPATIBLE
RegisterSignal(parent, COMSIG_COMPONENT_CLEAN_ACT, .proc/clean)
RegisterSignal(parent, COMSIG_MOVABLE_BUCKLE, .proc/try_infect_buckle)
RegisterSignal(parent, COMSIG_MOVABLE_BUMP, .proc/try_infect_collide)
RegisterSignal(parent, COMSIG_MOVABLE_CROSSED, .proc/try_infect_crossed)
RegisterSignal(parent, COMSIG_ITEM_ATTACK_ZONE, .proc/try_infect_attack_zone)
RegisterSignal(parent, COMSIG_ITEM_ATTACK, .proc/try_infect_attack)
RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/try_infect_equipped)
RegisterSignal(parent, COMSIG_MOVABLE_IMPACT_ZONE, .proc/try_infect_impact_zone)
RegisterSignal(parent, COMSIG_FOOD_EATEN, .proc/try_infect_eat)
RegisterSignal(parent, COMSIG_COMPONENT_CLEAN_ACT, .proc/clean)
if(isitem(parent))
RegisterSignal(parent, COMSIG_ITEM_ATTACK_ZONE, .proc/try_infect_attack_zone)
RegisterSignal(parent, COMSIG_ITEM_ATTACK, .proc/try_infect_attack)
RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/try_infect_equipped)
if(istype(parent, /obj/item/reagent_containers/food/snacks))
RegisterSignal(parent, COMSIG_FOOD_EATEN, .proc/try_infect_eat)
else if(istype(parent, /obj/effect/decal/cleanable/blood/gibs))
RegisterSignal(parent, COMSIG_GIBS_STREAK, .proc/try_infect_streak)
/datum/component/infective/proc/try_infect_eat(datum/source, mob/living/eater, mob/living/feeder)
for(var/V in diseases)
@@ -73,6 +80,9 @@
if(isliving(M))
try_infect(M, BODY_ZONE_PRECISE_L_FOOT)
/datum/component/infective/proc/try_infect_streak(datum/source, list/directions, list/output_diseases)
output_diseases |= diseases
/datum/component/infective/proc/try_infect(mob/living/L, target_zone)
for(var/V in diseases)
L.ContactContractDisease(V, target_zone)

View File

@@ -237,6 +237,3 @@
LOCKON_RANGING_BREAK_CHECK
cd++
CHECK_TICK
/datum/component/lockon_aiming/PostTransfer(datum/new_parent)
return COMPONENT_INCOMPATIBLE

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@@ -1,4 +1,5 @@
/datum/component/mirage_border
can_transfer = TRUE
var/obj/effect/abstract/mirage_holder/holder
/datum/component/mirage_border/Initialize(turf/target, direction, range=world.view)

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@@ -206,8 +206,8 @@
/datum/component/mood/proc/setInsanityEffect(newval)//More code so that the previous proc works
if(newval == insanity_effect)
return
var/mob/living/master = parent
master.crit_threshold = (master.crit_threshold - insanity_effect) + newval
//var/mob/living/master = parent
//master.crit_threshold = (master.crit_threshold - insanity_effect) + newval
insanity_effect = newval
/datum/component/mood/proc/modify_sanity(datum/source, amount, minimum = -INFINITY, maximum = INFINITY)
@@ -231,8 +231,6 @@
if(the_event.timeout)
addtimer(CALLBACK(src, .proc/clear_event, null, category), the_event.timeout, TIMER_UNIQUE|TIMER_OVERRIDE)
return the_event
/datum/component/mood/proc/clear_event(datum/source, category)
var/datum/mood_event/event = mood_events[category]
if(!event)

View File

@@ -6,7 +6,7 @@
return
/datum/proc/ntnet_send(datum/netdata/data, netid)
GET_COMPONENT(NIC, /datum/component/ntnet_interface)
var/datum/component/ntnet_interface/NIC = GetComponent(/datum/component/ntnet_interface)
if(!NIC)
return FALSE
return NIC.__network_send(data, netid)

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@@ -1,8 +1,7 @@
/datum/component/orbiter
can_transfer = TRUE
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
var/list/orbiters
var/datum/callback/orbiter_spy
var/datum/callback/orbited_spy
//radius: range to orbit at, radius of the circle formed by orbiting (in pixels)
//clockwise: whether you orbit clockwise or anti clockwise
@@ -14,8 +13,6 @@
return COMPONENT_INCOMPATIBLE
orbiters = list()
orbiter_spy = CALLBACK(src, .proc/orbiter_move_react)
orbited_spy = CALLBACK(src, .proc/move_react)
var/atom/master = parent
master.orbiters = src
@@ -25,7 +22,7 @@
/datum/component/orbiter/RegisterWithParent()
var/atom/target = parent
while(ismovableatom(target))
RegisterSignal(target, COMSIG_MOVABLE_MOVED, orbited_spy)
RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/move_react)
target = target.loc
/datum/component/orbiter/UnregisterFromParent()
@@ -40,8 +37,6 @@
for(var/i in orbiters)
end_orbit(i)
orbiters = null
QDEL_NULL(orbiter_spy)
QDEL_NULL(orbited_spy)
return ..()
/datum/component/orbiter/InheritComponent(datum/component/orbiter/newcomp, original, list/arguments)
@@ -64,7 +59,7 @@
orbiter.orbiting.end_orbit(orbiter)
orbiters[orbiter] = TRUE
orbiter.orbiting = src
RegisterSignal(orbiter, COMSIG_MOVABLE_MOVED, orbiter_spy)
RegisterSignal(orbiter, COMSIG_MOVABLE_MOVED, .proc/orbiter_move_react)
var/matrix/initial_transform = matrix(orbiter.transform)
// Head first!
@@ -120,7 +115,7 @@
if(orbited?.loc && orbited.loc != newturf) // We want to know when anything holding us moves too
var/atom/target = orbited.loc
while(ismovableatom(target))
RegisterSignal(target, COMSIG_MOVABLE_MOVED, orbited_spy, TRUE)
RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/move_react, TRUE)
target = target.loc
var/atom/curloc = master.loc

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@@ -0,0 +1,39 @@
//This component applies a customizable drop_shadow filter to its wearer when they toggle combat mode on or off. This can stack.
/datum/component/wearertargeting/phantomthief
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
signals = list(COMSIG_COMBAT_TOGGLED)
proctype = .proc/handlefilterstuff
var/filter_x
var/filter_y
var/filter_size
var/filter_border
var/filter_color
/datum/component/wearertargeting/phantomthief/Initialize(_x = -2, _y = 0, _size = 0, _border = 0, _color = "#E62111", list/_valid_slots = list(SLOT_GLASSES))
. = ..()
if(. == COMPONENT_INCOMPATIBLE)
return
filter_x = _x
filter_y = _y
filter_size = _size
filter_border = _border
filter_color = _color
valid_slots = _valid_slots
/datum/component/wearertargeting/phantomthief/proc/handlefilterstuff(datum/source, mob/user, combatmodestate)
if(istype(user))
var/thefilter = filter(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, border = filter_border, color = filter_color)
if(!combatmodestate)
user.filters -= thefilter
else
user.filters += thefilter
/datum/component/wearertargeting/phantomthief/proc/stripdesiredfilter(mob/user)
if(istype(user))
var/thefilter = filter(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, border = filter_border, color = filter_color)
user.filters -= thefilter
/datum/component/wearertargeting/phantomthief/on_drop(datum/source, mob/user)
. = ..()
stripdesiredfilter(user)

View File

@@ -44,19 +44,21 @@
if(src.rotation_flags & ROTATION_CLOCKWISE)
default_rotation_direction = ROTATION_CLOCKWISE
if(src.rotation_flags & ROTATION_ALTCLICK)
/datum/component/simple_rotation/proc/add_signals()
if(rotation_flags & ROTATION_ALTCLICK)
RegisterSignal(parent, COMSIG_CLICK_ALT, .proc/HandRot)
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/ExamineMessage)
if(src.rotation_flags & ROTATION_WRENCH)
if(rotation_flags & ROTATION_WRENCH)
RegisterSignal(parent, COMSIG_PARENT_ATTACKBY, .proc/WrenchRot)
if(src.rotation_flags & ROTATION_VERBS)
/datum/component/simple_rotation/proc/add_verbs()
if(rotation_flags & ROTATION_VERBS)
var/atom/movable/AM = parent
if(src.rotation_flags & ROTATION_FLIP)
if(rotation_flags & ROTATION_FLIP)
AM.verbs += /atom/movable/proc/simple_rotate_flip
if(src.rotation_flags & ROTATION_CLOCKWISE)
if(rotation_flags & ROTATION_CLOCKWISE)
AM.verbs += /atom/movable/proc/simple_rotate_clockwise
if(src.rotation_flags & ROTATION_COUNTERCLOCKWISE)
if(rotation_flags & ROTATION_COUNTERCLOCKWISE)
AM.verbs += /atom/movable/proc/simple_rotate_counterclockwise
/datum/component/simple_rotation/proc/remove_verbs()
@@ -66,11 +68,30 @@
AM.verbs -= /atom/movable/proc/simple_rotate_clockwise
AM.verbs -= /atom/movable/proc/simple_rotate_counterclockwise
/datum/component/simple_rotation/Destroy()
/datum/component/simple_rotation/proc/remove_signals()
UnregisterSignal(parent, list(COMSIG_CLICK_ALT, COMSIG_PARENT_EXAMINE, COMSIG_PARENT_ATTACKBY))
/datum/component/simple_rotation/RegisterWithParent()
add_verbs()
add_signals()
. = ..()
/datum/component/simple_rotation/PostTransfer()
//Because of the callbacks which we don't track cleanly we can't transfer this
//item cleanly, better to let the new of the new item create a new rotation datum
//instead (there's no real state worth transferring)
return COMPONENT_NOTRANSFER
/datum/component/simple_rotation/UnregisterFromParent()
remove_verbs()
remove_signals()
. = ..()
/datum/component/simple_rotation/Destroy()
QDEL_NULL(can_user_rotate)
QDEL_NULL(can_be_rotated)
QDEL_NULL(after_rotation)
//Signals + verbs removed via UnRegister
. = ..()
/datum/component/simple_rotation/RemoveComponent()
@@ -122,7 +143,7 @@
set name = "Rotate Clockwise"
set category = "Object"
set src in oview(1)
GET_COMPONENT(rotcomp,/datum/component/simple_rotation)
var/datum/component/simple_rotation/rotcomp = GetComponent(/datum/component/simple_rotation)
if(rotcomp)
rotcomp.HandRot(usr,ROTATION_CLOCKWISE)
@@ -130,7 +151,7 @@
set name = "Rotate Counter-Clockwise"
set category = "Object"
set src in oview(1)
GET_COMPONENT(rotcomp,/datum/component/simple_rotation)
var/datum/component/simple_rotation/rotcomp = GetComponent(/datum/component/simple_rotation)
if(rotcomp)
rotcomp.HandRot(usr,ROTATION_COUNTERCLOCKWISE)
@@ -138,6 +159,6 @@
set name = "Flip"
set category = "Object"
set src in oview(1)
GET_COMPONENT(rotcomp,/datum/component/simple_rotation)
var/datum/component/simple_rotation/rotcomp = GetComponent(/datum/component/simple_rotation)
if(rotcomp)
rotcomp.HandRot(usr,ROTATION_FLIP)

View File

@@ -1,33 +0,0 @@
// This should only be used by non components trying to listen to a signal
// If you use this inside a component I will replace your eyes with lemons ~ninjanomnom
/datum/component/redirect
dupe_mode = COMPONENT_DUPE_ALLOWED
var/list/signals
var/datum/callback/turfchangeCB
/datum/component/redirect/Initialize(list/_signals, flags=NONE)
//It's not our job to verify the right signals are registered here, just do it.
if(!LAZYLEN(_signals))
return COMPONENT_INCOMPATIBLE
if(flags & REDIRECT_TRANSFER_WITH_TURF && isturf(parent))
// If they also want to listen to the turf change then we need to set it up so both callbacks run
if(_signals[COMSIG_TURF_CHANGE])
turfchangeCB = _signals[COMSIG_TURF_CHANGE]
if(!istype(turfchangeCB))
. = COMPONENT_INCOMPATIBLE
CRASH("Redirect components must be given instanced callbacks, not proc paths.")
_signals[COMSIG_TURF_CHANGE] = CALLBACK(src, .proc/turf_change)
signals = _signals
/datum/component/redirect/RegisterWithParent()
for(var/signal in signals)
RegisterSignal(parent, signal, signals[signal])
/datum/component/redirect/UnregisterFromParent()
UnregisterSignal(parent, signals)
/datum/component/redirect/proc/turf_change(datum/source, path, new_baseturfs, flags, list/transfers)
transfers += src
return turfchangeCB?.InvokeAsync(arglist(args))

View File

@@ -4,6 +4,7 @@
// /mob/living/Move() in /modules/mob/living/living.dm - hiding storage boxes on mob movement
/datum/component/storage/concrete
can_transfer = TRUE
var/drop_all_on_deconstruct = TRUE
var/drop_all_on_destroy = FALSE
var/drop_all_on_break = FALSE

View File

@@ -56,7 +56,7 @@
/obj/item/scalpel, /obj/item/reagent_containers/syringe, /obj/item/dnainjector,
/obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/dropper,
/obj/item/implanter, /obj/item/screwdriver, /obj/item/weldingtool/mini,
/obj/item/firing_pin, /obj/item/gun/ballistic/automatic/pistol/mag
/obj/item/firing_pin, /obj/item/gun/ballistic/automatic/pistol
))
/datum/component/storage/concrete/pockets/shoes/clown/Initialize()
@@ -67,7 +67,7 @@
/obj/item/scalpel, /obj/item/reagent_containers/syringe, /obj/item/dnainjector,
/obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/dropper,
/obj/item/implanter, /obj/item/screwdriver, /obj/item/weldingtool/mini,
/obj/item/firing_pin, /obj/item/bikehorn))
/obj/item/firing_pin, /obj/item/bikehorn, /obj/item/gun/ballistic/automatic/pistol))
/datum/component/storage/concrete/pockets/pocketprotector
max_items = 3

View File

@@ -587,7 +587,7 @@
return FALSE
if(isitem(host))
var/obj/item/IP = host
GET_COMPONENT_FROM(STR_I, /datum/component/storage, I)
var/datum/component/storage/STR_I = I.GetComponent(/datum/component/storage)
if((I.w_class >= IP.w_class) && STR_I && !allow_big_nesting)
if(!stop_messages)
to_chat(M, "<span class='warning'>[IP] cannot hold [I] as it's a storage item of the same size!</span>")

View File

@@ -12,7 +12,7 @@
RegisterSignal(parent, COMSIG_MOVABLE_UNCROSSED, .proc/leave_swarm)
/datum/component/swarming/proc/join_swarm(datum/source, atom/movable/AM)
GET_COMPONENT_FROM(other_swarm, /datum/component/swarming, AM)
var/datum/component/swarming/other_swarm = AM.GetComponent(/datum/component/swarming)
if(!other_swarm)
return
swarm()
@@ -21,7 +21,7 @@
other_swarm.swarm_members |= src
/datum/component/swarming/proc/leave_swarm(datum/source, atom/movable/AM)
GET_COMPONENT_FROM(other_swarm, /datum/component/swarming, AM)
var/datum/component/swarming/other_swarm = AM.GetComponent(/datum/component/swarming)
if(!other_swarm || !(other_swarm in swarm_members))
return
swarm_members -= other_swarm

View File

@@ -1,5 +1,5 @@
/datum/component/virtual_reality
dupe_mode = COMPONENT_DUPE_ALLOWED //mindswap memes, shouldn't stack up otherwise.
can_transfer = TRUE
var/datum/mind/mastermind // where is my mind t. pixies
var/datum/mind/current_mind
var/obj/machinery/vr_sleeper/vr_sleeper

View File

@@ -3,7 +3,7 @@
/datum/component/wearertargeting
var/list/valid_slots = list()
var/list/signals = list()
var/datum/callback/callback = CALLBACK(GLOBAL_PROC, .proc/pass)
var/proctype = .proc/pass
var/mobtype = /mob/living
/datum/component/wearertargeting/Initialize()
@@ -14,13 +14,9 @@
/datum/component/wearertargeting/proc/on_equip(datum/source, mob/equipper, slot)
if((slot in valid_slots) && istype(equipper, mobtype))
RegisterSignal(equipper, signals, callback, TRUE)
RegisterSignal(equipper, signals, proctype, TRUE)
else
UnregisterSignal(equipper, signals)
/datum/component/wearertargeting/proc/on_drop(datum/source, mob/user)
UnregisterSignal(user, signals)
/datum/component/wearertargeting/Destroy()
QDEL_NULL(callback) //is likely to ourselves.
return ..()
UnregisterSignal(user, signals)

View File

@@ -1,5 +1,6 @@
/datum/component/wet_floor
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
can_transfer = TRUE
var/highest_strength = TURF_DRY
var/lube_flags = NONE //why do we have this?
var/list/time_left_list //In deciseconds.
@@ -26,14 +27,19 @@
if(!isopenturf(parent))
return COMPONENT_INCOMPATIBLE
add_wet(strength, duration_minimum, duration_add, duration_maximum)
RegisterSignal(parent, COMSIG_TURF_IS_WET, .proc/is_wet)
RegisterSignal(parent, COMSIG_TURF_MAKE_DRY, .proc/dry)
permanent = _permanent
if(!permanent)
START_PROCESSING(SSwet_floors, src)
addtimer(CALLBACK(src, .proc/gc, TRUE), 1) //GC after initialization.
last_process = world.time
/datum/component/wet_floor/RegisterWithParent()
RegisterSignal(parent, COMSIG_TURF_IS_WET, .proc/is_wet)
RegisterSignal(parent, COMSIG_TURF_MAKE_DRY, .proc/dry)
/datum/component/wet_floor/UnregisterFromParent()
UnregisterSignal(parent, list(COMSIG_TURF_IS_WET, COMSIG_TURF_MAKE_DRY))
/datum/component/wet_floor/Destroy()
STOP_PROCESSING(SSwet_floors, src)
var/turf/T = parent
@@ -138,12 +144,19 @@
/datum/component/wet_floor/PreTransfer()
var/turf/O = parent
O.cut_overlay(current_overlay)
//That turf is no longer slippery, we're out of here
//Slippery components don't transfer due to callbacks
qdel(O.GetComponent(/datum/component/slippery))
/datum/component/wet_floor/PostTransfer()
if(!isopenturf(parent))
return COMPONENT_INCOMPATIBLE
var/turf/T = parent
T.add_overlay(current_overlay)
//Make sure to add/update any slippery component on the new turf (update_flags calls LoadComponent)
update_flags()
//NB it's possible we get deleted after this, due to inherit
/datum/component/wet_floor/proc/add_wet(type, duration_minimum = 0, duration_add = 0, duration_maximum = MAXIMUM_WET_TIME, _permanent = FALSE)
var/static/list/allowed_types = list(TURF_WET_WATER, TURF_WET_LUBE, TURF_WET_ICE, TURF_WET_PERMAFROST)

View File

@@ -42,8 +42,8 @@
destination.dna.unique_enzymes = unique_enzymes
destination.dna.uni_identity = uni_identity
destination.dna.blood_type = blood_type
destination.set_species(species.type, icon_update=0)
destination.dna.features = features.Copy()
destination.set_species(species.type, icon_update=0)
destination.dna.real_name = real_name
destination.dna.nameless = nameless
destination.dna.custom_species = custom_species

View File

@@ -10,10 +10,11 @@
// And yes this does have to be in the constructor, BYOND ignores it if you set it as a normal var
// Helper similar to image()
/proc/mutable_appearance(icon, icon_state = "", layer = FLOAT_LAYER, plane = FLOAT_PLANE)
/proc/mutable_appearance(icon, icon_state = "", layer = FLOAT_LAYER, plane = FLOAT_PLANE, color = "#FFFFFF")
var/mutable_appearance/MA = new()
MA.icon = icon
MA.icon_state = icon_state
MA.layer = layer
MA.plane = plane
MA.color = color
return MA

View File

@@ -282,6 +282,11 @@
name = "Ancient Cloning Lab"
description = "An experimental cloning lab snapped off from an ancient ship. The cloner model inside lacks many modern functionalities and security measures."
/datum/map_template/ruin/space/hilbertresearchfacility
id = "hilbert_facility"
suffix = "hilbertshoteltestingsite.dmm"
name = "Hilbert Research Facility"
description = "A research facility of great bluespace discoveries. Long since abandoned, willingly or not..."
/datum/map_template/ruin/space/augmentation
id = "augmentationfacility"
suffix = "augmentationfacility.dmm"

View File

@@ -5,7 +5,6 @@
alert_type = /obj/screen/alert/status_effect/freon
var/icon/cube
var/can_melt = TRUE
var/datum/weakref/redirect_component
/obj/screen/alert/status_effect/freon
name = "Frozen Solid"
@@ -13,7 +12,7 @@
icon_state = "frozen"
/datum/status_effect/freon/on_apply()
redirect_component = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_LIVING_RESIST = CALLBACK(src, .proc/owner_resist))))
RegisterSignal(owner, COMSIG_LIVING_RESIST, .proc/owner_resist)
if(!owner.stat)
to_chat(owner, "<span class='userdanger'>You become frozen in a cube!</span>")
cube = icon('icons/effects/freeze.dmi', "ice_cube")
@@ -40,8 +39,7 @@
owner.cut_overlay(cube)
owner.adjust_bodytemperature(100)
owner.update_canmove()
qdel(redirect_component.resolve())
redirect_component = null
UnregisterSignal(owner, COMSIG_LIVING_RESIST)
/datum/status_effect/freon/watcher
duration = 8

View File

@@ -16,13 +16,13 @@
mood_quirk = TRUE
/datum/quirk/apathetic/add()
GET_COMPONENT_FROM(mood, /datum/component/mood, quirk_holder)
var/datum/component/mood/mood = quirk_holder.GetComponent(/datum/component/mood)
if(mood)
mood.mood_modifier = 0.8
/datum/quirk/apathetic/remove()
if(quirk_holder)
GET_COMPONENT_FROM(mood, /datum/component/mood, quirk_holder)
var/datum/component/mood/mood = quirk_holder.GetComponent(/datum/component/mood)
if(mood)
mood.mood_modifier = 1 //Change this once/if species get their own mood modifiers.