This commit is contained in:
Ghommie
2019-10-25 12:40:50 +02:00
330 changed files with 6403 additions and 1760 deletions
@@ -55,7 +55,7 @@
var/datum/action/A = X
A.UpdateButtonIcon()
/obj/item/clothing/suit/armor/abductor/vest/item_action_slot_check(slot, mob/user)
/obj/item/clothing/suit/armor/abductor/vest/item_action_slot_check(slot, mob/user, datum/action/A)
if(slot == SLOT_WEAR_SUIT) //we only give the mob the ability to activate the vest if he's actually wearing it.
return 1
@@ -366,6 +366,8 @@
break
if(!GLOB.ratvar_awakens)
if(GLOB.clockwork_vitality <= 0)
break
GLOB.clockwork_vitality -= vitality_used
sleep(2)
@@ -27,7 +27,7 @@
qdel(blaster)
return ..()
/obj/item/clothing/glasses/judicial_visor/item_action_slot_check(slot, mob/user)
/obj/item/clothing/glasses/judicial_visor/item_action_slot_check(slot, mob/user, datum/action/A)
if(slot != SLOT_GLASSES)
return 0
return ..()
@@ -31,7 +31,6 @@ the new instance inside the host to be updated to the template's stats.
var/browser_open = FALSE
var/mob/living/following_host
var/datum/component/redirect/move_listener
var/list/disease_instances
var/list/hosts //this list is associative, affected_mob -> disease_instance
var/datum/disease/advance/sentient_disease/disease_template
@@ -261,16 +260,10 @@ the new instance inside the host to be updated to the template's stats.
refresh_adaptation_menu()
/mob/camera/disease/proc/set_following(mob/living/L)
if(following_host)
UnregisterSignal(following_host, COMSIG_MOVABLE_MOVED)
RegisterSignal(L, COMSIG_MOVABLE_MOVED, .proc/follow_mob)
following_host = L
if(!move_listener)
move_listener = L.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/follow_mob)))
else
if(L)
L.TakeComponent(move_listener)
if(QDELING(move_listener))
move_listener = null
else
QDEL_NULL(move_listener)
follow_mob()
/mob/camera/disease/proc/follow_next(reverse = FALSE)
@@ -12,8 +12,8 @@
disease_flags = CURABLE
permeability_mod = 1
severity = DISEASE_SEVERITY_DANGEROUS
var/finalstage = 0 //Because we're spawning off the cure in the final stage, we need to check if we've done the final stage's effects.
var/datum/mood_event/revenant_blight/depression
var/finalstage = FALSE //Because we're spawning off the cure in the final stage, we need to check if we've done the final stage's effects.
var/depression = FALSE
/datum/disease/revblight/cure()
if(affected_mob)
@@ -44,7 +44,8 @@
affected_mob.emote("pale")
if(3)
if(!depression)
depression = SEND_SIGNAL(affected_mob, COMSIG_ADD_MOOD_EVENT, "rev_blight", /datum/mood_event/revenant_blight)
SEND_SIGNAL(affected_mob, COMSIG_ADD_MOOD_EVENT, "rev_blight", /datum/mood_event/revenant_blight)
depression = TRUE
SEND_SIGNAL(affected_mob, COMSIG_MODIFY_SANITY, -0.12, SANITY_CRAZY)
if(prob(10))
affected_mob.emote(pick("pale","shiver"))
@@ -113,7 +113,7 @@
/obj/singularity/wizard/attack_tk(mob/user)
if(iscarbon(user))
var/mob/living/carbon/C = user
GET_COMPONENT_FROM(insaneinthemembrane, /datum/component/mood, C)
var/datum/component/mood/insaneinthemembrane = C.GetComponent(/datum/component/mood)
if(insaneinthemembrane.sanity < 15)
return //they've already seen it and are about to die, or are just too insane to care
to_chat(C, "<span class='userdanger'>OH GOD! NONE OF IT IS REAL! NONE OF IT IS REEEEEEEEEEEEEEEEEEEEEEEEAL!</span>")
@@ -324,14 +324,11 @@
cooldown = world.time + cooldown_time
/obj/item/voodoo/proc/update_targets()
possible = list()
LAZYINITLIST(possible)
if(!voodoo_link)
return
var/list/prints = voodoo_link.return_fingerprints()
if(!length(prints))
return FALSE
for(var/mob/living/carbon/human/H in GLOB.alive_mob_list)
if(prints[md5(H.dna.uni_identity)])
if(md5(H.dna.uni_identity) in voodoo_link.fingerprints)
possible |= H
/obj/item/voodoo/proc/GiveHint(mob/victim,force=0)