Merge pull request #12632 from Ghommie/Ghommie-cit823
Ups melee stam cost multiplier from 0.8 back to 1, made stam cost for throwing mobs scale with mob_size
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@@ -651,7 +651,7 @@
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held_index = 1
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px_x = -6
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px_y = 0
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stam_heal_tick = 4
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stam_heal_tick = STAM_RECOVERY_LIMB
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/obj/item/bodypart/l_arm/is_disabled()
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if(HAS_TRAIT(owner, TRAIT_PARALYSIS_L_ARM))
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@@ -711,7 +711,7 @@
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held_index = 2
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px_x = 6
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px_y = 0
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stam_heal_tick = 4
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stam_heal_tick = STAM_RECOVERY_LIMB
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max_stamina_damage = 50
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/obj/item/bodypart/r_arm/is_disabled()
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@@ -771,7 +771,7 @@
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body_damage_coeff = 0.75
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px_x = -2
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px_y = 12
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stam_heal_tick = 4
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stam_heal_tick = STAM_RECOVERY_LIMB
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max_stamina_damage = 50
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/obj/item/bodypart/l_leg/is_disabled()
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@@ -830,7 +830,7 @@
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px_x = 2
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px_y = 12
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max_stamina_damage = 50
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stam_heal_tick = 4
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stam_heal_tick = STAM_RECOVERY_LIMB
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/obj/item/bodypart/r_leg/is_disabled()
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if(HAS_TRAIT(owner, TRAIT_PARALYSIS_R_LEG))
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