rej cleanup/commit

This commit is contained in:
LetterJay
2017-05-22 16:59:39 -05:00
parent aad357bd74
commit cbae09b538
8 changed files with 56 additions and 164 deletions
@@ -1,44 +0,0 @@
diff a/code/game/gamemodes/gang/gang_items.dm b/code/game/gamemodes/gang/gang_items.dm (rejected hunks)
@@ -131,7 +195,7 @@
id = "pistol_ammo"
cost = 10
item_path = /obj/item/ammo_box/magazine/m10mm
-
+
/datum/gang_item/weapon/sniper
name = ".50cal Sniper Rifle"
id = "sniper"
@@ -156,8 +220,8 @@
id = "uzi_ammo"
cost = 40
item_path = /obj/item/ammo_box/magazine/uzim9mm
-
-
+
+
///////////////////
//EQUIPMENT
///////////////////
@@ -171,7 +235,7 @@
id = "spraycan"
cost = 5
item_path = /obj/item/toy/crayon/spraycan/gang
-
+
/datum/gang_item/equipment/sharpener
name = "Sharpener"
id = "whetstone"
@@ -305,11 +369,11 @@
if(obj.density)
to_chat(user, "<span class='warning'>There's not enough room here!</span>")
return FALSE
-
+
if(dominator_excessive_walls(user))
to_chat(user, "span class='warning'>The <b>dominator</b> will not function here! The <b>dominator</b> requires an open space within three standard units so that walls do not interfere with the signal.</span>")
return FALSE
-
+
if(!(usrarea.type in gang.territory|gang.territory_new))
to_chat(user, "<span class='warning'>The <b>dominator</b> can be spawned only on territory controlled by your gang!</span>")
return FALSE