Merge pull request #13553 from timothyteakettle/eye-sprites

fixes eye sprites up
This commit is contained in:
Putnam3145
2020-10-11 11:56:08 -07:00
committed by GitHub
3 changed files with 10 additions and 1 deletions

View File

@@ -5,7 +5,7 @@
// You do not need to raise this if you are adding new values that have sane defaults.
// Only raise this value when changing the meaning/format/name/layout of an existing value
// where you would want the updater procs below to run
#define SAVEFILE_VERSION_MAX 37
#define SAVEFILE_VERSION_MAX 38
/*
SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
@@ -217,6 +217,15 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
else
eye_type = "insect"
if(current_version < 38) //further eye sprite changes
if(S["species"] == "plasmaman")
left_eye_color = "#FFC90E"
right_eye_color = "#FFC90E"
else
if(S["species"] == "skeleton")
left_eye_color = "#BAB99E"
right_eye_color = "#BAB99E"
/datum/preferences/proc/load_path(ckey,filename="preferences.sav")
if(!ckey)
return