Merge pull request #13553 from timothyteakettle/eye-sprites
fixes eye sprites up
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@@ -5,7 +5,7 @@
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// You do not need to raise this if you are adding new values that have sane defaults.
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// Only raise this value when changing the meaning/format/name/layout of an existing value
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// where you would want the updater procs below to run
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#define SAVEFILE_VERSION_MAX 37
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#define SAVEFILE_VERSION_MAX 38
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/*
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SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
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@@ -217,6 +217,15 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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else
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eye_type = "insect"
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if(current_version < 38) //further eye sprite changes
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if(S["species"] == "plasmaman")
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left_eye_color = "#FFC90E"
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right_eye_color = "#FFC90E"
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else
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if(S["species"] == "skeleton")
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left_eye_color = "#BAB99E"
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right_eye_color = "#BAB99E"
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/datum/preferences/proc/load_path(ckey,filename="preferences.sav")
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if(!ckey)
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return
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