[MIRROR] [READY] RND TECHWEBS + DEPARTMENTAL LATHES (#4014)
* [READY] RND TECHWEBS + DEPARTMENTAL LATHES * resetting all the maps because we can worry about them later. * Regexing * I'm fucked * Fixes * . * maps * bleh * ree * fixes
This commit is contained in:
committed by
kevinz000
parent
b5600cb91c
commit
cc0b768c72
@@ -203,7 +203,6 @@
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item_state = "bl_suit"
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item_color = "black"
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desc = "It's a plain jumpsuit. It has a small dial on the wrist."
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origin_tech = "syndicate=2"
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sensor_mode = SENSOR_OFF //Hey who's this guy on the Syndicate Shuttle??
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random_sensor = FALSE
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resistance_flags = NONE
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@@ -235,7 +234,6 @@
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icon_state = "armor"
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item_state = "armor"
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blood_overlay_type = "armor"
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origin_tech = "syndicate=2"
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resistance_flags = NONE
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armor = list(melee = 10, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 50)
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@@ -257,7 +255,6 @@
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desc = "Used by engineering and mining staff to see basic structural and terrain layouts through walls, regardless of lighting condition."
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icon_state = "meson"
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item_state = "meson"
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origin_tech = "syndicate=2"
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resistance_flags = NONE
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armor = list(melee = 10, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 50)
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@@ -392,7 +389,6 @@
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desc = "A pair of black shoes."
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permeability_coefficient = 0.05
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flags_1 = NOSLIP_1
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origin_tech = "syndicate=2"
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resistance_flags = NONE
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pockets = /obj/item/storage/internal/pocket/shoes
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armor = list(melee = 10, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 50)
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@@ -54,7 +54,6 @@
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desc = "Used by engineering and mining staff to see basic structural and terrain layouts through walls, regardless of lighting conditions."
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icon_state = "meson"
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item_state = "meson"
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origin_tech = "magnets=1;engineering=2"
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darkness_view = 2
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vision_flags = SEE_TURFS
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lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
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@@ -65,7 +64,6 @@
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desc = "An optical meson scanner fitted with an amplified visible light spectrum overlay, providing greater visual clarity in darkness."
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icon_state = "nvgmeson"
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item_state = "nvgmeson"
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origin_tech = "magnets=4;engineering=5;plasmatech=4"
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darkness_view = 8
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lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
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glass_colour_type = /datum/client_colour/glass_colour/green
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@@ -87,7 +85,6 @@
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desc = "A pair of snazzy goggles used to protect against chemical spills. Fitted with an analyzer for scanning items and reagents."
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icon_state = "purple"
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item_state = "glasses"
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origin_tech = "magnets=2;engineering=1"
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scan_reagents = 1 //You can see reagents while wearing science goggles
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actions_types = list(/datum/action/item_action/toggle_research_scanner)
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glass_colour_type = /datum/client_colour/glass_colour/purple
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@@ -103,7 +100,6 @@
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desc = "You can totally see in the dark now!"
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icon_state = "night"
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item_state = "glasses"
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origin_tech = "materials=4;magnets=4;plasmatech=4;engineering=4"
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darkness_view = 8
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vision_flags = SEE_BLACKNESS
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lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
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@@ -126,7 +122,6 @@
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desc = "Very confusing glasses."
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icon_state = "material"
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item_state = "glasses"
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origin_tech = "magnets=3;engineering=3"
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vision_flags = SEE_OBJS
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glass_colour_type = /datum/client_colour/glass_colour/lightblue
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@@ -135,7 +130,6 @@
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desc = "Used by miners to detect ores deep within the rock."
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icon_state = "material"
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item_state = "glasses"
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origin_tech = "magnets=3;engineering=3"
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darkness_view = 0
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/obj/item/clothing/glasses/material/mining/gar
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@@ -186,7 +180,6 @@
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/obj/item/clothing/glasses/sunglasses/reagent
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name = "beer goggles"
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desc = "A pair of sunglasses outfitted with apparatus to scan reagents."
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origin_tech = "magnets=2;engineering=2"
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scan_reagents = 1
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/obj/item/clothing/glasses/sunglasses/garb
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@@ -267,7 +260,6 @@
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desc = "Thermals in the shape of glasses."
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icon_state = "thermal"
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item_state = "glasses"
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origin_tech = "magnets=3"
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vision_flags = SEE_MOBS
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invis_view = 2
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flash_protect = 0
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@@ -280,7 +272,6 @@
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/obj/item/clothing/glasses/thermal/syndi //These are now a traitor item, concealed as mesons. -Pete
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name = "chameleon thermals"
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desc = "A pair of thermal optic goggles with an onboard chameleon generator."
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origin_tech = "magnets=3;syndicate=4"
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flash_protect = -1
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var/datum/action/item_action/chameleon/change/chameleon_action
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@@ -11,7 +11,6 @@
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icon_state = "trayson-meson"
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item_state = "trayson-meson"
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actions_types = list(/datum/action/item_action/toggle_mode)
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origin_tech = "materials=3;magnets=3;engineering=3;plasmatech=3"
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vision_flags = NONE
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darkness_view = 2
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@@ -135,8 +134,6 @@
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icon_state = "trayson-t-ray"
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item_state = "trayson-t-ray"
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desc = "Used by engineering staff to see underfloor objects such as cables and pipes."
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origin_tech = "materials=3;magnets=2;engineering=2"
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range = 2
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modes = list(MODE_NONE = MODE_TRAY, MODE_TRAY = MODE_NONE)
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@@ -2,7 +2,6 @@
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name = "HUD"
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desc = "A heads-up display that provides important info in (almost) real time."
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flags_1 = null //doesn't protect eyes because it's a monocle, duh
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origin_tech = "magnets=3;biotech=2"
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var/hud_type = null
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/obj/item/clothing/glasses/hud/equipped(mob/living/carbon/human/user, slot)
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@@ -34,7 +33,6 @@
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name = "health scanner HUD"
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desc = "A heads-up display that scans the humans in view and provides accurate data about their health status."
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icon_state = "healthhud"
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origin_tech = "magnets=3;biotech=2"
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hud_type = DATA_HUD_MEDICAL_ADVANCED
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glass_colour_type = /datum/client_colour/glass_colour/lightblue
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@@ -43,7 +41,6 @@
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desc = "An advanced medical head-up display that allows doctors to find patients in complete darkness."
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icon_state = "healthhudnight"
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item_state = "glasses"
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origin_tech = "magnets=4;biotech=4;plasmatech=4;engineering=5"
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darkness_view = 8
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lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
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glass_colour_type = /datum/client_colour/glass_colour/green
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@@ -52,7 +49,6 @@
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name = "medical HUDSunglasses"
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desc = "Sunglasses with a medical HUD."
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icon_state = "sunhudmed"
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origin_tech = "magnets=3;biotech=3;engineering=3"
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darkness_view = 1
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flash_protect = 1
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tint = 1
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@@ -62,7 +58,6 @@
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name = "diagnostic HUD"
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desc = "A heads-up display capable of analyzing the integrity and status of robotics and exosuits."
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icon_state = "diagnostichud"
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origin_tech = "magnets=2;engineering=2"
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hud_type = DATA_HUD_DIAGNOSTIC_BASIC
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glass_colour_type = /datum/client_colour/glass_colour/lightorange
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@@ -71,7 +66,6 @@
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desc = "A robotics diagnostic HUD fitted with a light amplifier."
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icon_state = "diagnostichudnight"
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item_state = "glasses"
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origin_tech = "magnets=4;powerstorage=4;plasmatech=4;engineering=5"
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darkness_view = 8
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lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
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glass_colour_type = /datum/client_colour/glass_colour/green
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@@ -80,7 +74,6 @@
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name = "security HUD"
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desc = "A heads-up display that scans the humans in view and provides accurate data about their ID status and security records."
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icon_state = "securityhud"
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origin_tech = "magnets=3;combat=2"
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hud_type = DATA_HUD_SECURITY_ADVANCED
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glass_colour_type = /datum/client_colour/glass_colour/red
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@@ -115,7 +108,6 @@
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name = "security HUDSunglasses"
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desc = "Sunglasses with a security HUD."
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icon_state = "sunhudsec"
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origin_tech = "magnets=3;combat=3;engineering=3"
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darkness_view = 1
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flash_protect = 1
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tint = 1
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@@ -125,7 +117,6 @@
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name = "night vision security HUD"
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desc = "An advanced heads-up display which provides id data and vision in complete darkness."
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icon_state = "securityhudnight"
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origin_tech = "magnets=4;combat=4;plasmatech=4;engineering=5"
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darkness_view = 8
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lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
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glass_colour_type = /datum/client_colour/glass_colour/green
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@@ -21,7 +21,6 @@
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flash_protect = 2
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tint = 2
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armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 55)
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origin_tech = "materials=2;engineering=3"
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actions_types = list(/datum/action/item_action/toggle)
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flags_inv = HIDEEARS|HIDEEYES|HIDEFACE
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flags_cover = MASKCOVERSEYES
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@@ -10,7 +10,6 @@
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strip_delay = 70
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equip_delay_other = 70
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resistance_flags = FIRE_PROOF
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origin_tech = "materials=3;magnets=4;engineering=4"
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/obj/item/clothing/shoes/magboots/verb/toggle()
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set name = "Toggle Magboots"
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@@ -51,7 +50,6 @@
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icon_state = "advmag0"
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magboot_state = "advmag"
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slowdown_active = SHOES_SLOWDOWN
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origin_tech = null
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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/obj/item/clothing/shoes/magboots/syndie
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@@ -59,4 +57,3 @@
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name = "blood-red magboots"
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icon_state = "syndiemag0"
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magboot_state = "syndiemag"
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origin_tech = "magnets=4;syndicate=2"
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@@ -14,7 +14,6 @@
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magboot_state = "DS-magboots"
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icon = 'icons/obj/clothing/vg_clothes.dmi'
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icon_override = 'icons/mob/citadel/head.dmi'
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origin_tech = null
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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/obj/item/clothing/shoes/magboots/atmos
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@@ -662,7 +662,6 @@
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name = "envirosuit extinguisher cartridge"
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desc = "A cartridge loaded with a compressed extinguisher mix, used to refill the automatic extinguisher on plasma envirosuits."
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icon_state = "plasmarefill"
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origin_tech = "materials=2;plasmatech=3;biotech=1"
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/obj/item/clothing/under/rank/security/navyblue/russian
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name = "russian officer's uniform"
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