[MIRROR] [READY] RND TECHWEBS + DEPARTMENTAL LATHES (#4014)
* [READY] RND TECHWEBS + DEPARTMENTAL LATHES * resetting all the maps because we can worry about them later. * Regexing * I'm fucked * Fixes * . * maps * bleh * ree * fixes
This commit is contained in:
committed by
kevinz000
parent
b5600cb91c
commit
cc0b768c72
@@ -1,5 +1,4 @@
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/obj/item/gun/ballistic/automatic
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origin_tech = "combat=4;materials=2"
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w_class = WEIGHT_CLASS_NORMAL
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var/alarmed = 0
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var/select = 1
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@@ -89,7 +88,6 @@
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desc = "A bullpup two-round burst .45 SMG, designated 'C-20r'. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp."
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icon_state = "c20r"
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item_state = "c20r"
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origin_tech = "combat=5;materials=2;syndicate=6"
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mag_type = /obj/item/ammo_box/magazine/smgm45
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fire_sound = 'sound/weapons/gunshot_smg.ogg'
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fire_delay = 2
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@@ -131,7 +129,6 @@
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name = "\improper Type U3 Uzi"
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desc = "A lightweight, burst-fire submachine gun, for when you really want someone dead. Uses 9mm rounds."
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icon_state = "mini-uzi"
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origin_tech = "combat=4;materials=2;syndicate=4"
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mag_type = /obj/item/ammo_box/magazine/uzim9mm
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burst_size = 2
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@@ -140,7 +137,6 @@
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desc = "A three-round burst 5.56 toploading carbine, designated 'M-90gl'. Has an attached underbarrel grenade launcher which can be toggled on and off."
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icon_state = "m90"
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item_state = "m90"
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origin_tech = "combat=5;materials=2;syndicate=6"
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mag_type = /obj/item/ammo_box/magazine/m556
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fire_sound = 'sound/weapons/gunshot_smg.ogg'
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can_suppress = FALSE
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@@ -214,7 +210,6 @@
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item_state = "shotgun"
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w_class = WEIGHT_CLASS_HUGE
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slot_flags = 0
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origin_tech = "combat=5;materials=1;syndicate=3"
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mag_type = /obj/item/ammo_box/magazine/tommygunm45
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fire_sound = 'sound/weapons/gunshot_smg.ogg'
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can_suppress = FALSE
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@@ -227,7 +222,6 @@
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icon_state = "arg"
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item_state = "arg"
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slot_flags = 0
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origin_tech = "combat=6;engineering=4"
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mag_type = /obj/item/ammo_box/magazine/m556
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fire_sound = 'sound/weapons/gunshot_smg.ogg'
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can_suppress = FALSE
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@@ -243,7 +237,6 @@
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item_state = "bulldog"
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w_class = WEIGHT_CLASS_NORMAL
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weapon_weight = WEAPON_MEDIUM
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origin_tech = "combat=6;materials=4;syndicate=6"
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mag_type = /obj/item/ammo_box/magazine/m12g
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fire_sound = 'sound/weapons/gunshot.ogg'
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can_suppress = FALSE
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@@ -281,7 +274,6 @@
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item_state = "l6closedmag"
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w_class = WEIGHT_CLASS_HUGE
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slot_flags = 0
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origin_tech = "combat=6;engineering=3;syndicate=6"
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mag_type = /obj/item/ammo_box/magazine/mm195x129
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weapon_weight = WEAPON_HEAVY
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fire_sound = 'sound/weapons/gunshot_smg.ogg'
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@@ -361,7 +353,6 @@
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mag_type = /obj/item/ammo_box/magazine/sniper_rounds
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fire_delay = 40
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burst_size = 1
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origin_tech = "combat=7"
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can_unsuppress = TRUE
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can_suppress = TRUE
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w_class = WEIGHT_CLASS_NORMAL
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@@ -382,14 +373,12 @@
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name = "syndicate sniper rifle"
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desc = "An illegally modified .50 cal sniper rifle with suppression compatibility. Quickscoping still doesn't work."
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pin = /obj/item/device/firing_pin/implant/pindicate
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origin_tech = "combat=7;syndicate=6"
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// Old Semi-Auto Rifle //
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/obj/item/gun/ballistic/automatic/surplus
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name = "Surplus Rifle"
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desc = "One of countless obsolete ballistic rifles that still sees use as a cheap deterrent. Uses 10mm ammo and its bulky frame prevents one-hand firing."
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origin_tech = "combat=3;materials=2"
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icon_state = "surplus"
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item_state = "moistnugget"
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weapon_weight = WEAPON_HEAVY
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@@ -97,7 +97,6 @@
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icon = 'icons/obj/guns/minigun.dmi'
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icon_state = "minigun_spin"
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item_state = "minigun"
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origin_tech = "combat=6;powerstorage=5;magnets=4"
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flags_1 = CONDUCT_1
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slowdown = 1
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slot_flags = null
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@@ -35,7 +35,6 @@
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desc = "A prototype pistol designed to fire self propelled rockets."
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icon_state = "gyropistol"
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fire_sound = 'sound/weapons/grenadelaunch.ogg'
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origin_tech = "combat=5"
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mag_type = /obj/item/ammo_box/magazine/m75
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burst_size = 1
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fire_delay = 0
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@@ -52,7 +51,6 @@
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icon_state = "speargun"
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item_state = "speargun"
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w_class = WEIGHT_CLASS_BULKY
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origin_tech = "combat=4;engineering=4"
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force = 10
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can_suppress = FALSE
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mag_type = /obj/item/ammo_box/magazine/internal/speargun
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@@ -3,7 +3,6 @@
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desc = "A small, easily concealable 10mm handgun. Has a threaded barrel for suppressors."
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icon_state = "pistol"
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w_class = WEIGHT_CLASS_SMALL
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origin_tech = "combat=3;materials=2;syndicate=4"
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mag_type = /obj/item/ammo_box/magazine/m10mm
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can_suppress = TRUE
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burst_size = 1
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@@ -55,7 +54,6 @@
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desc = "The original russian version of a widely used Syndicate sidearm. Uses 9mm ammo."
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icon_state = "aps"
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w_class = WEIGHT_CLASS_SMALL
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origin_tech = "combat=3;materials=2;syndicate=3"
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mag_type = /obj/item/ammo_box/magazine/pistolm9mm
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can_suppress = FALSE
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burst_size = 3
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@@ -66,7 +64,6 @@
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name = "flat gun"
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desc = "A 2 dimensional gun.. what?"
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icon_state = "flatgun"
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origin_tech = "combat=3;materials=2;abductor=3"
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/obj/item/gun/ballistic/automatic/pistol/stickman/pickup(mob/living/user)
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to_chat(user, "<span class='notice'>As you try to pick up [src], it slips out of your grip..</span>")
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@@ -3,7 +3,6 @@
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desc = "A suspicious revolver. Uses .357 ammo." //usually used by syndicates
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icon_state = "revolver"
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mag_type = /obj/item/ammo_box/magazine/internal/cylinder
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origin_tech = "combat=3;materials=2"
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casing_ejector = FALSE
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/obj/item/gun/ballistic/revolver/Initialize()
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@@ -158,8 +157,8 @@
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name = "nagant revolver"
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desc = "An old model of revolver that originated in Russia. Able to be suppressed. Uses 7.62x38mmR ammo."
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icon_state = "nagant"
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origin_tech = "combat=3"
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can_suppress = TRUE
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mag_type = /obj/item/ammo_box/magazine/internal/cylinder/rev762
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@@ -169,7 +168,6 @@
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/obj/item/gun/ballistic/revolver/russian
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name = "\improper russian revolver"
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desc = "A Russian-made revolver for drinking games. Uses .357 ammo, and has a mechanism requiring you to spin the chamber before each trigger pull."
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origin_tech = "combat=2;materials=2"
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mag_type = /obj/item/ammo_box/magazine/internal/cylinder/rus357
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var/spun = FALSE
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@@ -7,7 +7,6 @@
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force = 10
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flags_1 = CONDUCT_1
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slot_flags = SLOT_BACK
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origin_tech = "combat=4;materials=2"
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mag_type = /obj/item/ammo_box/magazine/internal/shot
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casing_ejector = FALSE
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var/recentpump = 0 // to prevent spammage
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@@ -189,7 +188,6 @@
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name = "combat shotgun"
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desc = "A semi automatic shotgun with tactical furniture and a six-shell capacity underneath."
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icon_state = "cshotgun"
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origin_tech = "combat=6"
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mag_type = /obj/item/ammo_box/magazine/internal/shot/com
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w_class = WEIGHT_CLASS_HUGE
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@@ -197,7 +195,6 @@
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name = "compact combat shotgun"
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desc = "A compact version of the semi automatic combat shotgun. For close encounters."
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icon_state = "cshotgunc"
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origin_tech = "combat=4;materials=2"
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mag_type = /obj/item/ammo_box/magazine/internal/shot/com/compact
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w_class = WEIGHT_CLASS_BULKY
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@@ -207,7 +204,6 @@
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name = "cycler shotgun"
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desc = "An advanced shotgun with two separate magazine tubes, allowing you to quickly toggle between ammo types."
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icon_state = "cycler"
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origin_tech = "combat=4;materials=2"
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mag_type = /obj/item/ammo_box/magazine/internal/shot/tube
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w_class = WEIGHT_CLASS_HUGE
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var/toggled = FALSE
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@@ -51,7 +51,6 @@
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icon = 'icons/obj/guns/toy.dmi'
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force = 0
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throwforce = 0
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origin_tech = null
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mag_type = /obj/item/ammo_box/magazine/internal/shot/toy
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clumsy_check = 0
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needs_permit = 0
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