[MIRROR] [READY] RND TECHWEBS + DEPARTMENTAL LATHES (#4014)

* [READY] RND TECHWEBS + DEPARTMENTAL LATHES

* resetting all the maps because we can worry about them later.

* Regexing

* I'm fucked

* Fixes

* .

* maps

* bleh

* ree

* fixes
This commit is contained in:
CitadelStationBot
2017-12-11 18:36:38 -06:00
committed by kevinz000
parent b5600cb91c
commit cc0b768c72
332 changed files with 4962 additions and 4331 deletions
-13
View File
@@ -6,7 +6,6 @@
materials = list(MAT_METAL=6000, MAT_GLASS=3000)
flags_1 = CONDUCT_1
w_class = WEIGHT_CLASS_TINY
origin_tech = "materials=1;biotech=1"
/obj/item/retractor/augment
@@ -17,7 +16,6 @@
materials = list(MAT_METAL=6000, MAT_GLASS=3000)
flags_1 = CONDUCT_1
w_class = WEIGHT_CLASS_TINY
origin_tech = "materials=1;biotech=1"
toolspeed = 0.5
@@ -29,7 +27,6 @@
materials = list(MAT_METAL=5000, MAT_GLASS=2500)
flags_1 = CONDUCT_1
w_class = WEIGHT_CLASS_TINY
origin_tech = "materials=1;biotech=1"
attack_verb = list("attacked", "pinched")
@@ -41,7 +38,6 @@
materials = list(MAT_METAL=5000, MAT_GLASS=2500)
flags_1 = CONDUCT_1
w_class = WEIGHT_CLASS_TINY
origin_tech = "materials=1;biotech=1"
toolspeed = 0.5
attack_verb = list("attacked", "pinched")
@@ -54,7 +50,6 @@
materials = list(MAT_METAL=2500, MAT_GLASS=750)
flags_1 = CONDUCT_1
w_class = WEIGHT_CLASS_TINY
origin_tech = "materials=1;biotech=1"
attack_verb = list("burnt")
@@ -66,7 +61,6 @@
materials = list(MAT_METAL=2500, MAT_GLASS=750)
flags_1 = CONDUCT_1
w_class = WEIGHT_CLASS_TINY
origin_tech = "materials=1;biotech=1"
toolspeed = 0.5
attack_verb = list("burnt")
@@ -83,7 +77,6 @@
flags_1 = CONDUCT_1
force = 15
w_class = WEIGHT_CLASS_NORMAL
origin_tech = "materials=1;biotech=1"
attack_verb = list("drilled")
@@ -97,7 +90,6 @@
flags_1 = CONDUCT_1
force = 10
w_class = WEIGHT_CLASS_SMALL
origin_tech = "materials=1;biotech=1"
toolspeed = 0.5
attack_verb = list("drilled")
@@ -116,7 +108,6 @@
throw_speed = 3
throw_range = 5
materials = list(MAT_METAL=4000, MAT_GLASS=1000)
origin_tech = "materials=1;biotech=1"
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
hitsound = 'sound/weapons/bladeslice.ogg'
sharpness = IS_SHARP_ACCURATE
@@ -133,7 +124,6 @@
throw_speed = 3
throw_range = 5
materials = list(MAT_METAL=4000, MAT_GLASS=1000)
origin_tech = "materials=1;biotech=1"
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
toolspeed = 0.5
hitsound = 'sound/weapons/bladeslice.ogg'
@@ -160,7 +150,6 @@
throw_speed = 2
throw_range = 5
materials = list(MAT_METAL=10000, MAT_GLASS=6000)
origin_tech = "biotech=1;combat=1"
attack_verb = list("attacked", "slashed", "sawed", "cut")
sharpness = IS_SHARP
@@ -178,7 +167,6 @@
throw_speed = 2
throw_range = 5
materials = list(MAT_METAL=10000, MAT_GLASS=6000)
origin_tech = "biotech=1;combat=1"
toolspeed = 0.5
attack_verb = list("attacked", "slashed", "sawed", "cut")
sharpness = IS_SHARP
@@ -189,7 +177,6 @@
icon = 'icons/obj/surgery.dmi'
icon_state = "surgical_drapes"
w_class = WEIGHT_CLASS_TINY
origin_tech = "biotech=1"
attack_verb = list("slapped")
/obj/item/surgical_drapes/attack(mob/living/M, mob/user)