[MIRROR] [READY] RND TECHWEBS + DEPARTMENTAL LATHES (#4014)
* [READY] RND TECHWEBS + DEPARTMENTAL LATHES * resetting all the maps because we can worry about them later. * Regexing * I'm fucked * Fixes * . * maps * bleh * ree * fixes
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kevinz000
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b5600cb91c
commit
cc0b768c72
@@ -6,7 +6,6 @@
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materials = list(MAT_METAL=6000, MAT_GLASS=3000)
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flags_1 = CONDUCT_1
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w_class = WEIGHT_CLASS_TINY
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origin_tech = "materials=1;biotech=1"
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/obj/item/retractor/augment
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@@ -17,7 +16,6 @@
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materials = list(MAT_METAL=6000, MAT_GLASS=3000)
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flags_1 = CONDUCT_1
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w_class = WEIGHT_CLASS_TINY
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origin_tech = "materials=1;biotech=1"
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toolspeed = 0.5
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@@ -29,7 +27,6 @@
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materials = list(MAT_METAL=5000, MAT_GLASS=2500)
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flags_1 = CONDUCT_1
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w_class = WEIGHT_CLASS_TINY
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origin_tech = "materials=1;biotech=1"
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attack_verb = list("attacked", "pinched")
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@@ -41,7 +38,6 @@
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materials = list(MAT_METAL=5000, MAT_GLASS=2500)
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flags_1 = CONDUCT_1
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w_class = WEIGHT_CLASS_TINY
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origin_tech = "materials=1;biotech=1"
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toolspeed = 0.5
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attack_verb = list("attacked", "pinched")
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@@ -54,7 +50,6 @@
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materials = list(MAT_METAL=2500, MAT_GLASS=750)
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flags_1 = CONDUCT_1
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w_class = WEIGHT_CLASS_TINY
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origin_tech = "materials=1;biotech=1"
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attack_verb = list("burnt")
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@@ -66,7 +61,6 @@
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materials = list(MAT_METAL=2500, MAT_GLASS=750)
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flags_1 = CONDUCT_1
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w_class = WEIGHT_CLASS_TINY
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origin_tech = "materials=1;biotech=1"
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toolspeed = 0.5
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attack_verb = list("burnt")
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@@ -83,7 +77,6 @@
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flags_1 = CONDUCT_1
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force = 15
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w_class = WEIGHT_CLASS_NORMAL
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origin_tech = "materials=1;biotech=1"
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attack_verb = list("drilled")
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@@ -97,7 +90,6 @@
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flags_1 = CONDUCT_1
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force = 10
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w_class = WEIGHT_CLASS_SMALL
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origin_tech = "materials=1;biotech=1"
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toolspeed = 0.5
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attack_verb = list("drilled")
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@@ -116,7 +108,6 @@
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throw_speed = 3
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throw_range = 5
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materials = list(MAT_METAL=4000, MAT_GLASS=1000)
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origin_tech = "materials=1;biotech=1"
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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hitsound = 'sound/weapons/bladeslice.ogg'
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sharpness = IS_SHARP_ACCURATE
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@@ -133,7 +124,6 @@
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throw_speed = 3
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throw_range = 5
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materials = list(MAT_METAL=4000, MAT_GLASS=1000)
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origin_tech = "materials=1;biotech=1"
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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toolspeed = 0.5
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hitsound = 'sound/weapons/bladeslice.ogg'
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@@ -160,7 +150,6 @@
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throw_speed = 2
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throw_range = 5
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materials = list(MAT_METAL=10000, MAT_GLASS=6000)
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origin_tech = "biotech=1;combat=1"
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attack_verb = list("attacked", "slashed", "sawed", "cut")
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sharpness = IS_SHARP
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@@ -178,7 +167,6 @@
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throw_speed = 2
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throw_range = 5
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materials = list(MAT_METAL=10000, MAT_GLASS=6000)
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origin_tech = "biotech=1;combat=1"
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toolspeed = 0.5
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attack_verb = list("attacked", "slashed", "sawed", "cut")
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sharpness = IS_SHARP
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@@ -189,7 +177,6 @@
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icon = 'icons/obj/surgery.dmi'
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icon_state = "surgical_drapes"
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w_class = WEIGHT_CLASS_TINY
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origin_tech = "biotech=1"
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attack_verb = list("slapped")
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/obj/item/surgical_drapes/attack(mob/living/M, mob/user)
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