[MIRROR] [READY] RND TECHWEBS + DEPARTMENTAL LATHES (#4014)
* [READY] RND TECHWEBS + DEPARTMENTAL LATHES * resetting all the maps because we can worry about them later. * Regexing * I'm fucked * Fixes * . * maps * bleh * ree * fixes
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kevinz000
parent
b5600cb91c
commit
cc0b768c72
@@ -11,7 +11,6 @@
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fire_sound = 'sound/weapons/wave.ogg'
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charge_cost = 100
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projectile_type = /obj/item/projectile/beam/shrinklaser
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origin_tech = "redspace=1;bluespace=4"
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modifystate = "sizegun-shrink"
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selfcharge = 1
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firemodes = list(
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@@ -88,7 +87,6 @@ datum/design/sizeray
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name = "Size Ray"
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desc = "Abuse bluespace tech to alter living matter scale."
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id = "sizeray"
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req_tech = list("combat" = 5, "materials" = 4, "engineering" = 5, "bluespace" = 4)
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 1000, MAT_GLASS = 1000, MAT_DIAMOND = 2500, MAT_URANIUM = 2500, MAT_TITANIUM = 1000)
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build_path = /obj/item/gun/energy/laser/sizeray
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@@ -155,7 +153,6 @@ datum/design/sizeray
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desc = "Size manipulator using bluespace breakthroughs."
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item_state = null //so the human update icon uses the icon_state instead.
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ammo_type = list(/obj/item/ammo_casing/energy/laser/shrinkray, /obj/item/ammo_casing/energy/laser/growthray)
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origin_tech = "combat=1;magnets=2"
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selfcharge = 1
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charge_delay = 5
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ammo_x_offset = 2
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