[MIRROR] [READY] RND TECHWEBS + DEPARTMENTAL LATHES (#4014)

* [READY] RND TECHWEBS + DEPARTMENTAL LATHES

* resetting all the maps because we can worry about them later.

* Regexing

* I'm fucked

* Fixes

* .

* maps

* bleh

* ree

* fixes
This commit is contained in:
CitadelStationBot
2017-12-11 18:36:38 -06:00
committed by kevinz000
parent b5600cb91c
commit cc0b768c72
332 changed files with 4962 additions and 4331 deletions
-3
View File
@@ -11,7 +11,6 @@
fire_sound = 'sound/weapons/wave.ogg'
charge_cost = 100
projectile_type = /obj/item/projectile/beam/shrinklaser
origin_tech = "redspace=1;bluespace=4"
modifystate = "sizegun-shrink"
selfcharge = 1
firemodes = list(
@@ -88,7 +87,6 @@ datum/design/sizeray
name = "Size Ray"
desc = "Abuse bluespace tech to alter living matter scale."
id = "sizeray"
req_tech = list("combat" = 5, "materials" = 4, "engineering" = 5, "bluespace" = 4)
build_type = PROTOLATHE
materials = list(MAT_METAL = 1000, MAT_GLASS = 1000, MAT_DIAMOND = 2500, MAT_URANIUM = 2500, MAT_TITANIUM = 1000)
build_path = /obj/item/gun/energy/laser/sizeray
@@ -155,7 +153,6 @@ datum/design/sizeray
desc = "Size manipulator using bluespace breakthroughs."
item_state = null //so the human update icon uses the icon_state instead.
ammo_type = list(/obj/item/ammo_casing/energy/laser/shrinkray, /obj/item/ammo_casing/energy/laser/growthray)
origin_tech = "combat=1;magnets=2"
selfcharge = 1
charge_delay = 5
ammo_x_offset = 2