Merge remote-tracking branch 'upstream/master' into the-p-o-o-l
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@@ -184,7 +184,7 @@ GLOBAL_LIST_INIT(shove_disarming_types, typecacheof(list(
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#define BODY_ZONE_PRECISE_R_FOOT "r_foot"
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//We will round to this value in damage calculations.
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#define DAMAGE_PRECISION 0.1
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#define DAMAGE_PRECISION 0.01
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//items total mass, used to calculate their attacks' stamina costs. If not defined, the cost will be (w_class * 1.25)
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#define TOTAL_MASS_TINY_ITEM 1.25
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@@ -202,4 +202,4 @@ GLOBAL_LIST_INIT(shove_disarming_types, typecacheof(list(
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#define BULLET_ACT_HIT "HIT" //It's a successful hit, whatever that means in the context of the thing it's hitting.
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#define BULLET_ACT_BLOCK "BLOCK" //It's a blocked hit, whatever that means in the context of the thing it's hitting.
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#define BULLET_ACT_FORCE_PIERCE "PIERCE" //It pierces through the object regardless of the bullet being piercing by default.
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#define BULLET_ACT_TURF "TURF" //It hit us but it should hit something on the same turf too. Usually used for turfs.
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#define BULLET_ACT_TURF "TURF" //It hit us but it should hit something on the same turf too. Usually used for turfs.
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@@ -1,6 +1,7 @@
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//config files
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#define CONFIG_GET(X) global.config.Get(/datum/config_entry/##X)
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#define CONFIG_SET(X, Y) global.config.Set(/datum/config_entry/##X, ##Y)
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#define CONFIG_GET_ENTRY(X) global.config.GetEntryDatum(/datum/config_entry/##X)
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#define CONFIG_MAPS_FILE "maps.txt"
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@@ -8,7 +8,7 @@
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#define REAGENT_PURITY_ACCURACY 0.001
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#define DEFAULT_SPECIFIC_HEAT 200
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// container_type defines
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//reagents_holder_flags defines
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#define INJECTABLE (1<<0) // Makes it possible to add reagents through droppers and syringes.
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#define DRAWABLE (1<<1) // Makes it possible to remove reagents through syringes.
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@@ -29,6 +29,11 @@
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#define PATCH 4 // patches
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#define INJECT 5 // injection
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//container_flags
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#define PH_WEAK (1 << 0)
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#define TEMP_WEAK (1 << 1)
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#define APTFT_VERB (1 << 2) //APTFT stands for "amount per transfer from this"
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#define APTFT_ALTCLICK (1 << 3)
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//defines passed through to the on_reagent_change proc
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#define DEL_REAGENT 1 // reagent deleted (fully cleared)
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