Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into abductor-update
This commit is contained in:
@@ -25,7 +25,7 @@ AI MODULES
|
||||
materials = list(MAT_GOLD=50)
|
||||
|
||||
/obj/item/aiModule/examine(var/mob/user as mob)
|
||||
..()
|
||||
. = ..()
|
||||
if(Adjacent(user))
|
||||
show_laws(user)
|
||||
|
||||
|
||||
@@ -46,8 +46,8 @@ RLD
|
||||
spark_system.attach(src)
|
||||
|
||||
/obj/item/construction/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "\A [src]. It currently holds [matter]/[max_matter] matter-units." )
|
||||
. = ..()
|
||||
. += "\A [src]. It currently holds [matter]/[max_matter] matter-units."
|
||||
|
||||
/obj/item/construction/Destroy()
|
||||
QDEL_NULL(spark_system)
|
||||
@@ -163,8 +163,6 @@ RLD
|
||||
var/use_one_access = 0 //If the airlock should require ALL or only ONE of the listed accesses.
|
||||
var/delay_mod = 1
|
||||
var/canRturf = FALSE //Variable for R walls to deconstruct them
|
||||
var/adjacency_check = TRUE //Wheter it checks if the tool has to be in our hands or not. Wsed for the aux base construction drone's internal RCD
|
||||
|
||||
|
||||
/obj/item/construction/rcd/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] sets the RCD to 'Wall' and points it down [user.p_their()] throat! It looks like [user.p_theyre()] trying to commit suicide..</span>")
|
||||
@@ -227,11 +225,10 @@ RLD
|
||||
|
||||
t1 += "<p><a href='?src=[REF(src)];close=1'>Close</a></p>\n"
|
||||
|
||||
var/datum/browser/popup = new(user, "rcd_access", "Access Control", 900, 500)
|
||||
var/datum/browser/popup = new(user, "rcd_access", "Access Control", 900, 500, src)
|
||||
popup.set_content(t1)
|
||||
popup.set_title_image(user.browse_rsc_icon(icon, icon_state))
|
||||
popup.open()
|
||||
onclose(user, "rcd_access")
|
||||
|
||||
/obj/item/construction/rcd/Topic(href, href_list)
|
||||
..()
|
||||
@@ -275,7 +272,7 @@ RLD
|
||||
/obj/item/construction/rcd/proc/check_menu(mob/living/user)
|
||||
if(!istype(user))
|
||||
return FALSE
|
||||
if(user.incapacitated() || (adjacency_check && !user.Adjacent(src)))
|
||||
if(user.incapacitated() || !user.Adjacent(src))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
@@ -288,7 +285,7 @@ RLD
|
||||
"SOUTH" = image(icon = 'icons/mob/radial.dmi', icon_state = "csouth"),
|
||||
"WEST" = image(icon = 'icons/mob/radial.dmi', icon_state = "cwest")
|
||||
)
|
||||
var/computerdirs = show_radial_menu(user, src, computer_dirs, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = adjacency_check, tooltips = TRUE)
|
||||
var/computerdirs = show_radial_menu(user, src, computer_dirs, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE)
|
||||
if(!check_menu(user))
|
||||
return
|
||||
switch(computerdirs)
|
||||
@@ -347,13 +344,13 @@ RLD
|
||||
"External Maintenance" = get_airlock_image(/obj/machinery/door/airlock/maintenance/external/glass)
|
||||
)
|
||||
|
||||
var/airlockcat = show_radial_menu(user, src, solid_or_glass_choices, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = adjacency_check)
|
||||
var/airlockcat = show_radial_menu(user, src, solid_or_glass_choices, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE)
|
||||
if(!check_menu(user))
|
||||
return
|
||||
switch(airlockcat)
|
||||
if("Solid")
|
||||
if(advanced_airlock_setting == 1)
|
||||
var/airlockpaint = show_radial_menu(user, src, solid_choices, radius = 42, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = adjacency_check)
|
||||
var/airlockpaint = show_radial_menu(user, src, solid_choices, radius = 42, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE)
|
||||
if(!check_menu(user))
|
||||
return
|
||||
switch(airlockpaint)
|
||||
@@ -398,7 +395,7 @@ RLD
|
||||
|
||||
if("Glass")
|
||||
if(advanced_airlock_setting == 1)
|
||||
var/airlockpaint = show_radial_menu(user, src , glass_choices, radius = 42, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = adjacency_check)
|
||||
var/airlockpaint = show_radial_menu(user, src , glass_choices, radius = 42, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE)
|
||||
if(!check_menu(user))
|
||||
return
|
||||
switch(airlockpaint)
|
||||
@@ -557,6 +554,7 @@ RLD
|
||||
desc = "A device used to rapidly build walls and floors."
|
||||
canRturf = TRUE
|
||||
upgrade = TRUE
|
||||
var/energyfactor = 72
|
||||
|
||||
|
||||
/obj/item/construction/rcd/borg/useResource(amount, mob/user)
|
||||
@@ -567,7 +565,7 @@ RLD
|
||||
if(user)
|
||||
to_chat(user, no_ammo_message)
|
||||
return 0
|
||||
. = borgy.cell.use(amount * 72) //borgs get 1.3x the use of their RCDs
|
||||
. = borgy.cell.use(amount * energyfactor) //borgs get 1.3x the use of their RCDs
|
||||
if(!. && user)
|
||||
to_chat(user, no_ammo_message)
|
||||
return .
|
||||
@@ -580,11 +578,16 @@ RLD
|
||||
if(user)
|
||||
to_chat(user, no_ammo_message)
|
||||
return 0
|
||||
. = borgy.cell.charge >= (amount * 72)
|
||||
. = borgy.cell.charge >= (amount * energyfactor)
|
||||
if(!. && user)
|
||||
to_chat(user, no_ammo_message)
|
||||
return .
|
||||
|
||||
/obj/item/construction/rcd/borg/syndicate
|
||||
icon_state = "ircd"
|
||||
item_state = "ircd"
|
||||
energyfactor = 66
|
||||
|
||||
/obj/item/construction/rcd/loaded
|
||||
matter = 160
|
||||
|
||||
|
||||
@@ -79,9 +79,9 @@
|
||||
..()
|
||||
|
||||
/obj/item/twohanded/rcl/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(loaded)
|
||||
to_chat(user, "<span class='info'>It contains [loaded.amount]/[max_amount] cables.</span>")
|
||||
. += "<span class='info'>It contains [loaded.amount]/[max_amount] cables.</span>"
|
||||
|
||||
/obj/item/twohanded/rcl/Destroy()
|
||||
QDEL_NULL(loaded)
|
||||
|
||||
@@ -20,8 +20,8 @@ RSF
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/rsf/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>It currently holds [matter]/30 fabrication-units.</span>")
|
||||
. = ..()
|
||||
. += "<span class='notice'>It currently holds [matter]/30 fabrication-units.</span>"
|
||||
|
||||
/obj/item/rsf/cyborg
|
||||
matter = 30
|
||||
@@ -127,8 +127,8 @@ RSF
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/cookiesynth/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>It currently holds [matter]/10 cookie-units.</span>")
|
||||
. = ..()
|
||||
. += "<span class='notice'>It currently holds [matter]/10 cookie-units.</span>"
|
||||
|
||||
/obj/item/cookiesynth/attackby()
|
||||
return
|
||||
|
||||
@@ -91,9 +91,9 @@
|
||||
|
||||
|
||||
/obj/item/airlock_painter/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(!ink)
|
||||
to_chat(user, "<span class='notice'>It doesn't have a toner cartridge installed.</span>")
|
||||
. += "<span class='notice'>It doesn't have a toner cartridge installed.</span>"
|
||||
return
|
||||
var/ink_level = "high"
|
||||
if(ink.charges < 1)
|
||||
@@ -102,7 +102,7 @@
|
||||
ink_level = "low"
|
||||
else if((ink.charges/ink.max_charges) > 1) //Over 100% (admin var edit)
|
||||
ink_level = "dangerously high"
|
||||
to_chat(user, "<span class='notice'>Its ink levels look [ink_level].</span>")
|
||||
. += "<span class='notice'>Its ink levels look [ink_level].</span>"
|
||||
|
||||
|
||||
/obj/item/airlock_painter/attackby(obj/item/W, mob/user, params)
|
||||
|
||||
@@ -46,10 +46,10 @@
|
||||
|
||||
|
||||
/obj/item/bodybag/bluespace/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(contents.len)
|
||||
var/s = contents.len == 1 ? "" : "s"
|
||||
to_chat(user, "<span class='notice'>You can make out the shape[s] of [contents.len] object[s] through the fabric.</span>")
|
||||
. += "<span class='notice'>You can make out the shape[s] of [contents.len] object[s] through the fabric.</span>"
|
||||
|
||||
/obj/item/bodybag/bluespace/Destroy()
|
||||
for(var/atom/movable/A in contents)
|
||||
|
||||
@@ -9,10 +9,10 @@
|
||||
// Possible restyles for the cutout;
|
||||
// add an entry in change_appearance() if you add to here
|
||||
var/list/possible_appearances = list("Assistant", "Clown", "Mime",
|
||||
"Traitor", "Nuke Op", "Cultist", "Clockwork Cultist",
|
||||
"Traitor", "Nuke Op", "Cultist", "Brass Cultist", "Clockwork Cultist",
|
||||
"Revolutionary", "Wizard", "Shadowling", "Xenomorph", "Xenomorph Maid", "Swarmer",
|
||||
"Ash Walker", "Deathsquad Officer", "Ian", "Slaughter Demon",
|
||||
"Laughter Demon", "Private Security Officer")
|
||||
"Laughter Demon", "Private Security Officer", "Securitron", "Gondola", "Monkey")
|
||||
var/pushed_over = FALSE //If the cutout is pushed over and has to be righted
|
||||
var/deceptive = FALSE //If the cutout actually appears as what it portray and not a discolored version
|
||||
|
||||
@@ -123,10 +123,14 @@
|
||||
name = "Unknown"
|
||||
desc = "A cardboard cutout of a cultist."
|
||||
icon_state = "cutout_cultist"
|
||||
if("Brass Cultist")
|
||||
name = "[pick(GLOB.first_names_male)] [pick(GLOB.last_names)]"
|
||||
desc = "A cardboard cutout of a \"servant\" of Ratvar."
|
||||
icon_state = "cutout_servant"
|
||||
if("Clockwork Cultist")
|
||||
name = "[pick(GLOB.first_names_male)] [pick(GLOB.last_names)]"
|
||||
desc = "A cardboard cutout of a servant of Ratvar."
|
||||
icon_state = "cutout_servant"
|
||||
icon_state = "cutout_new_servant"
|
||||
if("Revolutionary")
|
||||
name = "Unknown"
|
||||
desc = "A cardboard cutout of a revolutionary."
|
||||
@@ -179,6 +183,18 @@
|
||||
name = "Private Security Officer"
|
||||
desc = "A cardboard cutout of a private security officer."
|
||||
icon_state = "cutout_ntsec"
|
||||
if("Securitron")
|
||||
name = "[pick("Officer", "Oftiser", "Sergeant", "General")][pick(" Genesky", " Pingsky", " Beepsky", " Pipsqueak", "-at-Armsky")]"
|
||||
desc = "A cardboard cutout of a securitron."
|
||||
icon_state = "cutout_law"
|
||||
if("Gondola")
|
||||
name = "gondola"
|
||||
desc = "A cardboard cutout of a gondola."
|
||||
icon_state = "cutout_gondola"
|
||||
if("Monkey")
|
||||
name = "monkey ([rand(1, 999)])"
|
||||
desc = "A cardboard cutout of a monkey."
|
||||
icon_state = "cutout_monky"
|
||||
return 1
|
||||
|
||||
/obj/item/cardboard_cutout/setDir(newdir)
|
||||
|
||||
@@ -113,7 +113,7 @@
|
||||
|
||||
/obj/item/card/emag/examine(mob/user)
|
||||
. = ..()
|
||||
to_chat(user, "<span class='notice'>It has <b>[uses ? uses : "no"]</b> charges left.</span>")
|
||||
. += "<span class='notice'>It has <b>[uses ? uses : "no"]</b> charges left.</span>"
|
||||
|
||||
/obj/item/card/emag/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/emagrecharge))
|
||||
@@ -139,9 +139,9 @@
|
||||
/obj/item/emagrecharge/examine(mob/user)
|
||||
. = ..()
|
||||
if(uses)
|
||||
to_chat(user, "<span class='notice'>It can add up to [uses] charges to compatible devices</span>")
|
||||
. += "<span class='notice'>It can add up to [uses] charges to compatible devices</span>"
|
||||
else
|
||||
to_chat(user, "<span class='warning'>It has a small, red, blinking light coming from inside of it. It's spent.</span>")
|
||||
. += "<span class='warning'>It has a small, red, blinking light coming from inside of it. It's spent.</span>"
|
||||
|
||||
/obj/item/card/emagfake
|
||||
desc = "It's a card with a magnetic strip attached to some circuitry. Closer inspection shows that this card is a poorly made replica, with a \"DonkCo\" logo stamped on the back."
|
||||
@@ -193,9 +193,9 @@
|
||||
return
|
||||
|
||||
/obj/item/card/id/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(mining_points)
|
||||
to_chat(user, "There's [mining_points] mining equipment redemption point\s loaded onto this card.")
|
||||
. += "There's [mining_points] mining equipment redemption point\s loaded onto this card."
|
||||
|
||||
/obj/item/card/id/GetAccess()
|
||||
return access
|
||||
@@ -405,13 +405,13 @@ update_label("John Doe", "Clowny")
|
||||
/obj/item/card/id/prisoner/examine(mob/user)
|
||||
. = ..()
|
||||
if(sentence && world.time < sentence)
|
||||
to_chat(user, "<span class='notice'>You're currently serving a sentence for [crime]. <b>[DisplayTimeText(sentence - world.time)]</b> left.</span>")
|
||||
. += "<span class='notice'>You're currently serving a sentence for [crime]. <b>[DisplayTimeText(sentence - world.time)]</b> left.</span>"
|
||||
else if(goal)
|
||||
to_chat(user, "<span class='notice'>You have accumulated [points] out of the [goal] points you need for freedom.</span>")
|
||||
. += "<span class='notice'>You have accumulated [points] out of the [goal] points you need for freedom.</span>"
|
||||
else if(!sentence)
|
||||
to_chat(user, "<span class='warning'>You are currently serving a permanent sentence for [crime].</span>")
|
||||
. += "<span class='warning'>You are currently serving a permanent sentence for [crime].</span>"
|
||||
else
|
||||
to_chat(user, "<span class='notice'>Your sentence is up! You're free!</span>")
|
||||
. += "<span class='notice'>Your sentence is up! You're free!</span>"
|
||||
|
||||
/obj/item/card/id/prisoner/one
|
||||
name = "Prisoner #13-001"
|
||||
@@ -533,8 +533,8 @@ update_label("John Doe", "Clowny")
|
||||
update_icon()
|
||||
|
||||
/obj/item/card/id/knight/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>Alt-click to recolor it.</span>")
|
||||
. = ..()
|
||||
. += "<span class='notice'>Alt-click to recolor it.</span>"
|
||||
|
||||
/obj/item/card/id/knight/blue
|
||||
id_color = "#0000FF"
|
||||
|
||||
@@ -56,7 +56,7 @@ micro-manipulator, console screen, beaker, Microlaser, matter bin, power cells.
|
||||
M.RefreshParts()
|
||||
|
||||
/obj/item/circuitboard/machine/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(LAZYLEN(req_components))
|
||||
var/list/nice_list = list()
|
||||
for(var/B in req_components)
|
||||
@@ -64,4 +64,4 @@ micro-manipulator, console screen, beaker, Microlaser, matter bin, power cells.
|
||||
if(!ispath(A))
|
||||
continue
|
||||
nice_list += list("[req_components[A]] [initial(A.name)]")
|
||||
to_chat(user,"<span class='notice'>Required components: [english_list(nice_list)].</span>")
|
||||
. += "<span class='notice'>Required components: [english_list(nice_list)].</span>"
|
||||
|
||||
@@ -69,8 +69,8 @@
|
||||
return ..()
|
||||
|
||||
/obj/item/circuitboard/computer/card/minor/examine(user)
|
||||
..()
|
||||
to_chat(user, "Currently set to \"[dept_list[target_dept]]\".")
|
||||
. = ..()
|
||||
. += "Currently set to \"[dept_list[target_dept]]\"."
|
||||
|
||||
//obj/item/circuitboard/computer/shield
|
||||
// name = "Shield Control (Computer Board)"
|
||||
|
||||
@@ -429,8 +429,8 @@
|
||||
return ..()
|
||||
|
||||
/obj/item/circuitboard/machine/smartfridge/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='info'>[src] is set to [fridges_name_paths[build_path]]. You can use a screwdriver to reconfigure it.</span>")
|
||||
. = ..()
|
||||
. += "<span class='info'>[src] is set to [fridges_name_paths[build_path]]. You can use a screwdriver to reconfigure it.</span>"
|
||||
|
||||
/obj/item/circuitboard/machine/biogenerator
|
||||
name = "Biogenerator (Machine Board)"
|
||||
@@ -782,7 +782,7 @@
|
||||
|
||||
/obj/item/circuitboard/machine/public_nanite_chamber/examine(mob/user)
|
||||
. = ..()
|
||||
to_chat(user, "Cloud ID is currently set to [cloud_id].")
|
||||
. += "Cloud ID is currently set to [cloud_id]."
|
||||
|
||||
/obj/item/circuitboard/machine/nanite_program_hub
|
||||
name = "Nanite Program Hub (Machine Board)"
|
||||
@@ -943,9 +943,9 @@
|
||||
needs_anchored = FALSE
|
||||
|
||||
/obj/item/circuitboard/machine/dish_drive/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>Its suction function is [suction ? "enabled" : "disabled"]. Use it in-hand to switch.</span>")
|
||||
to_chat(user, "<span class='notice'>Its disposal auto-transmit function is [transmit ? "enabled" : "disabled"]. Alt-click it to switch.</span>")
|
||||
. = ..()
|
||||
. += "<span class='notice'>Its suction function is [suction ? "enabled" : "disabled"]. Use it in-hand to switch.</span>"
|
||||
. += "<span class='notice'>Its disposal auto-transmit function is [transmit ? "enabled" : "disabled"]. Alt-click it to switch.</span>"
|
||||
|
||||
/obj/item/circuitboard/machine/dish_drive/attack_self(mob/living/user)
|
||||
suction = !suction
|
||||
|
||||
@@ -112,11 +112,11 @@
|
||||
throw_range = 7
|
||||
attack_verb = list("HONKED")
|
||||
var/moodlet = "honk" //used to define which kind of moodlet is added to the honked target
|
||||
var/honksound = 'sound/items/bikehorn.ogg'
|
||||
var/list/honksounds = list('sound/items/bikehorn.ogg' = 1)
|
||||
|
||||
/obj/item/bikehorn/Initialize()
|
||||
/obj/item/bikehorn/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/squeak, list(honksound=1), 50)
|
||||
AddComponent(/datum/component/squeak, honksounds, 50)
|
||||
|
||||
/obj/item/bikehorn/attack(mob/living/carbon/M, mob/living/carbon/user)
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, moodlet, /datum/mood_event/honk)
|
||||
@@ -124,7 +124,7 @@
|
||||
|
||||
/obj/item/bikehorn/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] solemnly points the horn at [user.p_their()] temple! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
playsound(src, 'sound/items/bikehorn.ogg', 50, 1)
|
||||
playsound(src, pickweight(honksounds), 50, 1)
|
||||
return (BRUTELOSS)
|
||||
|
||||
//air horn
|
||||
@@ -132,7 +132,7 @@
|
||||
name = "air horn"
|
||||
desc = "Damn son, where'd you find this?"
|
||||
icon_state = "air_horn"
|
||||
honksound = 'sound/items/airhorn2.ogg'
|
||||
honksounds = list('sound/items/airhorn2.ogg' = 1)
|
||||
|
||||
//golden bikehorn
|
||||
/obj/item/bikehorn/golden
|
||||
|
||||
@@ -665,10 +665,10 @@
|
||||
/obj/item/toy/crayon/spraycan/examine(mob/user)
|
||||
. = ..()
|
||||
if(charges_left)
|
||||
to_chat(user, "It has [charges_left] use\s left.")
|
||||
. += "It has [charges_left] use\s left."
|
||||
else
|
||||
to_chat(user, "It is empty.")
|
||||
to_chat(user, "<span class='notice'>Alt-click [src] to [ is_capped ? "take the cap off" : "put the cap on"].</span>")
|
||||
. += "It is empty."
|
||||
. += "<span class='notice'>Alt-click [src] to [ is_capped ? "take the cap off" : "put the cap on"].</span>"
|
||||
|
||||
/obj/item/toy/crayon/spraycan/afterattack(atom/target, mob/user, proximity, params)
|
||||
if(!proximity)
|
||||
@@ -829,7 +829,7 @@
|
||||
/obj/item/toy/crayon/spraycan/gang/examine(mob/user)
|
||||
. = ..()
|
||||
if(user.mind && user.mind.has_antag_datum(/datum/antagonist/gang) || isobserver(user))
|
||||
to_chat(user, "This spraycan has been specially modified with a stage 2 nozzle kit, making it faster.")
|
||||
. += "This spraycan has been specially modified with a stage 2 nozzle kit, making it faster."
|
||||
|
||||
/obj/item/toy/crayon/spraycan/infinite
|
||||
name = "infinite spraycan"
|
||||
|
||||
@@ -103,12 +103,11 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
|
||||
/obj/item/pda/examine(mob/user)
|
||||
. = ..()
|
||||
var/dat = id ? "<span class='notice'>Alt-click to remove the id.</span>" : ""
|
||||
. += id ? "<span class='notice'>Alt-click to remove the id.</span>" : ""
|
||||
if(inserted_item && (!isturf(loc)))
|
||||
dat += "\n<span class='notice'>Ctrl-click to remove [inserted_item].</span>"
|
||||
. += "<span class='notice'>Ctrl-click to remove [inserted_item].</span>"
|
||||
if(LAZYLEN(GLOB.pda_reskins))
|
||||
dat += "\n<span class='notice'>Ctrl-shift-click it to reskin it.</span>"
|
||||
to_chat(user, dat)
|
||||
. += "<span class='notice'>Ctrl-shift-click it to reskin it.</span>"
|
||||
|
||||
/obj/item/pda/Initialize()
|
||||
. = ..()
|
||||
@@ -162,31 +161,33 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
|
||||
/obj/item/pda/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
if(equipped)
|
||||
if(equipped || !user.client)
|
||||
return
|
||||
if(user.client)
|
||||
background_color = user.client.prefs.pda_color
|
||||
switch(user.client.prefs.pda_style)
|
||||
if(MONO)
|
||||
font_index = MODE_MONO
|
||||
font_mode = FONT_MONO
|
||||
if(SHARE)
|
||||
font_index = MODE_SHARE
|
||||
font_mode = FONT_SHARE
|
||||
if(ORBITRON)
|
||||
font_index = MODE_ORBITRON
|
||||
font_mode = FONT_ORBITRON
|
||||
if(VT)
|
||||
font_index = MODE_VT
|
||||
font_mode = FONT_VT
|
||||
else
|
||||
font_index = MODE_MONO
|
||||
font_mode = FONT_MONO
|
||||
var/pref_skin = GLOB.pda_reskins[user.client.prefs.pda_skin]
|
||||
if(icon != pref_skin)
|
||||
icon = pref_skin
|
||||
update_icon(FALSE, TRUE)
|
||||
equipped = TRUE
|
||||
update_style(user.client)
|
||||
|
||||
/obj/item/pda/proc/update_style(client/C)
|
||||
background_color = C.prefs.pda_color
|
||||
switch(C.prefs.pda_style)
|
||||
if(MONO)
|
||||
font_index = MODE_MONO
|
||||
font_mode = FONT_MONO
|
||||
if(SHARE)
|
||||
font_index = MODE_SHARE
|
||||
font_mode = FONT_SHARE
|
||||
if(ORBITRON)
|
||||
font_index = MODE_ORBITRON
|
||||
font_mode = FONT_ORBITRON
|
||||
if(VT)
|
||||
font_index = MODE_VT
|
||||
font_mode = FONT_VT
|
||||
else
|
||||
font_index = MODE_MONO
|
||||
font_mode = FONT_MONO
|
||||
var/pref_skin = GLOB.pda_reskins[C.prefs.pda_skin]
|
||||
if(icon != pref_skin)
|
||||
icon = pref_skin
|
||||
update_icon(FALSE, TRUE)
|
||||
equipped = TRUE
|
||||
|
||||
/obj/item/pda/proc/update_label()
|
||||
name = "PDA-[owner] ([ownjob])" //Name generalisation
|
||||
|
||||
@@ -12,9 +12,9 @@
|
||||
var/mode = 0
|
||||
|
||||
/obj/item/compressionkit/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>It has [charges] charges left. Recharge with bluespace crystals.</span>")
|
||||
to_chat(user, "<span class='notice'>Use in-hand to swap toggle compress/expand mode (expand mode not yet implemented).</span>")
|
||||
. = ..()
|
||||
. += "<span class='notice'>It has [charges] charges left. Recharge with bluespace crystals.</span>"
|
||||
. += "<span class='notice'>Use in-hand to swap toggle compress/expand mode (expand mode not yet implemented).</span>"
|
||||
|
||||
/obj/item/compressionkit/attack_self(mob/user)
|
||||
if(mode == 0)
|
||||
|
||||
@@ -0,0 +1,87 @@
|
||||
/obj/item/desynchronizer
|
||||
name = "desynchronizer"
|
||||
desc = "An experimental device that can temporarily desynchronize the user from spacetime, effectively making them disappear while it's active."
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "desynchronizer"
|
||||
item_state = "electronic"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
item_flags = NOBLUDGEON
|
||||
lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
|
||||
materials = list(MAT_METAL = 250, MAT_GLASS = 500)
|
||||
var/max_duration = 3000
|
||||
var/duration = 300
|
||||
var/last_use = 0
|
||||
var/next_use = 0
|
||||
var/obj/effect/abstract/sync_holder/sync_holder
|
||||
|
||||
/obj/item/desynchronizer/attack_self(mob/living/user)
|
||||
if(world.time < next_use)
|
||||
to_chat(user, "<span class='warning'>[src] is still recharging.</span>")
|
||||
return
|
||||
if(!sync_holder)
|
||||
desync(user)
|
||||
else
|
||||
resync()
|
||||
|
||||
/obj/item/desynchronizer/examine(mob/user)
|
||||
. = ..()
|
||||
if(world.time < next_use)
|
||||
. += "<span class='warning'>Time left to recharge: [DisplayTimeText(next_use - world.time)]</span>"
|
||||
. += "<span class='notice'>Alt-click to customize the duration. Current duration: [DisplayTimeText(duration)].</span>"
|
||||
. += "<span class='notice'>Can be used again to interrupt the effect early. The recharge time is the same as the time spent in desync.</span>"
|
||||
|
||||
/obj/item/desynchronizer/AltClick(mob/living/user)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
|
||||
return
|
||||
var/new_duration = input(user, "Set the duration (5-300):", "Desynchronizer", duration / 10) as null|num
|
||||
if(new_duration)
|
||||
new_duration = new_duration SECONDS
|
||||
new_duration = CLAMP(new_duration, 50, max_duration)
|
||||
duration = new_duration
|
||||
to_chat(user, "<span class='notice'>You set the duration to [DisplayTimeText(duration)].</span>")
|
||||
|
||||
/obj/item/desynchronizer/proc/desync(mob/living/user)
|
||||
if(sync_holder)
|
||||
return
|
||||
sync_holder = new(drop_location())
|
||||
new /obj/effect/temp_visual/desynchronizer(drop_location())
|
||||
to_chat(user, "<span class='notice'>You activate [src], desynchronizing yourself from the present. You can still see your surroundings, but you feel eerily dissociated from reality.</span>")
|
||||
user.forceMove(sync_holder)
|
||||
SEND_SIGNAL(user, COMSIG_MOVABLE_SECLUDED_LOCATION)
|
||||
for(var/thing in user)
|
||||
var/atom/movable/AM = thing
|
||||
SEND_SIGNAL(AM, COMSIG_MOVABLE_SECLUDED_LOCATION)
|
||||
last_use = world.time
|
||||
icon_state = "desynchronizer-on"
|
||||
addtimer(CALLBACK(src, .proc/resync), duration)
|
||||
|
||||
/obj/item/desynchronizer/proc/resync()
|
||||
new /obj/effect/temp_visual/desynchronizer(sync_holder.drop_location())
|
||||
QDEL_NULL(sync_holder)
|
||||
icon_state = initial(icon_state)
|
||||
next_use = world.time + (world.time - last_use) // Could be 2*world.time-last_use but that would just be confusing
|
||||
|
||||
/obj/item/desynchronizer/Destroy()
|
||||
resync()
|
||||
return ..()
|
||||
|
||||
/obj/effect/abstract/sync_holder
|
||||
name = "desyncronized pocket"
|
||||
desc = "A pocket in spacetime, keeping the user a fraction of a second in the future."
|
||||
icon = null
|
||||
icon_state = null
|
||||
alpha = 0
|
||||
invisibility = INVISIBILITY_ABSTRACT
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
anchored = TRUE
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
|
||||
/obj/effect/abstract/sync_holder/Destroy()
|
||||
for(var/I in contents)
|
||||
var/atom/movable/AM = I
|
||||
AM.forceMove(drop_location())
|
||||
return ..()
|
||||
|
||||
/obj/effect/abstract/sync_holder/AllowDrop()
|
||||
return TRUE //no dropping spaghetti out of your spacetime pocket
|
||||
@@ -134,7 +134,6 @@
|
||||
var/voracious = hound ? TRUE : FALSE
|
||||
var/list/targets = target && hound ? list(target) : contents
|
||||
if(hound)
|
||||
hound.setClickCooldown(50)
|
||||
if(!hound.client || !(hound.client.prefs.cit_toggles & MEDIHOUND_SLEEPER))
|
||||
voracious = FALSE
|
||||
else
|
||||
@@ -447,7 +446,7 @@
|
||||
if (!target.devourable)
|
||||
to_chat(user, "The target registers an error code. Unable to insert into [src].")
|
||||
return
|
||||
if(target)
|
||||
if(patient)
|
||||
to_chat(user,"<span class='warning'>Your [src] is already occupied.</span>")
|
||||
return
|
||||
if(target.buckled)
|
||||
@@ -524,3 +523,7 @@
|
||||
update_gut()
|
||||
user.visible_message("<span class='warning'>[hound.name]'s garbage processor groans lightly as [trashman] slips inside.</span>", "<span class='notice'>Your garbage compactor groans lightly as [trashman] slips inside.</span>")
|
||||
playsound(hound, 'sound/effects/bin_close.ogg', 80, 1)
|
||||
|
||||
/obj/item/dogborg/sleeper/K9/flavour
|
||||
name = "Mobile Sleeper"
|
||||
desc = "A mounted, underslung sleeper, intended for holding willing occupants for leisurely purposes."
|
||||
@@ -35,8 +35,8 @@
|
||||
return ..()
|
||||
|
||||
/obj/item/doorCharge/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(user.mind && user.mind.has_antag_datum(/datum/antagonist/traitor)) //No nuke ops because the device is excluded from nuclear
|
||||
to_chat(user, "A small explosive device that can be used to sabotage airlocks to cause an explosion upon opening. To apply, remove the airlock's maintenance panel and place it within.")
|
||||
. += "A small explosive device that can be used to sabotage airlocks to cause an explosion upon opening. To apply, remove the airlock's maintenance panel and place it within."
|
||||
else
|
||||
to_chat(user, "A small, suspicious object that feels lukewarm when held.")
|
||||
. += "A small, suspicious object that feels lukewarm when held."
|
||||
|
||||
@@ -16,11 +16,11 @@
|
||||
maptext = "[circuits]"
|
||||
|
||||
/obj/item/electroadaptive_pseudocircuit/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(iscyborg(user))
|
||||
to_chat(user, "<span class='notice'>It has material for <b>[circuits]</b> circuit[circuits == 1 ? "" : "s"]. Use the pseudocircuit on existing circuits to gain material.</span>")
|
||||
to_chat(user, "<span class='notice'>Serves as a substitute for <b>fire/air alarm</b>, <b>firelock</b>, and <b>APC</b> electronics.</span>")
|
||||
to_chat(user, "<span class='notice'>It can also be used on an APC with no power cell to <b>fabricate a low-capacity cell</b> at a high power cost.</span>")
|
||||
. += "<span class='notice'>It has material for <b>[circuits]</b> circuit[circuits == 1 ? "" : "s"]. Use the pseudocircuit on existing circuits to gain material.</span>"
|
||||
. += "<span class='notice'>Serves as a substitute for <b>fire/air alarm</b>, <b>firelock</b>, and <b>APC</b> electronics.</span>"
|
||||
. += "<span class='notice'>It can also be used on an APC with no power cell to <b>fabricate a low-capacity cell</b> at a high power cost.</span>"
|
||||
|
||||
/obj/item/electroadaptive_pseudocircuit/proc/adapt_circuit(mob/living/silicon/robot/R, circuit_cost = 0)
|
||||
if(QDELETED(R) || !istype(R))
|
||||
|
||||
@@ -52,9 +52,9 @@
|
||||
qdel(F)
|
||||
|
||||
/obj/item/forcefield_projector/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
var/percent_charge = round((shield_integrity/max_shield_integrity)*100)
|
||||
to_chat(user, "<span class='notice'>It is currently sustaining [LAZYLEN(current_fields)]/[max_fields] fields, and it's [percent_charge]% charged.</span>")
|
||||
. += "<span class='notice'>It is currently sustaining [LAZYLEN(current_fields)]/[max_fields] fields, and it's [percent_charge]% charged.</span>"
|
||||
|
||||
/obj/item/forcefield_projector/Initialize(mapload)
|
||||
. = ..()
|
||||
|
||||
@@ -63,28 +63,28 @@
|
||||
current_tick_amount = 0
|
||||
|
||||
/obj/item/geiger_counter/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(!scanning)
|
||||
return 1
|
||||
to_chat(user, "<span class='info'>Alt-click it to clear stored radiation levels.</span>")
|
||||
return
|
||||
. += "<span class='info'>Alt-click it to clear stored radiation levels.</span>"
|
||||
if(obj_flags & EMAGGED)
|
||||
to_chat(user, "<span class='warning'>The display seems to be incomprehensible.</span>")
|
||||
return 1
|
||||
. += "<span class='warning'>The display seems to be incomprehensible.</span>"
|
||||
return
|
||||
switch(radiation_count)
|
||||
if(-INFINITY to RAD_LEVEL_NORMAL)
|
||||
to_chat(user, "<span class='notice'>Ambient radiation level count reports that all is well.</span>")
|
||||
. += "<span class='notice'>Ambient radiation level count reports that all is well.</span>"
|
||||
if(RAD_LEVEL_NORMAL + 1 to RAD_LEVEL_MODERATE)
|
||||
to_chat(user, "<span class='disarm'>Ambient radiation levels slightly above average.</span>")
|
||||
. += "<span class='disarm'>Ambient radiation levels slightly above average.</span>"
|
||||
if(RAD_LEVEL_MODERATE + 1 to RAD_LEVEL_HIGH)
|
||||
to_chat(user, "<span class='warning'>Ambient radiation levels above average.</span>")
|
||||
. += "<span class='warning'>Ambient radiation levels above average.</span>"
|
||||
if(RAD_LEVEL_HIGH + 1 to RAD_LEVEL_VERY_HIGH)
|
||||
to_chat(user, "<span class='danger'>Ambient radiation levels highly above average.</span>")
|
||||
. += "<span class='danger'>Ambient radiation levels highly above average.</span>"
|
||||
if(RAD_LEVEL_VERY_HIGH + 1 to RAD_LEVEL_CRITICAL)
|
||||
to_chat(user, "<span class='suicide'>Ambient radiation levels nearing critical level.</span>")
|
||||
. += "<span class='suicide'>Ambient radiation levels nearing critical level.</span>"
|
||||
if(RAD_LEVEL_CRITICAL + 1 to INFINITY)
|
||||
to_chat(user, "<span class='boldannounce'>Ambient radiation levels above critical level!</span>")
|
||||
. += "<span class='boldannounce'>Ambient radiation levels above critical level!</span>"
|
||||
|
||||
to_chat(user, "<span class='notice'>The last radiation amount detected was [last_tick_amount]</span>")
|
||||
. += "<span class='notice'>The last radiation amount detected was [last_tick_amount]</span>"
|
||||
|
||||
/obj/item/geiger_counter/update_icon()
|
||||
if(!scanning)
|
||||
|
||||
@@ -14,10 +14,10 @@ GLOBAL_LIST_EMPTY(GPS_list)
|
||||
var/global_mode = TRUE //If disabled, only GPS signals of the same Z level are shown
|
||||
|
||||
/obj/item/gps/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
var/turf/curr = get_turf(src)
|
||||
to_chat(user, "The screen says: [get_area_name(curr, TRUE)] ([curr.x], [curr.y], [curr.z])")
|
||||
to_chat(user, "<span class='notice'>Alt-click to switch it [tracking ? "off":"on"].</span>")
|
||||
. += "The screen says: [get_area_name(curr, TRUE)] ([curr.x], [curr.y], [curr.z])"
|
||||
. += "<span class='notice'>Alt-click to switch it [tracking ? "off":"on"].</span>"
|
||||
|
||||
/obj/item/gps/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -73,8 +73,8 @@
|
||||
..()
|
||||
|
||||
/obj/item/lightreplacer/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, status_string())
|
||||
. = ..()
|
||||
. += status_string()
|
||||
|
||||
/obj/item/lightreplacer/attackby(obj/item/W, mob/user, params)
|
||||
|
||||
|
||||
@@ -51,11 +51,11 @@
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, null, null, FALSE)
|
||||
|
||||
/obj/item/multitool/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(selected_io)
|
||||
to_chat(user, "<span class='notice'>Activate [src] to detach the data wire.</span>")
|
||||
. += "<span class='notice'>Activate [src] to detach the data wire.</span>"
|
||||
if(buffer)
|
||||
to_chat(user, "<span class='notice'>Its buffer contains [buffer].</span>")
|
||||
. += "<span class='notice'>Its buffer contains [buffer].</span>"
|
||||
|
||||
/obj/item/multitool/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user] puts the [src] to [user.p_their()] chest. It looks like [user.p_theyre()] trying to pulse [user.p_their()] heart off!</span>")
|
||||
@@ -247,6 +247,8 @@
|
||||
/obj/item/multitool/cyborg
|
||||
name = "multitool"
|
||||
desc = "Optimised and stripped-down version of a regular multitool."
|
||||
icon = 'icons/obj/items_cyborg.dmi'
|
||||
icon_state = "multitool_cyborg"
|
||||
toolspeed = 0.5
|
||||
|
||||
/obj/item/multitool/abductor
|
||||
|
||||
@@ -26,5 +26,5 @@
|
||||
paint_color = input("Which colour do you want to use?","Pipe painter") in GLOB.pipe_paint_colors
|
||||
|
||||
/obj/item/pipe_painter/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>It is set to [paint_color].</span>")
|
||||
. = ..()
|
||||
. += "<span class='notice'>It is set to [paint_color].</span>"
|
||||
|
||||
@@ -10,12 +10,12 @@
|
||||
var/obj/machinery/quantumpad/qpad
|
||||
|
||||
/obj/item/quantum_keycard/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(qpad)
|
||||
to_chat(user, "It's currently linked to a quantum pad.")
|
||||
to_chat(user, "<span class='notice'>Alt-click to unlink the keycard.</span>")
|
||||
. += "It's currently linked to a quantum pad."
|
||||
. += "<span class='notice'>Alt-click to unlink the keycard.</span>"
|
||||
else
|
||||
to_chat(user, "<span class='notice'>Insert [src] into an active quantum pad to link it.</span>")
|
||||
. += "<span class='notice'>Insert [src] into an active quantum pad to link it.</span>"
|
||||
|
||||
/obj/item/quantum_keycard/AltClick(mob/living/user)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
for(var/i in channels)
|
||||
examine_text_list += "[GLOB.channel_tokens[i]] - [lowertext(i)]"
|
||||
|
||||
to_chat(user, "<span class='notice'>It can access the following channels; [jointext(examine_text_list, ", ")].</span>")
|
||||
. += "<span class='notice'>It can access the following channels; [jointext(examine_text_list, ", ")].</span>"
|
||||
|
||||
/obj/item/encryptionkey/syndicate
|
||||
name = "syndicate encryption key"
|
||||
|
||||
@@ -32,7 +32,7 @@ GLOBAL_LIST_INIT(channel_tokens, list(
|
||||
return TOXLOSS
|
||||
|
||||
/obj/item/radio/headset/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
if(item_flags & IN_INVENTORY && loc == user)
|
||||
// construction of frequency description
|
||||
@@ -45,12 +45,12 @@ GLOBAL_LIST_INIT(channel_tokens, list(
|
||||
avail_chans += "use [MODE_TOKEN_DEPARTMENT] or [GLOB.channel_tokens[channels[i]]] for [lowertext(channels[i])]"
|
||||
else
|
||||
avail_chans += "use [GLOB.channel_tokens[channels[i]]] for [lowertext(channels[i])]"
|
||||
to_chat(user, "<span class='notice'>A small screen on the headset displays the following available frequencies:\n[english_list(avail_chans)].")
|
||||
. += "<span class='notice'>A small screen on the headset displays the following available frequencies:\n[english_list(avail_chans)]."
|
||||
|
||||
if(command)
|
||||
to_chat(user, "<span class='info'>Alt-click to toggle the high-volume mode.</span>")
|
||||
. += "<span class='info'>Alt-click to toggle the high-volume mode.</span>"
|
||||
else
|
||||
to_chat(user, "<span class='notice'>A small screen on the headset flashes, it's too small to read without holding or wearing the headset.</span>")
|
||||
. += "<span class='notice'>A small screen on the headset flashes, it's too small to read without holding or wearing the headset.</span>"
|
||||
|
||||
/obj/item/radio/headset/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -49,11 +49,11 @@
|
||||
return ..()
|
||||
|
||||
/obj/item/radio/intercom/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(!unfastened)
|
||||
to_chat(user, "<span class='notice'>It's <b>screwed</b> and secured to the wall.</span>")
|
||||
. += "<span class='notice'>It's <b>screwed</b> and secured to the wall.</span>"
|
||||
else
|
||||
to_chat(user, "<span class='notice'>It's <i>unscrewed</i> from the wall, and can be <b>detached</b>.</span>")
|
||||
. += "<span class='notice'>It's <i>unscrewed</i> from the wall, and can be <b>detached</b>.</span>"
|
||||
|
||||
/obj/item/radio/intercom/attackby(obj/item/I, mob/living/user, params)
|
||||
if(istype(I, /obj/item/screwdriver))
|
||||
|
||||
@@ -319,11 +319,11 @@
|
||||
|
||||
|
||||
/obj/item/radio/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if (unscrewed)
|
||||
to_chat(user, "<span class='notice'>It can be attached and modified.</span>")
|
||||
. += "<span class='notice'>It can be attached and modified.</span>"
|
||||
else
|
||||
to_chat(user, "<span class='notice'>It cannot be modified or attached.</span>")
|
||||
. += "<span class='notice'>It cannot be modified or attached.</span>"
|
||||
|
||||
/obj/item/radio/attackby(obj/item/W, mob/user, params)
|
||||
add_fingerprint(user)
|
||||
|
||||
@@ -382,7 +382,7 @@ SLIME SCANNER
|
||||
else if (S.mutantstomach != initial(S.mutantstomach))
|
||||
mutant = TRUE
|
||||
|
||||
msg += "\t<span class='info'>Reported Species: [H.dna.custom_species ? H.dna.custom_species : S.name]</span>\n"
|
||||
msg += "\t<span class='info'>Reported Species: [H.dna.custom_species ? H.dna.custom_species : S.name]</span>\n"
|
||||
msg += "\t<span class='info'>Base Species: [S.name]</span>\n"
|
||||
if(mutant)
|
||||
msg += "\t<span class='info'>Subject has mutations present.</span>\n"
|
||||
@@ -523,7 +523,7 @@ SLIME SCANNER
|
||||
|
||||
/obj/item/analyzer/examine(mob/user)
|
||||
. = ..()
|
||||
to_chat(user, "<span class='notice'>Alt-click [src] to activate the barometer function.</span>")
|
||||
. += "<span class='notice'>Alt-click [src] to activate the barometer function.</span>"
|
||||
|
||||
/obj/item/analyzer/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user] begins to analyze [user.p_them()]self with [src]! The display shows that [user.p_theyre()] dead!</span>")
|
||||
|
||||
@@ -29,8 +29,8 @@
|
||||
|
||||
|
||||
/obj/item/taperecorder/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "The wire panel is [open_panel ? "opened" : "closed"].")
|
||||
. = ..()
|
||||
. += "The wire panel is [open_panel ? "opened" : "closed"]."
|
||||
|
||||
|
||||
/obj/item/taperecorder/attackby(obj/item/I, mob/user, params)
|
||||
|
||||
@@ -106,11 +106,11 @@
|
||||
return ..()
|
||||
|
||||
/obj/item/extinguisher/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "The safety is [safety ? "on" : "off"].")
|
||||
. = ..()
|
||||
. += "The safety is [safety ? "on" : "off"]."
|
||||
|
||||
if(reagents.total_volume)
|
||||
to_chat(user, "<span class='notice'>You can loose its <b>screws</b> to empty it.</span>")
|
||||
. += "<span class='notice'>You can loose its <b>screws</b> to empty it.</span>"
|
||||
|
||||
/obj/item/extinguisher/proc/AttemptRefill(atom/target, mob/user)
|
||||
if(istype(target, tanktype) && target.Adjacent(user))
|
||||
|
||||
@@ -145,9 +145,9 @@
|
||||
update_icon()
|
||||
|
||||
/obj/item/flamethrower/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(ptank)
|
||||
to_chat(user, "<span class='notice'>\The [src] has \a [ptank] attached. Alt-click to remove it.</span>")
|
||||
. += "<span class='notice'>\The [src] has \a [ptank] attached. Alt-click to remove it.</span>"
|
||||
|
||||
/obj/item/flamethrower/proc/toggle_igniter(mob/user)
|
||||
if(!ptank)
|
||||
|
||||
@@ -27,19 +27,19 @@
|
||||
|
||||
/obj/item/grenade/chem_grenade/examine(mob/user)
|
||||
display_timer = (stage == READY && !nadeassembly) //show/hide the timer based on assembly state
|
||||
..()
|
||||
. = ..()
|
||||
if(user.can_see_reagents())
|
||||
var/count = 0
|
||||
if(beakers.len)
|
||||
to_chat(user, "<span class='notice'>You scan the grenade and detect the following reagents:</span>")
|
||||
. += "<span class='notice'>You scan the grenade and detect the following reagents:</span>"
|
||||
for(var/obj/item/reagent_containers/glass/G in beakers)
|
||||
var/textcount = thtotext(++count)
|
||||
for(var/datum/reagent/R in G.reagents.reagent_list)
|
||||
to_chat(user, "<span class='notice'>[R.volume] units of [R.name] in the [textcount] beaker.</span>")
|
||||
. += "<span class='notice'>[R.volume] units of [R.name] in the [textcount] beaker.</span>"
|
||||
if(beakers.len == 1)
|
||||
to_chat(user, "<span class='notice'>You detect no second beaker in the grenade.</span>")
|
||||
. += "<span class='notice'>You detect no second beaker in the grenade.</span>"
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You scan the grenade, but detect nothing.</span>")
|
||||
. += "<span class='notice'>You scan the grenade, but detect nothing.</span>"
|
||||
|
||||
|
||||
/obj/item/grenade/chem_grenade/attack_self(mob/user)
|
||||
|
||||
@@ -56,5 +56,5 @@
|
||||
qdel(src)
|
||||
|
||||
/obj/item/grenade/iedcasing/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "You can't tell when it will explode!")
|
||||
. = ..()
|
||||
. += "You can't tell when it will explode!"
|
||||
|
||||
@@ -47,12 +47,12 @@
|
||||
|
||||
|
||||
/obj/item/grenade/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(display_timer)
|
||||
if(det_time > 1)
|
||||
to_chat(user, "The timer is set to [DisplayTimeText(det_time)].")
|
||||
. += "The timer is set to [DisplayTimeText(det_time)]."
|
||||
else
|
||||
to_chat(user, "\The [src] is set for instant detonation.")
|
||||
. += "\The [src] is set for instant detonation."
|
||||
|
||||
|
||||
/obj/item/grenade/attack_self(mob/user)
|
||||
|
||||
@@ -52,23 +52,23 @@
|
||||
return
|
||||
|
||||
/obj/item/his_grace/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(awakened)
|
||||
switch(bloodthirst)
|
||||
if(HIS_GRACE_SATIATED to HIS_GRACE_PECKISH)
|
||||
to_chat(user, "<span class='his_grace'>[src] isn't very hungry. Not yet.</span>")
|
||||
. += "<span class='his_grace'>[src] isn't very hungry. Not yet.</span>"
|
||||
if(HIS_GRACE_PECKISH to HIS_GRACE_HUNGRY)
|
||||
to_chat(user, "<span class='his_grace'>[src] would like a snack.</span>")
|
||||
. += "<span class='his_grace'>[src] would like a snack.</span>"
|
||||
if(HIS_GRACE_HUNGRY to HIS_GRACE_FAMISHED)
|
||||
to_chat(user, "<span class='his_grace'>[src] is quite hungry now.</span>")
|
||||
. += "<span class='his_grace'>[src] is quite hungry now.</span>"
|
||||
if(HIS_GRACE_FAMISHED to HIS_GRACE_STARVING)
|
||||
to_chat(user, "<span class='his_grace'>[src] is openly salivating at the sight of you. Be careful.</span>")
|
||||
. += "<span class='his_grace'>[src] is openly salivating at the sight of you. Be careful.</span>"
|
||||
if(HIS_GRACE_STARVING to HIS_GRACE_CONSUME_OWNER)
|
||||
to_chat(user, "<span class='his_grace bold'>You walk a fine line. [src] is very close to devouring you.</span>")
|
||||
. += "<span class='his_grace bold'>You walk a fine line. [src] is very close to devouring you.</span>"
|
||||
if(HIS_GRACE_CONSUME_OWNER to HIS_GRACE_FALL_ASLEEP)
|
||||
to_chat(user, "<span class='his_grace bold'>[src] is shaking violently and staring directly at you.</span>")
|
||||
. += "<span class='his_grace bold'>[src] is shaking violently and staring directly at you.</span>"
|
||||
else
|
||||
to_chat(user, "<span class='his_grace'>[src] is latched closed.</span>")
|
||||
. += "<span class='his_grace'>[src] is latched closed.</span>"
|
||||
|
||||
/obj/item/his_grace/relaymove(mob/living/user) //Allows changelings, etc. to climb out of Him after they revive, provided He isn't active
|
||||
if(!awakened)
|
||||
|
||||
@@ -81,9 +81,9 @@
|
||||
/obj/item/hot_potato/examine(mob/user)
|
||||
. = ..()
|
||||
if(active)
|
||||
to_chat(user, "<span class='warning'>[src] is flashing red-hot! You should probably get rid of it!</span>")
|
||||
. += "<span class='warning'>[src] is flashing red-hot! You should probably get rid of it!</span>"
|
||||
if(show_timer)
|
||||
to_chat(user, "<span class='warning'>[src]'s timer looks to be at [DisplayTimeText(activation_time - world.time)]!</span>")
|
||||
. += "<span class='warning'>[src]'s timer looks to be at [DisplayTimeText(activation_time - world.time)]!</span>"
|
||||
|
||||
/obj/item/hot_potato/equipped(mob/user)
|
||||
. = ..()
|
||||
|
||||
@@ -155,13 +155,13 @@
|
||||
|
||||
|
||||
/obj/item/inducer/examine(mob/living/M)
|
||||
..()
|
||||
. = ..()
|
||||
if(cell)
|
||||
to_chat(M, "<span class='notice'>Its display shows: [DisplayEnergy(cell.charge)].</span>")
|
||||
. += "<span class='notice'>Its display shows: [DisplayEnergy(cell.charge)].</span>"
|
||||
else
|
||||
to_chat(M,"<span class='notice'>Its display is dark.</span>")
|
||||
. += "<span class='notice'>Its display is dark.</span>"
|
||||
if(opened)
|
||||
to_chat(M,"<span class='notice'>Its battery compartment is open.</span>")
|
||||
. += "<span class='notice'>Its battery compartment is open.</span>"
|
||||
|
||||
/obj/item/inducer/update_icon()
|
||||
cut_overlays()
|
||||
|
||||
@@ -334,8 +334,8 @@
|
||||
update_light()
|
||||
|
||||
/obj/item/melee/transforming/energy/sword/cx/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>Alt-click to recolor it.</span>")
|
||||
. = ..()
|
||||
. += "<span class='notice'>Alt-click to recolor it.</span>"
|
||||
|
||||
/obj/item/melee/transforming/energy/sword/cx/worn_overlays(isinhands, icon_file)
|
||||
. = ..()
|
||||
|
||||
@@ -119,8 +119,8 @@
|
||||
reagents.add_reagent(refill_reagent, refill_rate)
|
||||
|
||||
/obj/item/mop/advanced/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>The condenser switch is set to <b>[refill_enabled ? "ON" : "OFF"]</b>.</span>")
|
||||
. = ..()
|
||||
. += "<span class='notice'>The condenser switch is set to <b>[refill_enabled ? "ON" : "OFF"]</b>.</span>"
|
||||
|
||||
/obj/item/mop/advanced/Destroy()
|
||||
if(refill_enabled)
|
||||
|
||||
@@ -43,17 +43,17 @@
|
||||
..()
|
||||
|
||||
/obj/item/pet_carrier/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(occupants.len)
|
||||
for(var/V in occupants)
|
||||
var/mob/living/L = V
|
||||
to_chat(user, "<span class='notice'>It has [L] inside.</span>")
|
||||
. += "<span class='notice'>It has [L] inside.</span>"
|
||||
else
|
||||
to_chat(user, "<span class='notice'>It has nothing inside.</span>")
|
||||
. += "<span class='notice'>It has nothing inside.</span>"
|
||||
if(user.canUseTopic(src))
|
||||
to_chat(user, "<span class='notice'>Activate it in your hand to [open ? "close" : "open"] its door.</span>")
|
||||
. += "<span class='notice'>Activate it in your hand to [open ? "close" : "open"] its door.</span>"
|
||||
if(!open)
|
||||
to_chat(user, "<span class='notice'>Alt-click to [locked ? "unlock" : "lock"] its door.</span>")
|
||||
. += "<span class='notice'>Alt-click to [locked ? "unlock" : "lock"] its door.</span>"
|
||||
|
||||
/obj/item/pet_carrier/attack_self(mob/living/user)
|
||||
if(open)
|
||||
|
||||
@@ -1014,3 +1014,9 @@
|
||||
icon_state = "maya"
|
||||
item_state = "maya"
|
||||
attack_verb = list("nuked", "arrested", "harmbatonned")
|
||||
|
||||
/obj/item/toy/plush/catgirl/marisa
|
||||
desc = "An adorable stuffed toy that resembles a crew member, or maybe a witch. Having it makes you feel you can win."
|
||||
icon_state = "marisa"
|
||||
item_state = "marisa"
|
||||
attack_verb = list("blasted", "sparked", "dazzled")
|
||||
|
||||
@@ -55,17 +55,15 @@
|
||||
return automatic
|
||||
|
||||
/obj/item/pneumatic_cannon/examine(mob/user)
|
||||
..()
|
||||
var/list/out = list()
|
||||
. = ..()
|
||||
if(!in_range(user, src))
|
||||
out += "<span class='notice'>You'll need to get closer to see any more.</span>"
|
||||
. += "<span class='notice'>You'll need to get closer to see any more.</span>"
|
||||
return
|
||||
for(var/obj/item/I in loadedItems)
|
||||
out += "<span class='info'>[icon2html(I, user)] It has \a [I] loaded.</span>"
|
||||
. += "<span class='info'>[icon2html(I, user)] It has \a [I] loaded.</span>"
|
||||
CHECK_TICK
|
||||
if(tank)
|
||||
out += "<span class='notice'>[icon2html(tank, user)] It has \a [tank] mounted onto it.</span>"
|
||||
to_chat(user, out.Join("<br>"))
|
||||
. += "<span class='notice'>[icon2html(tank, user)] It has \a [tank] mounted onto it.</span>"
|
||||
|
||||
/obj/item/pneumatic_cannon/attackby(obj/item/W, mob/user, params)
|
||||
if(user.a_intent == INTENT_HARM)
|
||||
|
||||
@@ -20,12 +20,12 @@
|
||||
|
||||
|
||||
/obj/item/melee/powerfist/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(!in_range(user, src))
|
||||
to_chat(user, "<span class='notice'>You'll need to get closer to see any more.</span>")
|
||||
. += "<span class='notice'>You'll need to get closer to see any more.</span>"
|
||||
return
|
||||
if(tank)
|
||||
to_chat(user, "<span class='notice'>[icon2html(tank, user)] It has \a [tank] mounted onto it.</span>")
|
||||
. += "<span class='notice'>[icon2html(tank, user)] It has \a [tank] mounted onto it.</span>"
|
||||
|
||||
|
||||
/obj/item/melee/powerfist/attackby(obj/item/W, mob/user, params)
|
||||
|
||||
@@ -16,9 +16,9 @@
|
||||
var/warcry
|
||||
|
||||
/obj/item/banner/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(inspiration_available)
|
||||
to_chat(user, "<span class='notice'>Activate it in your hand to inspire nearby allies of this banner's allegiance!</span>")
|
||||
. += "<span class='notice'>Activate it in your hand to inspire nearby allies of this banner's allegiance!</span>"
|
||||
|
||||
/obj/item/banner/attack_self(mob/living/carbon/human/user)
|
||||
if(!inspiration_available)
|
||||
|
||||
@@ -203,7 +203,7 @@
|
||||
desc = "A trash bag of holding replacement for the janiborg's standard trash bag."
|
||||
icon_state = "cyborg_upgrade3"
|
||||
require_module = 1
|
||||
module_type = list(/obj/item/robot_module/janitor, /obj/item/robot_module/scrubpup)
|
||||
module_type = list(/obj/item/robot_module/butler)
|
||||
|
||||
/obj/item/borg/upgrade/tboh/action(mob/living/silicon/robot/R)
|
||||
. = ..()
|
||||
@@ -230,7 +230,7 @@
|
||||
desc = "An advanced mop replacement for the janiborg's standard mop."
|
||||
icon_state = "cyborg_upgrade3"
|
||||
require_module = 1
|
||||
module_type = list(/obj/item/robot_module/janitor, /obj/item/robot_module/scrubpup)
|
||||
module_type = list(/obj/item/robot_module/butler)
|
||||
|
||||
/obj/item/borg/upgrade/amop/action(mob/living/silicon/robot/R)
|
||||
. = ..()
|
||||
@@ -522,8 +522,7 @@
|
||||
module_type = list(
|
||||
/obj/item/robot_module/medical,
|
||||
/obj/item/robot_module/syndicate_medical,
|
||||
/obj/item/robot_module/medihound,
|
||||
/obj/item/robot_module/borgi)
|
||||
/obj/item/robot_module/medihound)
|
||||
|
||||
/obj/item/borg/upgrade/advhealth/action(mob/living/silicon/robot/R, user = usr)
|
||||
. = ..()
|
||||
@@ -607,7 +606,7 @@
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "borg_BS_RPED"
|
||||
require_module = TRUE
|
||||
module_type = list(/obj/item/robot_module/engineering)
|
||||
module_type = list(/obj/item/robot_module/engineering, /obj/item/robot_module/saboteur)
|
||||
|
||||
/obj/item/borg/upgrade/rped/action(mob/living/silicon/robot/R, user = usr)
|
||||
. = ..()
|
||||
|
||||
@@ -191,6 +191,12 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
|
||||
new/datum/stack_recipe("wood floor tile", /obj/item/stack/tile/wood, 1, 4, 20), \
|
||||
new/datum/stack_recipe("wood table frame", /obj/structure/table_frame/wood, 2, time = 10), \
|
||||
null, \
|
||||
new/datum/stack_recipe_list("pews", list(
|
||||
new /datum/stack_recipe("pew (middle)", /obj/structure/chair/pew, 3, one_per_turf = TRUE, on_floor = TRUE),\
|
||||
new /datum/stack_recipe("pew (left)", /obj/structure/chair/pew/left, 3, one_per_turf = TRUE, on_floor = TRUE),\
|
||||
new /datum/stack_recipe("pew (right)", /obj/structure/chair/pew/right, 3, one_per_turf = TRUE, on_floor = TRUE),\
|
||||
)),
|
||||
null, \
|
||||
new/datum/stack_recipe("rifle stock", /obj/item/weaponcrafting/stock, 10, time = 40), \
|
||||
new/datum/stack_recipe("rolling pin", /obj/item/kitchen/rollingpin, 2, time = 30), \
|
||||
new/datum/stack_recipe("wooden buckler", /obj/item/shield/riot/buckler, 20, time = 40), \
|
||||
|
||||
@@ -76,23 +76,23 @@
|
||||
. = ..()
|
||||
|
||||
/obj/item/stack/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if (is_cyborg)
|
||||
if(singular_name)
|
||||
to_chat(user, "There is enough energy for [get_amount()] [singular_name]\s.")
|
||||
. += "There is enough energy for [get_amount()] [singular_name]\s."
|
||||
else
|
||||
to_chat(user, "There is enough energy for [get_amount()].")
|
||||
. += "There is enough energy for [get_amount()]."
|
||||
return
|
||||
if(singular_name)
|
||||
if(get_amount()>1)
|
||||
to_chat(user, "There are [get_amount()] [singular_name]\s in the stack.")
|
||||
. += "There are [get_amount()] [singular_name]\s in the stack."
|
||||
else
|
||||
to_chat(user, "There is [get_amount()] [singular_name] in the stack.")
|
||||
. += "There is [get_amount()] [singular_name] in the stack."
|
||||
else if(get_amount()>1)
|
||||
to_chat(user, "There are [get_amount()] in the stack.")
|
||||
. += "There are [get_amount()] in the stack."
|
||||
else
|
||||
to_chat(user, "There is [get_amount()] in the stack.")
|
||||
to_chat(user, "<span class='notice'>Alt-click to take a custom amount.</span>")
|
||||
. += "There is [get_amount()] in the stack."
|
||||
. += "<span class='notice'>Alt-click to take a custom amount.</span>"
|
||||
|
||||
/obj/item/stack/proc/get_amount()
|
||||
if(is_cyborg)
|
||||
|
||||
@@ -73,6 +73,15 @@
|
||||
turf_type = /turf/open/floor/grass
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
//Fairygrass
|
||||
/obj/item/stack/tile/fairygrass
|
||||
name = "fairygrass tile"
|
||||
singular_name = "fairygrass floor tile"
|
||||
desc = "A patch of odd, glowing blue grass."
|
||||
icon_state = "tile_fairygrass"
|
||||
item_state = "tile-fairygrass"
|
||||
turf_type = /turf/open/floor/grass/fairy
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
//Wood
|
||||
/obj/item/stack/tile/wood
|
||||
|
||||
@@ -60,7 +60,7 @@
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.allow_big_nesting = TRUE
|
||||
STR.max_w_class = WEIGHT_CLASS_GIGANTIC
|
||||
STR.max_w_class = WEIGHT_CLASS_BULKY
|
||||
STR.max_combined_w_class = 35
|
||||
|
||||
/obj/item/storage/backpack/holding/suicide_act(mob/living/user)
|
||||
|
||||
@@ -757,9 +757,9 @@
|
||||
STR.can_hold = typecacheof(fitting_swords)
|
||||
|
||||
/obj/item/storage/belt/sabre/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(length(contents))
|
||||
to_chat(user, "<span class='notice'>Alt-click it to quickly draw the blade.</span>")
|
||||
. += "<span class='notice'>Alt-click it to quickly draw the blade.</span>"
|
||||
|
||||
/obj/item/storage/belt/sabre/AltClick(mob/user)
|
||||
if(!iscarbon(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
|
||||
|
||||
@@ -36,12 +36,12 @@
|
||||
icon_state = "[icon_type]box"
|
||||
|
||||
/obj/item/storage/fancy/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(fancy_open)
|
||||
if(length(contents) == 1)
|
||||
to_chat(user, "There is one [icon_type] left.")
|
||||
. += "There is one [icon_type] left."
|
||||
else
|
||||
to_chat(user, "There are [contents.len <= 0 ? "no" : "[contents.len]"] [icon_type]s left.")
|
||||
. += "There are [contents.len <= 0 ? "no" : "[contents.len]"] [icon_type]s left."
|
||||
|
||||
/obj/item/storage/fancy/attack_self(mob/user)
|
||||
fancy_open = !fancy_open
|
||||
@@ -143,8 +143,8 @@
|
||||
STR.can_hold = typecacheof(list(/obj/item/clothing/mask/cigarette, /obj/item/lighter))
|
||||
|
||||
/obj/item/storage/fancy/cigarettes/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>Alt-click to extract contents.</span>")
|
||||
. = ..()
|
||||
. += "<span class='notice'>Alt-click to extract contents.</span>"
|
||||
|
||||
/obj/item/storage/fancy/cigarettes/AltClick(mob/living/carbon/user)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
|
||||
|
||||
@@ -108,10 +108,10 @@
|
||||
STR.can_hold = typecacheof(list(/obj/item/clothing/accessory/medal))
|
||||
|
||||
/obj/item/storage/lockbox/medal/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
var/locked = SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED)
|
||||
if(!locked)
|
||||
to_chat(user, "<span class='notice'>Alt-click to [open ? "close":"open"] it.</span>")
|
||||
. += "<span class='notice'>Alt-click to [open ? "close":"open"] it.</span>"
|
||||
|
||||
/obj/item/storage/lockbox/medal/AltClick(mob/user)
|
||||
if(user.canUseTopic(src, BE_CLOSE))
|
||||
|
||||
@@ -31,8 +31,8 @@
|
||||
STR.max_combined_w_class = 14
|
||||
|
||||
/obj/item/storage/secure/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, text("The service panel is currently <b>[open ? "unscrewed" : "screwed shut"]</b>."))
|
||||
. = ..()
|
||||
. += "The service panel is currently <b>[open ? "unscrewed" : "screwed shut"]</b>."
|
||||
|
||||
/obj/item/storage/secure/attackby(obj/item/W, mob/user, params)
|
||||
if(SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED))
|
||||
|
||||
@@ -239,8 +239,8 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
|
||||
/obj/item/storage/toolbox/gold_real
|
||||
name = "golden toolbox"
|
||||
desc = "A larger then normal toolbox made of gold plated plastitanium."
|
||||
item_state = "gold"
|
||||
icon_state = "gold"
|
||||
item_state = "toolbox_gold"
|
||||
has_latches = FALSE
|
||||
force = 16 // Less then a spear
|
||||
throwforce = 14
|
||||
@@ -266,7 +266,7 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
|
||||
name = "golden toolbox"
|
||||
desc = "A gold plated toolbox, fancy and harmless due to the gold plating being on cardboard!"
|
||||
icon_state = "gold"
|
||||
item_state = "gold"
|
||||
item_state = "toolbox_gold"
|
||||
has_latches = FALSE
|
||||
force = 0
|
||||
throwforce = 0
|
||||
|
||||
@@ -381,3 +381,13 @@
|
||||
new /obj/item/gun/ballistic/automatic/pistol/m1911/kitchengun(src)
|
||||
new /obj/item/ammo_box/magazine/m45/kitchengun(src)
|
||||
new /obj/item/ammo_box/magazine/m45/kitchengun(src)
|
||||
|
||||
|
||||
/obj/item/storage/box/strange_seeds_10pack
|
||||
|
||||
/obj/item/storage/box/strange_seeds_10pack/PopulateContents()
|
||||
for(var/i in 1 to 10)
|
||||
new /obj/item/seeds/random(src)
|
||||
|
||||
if(prob(50))
|
||||
new /obj/item/seeds/random(src) //oops, an additional packet might have slipped its way into the box
|
||||
@@ -91,9 +91,9 @@
|
||||
. = ..()
|
||||
var/obj/item/stock_parts/cell/copper_top = get_cell()
|
||||
if(copper_top)
|
||||
to_chat(user, "<span class='notice'>\The [src] is [round(copper_top.percent())]% charged.</span>")
|
||||
. += "<span class='notice'>\The [src] is [round(copper_top.percent())]% charged.</span>"
|
||||
else
|
||||
to_chat(user, "<span class='warning'>\The [src] does not have a power source installed.</span>")
|
||||
. += "<span class='warning'>\The [src] does not have a power source installed.</span>"
|
||||
|
||||
/obj/item/melee/baton/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/stock_parts/cell))
|
||||
|
||||
@@ -74,15 +74,15 @@
|
||||
|
||||
/obj/item/tank/examine(mob/user)
|
||||
var/obj/icon = src
|
||||
..()
|
||||
. = ..()
|
||||
if (istype(src.loc, /obj/item/assembly))
|
||||
icon = src.loc
|
||||
if(!in_range(src, user))
|
||||
if (icon == src)
|
||||
to_chat(user, "<span class='notice'>If you want any more information you'll need to get closer.</span>")
|
||||
. += "<span class='notice'>If you want any more information you'll need to get closer.</span>"
|
||||
return
|
||||
|
||||
to_chat(user, "<span class='notice'>The pressure gauge reads [round(src.air_contents.return_pressure(),0.01)] kPa.</span>")
|
||||
. += "<span class='notice'>The pressure gauge reads [round(src.air_contents.return_pressure(),0.01)] kPa.</span>"
|
||||
|
||||
var/celsius_temperature = src.air_contents.temperature-T0C
|
||||
var/descriptive
|
||||
@@ -100,7 +100,7 @@
|
||||
else
|
||||
descriptive = "furiously hot"
|
||||
|
||||
to_chat(user, "<span class='notice'>It feels [descriptive].</span>")
|
||||
. += "<span class='notice'>It feels [descriptive].</span>"
|
||||
|
||||
/obj/item/tank/blob_act(obj/structure/blob/B)
|
||||
if(B && B.loc == loc)
|
||||
|
||||
@@ -63,6 +63,8 @@
|
||||
/obj/item/crowbar/cyborg
|
||||
name = "hydraulic crowbar"
|
||||
desc = "A hydraulic prying tool, compact but powerful. Designed to replace crowbar in construction cyborgs."
|
||||
icon = 'icons/obj/items_cyborg.dmi'
|
||||
icon_state = "crowbar_cyborg"
|
||||
usesound = 'sound/items/jaws_pry.ogg'
|
||||
force = 10
|
||||
toolspeed = 0.5
|
||||
|
||||
@@ -138,10 +138,14 @@
|
||||
user.put_in_active_hand(b_drill)
|
||||
|
||||
/obj/item/screwdriver/cyborg
|
||||
name = "powered screwdriver"
|
||||
name = "automated screwdriver"
|
||||
desc = "An electrical screwdriver, designed to be both precise and quick."
|
||||
icon = 'icons/obj/items_cyborg.dmi'
|
||||
icon_state = "screwdriver_cyborg"
|
||||
hitsound = 'sound/items/drill_hit.ogg'
|
||||
usesound = 'sound/items/drill_use.ogg'
|
||||
toolspeed = 0.5
|
||||
random_color = FALSE
|
||||
|
||||
/obj/item/screwdriver/advanced
|
||||
name = "advanced screwdriver"
|
||||
|
||||
@@ -220,8 +220,8 @@
|
||||
|
||||
|
||||
/obj/item/weldingtool/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "It contains [get_fuel()] unit\s of fuel out of [max_fuel].")
|
||||
. = ..()
|
||||
. += "It contains [get_fuel()] unit\s of fuel out of [max_fuel]."
|
||||
|
||||
/obj/item/weldingtool/get_temperature()
|
||||
return welding * heat
|
||||
@@ -302,6 +302,8 @@
|
||||
/obj/item/weldingtool/largetank/cyborg
|
||||
name = "integrated welding tool"
|
||||
desc = "An advanced welder designed to be used in robotic systems."
|
||||
icon = 'icons/obj/items_cyborg.dmi'
|
||||
icon_state = "indwelder_cyborg"
|
||||
toolspeed = 0.5
|
||||
|
||||
/obj/item/weldingtool/largetank/flamethrower_screwdriver()
|
||||
|
||||
@@ -87,7 +87,10 @@
|
||||
/obj/item/wirecutters/cyborg
|
||||
name = "wirecutters"
|
||||
desc = "This cuts wires."
|
||||
icon = 'icons/obj/items_cyborg.dmi'
|
||||
icon_state = "wirecutters_cyborg"
|
||||
toolspeed = 0.5
|
||||
random_color = FALSE
|
||||
|
||||
/obj/item/wirecutters/power
|
||||
name = "jaws of life"
|
||||
|
||||
@@ -26,6 +26,8 @@
|
||||
/obj/item/wrench/cyborg
|
||||
name = "automatic wrench"
|
||||
desc = "An advanced robotic wrench. Can be found in construction cyborgs."
|
||||
icon = 'icons/obj/items_cyborg.dmi'
|
||||
icon_state = "wrench_cyborg"
|
||||
toolspeed = 0.5
|
||||
|
||||
/obj/item/wrench/brass
|
||||
|
||||
@@ -148,8 +148,8 @@
|
||||
var/bullets = 7
|
||||
|
||||
/obj/item/toy/gun/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "There [bullets == 1 ? "is" : "are"] [bullets] cap\s left.")
|
||||
. = ..()
|
||||
. += "There [bullets == 1 ? "is" : "are"] [bullets] cap\s left."
|
||||
|
||||
/obj/item/toy/gun/attackby(obj/item/toy/ammo/gun/A, mob/user, params)
|
||||
|
||||
@@ -204,8 +204,8 @@
|
||||
src.icon_state = text("357OLD-[]", src.amount_left)
|
||||
|
||||
/obj/item/toy/ammo/gun/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "There [amount_left == 1 ? "is" : "are"] [amount_left] cap\s left.")
|
||||
. = ..()
|
||||
. += "There [amount_left == 1 ? "is" : "are"] [amount_left] cap\s left."
|
||||
|
||||
/*
|
||||
* Toy swords
|
||||
@@ -373,8 +373,8 @@
|
||||
return ..()
|
||||
|
||||
/obj/item/toy/sword/cx/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>Alt-click to recolor it.</span>")
|
||||
. = ..()
|
||||
. += "<span class='notice'>Alt-click to recolor it.</span>"
|
||||
|
||||
/*
|
||||
* Foam armblade
|
||||
@@ -994,8 +994,7 @@
|
||||
if(cardUser.is_holding(src))
|
||||
cardUser.visible_message("[cardUser] checks [cardUser.p_their()] card.", "<span class='notice'>The card reads: [cardname].</span>")
|
||||
else
|
||||
to_chat(cardUser, "<span class='warning'>You need to have the card in your hand to check it!</span>")
|
||||
|
||||
. += "<span class='warning'>You need to have the card in your hand to check it!</span>"
|
||||
|
||||
/obj/item/toy/cards/singlecard/verb/Flip()
|
||||
set name = "Flip Card"
|
||||
@@ -1221,8 +1220,8 @@
|
||||
to_chat(user, "<span class='alert'>The cogwheels are already turning!</span>")
|
||||
|
||||
/obj/item/toy/clockwork_watch/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='info'>Station Time: [STATION_TIME_TIMESTAMP("hh:mm:ss")]")
|
||||
. = ..()
|
||||
. += "<span class='info'>Station Time: [STATION_TIME_TIMESTAMP("hh:mm:ss")]"
|
||||
|
||||
/*
|
||||
* Toy Dagger
|
||||
|
||||
@@ -566,9 +566,9 @@
|
||||
. += blade_inhand
|
||||
|
||||
/obj/item/twohanded/dualsaber/hypereutactic/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(!hacked)
|
||||
to_chat(user, "<span class='notice'>Alt-click to recolor it.</span>")
|
||||
. += "<span class='notice'>Alt-click to recolor it.</span>"
|
||||
|
||||
/obj/item/twohanded/dualsaber/hypereutactic/rainbow_process()
|
||||
. = ..()
|
||||
@@ -634,9 +634,9 @@
|
||||
AddComponent(/datum/component/jousting)
|
||||
|
||||
/obj/item/twohanded/spear/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(explosive)
|
||||
to_chat(user, "<span class='notice'>Use in your hands to activate the attached explosive.</span><br><span class='notice'>Alt-click to set your war cry.</span><br><span class='notice'>Right-click in combat mode to wield</span>")
|
||||
. += "<span class='notice'>Use in your hands to activate the attached explosive.</span><br><span class='notice'>Alt-click to set your war cry.</span><br><span class='notice'>Right-click in combat mode to wield</span>"
|
||||
|
||||
/obj/item/twohanded/spear/update_icon()
|
||||
if(explosive)
|
||||
|
||||
@@ -30,14 +30,14 @@
|
||||
name = "\improper [machine_name] restocking unit"
|
||||
|
||||
/obj/item/vending_refill/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
var/num = get_part_rating()
|
||||
if (num == INFINITY)
|
||||
to_chat(user, "It's sealed tight, completely full of supplies.")
|
||||
. += "It's sealed tight, completely full of supplies."
|
||||
else if (num == 0)
|
||||
to_chat(user, "It's empty!")
|
||||
. += "It's empty!"
|
||||
else
|
||||
to_chat(user, "It can restock [num] item\s.")
|
||||
. += "It can restock [num] item\s."
|
||||
|
||||
/obj/item/vending_refill/get_part_rating()
|
||||
if (!products || !contraband || !premium)
|
||||
|
||||
@@ -125,10 +125,10 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
qdel(src) //If this ever happens, it's because you lost an arm
|
||||
|
||||
/obj/item/claymore/highlander/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "It has [!notches ? "nothing" : "[notches] notches"] scratched into the blade.")
|
||||
. = ..()
|
||||
. += "It has [!notches ? "nothing" : "[notches] notches"] scratched into the blade."
|
||||
if(nuke_disk)
|
||||
to_chat(user, "<span class='boldwarning'>It's holding the nuke disk!</span>")
|
||||
. += "<span class='boldwarning'>It's holding the nuke disk!</span>"
|
||||
|
||||
/obj/item/claymore/highlander/attack(mob/living/target, mob/living/user)
|
||||
. = ..()
|
||||
@@ -216,7 +216,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_BACK
|
||||
force = 40
|
||||
throwforce = 10
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
block_chance = 50
|
||||
@@ -427,7 +427,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
lefthand_file = 'icons/mob/inhands/weapons/chainsaw_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/chainsaw_righthand.dmi'
|
||||
item_flags = ABSTRACT | DROPDEL
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
force = 24
|
||||
throwforce = 0
|
||||
throw_range = 0
|
||||
@@ -512,7 +512,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
force = 10
|
||||
throwforce = 12
|
||||
attack_verb = list("beat", "smacked")
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
var/homerun_ready = 0
|
||||
var/homerun_able = 0
|
||||
total_mass = 2.7 //a regular wooden major league baseball bat weighs somewhere between 2 to 3.4 pounds, according to google
|
||||
|
||||
Reference in New Issue
Block a user