Merge pull request #13635 from Hatterhat/funny-hands-nerf

bone gauntlets bandaid nerf
This commit is contained in:
silicons
2020-11-07 00:20:01 -07:00
committed by GitHub
2 changed files with 7 additions and 7 deletions
@@ -1451,9 +1451,9 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
target.apply_damage(damage*1.5, attack_type, affecting, armor_block, wound_bonus = punchwoundbonus)
target.apply_damage(damage*0.5, STAMINA, affecting, armor_block)
log_combat(user, target, "kicked")
else if(HAS_TRAIT(user, TRAIT_MAULER)) // mauler punches deal 1.3x raw damage + 1x stam damage, and have some armor pierce
target.apply_damage(damage*1.3, attack_type, affecting, armor_block, wound_bonus = punchwoundbonus)
target.apply_damage(damage, STAMINA, affecting, armor_block)
else if(HAS_TRAIT(user, TRAIT_MAULER)) // mauler punches deal 1.1x raw damage + 1.3x stam damage, and have some armor pierce
target.apply_damage(damage*1.1, attack_type, affecting, armor_block, wound_bonus = punchwoundbonus)
target.apply_damage(damage*1.3, STAMINA, affecting, armor_block)
log_combat(user, target, "punched (mauler)")
else //other attacks deal full raw damage + 2x in stamina damage
target.apply_damage(damage, attack_type, affecting, armor_block, wound_bonus = punchwoundbonus)