game folder
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@@ -216,13 +216,13 @@
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w_class = WEIGHT_CLASS_BULKY
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force = 0.001
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armour_penetration = 1000
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var/obj/machinery/power/supermatter_shard/shard
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var/obj/machinery/power/supermatter_crystal/shard
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var/balanced = 1
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force_string = "INFINITE"
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/obj/item/melee/supermatter_sword/Initialize()
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. = ..()
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shard = new /obj/machinery/power/supermatter_shard(src)
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shard = new /obj/machinery/power/supermatter_crystal(src)
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qdel(shard.countdown)
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shard.countdown = null
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START_PROCESSING(SSobj, src)
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@@ -339,7 +339,7 @@
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/obj/item/melee/roastingstick/Initialize()
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. = ..()
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if (!ovens)
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ovens = typecacheof(list(/obj/singularity, /obj/machinery/power/supermatter_shard/crystal, /obj/structure/bonfire, /obj/structure/destructible/clockwork/massive/ratvar))
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ovens = typecacheof(list(/obj/singularity, /obj/machinery/power/supermatter_crystal/crystal, /obj/structure/bonfire, /obj/structure/destructible/clockwork/massive/ratvar))
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/obj/item/melee/roastingstick/attack_self(mob/user)
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on = !on
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