Merge pull request #3036 from Citadel-Station-13/upstream-merge-31129

[MIRROR] Cleans up some antag/event landmark checks
This commit is contained in:
LetterJay
2017-10-01 23:36:48 -04:00
committed by GitHub
10 changed files with 218 additions and 243 deletions
@@ -21,15 +21,6 @@
sight |= SEE_TURFS
/*
var/list/watch_locations = list()
for(var/obj/effect/landmark/landmark in landmarks_list)
if(landmark.tag == "landmark*new_player")
watch_locations += landmark.loc
if(watch_locations.len>0)
loc = pick(watch_locations)
*/
new_player_panel()
client.playtitlemusic()
if(SSticker.current_state < GAME_STATE_SETTING_UP)
+6 -8
View File
@@ -329,16 +329,14 @@
continue
loc_landmark = sloc.loc
if(!loc_landmark)
for(var/obj/effect/landmark/tripai in GLOB.landmarks_list)
if(tripai.name == "tripai")
if(locate(/mob/living/silicon/ai) in tripai.loc)
continue
loc_landmark = tripai.loc
for(var/obj/effect/landmark/tripai/L in GLOB.landmarks_list)
if(locate(/mob/living/silicon/ai) in L.loc)
continue
loc_landmark = L.loc
if(!loc_landmark)
to_chat(src, "Oh god sorry we can't find an unoccupied AI spawn location, so we're spawning you on top of someone.")
for(var/obj/effect/landmark/start/sloc in GLOB.landmarks_list)
if (sloc.name == "AI")
loc_landmark = sloc.loc
for(var/obj/effect/landmark/start/ai/sloc in GLOB.landmarks_list)
loc_landmark = sloc.loc
if(!transfer_after)
mind.active = FALSE