closet dor
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@@ -76,7 +76,8 @@
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. += "[icon_door_override ? icon_door : icon_state]_open"
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return
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. += "[icon_door || icon_state]_door"
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if(icon_door)
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. += "[icon_door || icon_state]_door"
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if(welded)
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. += icon_welded
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@@ -3,6 +3,7 @@
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name = "large cardboard box"
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desc = "Just a box..."
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icon_state = "cardboard"
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icon_door = null
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mob_storage_capacity = 1
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resistance_flags = FLAMMABLE
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max_integrity = 70
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