This commit is contained in:
Seris02
2020-03-09 16:49:32 +08:00
1093 changed files with 386415 additions and 224664 deletions
@@ -254,13 +254,13 @@
config_entry_value = 1
/datum/config_entry/number/movedelay/sprint_buffer_max
config_entry_value = 42
config_entry_value = 24
/datum/config_entry/number/movedelay/sprint_stamina_cost
config_entry_value = 0.7
config_entry_value = 1.4
/datum/config_entry/number/movedelay/sprint_buffer_regen_per_ds
config_entry_value = 0.3
config_entry_value = 0.4
/////////////////////////////////////////////////Outdated move delay
/datum/config_entry/number/outdated_movedelay
@@ -335,6 +335,10 @@
config_entry_value = 16
min_val = 0
/datum/config_entry/number/station_space_budget
config_entry_value = 10
min_val = 0
/datum/config_entry/flag/allow_random_events // Enables random events mid-round when set
/datum/config_entry/number/events_min_time_mul // Multipliers for random events minimal starting time and minimal players amounts
@@ -404,10 +408,6 @@
lowercase = FALSE
splitter = ","
/datum/config_entry/number/auto_transfer_delay
config_entry_value = 72000
min_val = 0
/datum/config_entry/flag/pai_custom_holoforms
/datum/config_entry/number/marauder_delay_non_reebe
@@ -82,6 +82,18 @@
config_entry_value = 600
min_val = 0
/datum/config_entry/number/vote_autotransfer_initial //length of time before the first autotransfer vote is called (deciseconds, default 2 hours)
config_entry_value = 72000
min_val = 0
/datum/config_entry/number/vote_autotransfer_interval //length of time to wait before subsequent autotransfer votes (deciseconds, default 30 minutes)
config_entry_value = 18000
min_val = 0
/datum/config_entry/number/vote_autotransfer_maximum // maximum extensions until the round autoends
config_entry_value = 4
min_val = 0
/datum/config_entry/flag/default_no_vote // vote does not default to nochange/norestart
/datum/config_entry/flag/no_dead_vote // dead people can't vote
+1 -1
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@@ -63,7 +63,7 @@
//Sleeping in here prevents future fires until returned.
/datum/controller/subsystem/proc/fire(resumed = 0)
flags |= SS_NO_FIRE
throw EXCEPTION("Subsystem [src]([type]) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu.")
CRASH("Subsystem [src]([type]) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu.")
/datum/controller/subsystem/Destroy()
dequeue()
@@ -0,0 +1,27 @@
SUBSYSTEM_DEF(autotransfer)
name = "Autotransfer Vote"
flags = SS_KEEP_TIMING | SS_BACKGROUND
wait = 1 MINUTES
var/starttime
var/targettime
var/voteinterval
var/maxvotes
var/curvotes
/datum/controller/subsystem/autotransfer/Initialize(timeofday)
starttime = world.time
targettime = starttime + CONFIG_GET(number/vote_autotransfer_initial)
voteinterval = CONFIG_GET(number/vote_autotransfer_interval)
maxvotes = CONFIG_GET(number/vote_autotransfer_maximum)
curvotes = 0
return ..()
/datum/controller/subsystem/autotransfer/fire()
if(maxvotes > curvotes)
if(world.time > targettime)
SSvote.initiate_vote("transfer",null) //TODO figure out how to not use null as the user
targettime = targettime + voteinterval
curvotes += 1
else
SSshuttle.autoEnd()
+24 -6
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@@ -6,7 +6,7 @@ SUBSYSTEM_DEF(garbage)
runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY
init_order = INIT_ORDER_GARBAGE
var/list/collection_timeout = list(0, 2 MINUTES, 10 SECONDS) // deciseconds to wait before moving something up in the queue to the next level
var/list/collection_timeout = list(15 SECONDS, 30 SECONDS) // deciseconds to wait before moving something up in the queue to the next level
//Stat tracking
var/delslasttick = 0 // number of del()'s we've done this tick
@@ -27,6 +27,7 @@ SUBSYSTEM_DEF(garbage)
#ifdef TESTING
var/list/reference_find_on_fail = list()
var/list/reference_find_on_fail_types = list()
#endif
@@ -98,9 +99,6 @@ SUBSYSTEM_DEF(garbage)
state = SS_RUNNING
break
/datum/controller/subsystem/garbage/proc/HandleQueue(level = GC_QUEUE_CHECK)
if (level == GC_QUEUE_CHECK)
delslasttick = 0
@@ -183,6 +181,11 @@ SUBSYSTEM_DEF(garbage)
var/gctime = world.time
var/refid = "\ref[D]"
#ifdef TESTING
if(reference_find_on_fail_types[D.type])
reference_find_on_fail["\ref[D]"] = TRUE
#endif
D.gc_destroyed = gctime
var/list/queue = queues[level]
if (queue[refid])
@@ -190,6 +193,21 @@ SUBSYSTEM_DEF(garbage)
queue[refid] = gctime
#ifdef TESTING
/datum/controller/subsystem/garbage/proc/add_type_to_findref(type)
if(!ispath(type))
return "NOT A VAILD PATH"
reference_find_on_fail_types |= typecacheof(type)
/datum/controller/subsystem/garbage/proc/remove_type_from_findref(type)
if(!ispath(type))
return "NOT A VALID PATH"
reference_find_on_fail_types -= typesof(type)
/datum/controller/subsystem/garbage/proc/clear_findref_types()
reference_find_on_fail_types = list()
#endif
//this is mainly to separate things profile wise.
/datum/controller/subsystem/garbage/proc/HardDelete(datum/D)
var/time = world.timeofday
@@ -244,7 +262,7 @@ SUBSYSTEM_DEF(garbage)
#ifdef TESTING
/proc/qdel_and_find_ref_if_fail(datum/D, force = FALSE)
SSgarbage.reference_find_on_fail[REF(D)] = TRUE
SSgarbage.reference_find_on_fail["\ref[D]"] = TRUE
qdel(D, force)
#endif
@@ -309,7 +327,7 @@ SUBSYSTEM_DEF(garbage)
if (QDEL_HINT_IFFAIL_FINDREFERENCE)
SSgarbage.Queue(D)
#ifdef TESTING
SSgarbage.reference_find_on_fail[REF(D)] = TRUE
SSgarbage.reference_find_on_fail["\ref[D]"] = TRUE
#endif
else
#ifdef TESTING
+3 -3
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@@ -83,15 +83,15 @@ SUBSYSTEM_DEF(jukeboxes)
return
for(var/list/jukeinfo in activejukeboxes)
if(!jukeinfo.len)
EXCEPTION("Active jukebox without any associated metadata.")
stack_trace("Active jukebox without any associated metadata.")
continue
var/datum/track/juketrack = jukeinfo[1]
if(!istype(juketrack))
EXCEPTION("Invalid jukebox track datum.")
stack_trace("Invalid jukebox track datum.")
continue
var/obj/jukebox = jukeinfo[3]
if(!istype(jukebox))
EXCEPTION("Nonexistant or invalid object associated with jukebox.")
stack_trace("Nonexistant or invalid object associated with jukebox.")
continue
var/sound/song_played = sound(juketrack.song_path)
var/area/currentarea = get_area(jukebox)
+10
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@@ -14,6 +14,7 @@ SUBSYSTEM_DEF(mapping)
var/list/ruins_templates = list()
var/list/space_ruins_templates = list()
var/list/lava_ruins_templates = list()
var/list/station_ruins_templates = list()
var/datum/space_level/isolated_ruins_z //Created on demand during ruin loading.
var/list/shuttle_templates = list()
@@ -94,6 +95,11 @@ SUBSYSTEM_DEF(mapping)
var/list/space_ruins = levels_by_trait(ZTRAIT_SPACE_RUINS)
if (space_ruins.len)
seedRuins(space_ruins, CONFIG_GET(number/space_budget), /area/space, space_ruins_templates)
// Generate station space ruins
var/list/station_ruins = levels_by_trait(ZTRAIT_STATION)
if (station_ruins.len)
seedRuins(station_ruins, CONFIG_GET(number/station_space_budget), /area/space/station_ruins, station_ruins_templates)
SSmapping.seedStation()
loading_ruins = FALSE
#endif
@@ -161,6 +167,7 @@ SUBSYSTEM_DEF(mapping)
ruins_templates = SSmapping.ruins_templates
space_ruins_templates = SSmapping.space_ruins_templates
lava_ruins_templates = SSmapping.lava_ruins_templates
station_ruins_templates = SSmapping.station_ruins_templates
shuttle_templates = SSmapping.shuttle_templates
shelter_templates = SSmapping.shelter_templates
unused_turfs = SSmapping.unused_turfs
@@ -352,6 +359,7 @@ GLOBAL_LIST_EMPTY(the_station_areas)
// Still supporting bans by filename
var/list/banned = generateMapList("[global.config.directory]/lavaruinblacklist.txt")
banned += generateMapList("[global.config.directory]/spaceruinblacklist.txt")
banned += generateMapList("[global.config.directory]/stationruinblacklist.txt")
for(var/item in sortList(subtypesof(/datum/map_template/ruin), /proc/cmp_ruincost_priority))
var/datum/map_template/ruin/ruin_type = item
@@ -372,6 +380,8 @@ GLOBAL_LIST_EMPTY(the_station_areas)
space_ruins_templates[R.name] = R
else if(istype(R, /datum/map_template/ruin/station))
station_room_templates[R.name] = R
else if(istype(R, /datum/map_template/ruin/spacenearstation))
station_ruins_templates[R.name] = R
/datum/controller/subsystem/mapping/proc/preloadShuttleTemplates()
var/list/unbuyable = generateMapList("[global.config.directory]/unbuyableshuttles.txt")
+11 -9
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@@ -5,23 +5,25 @@ These materials call on_applied() on whatever item they are applied to, common e
SUBSYSTEM_DEF(materials)
name = "Materials"
flags = SS_NO_FIRE
init_order = INIT_ORDER_MATERIALS
flags = SS_NO_FIRE | SS_NO_INIT
///Dictionary of material.type || material ref
var/list/materials = list()
var/list/materials
///Dictionary of category || list of material refs
var/list/materials_by_category = list()
var/list/materials_by_category
///List of stackcrafting recipes for materials using rigid materials
var/list/rigid_stack_recipes = list(new/datum/stack_recipe("chair", /obj/structure/chair/greyscale, one_per_turf = TRUE, on_floor = TRUE, applies_mats = TRUE))
/datum/controller/subsystem/materials/Initialize(timeofday)
InitializeMaterials()
return ..()
///Ran on initialize, populated the materials and materials_by_category dictionaries with their appropiate vars (See these variables for more info)
/datum/controller/subsystem/materials/proc/InitializeMaterials(timeofday)
/datum/controller/subsystem/materials/proc/InitializeMaterials()
materials = list()
materials_by_category = list()
for(var/type in subtypesof(/datum/material))
var/datum/material/ref = new type
materials[type] = ref
for(var/c in ref.categories)
materials_by_category[c] += list(ref)
/datum/controller/subsystem/materials/proc/GetMaterialRef(datum/material/fakemat)
if(!materials)
InitializeMaterials()
return materials[fakemat] || fakemat
+12 -15
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@@ -55,7 +55,8 @@ SUBSYSTEM_DEF(shuttle)
var/lockdown = FALSE //disallow transit after nuke goes off
var/auto_call = 72000 //CIT CHANGE - time before in deciseconds in which the shuttle is auto called. Default is 2ish hours plus 15 for the shuttle. So total is 3.
var/endvote_passed = FALSE
var/realtimeofstart = 0
/datum/controller/subsystem/shuttle/Initialize(timeofday)
@@ -78,7 +79,6 @@ SUBSYSTEM_DEF(shuttle)
if(!supply)
WARNING("No /obj/docking_port/mobile/supply placed on the map!")
realtimeofstart = world.realtime
auto_call = CONFIG_GET(number/auto_transfer_delay)
return ..()
/datum/controller/subsystem/shuttle/proc/initial_load()
@@ -113,11 +113,8 @@ SUBSYSTEM_DEF(shuttle)
qdel(T, force=TRUE)
CheckAutoEvac()
//Cargo stuff start
var/fire_time_diff = max(0, world.time - last_fire) //Don't want this to be below 0, seriously.
var/point_gain = (fire_time_diff / 600) * passive_supply_points_per_minute
points += point_gain
//Cargo stuff end
if(!(times_fired % CEILING(600/wait, 1)))
points += passive_supply_points_per_minute
var/esETA = emergency?.getModeStr()
emergency_shuttle_stat_text = "[esETA? "[esETA] [emergency.getTimerStr()]" : ""]"
@@ -185,14 +182,13 @@ SUBSYSTEM_DEF(shuttle)
WARNING("requestEvac(): There is no emergency shuttle, but the \
shuttle was called. Using the backup shuttle instead.")
if(!backup_shuttle)
throw EXCEPTION("requestEvac(): There is no emergency shuttle, \
CRASH("requestEvac(): There is no emergency shuttle, \
or backup shuttle! The game will be unresolvable. This is \
possibly a mapping error, more likely a bug with the shuttle \
manipulation system, or badminry. It is possible to manually \
resolve this problem by loading an emergency shuttle template \
manually, and then calling register() on the mobile docking port. \
Good luck.")
return
emergency = backup_shuttle
var/srd = CONFIG_GET(number/shuttle_refuel_delay)
if(world.time - SSticker.round_start_time < srd)
@@ -420,7 +416,7 @@ SUBSYSTEM_DEF(shuttle)
/datum/controller/subsystem/shuttle/proc/request_transit_dock(obj/docking_port/mobile/M)
if(!istype(M))
throw EXCEPTION("[M] is not a mobile docking port")
CRASH("[M] is not a mobile docking port")
if(M.assigned_transit)
return
@@ -643,10 +639,11 @@ SUBSYSTEM_DEF(shuttle)
QDEL_LIST(remove_images)
/datum/controller/subsystem/shuttle/proc/autoEnd() //CIT CHANGE - allows shift to end after 2 hours have passed.
if((world.realtime - SSshuttle.realtimeofstart) > auto_call && EMERGENCY_IDLE_OR_RECALLED) //2 hours
/datum/controller/subsystem/shuttle/proc/autoEnd() //CIT CHANGE - allows shift to end without being a proper shuttle call?
if(EMERGENCY_IDLE_OR_RECALLED)
SSshuttle.emergency.request(silent = TRUE)
priority_announce("The shift has come to an end and the shuttle called. [seclevel2num(get_security_level()) == SEC_LEVEL_RED ? "Red Alert state confirmed: Dispatching priority shuttle. " : "" ]It will arrive in [emergency.timeLeft(600)] minutes.", null, "shuttlecalled", "Priority")
log_game("Round time limit reached. Shuttle has been auto-called.")
message_admins("Round time limit reached. Shuttle called.")
emergencyNoRecall = TRUE
log_game("Round end vote passed. Shuttle has been auto-called.")
message_admins("Round end vote passed. Shuttle has been auto-called.")
emergencyNoRecall = TRUE
endvote_passed = TRUE
+25 -42
View File
@@ -1,49 +1,32 @@
SUBSYSTEM_DEF(sun)
name = "Sun"
wait = 600
flags = SS_NO_TICK_CHECK|SS_NO_INIT
var/angle
var/dx
var/dy
var/rate
var/list/solars = list()
/datum/controller/subsystem/sun/PreInit()
angle = rand (0,360) // the station position to the sun is randomised at round start
rate = rand(50,200)/100 // 50% - 200% of standard rotation
if(prob(50)) // same chance to rotate clockwise than counter-clockwise
rate = -rate
/datum/controller/subsystem/sun/stat_entry(msg)
..("P:[solars.len]")
/datum/controller/subsystem/sun/fire()
angle = (360 + angle + rate * 6) % 360 // increase/decrease the angle to the sun, adjusted by the rate
// now calculate and cache the (dx,dy) increments for line drawing
var/s = sin(angle)
var/c = cos(angle)
// Either "abs(s) < abs(c)" or "abs(s) >= abs(c)"
// In both cases, the greater is greater than 0, so, no "if 0" check is needed for the divisions
if(abs(s) < abs(c))
dx = s / abs(c)
dy = c / abs(c)
else
dx = s / abs(s)
dy = c / abs(s)
//now tell the solar control computers to update their status and linked devices
for(var/obj/machinery/power/solar_control/SC in solars)
if(!SC.powernet)
solars.Remove(SC)
continue
SC.update()
wait = 1 MINUTES
flags = SS_NO_TICK_CHECK
var/azimuth = 0 ///clockwise, top-down rotation from 0 (north) to 359
var/azimuth_mod = 1 ///multiplier against base_rotation
var/base_rotation = 6 ///base rotation in degrees per fire
/datum/controller/subsystem/sun/Initialize(start_timeofday)
azimuth = rand(0, 359)
azimuth_mod = round(rand(50, 200)/100, 0.01) // 50% - 200% of standard rotation
if(prob(50))
azimuth_mod *= -1
return ..()
/datum/controller/subsystem/sun/fire(resumed = FALSE)
azimuth += azimuth_mod * base_rotation
azimuth = round(azimuth, 0.01)
if(azimuth >= 360)
azimuth -= 360
if(azimuth < 0)
azimuth += 360
complete_movement()
/datum/controller/subsystem/sun/proc/complete_movement()
SEND_SIGNAL(src, COMSIG_SUN_MOVED, azimuth)
/datum/controller/subsystem/sun/vv_edit_var(var_name, var_value)
. = ..()
if(var_name == NAMEOF(src, azimuth))
complete_movement()
+2 -1
View File
@@ -213,7 +213,7 @@ SUBSYSTEM_DEF(ticker)
check_queue()
check_maprotate()
scripture_states = scripture_unlock_alert(scripture_states)
SSshuttle.autoEnd()
//SSshuttle.autoEnd()
if(!roundend_check_paused && mode.check_finished(force_ending) || force_ending)
current_state = GAME_STATE_FINISHED
@@ -701,6 +701,7 @@ SUBSYSTEM_DEF(ticker)
round_end_sound = pick(\
'sound/roundend/newroundsexy.ogg',
'sound/roundend/apcdestroyed.ogg',
'sound/roundend/seeyoulaterokay.ogg',
'sound/roundend/bangindonk.ogg',
'sound/roundend/leavingtg.ogg',
'sound/roundend/its_only_game.ogg',
+27 -3
View File
@@ -89,6 +89,20 @@ SUBSYSTEM_DEF(vote)
choices[GLOB.master_mode] += non_voters.len
if(choices[GLOB.master_mode] >= greatest_votes)
greatest_votes = choices[GLOB.master_mode]
else if(mode == "transfer") // austation begin -- Crew autotransfer vote
var/factor = 1
switch(world.time / (1 MINUTES))
if(0 to 60)
factor = 0.5
if(61 to 120)
factor = 0.8
if(121 to 240)
factor = 1
if(241 to 300)
factor = 1.2
else
factor = 1.4
choices["Initiate Crew Transfer"] += round(non_voters.len * factor) // austation end
//get all options with that many votes and return them in a list
. = list()
if(greatest_votes)
@@ -365,6 +379,12 @@ SUBSYSTEM_DEF(vote)
log_admin("The map has been voted for and will change to: [VM.map_name]")
if(SSmapping.changemap(config.maplist[.]))
to_chat(world, "<span class='boldannounce'>The map vote has chosen [VM.map_name] for next round!</span>")
if("transfer") // austation begin -- Crew autotransfer vote
if(. == "Initiate Crew Transfer")
SSshuttle.autoEnd()
var/obj/machinery/computer/communications/C = locate() in GLOB.machines
if(C)
C.post_status("shuttle") // austation end
if(restart)
var/active_admins = 0
for(var/client/C in GLOB.admins)
@@ -444,6 +464,7 @@ SUBSYSTEM_DEF(vote)
to_chat(usr, "<span class='warning'>A vote was initiated recently, you must wait [DisplayTimeText(next_allowed_time-world.time)] before a new vote can be started!</span>")
return 0
SEND_SOUND(world, sound('sound/misc/notice2.ogg'))
reset()
obfuscated = hideresults //CIT CHANGE - adds obfuscated votes
switch(vote_type)
@@ -465,6 +486,8 @@ SUBSYSTEM_DEF(vote)
if(targetmap.max_round_search_span && count_occurences_of_value(lastmaps, M, targetmap.max_round_search_span) >= targetmap.max_rounds_played)
continue
choices |= M
if("transfer") // austation begin -- Crew autotranfer vote
choices.Add("Initiate Crew Transfer","Continue Playing") // austation end
if("roundtype") //CIT CHANGE - adds the roundstart secret/extended vote
choices.Add("secret", "extended")
if("mode tiers")
@@ -476,10 +499,11 @@ SUBSYSTEM_DEF(vote)
modes_to_add -= "traitor" // makes it so that traitor is always available
choices.Add(modes_to_add)
if("dynamic")
var/list/probabilities = CONFIG_GET(keyed_list/storyteller_weight)
for(var/T in config.storyteller_cache)
var/datum/dynamic_storyteller/S = T
var/list/probabilities = CONFIG_GET(keyed_list/storyteller_weight)
if(probabilities[initial(S.config_tag)] > 0)
var/probability = ((initial(S.config_tag) in probabilities) ? probabilities[initial(S.config_tag)] : initial(S.weight))
if(probability > 0)
choices.Add(initial(S.name))
choice_descs.Add(initial(S.desc))
if("custom")
@@ -496,7 +520,7 @@ SUBSYSTEM_DEF(vote)
else
return 0
mode = vote_type
initiator = initiator_key
initiator = initiator_key ? initiator_key : "the Server" // austation -- Crew autotransfer vote
started_time = world.time
var/text = "[capitalize(mode)] vote started by [initiator]."
if(mode == "custom")