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@@ -11,7 +11,7 @@ GLOBAL_VAR(changeling_team_objective_type) //If this is not null, we hand our th
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antag_flag = ROLE_CHANGELING
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false_report_weight = 10
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chaos = 5
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restricted_jobs = list("AI", "Cyborg")
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restricted_jobs = list("Prisoner", "AI", "Cyborg")
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protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") //citadel change - adds HoP, CE, CMO, and RD to ling role blacklist
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required_players = 15
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required_enemies = 1
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@@ -4,7 +4,7 @@
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false_report_weight = 10
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chaos = 6
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traitors_possible = 3 //hard limit on traitors if scaling is turned off
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restricted_jobs = list("AI", "Cyborg")
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restricted_jobs = list("Prisoner", "AI", "Cyborg")
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required_players = 25
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required_enemies = 1 // how many of each type are required
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recommended_enemies = 3
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