Merge branch 'master' into upstream-merge-30297

This commit is contained in:
LetterJay
2017-09-12 23:36:35 -05:00
committed by GitHub
297 changed files with 11347 additions and 8518 deletions

View File

@@ -49,6 +49,10 @@
open_machine()
/obj/machinery/vr_sleeper/container_resist(mob/living/user)
open_machine()
/obj/machinery/vr_sleeper/Destroy()
open_machine()
cleanup_vr_human()
@@ -118,7 +122,7 @@
if(vr_human)
qdel(vr_human)
else
to_chat(usr, "<span class='warning'>The VR Sleeper's safeties prevent you from doing that.")
to_chat(usr, "<span class='warning'>The VR Sleeper's safeties prevent you from doing that.</span>")
. = TRUE
if("toggle_open")
if(state_open)

View File

@@ -414,7 +414,7 @@
if(bancount > bansperpage)
output += "<br><b>Page: </b>"
while(bancount > 0)
output+= "|<a href='?_src_=holder;dbsearchckey=[playerckey];dbsearchadmin=[adminckey];dbsearchpage=[pagecount]'>[pagecount == page ? "<b>\[[pagecount]\]</b>" : "\[[pagecount]\]"]</a>"
output+= "|<a href='?_src_=holder;[HrefToken()];dbsearchckey=[playerckey];dbsearchadmin=[adminckey];dbsearchpage=[pagecount]'>[pagecount == page ? "<b>\[[pagecount]\]</b>" : "\[[pagecount]\]"]</a>"
bancount -= bansperpage
pagecount++
output += "|"
@@ -462,25 +462,25 @@
if("PERMABAN")
typedesc = "<font color='red'><b>PERMABAN</b></font>"
if("TEMPBAN")
typedesc = "<b>TEMPBAN</b><br><font size='2'>([duration] minutes [(unbanned) ? "" : "(<a href=\"byond://?src=\ref[src];dbbanedit=duration;dbbanid=[banid]\">Edit</a>))"]<br>Expires [expiration]</font>"
typedesc = "<b>TEMPBAN</b><br><font size='2'>([duration] minutes [(unbanned) ? "" : "(<a href=\"byond://?src=\ref[src];[HrefToken()];dbbanedit=duration;dbbanid=[banid]\">Edit</a>))"]<br>Expires [expiration]</font>"
if("JOB_PERMABAN")
typedesc = "<b>JOBBAN</b><br><font size='2'>([job])"
if("JOB_TEMPBAN")
typedesc = "<b>TEMP JOBBAN</b><br><font size='2'>([job])<br>([duration] minutes [(unbanned) ? "" : "(<a href=\"byond://?src=\ref[src];dbbanedit=duration;dbbanid=[banid]\">Edit</a>))"]<br>Expires [expiration]"
typedesc = "<b>TEMP JOBBAN</b><br><font size='2'>([job])<br>([duration] minutes [(unbanned) ? "" : "(<a href=\"byond://?src=\ref[src];[HrefToken()];dbbanedit=duration;dbbanid=[banid]\">Edit</a>))"]<br>Expires [expiration]"
if("ADMIN_PERMABAN")
typedesc = "<b>ADMIN PERMABAN</b>"
if("ADMIN_TEMPBAN")
typedesc = "<b>ADMIN TEMPBAN</b><br><font size='2'>([duration] minutes [(unbanned) ? "" : "(<a href=\"byond://?src=\ref[src];dbbanedit=duration;dbbanid=[banid]\">Edit</a>))"]<br>Expires [expiration]</font>"
typedesc = "<b>ADMIN TEMPBAN</b><br><font size='2'>([duration] minutes [(unbanned) ? "" : "(<a href=\"byond://?src=\ref[src];[HrefToken()];dbbanedit=duration;dbbanid=[banid]\">Edit</a>))"]<br>Expires [expiration]</font>"
output += "<tr bgcolor='[dcolor]'>"
output += "<td align='center'>[typedesc]</td>"
output += "<td align='center'><b>[ckey]</b></td>"
output += "<td align='center'>[bantime]</td>"
output += "<td align='center'><b>[ackey]</b></td>"
output += "<td align='center'>[(unbanned) ? "" : "<b><a href=\"byond://?src=\ref[src];dbbanedit=unban;dbbanid=[banid]\">Unban</a></b>"]</td>"
output += "<td align='center'>[(unbanned) ? "" : "<b><a href=\"byond://?src=\ref[src];[HrefToken()];dbbanedit=unban;dbbanid=[banid]\">Unban</a></b>"]</td>"
output += "</tr>"
output += "<tr bgcolor='[lcolor]'>"
output += "<td align='center' colspan='5'><b>Reason: [(unbanned) ? "" : "(<a href=\"byond://?src=\ref[src];dbbanedit=reason;dbbanid=[banid]\">Edit</a>)"]</b> <cite>\"[reason]\"</cite></td>"
output += "<td align='center' colspan='5'><b>Reason: [(unbanned) ? "" : "(<a href=\"byond://?src=\ref[src];[HrefToken()];dbbanedit=reason;dbbanid=[banid]\">Edit</a>)"]</b> <cite>\"[reason]\"</cite></td>"
output += "</tr>"
if(edits)
output += "<tr bgcolor='[dcolor]'>"

View File

@@ -30,68 +30,68 @@
body += "<body>Options panel for <b>[M]</b>"
if(M.client)
body += " played by <b>[M.client]</b> "
body += "\[<A href='?_src_=holder;editrights=rank;ckey=[M.ckey]'>[M.client.holder ? M.client.holder.rank : "Player"]</A>\]"
body += "\[<A href='?_src_=holder;[HrefToken()];editrights=rank;ckey=[M.ckey]'>[M.client.holder ? M.client.holder.rank : "Player"]</A>\]"
if(config.use_exp_tracking)
body += "\[<A href='?_src_=holder;getplaytimewindow=\ref[M]'>" + M.client.get_exp_living() + "</a>\]"
body += "\[<A href='?_src_=holder;[HrefToken()];getplaytimewindow=\ref[M]'>" + M.client.get_exp_living() + "</a>\]"
if(isnewplayer(M))
body += " <B>Hasn't Entered Game</B> "
else
body += " \[<A href='?_src_=holder;revive=\ref[M]'>Heal</A>\] "
body += " \[<A href='?_src_=holder;[HrefToken()];revive=\ref[M]'>Heal</A>\] "
if(M.client)
body += "<br>\[<b>First Seen:</b> [M.client.player_join_date]\]\[<b>Byond account registered on:</b> [M.client.account_join_date]\]"
body += "<br><br><b>Show related accounts by:</b> "
body += "\[ <a href='?_src_=holder;showrelatedacc=cid;client=\ref[M.client]'>CID</a> | "
body += "<a href='?_src_=holder;showrelatedacc=ip;client=\ref[M.client]'>IP</a> \]"
body += "\[ <a href='?_src_=holder;[HrefToken()];showrelatedacc=cid;client=\ref[M.client]'>CID</a> | "
body += "<a href='?_src_=holder;[HrefToken()];showrelatedacc=ip;client=\ref[M.client]'>IP</a> \]"
body += "<br><br>\[ "
body += "<a href='?_src_=vars;Vars=\ref[M]'>VV</a> - "
body += "<a href='?_src_=holder;traitor=\ref[M]'>TP</a> - "
body += "<a href='?_src_=vars;[HrefToken()];Vars=\ref[M]'>VV</a> - "
body += "<a href='?_src_=holder;[HrefToken()];traitor=\ref[M]'>TP</a> - "
body += "<a href='?priv_msg=[M.ckey]'>PM</a> - "
body += "<a href='?_src_=holder;subtlemessage=\ref[M]'>SM</a> - "
body += "<a href='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</a> - "
body += "<a href='?_src_=holder;individuallog=\ref[M]'>LOGS</a>\] <br>"
body += "<a href='?_src_=holder;[HrefToken()];subtlemessage=\ref[M]'>SM</a> - "
body += "<a href='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[M]'>FLW</a> - "
body += "<a href='?_src_=holder;[HrefToken()];individuallog=\ref[M]'>LOGS</a>\] <br>"
body += "<b>Mob type</b> = [M.type]<br><br>"
body += "<A href='?_src_=holder;boot2=\ref[M]'>Kick</A> | "
body += "<A href='?_src_=holder;newban=\ref[M]'>Ban</A> | "
body += "<A href='?_src_=holder;jobban2=\ref[M]'>Jobban</A> | "
body += "<A href='?_src_=holder;appearanceban=\ref[M]'>Identity Ban</A> | "
body += "<A href='?_src_=holder;[HrefToken()];boot2=\ref[M]'>Kick</A> | "
body += "<A href='?_src_=holder;[HrefToken()];newban=\ref[M]'>Ban</A> | "
body += "<A href='?_src_=holder;[HrefToken()];jobban2=\ref[M]'>Jobban</A> | "
body += "<A href='?_src_=holder;[HrefToken()];appearanceban=\ref[M]'>Identity Ban</A> | "
if(jobban_isbanned(M, "OOC"))
body+= "<A href='?_src_=holder;jobban3=OOC;jobban4=\ref[M]'><font color=red>OOCBan</font></A> | "
body+= "<A href='?_src_=holder;[HrefToken()];jobban3=OOC;jobban4=\ref[M]'><font color=red>OOCBan</font></A> | "
else
body+= "<A href='?_src_=holder;jobban3=OOC;jobban4=\ref[M]'>OOCBan</A> | "
body+= "<A href='?_src_=holder;[HrefToken()];jobban3=OOC;jobban4=\ref[M]'>OOCBan</A> | "
if(jobban_isbanned(M, "emote"))
body+= "<A href='?_src_=holder;jobban3=emote;jobban4=\ref[M]'><font color=red>EmoteBan</font></A> | "
body+= "<A href='?_src_=holder;[HrefToken()];jobban3=emote;jobban4=\ref[M]'><font color=red>EmoteBan</font></A> | "
else
body+= "<A href='?_src_=holder;jobban3=emote;jobban4=\ref[M]'>Emoteban</A> | "
body+= "<A href='?_src_=holder;[HrefToken()];jobban3=emote;jobban4=\ref[M]'>Emoteban</A> | "
body += "<A href='?_src_=holder;showmessageckey=[M.ckey]'>Notes | Messages | Watchlist</A> | "
body += "<A href='?_src_=holder;[HrefToken()];showmessageckey=[M.ckey]'>Notes | Messages | Watchlist</A> | "
if(M.client)
body += "| <A href='?_src_=holder;sendtoprison=\ref[M]'>Prison</A> | "
body += "\ <A href='?_src_=holder;sendbacktolobby=\ref[M]'>Send back to Lobby</A> | "
body += "| <A href='?_src_=holder;[HrefToken()];sendtoprison=\ref[M]'>Prison</A> | "
body += "\ <A href='?_src_=holder;[HrefToken()];sendbacktolobby=\ref[M]'>Send back to Lobby</A> | "
var/muted = M.client.prefs.muted
body += "<br><b>Mute: </b> "
body += "\[<A href='?_src_=holder;mute=[M.ckey];mute_type=[MUTE_IC]'><font color='[(muted & MUTE_IC)?"red":"blue"]'>IC</font></a> | "
body += "<A href='?_src_=holder;mute=[M.ckey];mute_type=[MUTE_OOC]'><font color='[(muted & MUTE_OOC)?"red":"blue"]'>OOC</font></a> | "
body += "<A href='?_src_=holder;mute=[M.ckey];mute_type=[MUTE_PRAY]'><font color='[(muted & MUTE_PRAY)?"red":"blue"]'>PRAY</font></a> | "
body += "<A href='?_src_=holder;mute=[M.ckey];mute_type=[MUTE_ADMINHELP]'><font color='[(muted & MUTE_ADMINHELP)?"red":"blue"]'>ADMINHELP</font></a> | "
body += "<A href='?_src_=holder;mute=[M.ckey];mute_type=[MUTE_DEADCHAT]'><font color='[(muted & MUTE_DEADCHAT)?"red":"blue"]'>DEADCHAT</font></a>\]"
body += "(<A href='?_src_=holder;mute=[M.ckey];mute_type=[MUTE_ALL]'><font color='[(muted & MUTE_ALL)?"red":"blue"]'>toggle all</font></a>)"
body += "\[<A href='?_src_=holder[HrefToken()];;mute=[M.ckey];mute_type=[MUTE_IC]'><font color='[(muted & MUTE_IC)?"red":"blue"]'>IC</font></a> | "
body += "<A href='?_src_=holder[HrefToken()];;mute=[M.ckey];mute_type=[MUTE_OOC]'><font color='[(muted & MUTE_OOC)?"red":"blue"]'>OOC</font></a> | "
body += "<A href='?_src_=holder[HrefToken()];;mute=[M.ckey];mute_type=[MUTE_PRAY]'><font color='[(muted & MUTE_PRAY)?"red":"blue"]'>PRAY</font></a> | "
body += "<A href='?_src_=holder[HrefToken()];;mute=[M.ckey];mute_type=[MUTE_ADMINHELP]'><font color='[(muted & MUTE_ADMINHELP)?"red":"blue"]'>ADMINHELP</font></a> | "
body += "<A href='?_src_=holder[HrefToken()];;mute=[M.ckey];mute_type=[MUTE_DEADCHAT]'><font color='[(muted & MUTE_DEADCHAT)?"red":"blue"]'>DEADCHAT</font></a>\]"
body += "(<A href='?_src_=holder[HrefToken()];;mute=[M.ckey];mute_type=[MUTE_ALL]'><font color='[(muted & MUTE_ALL)?"red":"blue"]'>toggle all</font></a>)"
body += "<br><br>"
body += "<A href='?_src_=holder;jumpto=\ref[M]'><b>Jump to</b></A> | "
body += "<A href='?_src_=holder;getmob=\ref[M]'>Get</A> | "
body += "<A href='?_src_=holder;sendmob=\ref[M]'>Send To</A>"
body += "<A href='?_src_=holder[HrefToken()];;jumpto=\ref[M]'><b>Jump to</b></A> | "
body += "<A href='?_src_=holder[HrefToken()];;getmob=\ref[M]'>Get</A> | "
body += "<A href='?_src_=holder[HrefToken()];;sendmob=\ref[M]'>Send To</A>"
body += "<br><br>"
body += "<A href='?_src_=holder;traitor=\ref[M]'>Traitor panel</A> | "
body += "<A href='?_src_=holder;narrateto=\ref[M]'>Narrate to</A> | "
body += "<A href='?_src_=holder;subtlemessage=\ref[M]'>Subtle message</A> | "
body += "<A href='?_src_=holder;languagemenu=\ref[M]'>Language Menu</A>"
body += "<A href='?_src_=holder[HrefToken()];;traitor=\ref[M]'>Traitor panel</A> | "
body += "<A href='?_src_=holder[HrefToken()];;narrateto=\ref[M]'>Narrate to</A> | "
body += "<A href='?_src_=holder[HrefToken()];;subtlemessage=\ref[M]'>Subtle message</A> | "
body += "<A href='?_src_=holder[HrefToken()];;languagemenu=\ref[M]'>Language Menu</A>"
if (M.client)
if(!isnewplayer(M))
@@ -103,73 +103,71 @@
if(ishuman(M))
body += "<B>Human</B> | "
else
body += "<A href='?_src_=holder;humanone=\ref[M]'>Humanize</A> | "
body += "<A href='?_src_=holder;[HrefToken()];humanone=\ref[M]'>Humanize</A> | "
//Monkey
if(ismonkey(M))
body += "<B>Monkeyized</B> | "
else
body += "<A href='?_src_=holder;monkeyone=\ref[M]'>Monkeyize</A> | "
body += "<A href='?_src_=holder;[HrefToken()];monkeyone=\ref[M]'>Monkeyize</A> | "
//Corgi
if(iscorgi(M))
body += "<B>Corgized</B> | "
else
body += "<A href='?_src_=holder;corgione=\ref[M]'>Corgize</A> | "
body += "<A href='?_src_=holder;[HrefToken()];corgione=\ref[M]'>Corgize</A> | "
//AI / Cyborg
if(isAI(M))
body += "<B>Is an AI</B> "
else if(ishuman(M))
body += "<A href='?_src_=holder;makeai=\ref[M]'>Make AI</A> | "
body += "<A href='?_src_=holder;makerobot=\ref[M]'>Make Robot</A> | "
body += "<A href='?_src_=holder;makealien=\ref[M]'>Make Alien</A> | "
body += "<A href='?_src_=holder;makeslime=\ref[M]'>Make Slime</A> | "
body += "<A href='?_src_=holder;makeblob=\ref[M]'>Make Blob</A> | "
body += "<A href='?_src_=holder;[HrefToken()];makeai=\ref[M]'>Make AI</A> | "
body += "<A href='?_src_=holder;[HrefToken()];makerobot=\ref[M]'>Make Robot</A> | "
body += "<A href='?_src_=holder;[HrefToken()];makealien=\ref[M]'>Make Alien</A> | "
body += "<A href='?_src_=holder;[HrefToken()];makeslime=\ref[M]'>Make Slime</A> | "
body += "<A href='?_src_=holder;[HrefToken()];makeblob=\ref[M]'>Make Blob</A> | "
//Simple Animals
if(isanimal(M))
body += "<A href='?_src_=holder;makeanimal=\ref[M]'>Re-Animalize</A> | "
body += "<A href='?_src_=holder;[HrefToken()];makeanimal=\ref[M]'>Re-Animalize</A> | "
else
body += "<A href='?_src_=holder;makeanimal=\ref[M]'>Animalize</A> | "
body += "<A href='?_src_=holder;[HrefToken()];makeanimal=\ref[M]'>Animalize</A> | "
body += "<br><br>"
body += "<b>Rudimentary transformation:</b><font size=2><br>These transformations only create a new mob type and copy stuff over. They do not take into account MMIs and similar mob-specific things. The buttons in 'Transformations' are preferred, when possible.</font><br>"
body += "<A href='?_src_=holder;simplemake=observer;mob=\ref[M]'>Observer</A> | "
body += "\[ Alien: <A href='?_src_=holder;simplemake=drone;mob=\ref[M]'>Drone</A>, "
body += "<A href='?_src_=holder;simplemake=hunter;mob=\ref[M]'>Hunter</A>, "
body += "<A href='?_src_=holder;simplemake=sentinel;mob=\ref[M]'>Sentinel</A>, "
body += "<A href='?_src_=holder;simplemake=praetorian;mob=\ref[M]'>Praetorian</A>, "
body += "<A href='?_src_=holder;simplemake=queen;mob=\ref[M]'>Queen</A>, "
body += "<A href='?_src_=holder;simplemake=larva;mob=\ref[M]'>Larva</A> \] "
body += "<A href='?_src_=holder;simplemake=human;mob=\ref[M]'>Human</A> "
body += "\[ slime: <A href='?_src_=holder;simplemake=slime;mob=\ref[M]'>Baby</A>, "
body += "<A href='?_src_=holder;simplemake=adultslime;mob=\ref[M]'>Adult</A> \] "
body += "<A href='?_src_=holder;simplemake=monkey;mob=\ref[M]'>Monkey</A> | "
body += "<A href='?_src_=holder;simplemake=robot;mob=\ref[M]'>Cyborg</A> | "
body += "<A href='?_src_=holder;simplemake=cat;mob=\ref[M]'>Cat</A> | "
body += "<A href='?_src_=holder;simplemake=runtime;mob=\ref[M]'>Runtime</A> | "
body += "<A href='?_src_=holder;simplemake=corgi;mob=\ref[M]'>Corgi</A> | "
body += "<A href='?_src_=holder;simplemake=ian;mob=\ref[M]'>Ian</A> | "
body += "<A href='?_src_=holder;simplemake=crab;mob=\ref[M]'>Crab</A> | "
body += "<A href='?_src_=holder;simplemake=coffee;mob=\ref[M]'>Coffee</A> | "
//body += "<A href='?_src_=holder;simplemake=parrot;mob=\ref[M]'>Parrot</A> | "
//body += "<A href='?_src_=holder;simplemake=polyparrot;mob=\ref[M]'>Poly</A> | "
body += "\[ Construct: <A href='?_src_=holder;simplemake=constructarmored;mob=\ref[M]'>Juggernaut</A> , "
body += "<A href='?_src_=holder;simplemake=constructbuilder;mob=\ref[M]'>Artificer</A> , "
body += "<A href='?_src_=holder;simplemake=constructwraith;mob=\ref[M]'>Wraith</A> \] "
body += "<A href='?_src_=holder;simplemake=shade;mob=\ref[M]'>Shade</A>"
body += "<A href='?_src_=holder;[HrefToken()];simplemake=observer;mob=\ref[M]'>Observer</A> | "
body += "\[ Alien: <A href='?_src_=holder;[HrefToken()];simplemake=drone;mob=\ref[M]'>Drone</A>, "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=hunter;mob=\ref[M]'>Hunter</A>, "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=sentinel;mob=\ref[M]'>Sentinel</A>, "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=praetorian;mob=\ref[M]'>Praetorian</A>, "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=queen;mob=\ref[M]'>Queen</A>, "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=larva;mob=\ref[M]'>Larva</A> \] "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=human;mob=\ref[M]'>Human</A> "
body += "\[ slime: <A href='?_src_=holder;[HrefToken()];simplemake=slime;mob=\ref[M]'>Baby</A>, "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=adultslime;mob=\ref[M]'>Adult</A> \] "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=monkey;mob=\ref[M]'>Monkey</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=robot;mob=\ref[M]'>Cyborg</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=cat;mob=\ref[M]'>Cat</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=runtime;mob=\ref[M]'>Runtime</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=corgi;mob=\ref[M]'>Corgi</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=ian;mob=\ref[M]'>Ian</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=crab;mob=\ref[M]'>Crab</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=coffee;mob=\ref[M]'>Coffee</A> | "
body += "\[ Construct: <A href='?_src_=holder;[HrefToken()];simplemake=constructarmored;mob=\ref[M]'>Juggernaut</A> , "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=constructbuilder;mob=\ref[M]'>Artificer</A> , "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=constructwraith;mob=\ref[M]'>Wraith</A> \] "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=shade;mob=\ref[M]'>Shade</A>"
body += "<br>"
if (M.client)
body += "<br><br>"
body += "<b>Other actions:</b>"
body += "<br>"
body += "<A href='?_src_=holder;forcespeech=\ref[M]'>Forcesay</A> | "
body += "<A href='?_src_=holder;tdome1=\ref[M]'>Thunderdome 1</A> | "
body += "<A href='?_src_=holder;tdome2=\ref[M]'>Thunderdome 2</A> | "
body += "<A href='?_src_=holder;tdomeadmin=\ref[M]'>Thunderdome Admin</A> | "
body += "<A href='?_src_=holder;tdomeobserve=\ref[M]'>Thunderdome Observer</A> | "
body += "<A href='?_src_=holder;[HrefToken()];forcespeech=\ref[M]'>Forcesay</A> | "
body += "<A href='?_src_=holder;[HrefToken()];tdome1=\ref[M]'>Thunderdome 1</A> | "
body += "<A href='?_src_=holder;[HrefToken()];tdome2=\ref[M]'>Thunderdome 2</A> | "
body += "<A href='?_src_=holder;[HrefToken()];tdomeadmin=\ref[M]'>Thunderdome Admin</A> | "
body += "<A href='?_src_=holder;[HrefToken()];tdomeobserve=\ref[M]'>Thunderdome Observer</A> | "
body += "<br>"
body += "</body></html>"
@@ -197,19 +195,19 @@
dat += "<BR>Feed channels and stories entered through here will be uneditable and handled as official news by the rest of the units."
dat += "<BR>Note that this panel allows full freedom over the news network, there are no constrictions except the few basic ones. Don't break things!</FONT>"
if(GLOB.news_network.wanted_issue.active)
dat+= "<HR><A href='?src=\ref[src];ac_view_wanted=1'>Read Wanted Issue</A>"
dat+= "<HR><BR><A href='?src=\ref[src];ac_create_channel=1'>Create Feed Channel</A>"
dat+= "<BR><A href='?src=\ref[src];ac_view=1'>View Feed Channels</A>"
dat+= "<BR><A href='?src=\ref[src];ac_create_feed_story=1'>Submit new Feed story</A>"
dat+= "<BR><BR><A href='?src=\ref[usr];mach_close=newscaster_main'>Exit</A>"
dat+= "<HR><A href='?src=\ref[src];[HrefToken()];ac_view_wanted=1'>Read Wanted Issue</A>"
dat+= "<HR><BR><A href='?src=\ref[src];[HrefToken()];ac_create_channel=1'>Create Feed Channel</A>"
dat+= "<BR><A href='?src=\ref[src];[HrefToken()];ac_view=1'>View Feed Channels</A>"
dat+= "<BR><A href='?src=\ref[src];[HrefToken()];ac_create_feed_story=1'>Submit new Feed story</A>"
dat+= "<BR><BR><A href='?src=\ref[usr];[HrefToken()];mach_close=newscaster_main'>Exit</A>"
var/wanted_already = 0
if(GLOB.news_network.wanted_issue.active)
wanted_already = 1
dat+="<HR><B>Feed Security functions:</B><BR>"
dat+="<BR><A href='?src=\ref[src];ac_menu_wanted=1'>[(wanted_already) ? ("Manage") : ("Publish")] \"Wanted\" Issue</A>"
dat+="<BR><A href='?src=\ref[src];ac_menu_censor_story=1'>Censor Feed Stories</A>"
dat+="<BR><A href='?src=\ref[src];ac_menu_censor_channel=1'>Mark Feed Channel with Nanotrasen D-Notice (disables and locks the channel).</A>"
dat+="<BR><HR><A href='?src=\ref[src];ac_set_signature=1'>The newscaster recognises you as:<BR> <FONT COLOR='green'>[src.admin_signature]</FONT></A>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_menu_wanted=1'>[(wanted_already) ? ("Manage") : ("Publish")] \"Wanted\" Issue</A>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_menu_censor_story=1'>Censor Feed Stories</A>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_menu_censor_channel=1'>Mark Feed Channel with Nanotrasen D-Notice (disables and locks the channel).</A>"
dat+="<BR><HR><A href='?src=\ref[src];[HrefToken()];ac_set_signature=1'>The newscaster recognises you as:<BR> <FONT COLOR='green'>[src.admin_signature]</FONT></A>"
if(1)
dat+= "Station Feed Channels<HR>"
if( isemptylist(GLOB.news_network.network_channels) )
@@ -219,34 +217,34 @@
if(CHANNEL.is_admin_channel)
dat+="<B><FONT style='BACKGROUND-COLOR: LightGreen'><A href='?src=\ref[src];ac_show_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A></FONT></B><BR>"
else
dat+="<B><A href='?src=\ref[src];ac_show_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR></B>"
dat+="<BR><HR><A href='?src=\ref[src];ac_refresh=1'>Refresh</A>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Back</A>"
dat+="<B><A href='?src=\ref[src];[HrefToken()];ac_show_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR></B>"
dat+="<BR><HR><A href='?src=\ref[src];[HrefToken()];ac_refresh=1'>Refresh</A>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_setScreen=[0]'>Back</A>"
if(2)
dat+="Creating new Feed Channel..."
dat+="<HR><B><A href='?src=\ref[src];ac_set_channel_name=1'>Channel Name</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>"
dat+="<B><A href='?src=\ref[src];ac_set_signature=1'>Channel Author</A>:</B> <FONT COLOR='green'>[src.admin_signature]</FONT><BR>"
dat+="<B><A href='?src=\ref[src];ac_set_channel_lock=1'>Will Accept Public Feeds</A>:</B> [(src.admincaster_feed_channel.locked) ? ("NO") : ("YES")]<BR><BR>"
dat+="<BR><A href='?src=\ref[src];ac_submit_new_channel=1'>Submit</A><BR><BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A><BR>"
dat+="<HR><B><A href='?src=\ref[src];[HrefToken()];ac_set_channel_name=1'>Channel Name</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>"
dat+="<B><A href='?src=\ref[src];[HrefToken()];ac_set_signature=1'>Channel Author</A>:</B> <FONT COLOR='green'>[src.admin_signature]</FONT><BR>"
dat+="<B><A href='?src=\ref[src];[HrefToken()];ac_set_channel_lock=1'>Will Accept Public Feeds</A>:</B> [(src.admincaster_feed_channel.locked) ? ("NO") : ("YES")]<BR><BR>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_submit_new_channel=1'>Submit</A><BR><BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A><BR>"
if(3)
dat+="Creating new Feed Message..."
dat+="<HR><B><A href='?src=\ref[src];ac_set_channel_receiving=1'>Receiving Channel</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>" //MARK
dat+="<HR><B><A href='?src=\ref[src];[HrefToken()];ac_set_channel_receiving=1'>Receiving Channel</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>" //MARK
dat+="<B>Message Author:</B> <FONT COLOR='green'>[src.admin_signature]</FONT><BR>"
dat+="<B><A href='?src=\ref[src];ac_set_new_message=1'>Message Body</A>:</B> [src.admincaster_feed_message.returnBody(-1)] <BR>"
dat+="<BR><A href='?src=\ref[src];ac_submit_new_message=1'>Submit</A><BR><BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A><BR>"
dat+="<B><A href='?src=\ref[src];[HrefToken()];ac_set_new_message=1'>Message Body</A>:</B> [src.admincaster_feed_message.returnBody(-1)] <BR>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_submit_new_message=1'>Submit</A><BR><BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A><BR>"
if(4)
dat+="Feed story successfully submitted to [src.admincaster_feed_channel.channel_name].<BR><BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_setScreen=[0]'>Return</A><BR>"
if(5)
dat+="Feed Channel [src.admincaster_feed_channel.channel_name] created successfully.<BR><BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_setScreen=[0]'>Return</A><BR>"
if(6)
dat+="<B><FONT COLOR='maroon'>ERROR: Could not submit Feed story to Network.</B></FONT><HR><BR>"
if(src.admincaster_feed_channel.channel_name=="")
dat+="<FONT COLOR='maroon'>•Invalid receiving channel name.</FONT><BR>"
if(src.admincaster_feed_message.returnBody(-1) == "" || src.admincaster_feed_message.returnBody(-1) == "\[REDACTED\]")
dat+="<FONT COLOR='maroon'>•Invalid message body.</FONT><BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[3]'>Return</A><BR>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_setScreen=[3]'>Return</A><BR>"
if(7)
dat+="<B><FONT COLOR='maroon'>ERROR: Could not submit Feed Channel to Network.</B></FONT><HR><BR>"
if(src.admincaster_feed_channel.channel_name =="" || src.admincaster_feed_channel.channel_name == "\[REDACTED\]")
@@ -258,7 +256,7 @@
break
if(check)
dat+="<FONT COLOR='maroon'>•Channel name already in use.</FONT><BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[2]'>Return</A><BR>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_setScreen=[2]'>Return</A><BR>"
if(9)
dat+="<B>[admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[created by: <FONT COLOR='maroon'>[admincaster_feed_channel.returnAuthor(-1)]</FONT>\]</FONT><HR>"
if(src.admincaster_feed_channel.censored)
@@ -280,8 +278,8 @@
for(var/datum/newscaster/feed_comment/comment in MESSAGE.comments)
dat+="[comment.body]<br><font size=1>[comment.author] [comment.time_stamp]</font><br>"
dat+="<br>"
dat+="<BR><HR><A href='?src=\ref[src];ac_refresh=1'>Refresh</A>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[1]'>Back</A>"
dat+="<BR><HR><A href='?src=\ref[src];[HrefToken()];ac_refresh=1'>Refresh</A>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_setScreen=[1]'>Back</A>"
if(10)
dat+="<B>Nanotrasen Feed Censorship Tool</B><BR>"
dat+="<FONT SIZE=1>NOTE: Due to the nature of news Feeds, total deletion of a Feed Story is not possible.<BR>"
@@ -291,8 +289,8 @@
dat+="<I>No feed channels found active...</I><BR>"
else
for(var/datum/newscaster/feed_channel/CHANNEL in GLOB.news_network.network_channels)
dat+="<A href='?src=\ref[src];ac_pick_censor_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A>"
dat+="<A href='?src=\ref[src];[HrefToken()];ac_pick_censor_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_setScreen=[0]'>Cancel</A>"
if(11)
dat+="<B>Nanotrasen D-Notice Handler</B><HR>"
dat+="<FONT SIZE=1>A D-Notice is to be bestowed upon the channel if the handling Authority deems it as harmful for the station's"
@@ -302,26 +300,26 @@
dat+="<I>No feed channels found active...</I><BR>"
else
for(var/datum/newscaster/feed_channel/CHANNEL in GLOB.news_network.network_channels)
dat+="<A href='?src=\ref[src];ac_pick_d_notice=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR>"
dat+="<A href='?src=\ref[src];[HrefToken()];ac_pick_d_notice=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Back</A>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_setScreen=[0]'>Back</A>"
if(12)
dat+="<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[ created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.returnAuthor(-1)]</FONT> \]</FONT><BR>"
dat+="<FONT SIZE=2><A href='?src=\ref[src];ac_censor_channel_author=\ref[src.admincaster_feed_channel]'>[(src.admincaster_feed_channel.authorCensor) ? ("Undo Author censorship") : ("Censor channel Author")]</A></FONT><HR>"
dat+="<FONT SIZE=2><A href='?src=\ref[src];[HrefToken()];ac_censor_channel_author=\ref[src.admincaster_feed_channel]'>[(src.admincaster_feed_channel.authorCensor) ? ("Undo Author censorship") : ("Censor channel Author")]</A></FONT><HR>"
if( isemptylist(src.admincaster_feed_channel.messages) )
dat+="<I>No feed messages found in channel...</I><BR>"
else
for(var/datum/newscaster/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
dat+="-[MESSAGE.returnBody(-1)] <BR><FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.returnAuthor(-1)]</FONT>\]</FONT><BR>"
dat+="<FONT SIZE=2><A href='?src=\ref[src];ac_censor_channel_story_body=\ref[MESSAGE]'>[(MESSAGE.bodyCensor) ? ("Undo story censorship") : ("Censor story")]</A> - <A href='?src=\ref[src];ac_censor_channel_story_author=\ref[MESSAGE]'>[(MESSAGE.authorCensor) ? ("Undo Author Censorship") : ("Censor message Author")]</A></FONT><BR>"
dat+="[MESSAGE.comments.len] comment[MESSAGE.comments.len > 1 ? "s" : ""]: <a href='?src=\ref[src];ac_lock_comment=\ref[MESSAGE]'>[MESSAGE.locked ? "Unlock" : "Lock"]</a><br>"
dat+="<FONT SIZE=2><A href='?src=\ref[src];[HrefToken()];ac_censor_channel_story_body=\ref[MESSAGE]'>[(MESSAGE.bodyCensor) ? ("Undo story censorship") : ("Censor story")]</A> - <A href='?src=\ref[src];ac_censor_channel_story_author=\ref[MESSAGE]'>[(MESSAGE.authorCensor) ? ("Undo Author Censorship") : ("Censor message Author")]</A></FONT><BR>"
dat+="[MESSAGE.comments.len] comment[MESSAGE.comments.len > 1 ? "s" : ""]: <a href='?src=\ref[src];[HrefToken()];ac_lock_comment=\ref[MESSAGE]'>[MESSAGE.locked ? "Unlock" : "Lock"]</a><br>"
for(var/datum/newscaster/feed_comment/comment in MESSAGE.comments)
dat+="[comment.body] <a href='?src=\ref[src];ac_del_comment=\ref[comment];ac_del_comment_msg=\ref[MESSAGE]'>X</a><br><font size=1>[comment.author] [comment.time_stamp]</font><br>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[10]'>Back</A>"
dat+="[comment.body] <a href='?src=\ref[src];[HrefToken()];ac_del_comment=\ref[comment];ac_del_comment_msg=\ref[MESSAGE]'>X</a><br><font size=1>[comment.author] [comment.time_stamp]</font><br>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_setScreen=[10]'>Back</A>"
if(13)
dat+="<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[ created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.returnAuthor(-1)]</FONT> \]</FONT><BR>"
dat+="Channel messages listed below. If you deem them dangerous to the station, you can <A href='?src=\ref[src];ac_toggle_d_notice=\ref[src.admincaster_feed_channel]'>Bestow a D-Notice upon the channel</A>.<HR>"
dat+="Channel messages listed below. If you deem them dangerous to the station, you can <A href='?src=\ref[src];[HrefToken()];ac_toggle_d_notice=\ref[src.admincaster_feed_channel]'>Bestow a D-Notice upon the channel</A>.<HR>"
if(src.admincaster_feed_channel.censored)
dat+="<FONT COLOR='red'><B>ATTENTION: </B></FONT>This channel has been deemed as threatening to the welfare of the station, and marked with a Nanotrasen D-Notice.<BR>"
dat+="No further feed story additions are allowed while the D-Notice is in effect.</FONT><BR><BR>"
@@ -331,7 +329,7 @@
else
for(var/datum/newscaster/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
dat+="-[MESSAGE.returnBody(-1)] <BR><FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.returnAuthor(-1)]</FONT>\]</FONT><BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[11]'>Back</A>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_setScreen=[11]'>Back</A>"
if(14)
dat+="<B>Wanted Issue Handler:</B>"
var/wanted_already = 0
@@ -342,29 +340,29 @@
if(wanted_already)
dat+="<FONT SIZE=2><BR><I>A wanted issue is already in Feed Circulation. You can edit or cancel it below.</FONT></I>"
dat+="<HR>"
dat+="<A href='?src=\ref[src];ac_set_wanted_name=1'>Criminal Name</A>: [src.admincaster_wanted_message.criminal] <BR>"
dat+="<A href='?src=\ref[src];ac_set_wanted_desc=1'>Description</A>: [src.admincaster_wanted_message.body] <BR>"
dat+="<A href='?src=\ref[src];[HrefToken()];ac_set_wanted_name=1'>Criminal Name</A>: [src.admincaster_wanted_message.criminal] <BR>"
dat+="<A href='?src=\ref[src];[HrefToken()];ac_set_wanted_desc=1'>Description</A>: [src.admincaster_wanted_message.body] <BR>"
if(wanted_already)
dat+="<B>Wanted Issue created by:</B><FONT COLOR='green'>[GLOB.news_network.wanted_issue.scannedUser]</FONT><BR>"
else
dat+="<B>Wanted Issue will be created under prosecutor:</B><FONT COLOR='green'>[src.admin_signature]</FONT><BR>"
dat+="<BR><A href='?src=\ref[src];ac_submit_wanted=[end_param]'>[(wanted_already) ? ("Edit Issue") : ("Submit")]</A>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_submit_wanted=[end_param]'>[(wanted_already) ? ("Edit Issue") : ("Submit")]</A>"
if(wanted_already)
dat+="<BR><A href='?src=\ref[src];ac_cancel_wanted=1'>Take down Issue</A>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_cancel_wanted=1'>Take down Issue</A>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_setScreen=[0]'>Cancel</A>"
if(15)
dat+="<FONT COLOR='green'>Wanted issue for [src.admincaster_wanted_message.criminal] is now in Network Circulation.</FONT><BR><BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_setScreen=[0]'>Return</A><BR>"
if(16)
dat+="<B><FONT COLOR='maroon'>ERROR: Wanted Issue rejected by Network.</B></FONT><HR><BR>"
if(src.admincaster_wanted_message.criminal =="" || src.admincaster_wanted_message.criminal == "\[REDACTED\]")
dat+="<FONT COLOR='maroon'>•Invalid name for person wanted.</FONT><BR>"
if(src.admincaster_wanted_message.body == "" || src.admincaster_wanted_message.body == "\[REDACTED\]")
dat+="<FONT COLOR='maroon'>•Invalid description.</FONT><BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_setScreen=[0]'>Return</A><BR>"
if(17)
dat+="<B>Wanted Issue successfully deleted from Circulation</B><BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_setScreen=[0]'>Return</A><BR>"
if(18)
dat+="<B><FONT COLOR ='maroon'>-- STATIONWIDE WANTED ISSUE --</B></FONT><BR><FONT SIZE=2>\[Submitted by: <FONT COLOR='green'>[GLOB.news_network.wanted_issue.scannedUser]</FONT>\]</FONT><HR>"
dat+="<B>Criminal</B>: [GLOB.news_network.wanted_issue.criminal]<BR>"
@@ -375,10 +373,10 @@
dat+="<BR><img src='tmp_photow.png' width = '180'>"
else
dat+="None"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Back</A><BR>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_setScreen=[0]'>Back</A><BR>"
if(19)
dat+="<FONT COLOR='green'>Wanted issue for [src.admincaster_wanted_message.criminal] successfully edited.</FONT><BR><BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
dat+="<BR><A href='?src=\ref[src];[HrefToken()];ac_setScreen=[0]'>Return</A><BR>"
else
dat+="I'm sorry to break your immersion. This shit's bugged. Report this bug to Agouri, polyxenitopalidou@gmail.com"
@@ -394,21 +392,21 @@
var/dat = {"
<center><B>Game Panel</B></center><hr>\n
<A href='?src=\ref[src];c_mode=1'>Change Game Mode</A><br>
<A href='?src=\ref[src];[HrefToken()];c_mode=1'>Change Game Mode</A><br>
"}
if(GLOB.master_mode == "secret")
dat += "<A href='?src=\ref[src];f_secret=1'>(Force Secret Mode)</A><br>"
dat += "<A href='?src=\ref[src];[HrefToken()];f_secret=1'>(Force Secret Mode)</A><br>"
dat += {"
<BR>
<A href='?src=\ref[src];create_object=1'>Create Object</A><br>
<A href='?src=\ref[src];quick_create_object=1'>Quick Create Object</A><br>
<A href='?src=\ref[src];create_turf=1'>Create Turf</A><br>
<A href='?src=\ref[src];create_mob=1'>Create Mob</A><br>
<A href='?src=\ref[src];[HrefToken()];create_object=1'>Create Object</A><br>
<A href='?src=\ref[src];[HrefToken()];quick_create_object=1'>Quick Create Object</A><br>
<A href='?src=\ref[src];[HrefToken()];create_turf=1'>Create Turf</A><br>
<A href='?src=\ref[src];[HrefToken()];create_mob=1'>Create Mob</A><br>
"}
if(marked_datum && istype(marked_datum, /atom))
dat += "<A href='?src=\ref[src];dupe_marked_datum=1'>Duplicate Marked Datum</A><br>"
dat += "<A href='?src=\ref[src];[HrefToken()];dupe_marked_datum=1'>Duplicate Marked Datum</A><br>"
usr << browse(dat, "window=admin2;size=210x200")
return
@@ -755,14 +753,14 @@
dat += " (Cannot Late Join)<br>"
continue
if(job.total_positions >= 0)
dat += " <A href='?src=\ref[src];addjobslot=[job.title]'>Add</A> | "
dat += " <A href='?src=\ref[src];[HrefToken()];addjobslot=[job.title]'>Add</A> | "
if(job.total_positions > job.current_positions)
dat += "<A href='?src=\ref[src];removejobslot=[job.title]'>Remove</A> | "
dat += "<A href='?src=\ref[src];[HrefToken()];removejobslot=[job.title]'>Remove</A> | "
else
dat += "Remove | "
dat += "<A href='?src=\ref[src];unlimitjobslot=[job.title]'>Unlimit</A>"
dat += "<A href='?src=\ref[src];[HrefToken()];unlimitjobslot=[job.title]'>Unlimit</A>"
else
dat += " <A href='?src=\ref[src];limitjobslot=[job.title]'>Limit</A>"
dat += " <A href='?src=\ref[src];[HrefToken()];limitjobslot=[job.title]'>Limit</A>"
dat += "<br>"
dat += "</body>"

View File

@@ -22,6 +22,8 @@
return 0
/proc/jobban_buildcache(client/C)
if(!SSdbcore.Connect())
return
if(C && istype(C))
C.jobbancache = list()
var/datum/DBQuery/query_jobban_build_cache = SSdbcore.NewQuery("SELECT job, reason FROM [format_table_name("ban")] WHERE ckey = '[sanitizeSQL(C.ckey)]' AND (bantype = 'JOB_PERMABAN' OR (bantype = 'JOB_TEMPBAN' AND expiration_time > Now())) AND isnull(unbanned)")

View File

@@ -1,26 +1,25 @@
/datum/admins/proc/create_mob(mob/user)
var/static/create_mob_html
if (!create_mob_html)
var/mobjs = null
mobjs = jointext(typesof(/mob), ";")
create_mob_html = file2text('html/create_object.html')
create_mob_html = replacetext(create_mob_html, "null /* object types */", "\"[mobjs]\"")
user << browse(replacetext(create_mob_html, "/* ref src */", "\ref[src]"), "window=create_mob;size=425x475")
/proc/randomize_human(mob/living/carbon/human/H)
H.gender = pick(MALE, FEMALE)
H.real_name = random_unique_name(H.gender)
H.name = H.real_name
H.underwear = random_underwear(H.gender)
H.skin_tone = random_skin_tone()
H.hair_style = random_hair_style(H.gender)
H.facial_hair_style = random_facial_hair_style(H.gender)
H.hair_color = random_short_color()
H.facial_hair_color = H.hair_color
H.eye_color = random_eye_color()
H.dna.blood_type = random_blood_type()
H.update_body()
H.update_hair()
H.update_body_parts()
/datum/admins/proc/create_mob(mob/user)
var/static/create_mob_html
if (!create_mob_html)
var/mobjs = null
mobjs = jointext(typesof(/mob), ";")
create_mob_html = file2text('html/create_object.html')
create_mob_html = replacetext(create_mob_html, "null /* object types */", "\"[mobjs]\"")
user << browse(replacetext(create_mob_html, "/* ref src */", "\ref[src];[HrefToken()]"), "window=create_mob;size=425x475")
/proc/randomize_human(mob/living/carbon/human/H)
H.gender = pick(MALE, FEMALE)
H.real_name = random_unique_name(H.gender)
H.name = H.real_name
H.underwear = random_underwear(H.gender)
H.skin_tone = random_skin_tone()
H.hair_style = random_hair_style(H.gender)
H.facial_hair_style = random_facial_hair_style(H.gender)
H.hair_color = random_short_color()
H.facial_hair_color = H.hair_color
H.eye_color = random_eye_color()
H.dna.blood_type = random_blood_type()
H.update_body()
H.update_hair()
H.update_body_parts()

View File

@@ -1,26 +1,26 @@
/datum/admins/proc/create_object(mob/user)
var/static/create_object_html = null
if (!create_object_html)
var/objectjs = null
objectjs = jointext(typesof(/obj), ";")
create_object_html = file2text('html/create_object.html')
create_object_html = replacetext(create_object_html, "null /* object types */", "\"[objectjs]\"")
user << browse(replacetext(create_object_html, "/* ref src */", "\ref[src]"), "window=create_object;size=425x475")
/datum/admins/proc/quick_create_object(mob/user)
var/static/list/create_object_forms = list(
/obj, /obj/structure, /obj/machinery, /obj/effect,
/obj/item, /obj/item/clothing, /obj/item/stack, /obj/item/device,
/obj/item/weapon, /obj/item/reagent_containers, /obj/item/gun)
var/path = input("Select the path of the object you wish to create.", "Path", /obj) in create_object_forms
var/html_form = create_object_forms[path]
if (!html_form)
var/objectjs = jointext(typesof(path), ";")
html_form = file2text('html/create_object.html')
html_form = replacetext(html_form, "null /* object types */", "\"[objectjs]\"")
create_object_forms[path] = html_form
user << browse(replacetext(html_form, "/* ref src */", "\ref[src]"), "window=qco[path];size=425x475")
/datum/admins/proc/create_object(mob/user)
var/static/create_object_html = null
if (!create_object_html)
var/objectjs = null
objectjs = jointext(typesof(/obj), ";")
create_object_html = file2text('html/create_object.html')
create_object_html = replacetext(create_object_html, "null /* object types */", "\"[objectjs]\"")
user << browse(replacetext(create_object_html, "/* ref src */", "\ref[src];[HrefToken()]"), "window=create_object;size=425x475")
/datum/admins/proc/quick_create_object(mob/user)
var/static/list/create_object_forms = list(
/obj, /obj/structure, /obj/machinery, /obj/effect,
/obj/item, /obj/item/clothing, /obj/item/stack, /obj/item/device,
/obj/item/reagent_containers, /obj/item/gun)
var/path = input("Select the path of the object you wish to create.", "Path", /obj) in create_object_forms
var/html_form = create_object_forms[path]
if (!html_form)
var/objectjs = jointext(typesof(path), ";")
html_form = file2text('html/create_object.html')
html_form = replacetext(html_form, "null /* object types */", "\"[objectjs]\"")
create_object_forms[path] = html_form
user << browse(replacetext(html_form, "/* ref src */", "\ref[src];[HrefToken()]"), "window=qco[path];size=425x475")

View File

@@ -1,9 +1,9 @@
/datum/admins/proc/create_turf(mob/user)
var/static/create_turf_html
if (!create_turf_html)
var/turfjs = null
turfjs = jointext(typesof(/turf), ";")
create_turf_html = file2text('html/create_object.html')
create_turf_html = replacetext(create_turf_html, "null /* object types */", "\"[turfjs]\"")
user << browse(replacetext(create_turf_html, "/* ref src */", "\ref[src]"), "window=create_turf;size=425x475")
/datum/admins/proc/create_turf(mob/user)
var/static/create_turf_html
if (!create_turf_html)
var/turfjs = null
turfjs = jointext(typesof(/turf), ";")
create_turf_html = file2text('html/create_object.html')
create_turf_html = replacetext(create_turf_html, "null /* object types */", "\"[turfjs]\"")
user << browse(replacetext(create_turf_html, "/* ref src */", "\ref[src];[HrefToken()]"), "window=create_turf;size=425x475")

View File

@@ -1,105 +1,126 @@
GLOBAL_LIST_EMPTY(admin_datums)
GLOBAL_PROTECT(admin_datums)
/datum/admins
var/datum/admin_rank/rank
var/client/owner = null
var/fakekey = null
var/datum/marked_datum
var/spamcooldown = 0
var/admincaster_screen = 0 //TODO: remove all these 5 variables, they are completly unacceptable
var/datum/newscaster/feed_message/admincaster_feed_message = new /datum/newscaster/feed_message
var/datum/newscaster/wanted_message/admincaster_wanted_message = new /datum/newscaster/wanted_message
var/datum/newscaster/feed_channel/admincaster_feed_channel = new /datum/newscaster/feed_channel
var/admin_signature
/datum/admins/New(datum/admin_rank/R, ckey)
if(!ckey)
QDEL_IN(src, 0)
throw EXCEPTION("Admin datum created without a ckey")
return
if(!istype(R))
QDEL_IN(src, 0)
throw EXCEPTION("Admin datum created without a rank")
return
rank = R
admin_signature = "Nanotrasen Officer #[rand(0,9)][rand(0,9)][rand(0,9)]"
GLOB.admin_datums[ckey] = src
/datum/admins/proc/associate(client/C)
if(IsAdminAdvancedProcCall())
var/msg = " has tried to elevate permissions!"
message_admins("[key_name_admin(usr)][msg]")
log_admin_private("[key_name(usr)][msg]")
return
if(istype(C))
owner = C
owner.holder = src
owner.add_admin_verbs() //TODO
owner.verbs -= /client/proc/readmin
GLOB.admins |= C
/datum/admins/proc/disassociate()
if(owner)
GLOB.admins -= owner
owner.remove_admin_verbs()
owner.holder = null
owner = null
/datum/admins/proc/check_if_greater_rights_than_holder(datum/admins/other)
if(!other)
return 1 //they have no rights
if(rank.rights == 65535)
return 1 //we have all the rights
if(src == other)
return 1 //you always have more rights than yourself
if(rank.rights != other.rank.rights)
if( (rank.rights & other.rank.rights) == other.rank.rights )
return 1 //we have all the rights they have and more
return 0
/datum/admins/vv_edit_var(var_name, var_value)
return FALSE //nice try trialmin
/*
checks if usr is an admin with at least ONE of the flags_1 in rights_required. (Note, they don't need all the flags_1)
if rights_required == 0, then it simply checks if they are an admin.
if it doesn't return 1 and show_msg=1 it will prints a message explaining why the check has failed
generally it would be used like so:
/proc/admin_proc()
if(!check_rights(R_ADMIN)) return
to_chat(world, "you have enough rights!")
NOTE: it checks usr! not src! So if you're checking somebody's rank in a proc which they did not call
you will have to do something like if(client.rights & R_ADMIN) yourself.
*/
/proc/check_rights(rights_required, show_msg=1)
if(usr && usr.client)
if (check_rights_for(usr.client, rights_required))
return 1
else
if(show_msg)
to_chat(usr, "<font color='red'>Error: You do not have sufficient rights to do that. You require one of the following flags_1:[rights2text(rights_required," ")].</font>")
return 0
//probably a bit iffy - will hopefully figure out a better solution
/proc/check_if_greater_rights_than(client/other)
if(usr && usr.client)
if(usr.client.holder)
if(!other || !other.holder)
return 1
return usr.client.holder.check_if_greater_rights_than_holder(other.holder)
return 0
//This proc checks whether subject has at least ONE of the rights specified in rights_required.
/proc/check_rights_for(client/subject, rights_required)
if(subject && subject.holder && subject.holder.rank)
if(rights_required && !(rights_required & subject.holder.rank.rights))
return 0
return 1
return 0
GLOBAL_LIST_EMPTY(admin_datums)
GLOBAL_PROTECT(admin_datums)
GLOBAL_VAR_INIT(href_token, GenerateToken())
GLOBAL_PROTECT(href_token)
/datum/admins
var/datum/admin_rank/rank
var/client/owner = null
var/fakekey = null
var/datum/marked_datum
var/spamcooldown = 0
var/admincaster_screen = 0 //TODO: remove all these 5 variables, they are completly unacceptable
var/datum/newscaster/feed_message/admincaster_feed_message = new /datum/newscaster/feed_message
var/datum/newscaster/wanted_message/admincaster_wanted_message = new /datum/newscaster/wanted_message
var/datum/newscaster/feed_channel/admincaster_feed_channel = new /datum/newscaster/feed_channel
var/admin_signature
var/href_token
/datum/admins/New(datum/admin_rank/R, ckey)
if(!ckey)
QDEL_IN(src, 0)
throw EXCEPTION("Admin datum created without a ckey")
return
if(!istype(R))
QDEL_IN(src, 0)
throw EXCEPTION("Admin datum created without a rank")
return
rank = R
admin_signature = "Nanotrasen Officer #[rand(0,9)][rand(0,9)][rand(0,9)]"
href_token = GenerateToken()
GLOB.admin_datums[ckey] = src
/proc/GenerateToken()
. = ""
for(var/I in 1 to 32)
. += "[rand(10)]"
/proc/HrefToken(forceGlobal = FALSE)
var/tok = GLOB.href_token
if(!forceGlobal && usr)
var/client/C = usr.client
if(!C)
CRASH("No client for HrefToken()!")
var/datum/admins/holder = C.holder
if(holder)
tok = holder.href_token
return "admin_token=[tok]"
/datum/admins/proc/associate(client/C)
if(IsAdminAdvancedProcCall())
var/msg = " has tried to elevate permissions!"
message_admins("[key_name_admin(usr)][msg]")
log_admin_private("[key_name(usr)][msg]")
return
if(istype(C))
owner = C
owner.holder = src
owner.add_admin_verbs() //TODO
owner.verbs -= /client/proc/readmin
GLOB.admins |= C
/datum/admins/proc/disassociate()
if(owner)
GLOB.admins -= owner
owner.remove_admin_verbs()
owner.holder = null
owner = null
/datum/admins/proc/check_if_greater_rights_than_holder(datum/admins/other)
if(!other)
return 1 //they have no rights
if(rank.rights == 65535)
return 1 //we have all the rights
if(src == other)
return 1 //you always have more rights than yourself
if(rank.rights != other.rank.rights)
if( (rank.rights & other.rank.rights) == other.rank.rights )
return 1 //we have all the rights they have and more
return 0
/datum/admins/vv_edit_var(var_name, var_value)
return FALSE //nice try trialmin
/*
checks if usr is an admin with at least ONE of the flags in rights_required. (Note, they don't need all the flags)
if rights_required == 0, then it simply checks if they are an admin.
if it doesn't return 1 and show_msg=1 it will prints a message explaining why the check has failed
generally it would be used like so:
/proc/admin_proc()
if(!check_rights(R_ADMIN)) return
to_chat(world, "you have enough rights!")
NOTE: it checks usr! not src! So if you're checking somebody's rank in a proc which they did not call
you will have to do something like if(client.rights & R_ADMIN) yourself.
*/
/proc/check_rights(rights_required, show_msg=1)
if(usr && usr.client)
if (check_rights_for(usr.client, rights_required))
return 1
else
if(show_msg)
to_chat(usr, "<font color='red'>Error: You do not have sufficient rights to do that. You require one of the following flags:[rights2text(rights_required," ")].</font>")
return 0
//probably a bit iffy - will hopefully figure out a better solution
/proc/check_if_greater_rights_than(client/other)
if(usr && usr.client)
if(usr.client.holder)
if(!other || !other.holder)
return 1
return usr.client.holder.check_if_greater_rights_than_holder(other.holder)
return 0
//This proc checks whether subject has at least ONE of the rights specified in rights_required.
/proc/check_rights_for(client/subject, rights_required)
if(subject && subject.holder && subject.holder.rank)
if(rights_required && !(rights_required & subject.holder.rank.rights))
return 0
return 1
return 0

View File

@@ -20,7 +20,7 @@
<body onload='selectTextField();updateSearch();'>
<div id='main'><table id='searchable' cellspacing='0'>
<tr class='title'>
<th style='width:125px;text-align:right;'>CKEY <a class='small' href='?src=\ref[src];editrights=add'>\[+\]</a></th>
<th style='width:125px;text-align:right;'>CKEY <a class='small' href='?src=\ref[src];[HrefToken()];editrights=add'>\[+\]</a></th>
<th style='width:125px;'>RANK</th>
<th style='width:375px;'>PERMISSIONS</th>
<th style='width:100%;'>VERB-OVERRIDES</th>
@@ -36,10 +36,10 @@
if(!rights) rights = "*none*"
output += "<tr>"
output += "<td style='text-align:right;'>[adm_ckey] <a class='small' href='?src=\ref[src];editrights=remove;ckey=[adm_ckey]'>\[-\]</a></td>"
output += "<td><a href='?src=\ref[src];editrights=rank;ckey=[adm_ckey]'>[D.rank.name]</a></td>"
output += "<td><a class='small' href='?src=\ref[src];editrights=permissions;ckey=[adm_ckey]'>[rights]</a></td>"
output += "<td><a class='small' href='?src=\ref[src];editrights=permissions;ckey=[adm_ckey]'>[rights2text(0," ",D.rank.adds,D.rank.subs)]</a></td>"
output += "<td style='text-align:right;'>[adm_ckey] <a class='small' href='?src=\ref[src];[HrefToken()];editrights=remove;ckey=[adm_ckey]'>\[-\]</a></td>"
output += "<td><a href='?src=\ref[src];[HrefToken()];editrights=rank;ckey=[adm_ckey]'>[D.rank.name]</a></td>"
output += "<td><a class='small' href='?src=\ref[src];[HrefToken()];editrights=permissions;ckey=[adm_ckey]'>[rights]</a></td>"
output += "<td><a class='small' href='?src=\ref[src];[HrefToken()];editrights=permissions;ckey=[adm_ckey]'>[rights2text(0," ",D.rank.adds,D.rank.subs)]</a></td>"
output += "</tr>"
output += {"

View File

@@ -75,16 +75,16 @@
body += "</td><td align='center'>";
body += "<a href='?_src_=holder;adminplayeropts="+ref+"'>PP</a> - "
body += "<a href='?_src_=holder;showmessageckey="+ckey+"'>N</a> - "
body += "<a href='?_src_=holder;[HrefToken()];adminplayeropts="+ref+"'>PP</a> - "
body += "<a href='?_src_=holder;[HrefToken()];showmessageckey="+ckey+"'>N</a> - "
body += "<a href='?_src_=vars;Vars="+ref+"'>VV</a> - "
body += "<a href='?_src_=holder;traitor="+ref+"'>TP</a> - "
body += "<a href='?_src_=holder;[HrefToken()];traitor="+ref+"'>TP</a> - "
body += "<a href='?priv_msg="+ckey+"'>PM</a> - "
body += "<a href='?_src_=holder;subtlemessage="+ref+"'>SM</a> - "
body += "<a href='?_src_=holder;adminplayerobservefollow="+ref+"'>FLW</a> - "
body += "<a href='?_src_=holder;individuallog="+ref+"'>LOGS</a><br>"
body += "<a href='?_src_=holder;[HrefToken()];subtlemessage="+ref+"'>SM</a> - "
body += "<a href='?_src_=holder;[HrefToken()];adminplayerobservefollow="+ref+"'>FLW</a> - "
body += "<a href='?_src_=holder;[HrefToken()];individuallog="+ref+"'>LOGS</a><br>"
if(antagonist > 0)
body += "<font size='2'><a href='?_src_=holder;secrets=check_antagonist'><font color='red'><b>Antagonist</b></font></a></font>";
body += "<font size='2'><a href='?_src_=holder;[HrefToken()];secrets=check_antagonist'><font color='red'><b>Antagonist</b></font></a></font>";
body += "</td></tr></table>";
@@ -195,7 +195,7 @@
<tr id='title_tr'>
<td align='center'>
<font size='5'><b>Player panel</b></font><br>
Hover over a line to see more information - <a href='?_src_=holder;check_antagonist=1'>Check antagonists</a> - Kick <a href='?_src_=holder;kick_all_from_lobby=1;afkonly=0'>everyone</a>/<a href='?_src_=holder;kick_all_from_lobby=1;afkonly=1'>AFKers</a> in lobby
Hover over a line to see more information - <a href='?_src_=holder;[HrefToken()];check_antagonist=1'>Check antagonists</a> - Kick <a href='?_src_=holder;[HrefToken()];kick_all_from_lobby=1;afkonly=0'>everyone</a>/<a href='?_src_=holder;[HrefToken()];kick_all_from_lobby=1;afkonly=1'>AFKers</a> in lobby
<p>
</td>
</tr>
@@ -320,26 +320,26 @@
dat += "Round Duration: <B>[round(world.time / 36000)]:[add_zero("[world.time / 600 % 60]", 2)]:[world.time / 100 % 6][world.time / 100 % 10]</B><BR>"
dat += "<B>Emergency shuttle</B><BR>"
if(EMERGENCY_IDLE_OR_RECALLED)
dat += "<a href='?_src_=holder;call_shuttle=1'>Call Shuttle</a><br>"
dat += "<a href='?_src_=holder;[HrefToken()];call_shuttle=1'>Call Shuttle</a><br>"
else
var/timeleft = SSshuttle.emergency.timeLeft()
if(SSshuttle.emergency.mode == SHUTTLE_CALL)
dat += "ETA: <a href='?_src_=holder;edit_shuttle_time=1'>[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]</a><BR>"
dat += "<a href='?_src_=holder;call_shuttle=2'>Send Back</a><br>"
dat += "ETA: <a href='?_src_=holder;[HrefToken()];edit_shuttle_time=1'>[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]</a><BR>"
dat += "<a href='?_src_=holder;[HrefToken()];call_shuttle=2'>Send Back</a><br>"
else
dat += "ETA: <a href='?_src_=holder;edit_shuttle_time=1'>[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]</a><BR>"
dat += "ETA: <a href='?_src_=holder;[HrefToken()];edit_shuttle_time=1'>[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]</a><BR>"
dat += "<B>Continuous Round Status</B><BR>"
dat += "<a href='?_src_=holder;toggle_continuous=1'>[config.continuous[SSticker.mode.config_tag] ? "Continue if antagonists die" : "End on antagonist death"]</a>"
dat += "<a href='?_src_=holder;[HrefToken()];toggle_continuous=1'>[config.continuous[SSticker.mode.config_tag] ? "Continue if antagonists die" : "End on antagonist death"]</a>"
if(config.continuous[SSticker.mode.config_tag])
dat += ", <a href='?_src_=holder;toggle_midround_antag=1'>[config.midround_antag[SSticker.mode.config_tag] ? "creating replacement antagonists" : "not creating new antagonists"]</a><BR>"
dat += ", <a href='?_src_=holder;[HrefToken()];toggle_midround_antag=1'>[config.midround_antag[SSticker.mode.config_tag] ? "creating replacement antagonists" : "not creating new antagonists"]</a><BR>"
else
dat += "<BR>"
if(config.midround_antag[SSticker.mode.config_tag])
dat += "Time limit: <a href='?_src_=holder;alter_midround_time_limit=1'>[config.midround_antag_time_check] minutes into round</a><BR>"
dat += "Living crew limit: <a href='?_src_=holder;alter_midround_life_limit=1'>[config.midround_antag_life_check * 100]% of crew alive</a><BR>"
dat += "If limits past: <a href='?_src_=holder;toggle_noncontinuous_behavior=1'>[SSticker.mode.round_ends_with_antag_death ? "End The Round" : "Continue As Extended"]</a><BR>"
dat += "<a href='?_src_=holder;end_round=\ref[usr]'>End Round Now</a><br>"
dat += "<a href='?_src_=holder;delay_round_end=1'>[SSticker.delay_end ? "End Round Normally" : "Delay Round End"]</a>"
dat += "Time limit: <a href='?_src_=holder;[HrefToken()];alter_midround_time_limit=1'>[config.midround_antag_time_check] minutes into round</a><BR>"
dat += "Living crew limit: <a href='?_src_=holder;[HrefToken()];alter_midround_life_limit=1'>[config.midround_antag_life_check * 100]% of crew alive</a><BR>"
dat += "If limits past: <a href='?_src_=holder;[HrefToken()];toggle_noncontinuous_behavior=1'>[SSticker.mode.round_ends_with_antag_death ? "End The Round" : "Continue As Extended"]</a><BR>"
dat += "<a href='?_src_=holder;[HrefToken()];end_round=\ref[usr]'>End Round Now</a><br>"
dat += "<a href='?_src_=holder;[HrefToken()];delay_round_end=1'>[SSticker.delay_end ? "End Round Normally" : "Delay Round End"]</a>"
var/connected_players = GLOB.clients.len
var/lobby_players = 0
var/observers = 0
@@ -389,11 +389,11 @@
for(var/datum/mind/N in SSticker.mode.syndicates)
var/mob/M = N.current
if(M)
dat += "<tr><td><a href='?_src_=holder;adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<tr><td><a href='?_src_=holder;[HrefToken()];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
dat += "<td><A href='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</a></td></tr>"
dat += "<td><A href='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[M]'>FLW</a></td></tr>"
else
dat += "<tr><td><i><a href='?_src_=vars;Vars=\ref[N]'>[N.name]([N.key])</a> Nuclear Operative Body destroyed!</i></td>"
dat += "<tr><td><i><a href='?_src_=vars;[HrefToken()];Vars=\ref[N]'>[N.name]([N.key])</a> Nuclear Operative Body destroyed!</i></td>"
dat += "<td><A href='?priv_msg=[N.key]'>PM</A></td></tr>"
dat += "</table><br><table><tr><td><B>Nuclear Disk(s)</B></td></tr>"
for(var/obj/item/disk/nuclear/N in GLOB.poi_list)
@@ -402,7 +402,7 @@
while(!isturf(disk_loc))
if(ismob(disk_loc))
var/mob/M = disk_loc
dat += "carried by <a href='?_src_=holder;adminplayeropts=\ref[M]'>[M.real_name]</a> "
dat += "carried by <a href='?_src_=holder;[HrefToken()];adminplayeropts=\ref[M]'>[M.real_name]</a> "
if(isobj(disk_loc))
var/obj/O = disk_loc
dat += "in \a [O.name] "
@@ -415,29 +415,29 @@
for(var/datum/mind/N in SSticker.mode.head_revolutionaries)
var/mob/M = N.current
if(!M)
dat += "<tr><td><a href='?_src_=vars;Vars=\ref[N]'>[N.name]([N.key])</a><i>Head Revolutionary body destroyed!</i></td>"
dat += "<tr><td><a href='?_src_=vars;[HrefToken()];Vars=\ref[N]'>[N.name]([N.key])</a><i>Head Revolutionary body destroyed!</i></td>"
dat += "<td><A href='?priv_msg=[N.key]'>PM</A></td></tr>"
else
dat += "<tr><td><a href='?_src_=holder;adminplayeropts=\ref[M]'>[M.real_name]</a> <b>(Leader)</b>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<tr><td><a href='?_src_=holder;[HrefToken()];adminplayeropts=\ref[M]'>[M.real_name]</a> <b>(Leader)</b>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
dat += "<td><A href='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</a></td></tr>"
dat += "<td><A href='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[M]'>FLW</a></td></tr>"
for(var/datum/mind/N in SSticker.mode.revolutionaries)
var/mob/M = N.current
if(M)
dat += "<tr><td><a href='?_src_=holder;adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<tr><td><a href='?_src_=holder;[HrefToken()];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
dat += "<td><A href='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</a></td></tr>"
dat += "<td><A href='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[M]'>FLW</a></td></tr>"
dat += "</table><table cellspacing=5><tr><td><B>Target(s)</B></td><td></td><td><B>Location</B></td></tr>"
for(var/datum/mind/N in SSticker.mode.get_living_heads())
var/mob/M = N.current
if(M)
dat += "<tr><td><a href='?_src_=holder;adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<tr><td><a href='?_src_=holder;[HrefToken()];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
dat += "<td><A href='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</a></td>"
dat += "<td><A href='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[M]'>FLW</a></td>"
var/turf/mob_loc = get_turf(M)
dat += "<td>[mob_loc.loc]</td></tr>"
else
dat += "<tr><td><a href='?_src_=vars;Vars=\ref[N]'>[N.name]([N.key])</a><i>Head body destroyed!</i></td>"
dat += "<tr><td><a href='?_src_=vars;[HrefToken()];Vars=\ref[N]'>[N.name]([N.key])</a><i>Head body destroyed!</i></td>"
dat += "<td><A href='?priv_msg=[N.key]'>PM</A></td></tr>"
dat += "</table>"
@@ -464,12 +464,12 @@
for(var/datum/mind/changeling in SSticker.mode.changelings)
var/mob/M = changeling.current
if(M)
dat += "<tr><td>[M.mind.changeling.changelingID] as <a href='?_src_=holder;adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<tr><td>[M.mind.changeling.changelingID] as <a href='?_src_=holder;[HrefToken()];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
dat += "<td><A href='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</a></td>"
dat += "<td><A HREF='?_src_=holder;traitor=\ref[M]'>Show Objective</A></td></tr>"
dat += "<td><A href='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[M]'>FLW</a></td>"
dat += "<td><A HREF='?_src_=holder;[HrefToken()];traitor=\ref[M]'>Show Objective</A></td></tr>"
else
dat += "<tr><td><a href='?_src_=vars;Vars=\ref[changeling]'>[changeling.name]([changeling.key])</a><i>Changeling body destroyed!</i></td>"
dat += "<tr><td><a href='?_src_=vars;[HrefToken()];Vars=\ref[changeling]'>[changeling.name]([changeling.key])</a><i>Changeling body destroyed!</i></td>"
dat += "<td><A href='?priv_msg=[changeling.key]'>PM</A></td></tr>"
dat += "</table>"
@@ -478,12 +478,12 @@
for(var/datum/mind/wizard in SSticker.mode.wizards)
var/mob/M = wizard.current
if(M)
dat += "<tr><td><a href='?_src_=holder;adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<tr><td><a href='?_src_=holder;[HrefToken()];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
dat += "<td><A href='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</a></td>"
dat += "<td><A HREF='?_src_=holder;traitor=\ref[M]'>Show Objective</A></td></tr>"
dat += "<td><A href='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[M]'>FLW</a></td>"
dat += "<td><A HREF='?_src_=holder;[HrefToken()];traitor=\ref[M]'>Show Objective</A></td></tr>"
else
dat += "<tr><td><a href='?_src_=vars;Vars=\ref[wizard]'>[wizard.name]([wizard.key])</a><i>Wizard body destroyed!</i></td></tr>"
dat += "<tr><td><a href='?_src_=vars;[HrefToken()];Vars=\ref[wizard]'>[wizard.name]([wizard.key])</a><i>Wizard body destroyed!</i></td></tr>"
dat += "<td><A href='?priv_msg=[wizard.key]'>PM</A></td></tr>"
dat += "</table>"
@@ -492,12 +492,12 @@
for(var/datum/mind/apprentice in SSticker.mode.apprentices)
var/mob/M = apprentice.current
if(M)
dat += "<tr><td><a href='?_src_=holder;adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<tr><td><a href='?_src_=holder;[HrefToken()];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
dat += "<td><A href='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</a></td>"
dat += "<td><A HREF='?_src_=holder;traitor=\ref[M]'>Show Objective</A></td></tr>"
dat += "<td><A href='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[M]'>FLW</a></td>"
dat += "<td><A HREF='?_src_=holder;[HrefToken()];traitor=\ref[M]'>Show Objective</A></td></tr>"
else
dat += "<tr><td><a href='?_src_=vars;Vars=\ref[apprentice]'>[apprentice.name]([apprentice.key])</a><i>Apprentice body destroyed!!</i></td></tr>"
dat += "<tr><td><a href='?_src_=vars;[HrefToken()];Vars=\ref[apprentice]'>[apprentice.name]([apprentice.key])</a><i>Apprentice body destroyed!!</i></td></tr>"
dat += "<td><A href='?priv_msg=[apprentice.key]'>PM</A></td></tr>"
dat += "</table>"
@@ -506,9 +506,9 @@
for(var/datum/mind/N in SSticker.mode.cult)
var/mob/M = N.current
if(M)
dat += "<tr><td><a href='?_src_=holder;adminplayeropts=\ref[M]'>[M.real_name]</a>[N.has_antag_datum(ANTAG_DATUM_CULT_MASTER) ? "<i><font color=red> \[Master\]</font></i>" : ""][M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<tr><td><a href='?_src_=holder;[HrefToken()];adminplayeropts=\ref[M]'>[M.real_name]</a>[N.has_antag_datum(ANTAG_DATUM_CULT_MASTER) ? "<i><font color=red> \[Master\]</font></i>" : ""][M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
dat += "<td><A href='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</a></td></tr>"
dat += "<td><A href='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[M]'>FLW</a></td></tr>"
dat += "</table>"
if(SSticker.mode.servants_of_ratvar.len)
@@ -516,9 +516,9 @@
for(var/datum/mind/N in SSticker.mode.servants_of_ratvar)
var/mob/M = N.current
if(M)
dat += "<tr><td><a href='?_src_=holder;adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(ghost)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<tr><td><a href='?_src_=holder;[HrefToken()];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(ghost)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
dat += "<td><A href='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</a></td></tr>"
dat += "<td><A href='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[M]'>FLW</a></td></tr>"
dat += "</table>"
if(SSticker.mode.traitors.len > 0)
@@ -526,12 +526,12 @@
for(var/datum/mind/traitor in SSticker.mode.traitors)
var/mob/M = traitor.current
if(M)
dat += "<tr><td><a href='?_src_=holder;adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<tr><td><a href='?_src_=holder;[HrefToken()];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
dat += "<td><A href='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</a></td>"
dat += "<td><A HREF='?_src_=holder;traitor=\ref[M]'>Show Objective</A></td></tr>"
dat += "<td><A href='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[M]'>FLW</a></td>"
dat += "<td><A HREF='?_src_=holder;[HrefToken()];traitor=\ref[M]'>Show Objective</A></td></tr>"
else
dat += "<tr><td><a href='?_src_=vars;Vars=\ref[traitor]'>[traitor.name]([traitor.key])</a><i>Traitor body destroyed!</i></td>"
dat += "<tr><td><a href='?_src_=vars;[HrefToken()];Vars=\ref[traitor]'>[traitor.name]([traitor.key])</a><i>Traitor body destroyed!</i></td>"
dat += "<td><A href='?priv_msg=[traitor.key]'>PM</A></td></tr>"
dat += "</table>"
@@ -540,12 +540,12 @@
for(var/datum/mind/abductor in SSticker.mode.abductors)
var/mob/M = abductor.current
if(M)
dat += "<tr><td><a href='?_src_=holder;adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<tr><td><a href='?_src_=holder;[HrefToken()];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
dat += "<td><A href='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</a></td>"
dat += "<td><A HREF='?_src_=holder;traitor=\ref[M]'>Show Objective</A></td></tr>"
dat += "<td><A href='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[M]'>FLW</a></td>"
dat += "<td><A HREF='?_src_=holder;[HrefToken()];traitor=\ref[M]'>Show Objective</A></td></tr>"
else
dat += "<tr><td><a href='?_src_=vars;Vars=\ref[abductor]'>[abductor.name]([abductor.key])</a><i>Abductor body destroyed!</i></td></tr>"
dat += "<tr><td><a href='?_src_=vars;[HrefToken()];Vars=\ref[abductor]'>[abductor.name]([abductor.key])</a><i>Abductor body destroyed!</i></td></tr>"
dat += "<td><A href='?priv_msg=[abductor.key]'>PM</A></td>"
dat += "</table>"
dat += "<br><table cellspacing=5><tr><td><B>Abductees</B></td><td></td><td></td></tr>"
@@ -553,12 +553,12 @@
for(var/datum/mind/abductee in E.abductee_minds)
var/mob/M = abductee.current
if(M)
dat += "<tr><td><a href='?_src_=holder;adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<tr><td><a href='?_src_=holder[HrefToken()];;adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
dat += "<td><A href='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</a></td>"
dat += "<td><A HREF='?_src_=holder;traitor=\ref[M]'>Show Objective</A></td></tr>"
dat += "<td><A href='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[M]'>FLW</a></td>"
dat += "<td><A HREF='?_src_=holder;[HrefToken()];traitor=\ref[M]'>Show Objective</A></td></tr>"
else
dat += "<tr><td><a href='?_src_=vars;Vars=\ref[abductee]'>[abductee.name]([abductee.key])</a><i>Abductee body destroyed!</i></td>"
dat += "<tr><td><a href='?_src_=vars;[HrefToken()];Vars=\ref[abductee]'>[abductee.name]([abductee.key])</a><i>Abductee body destroyed!</i></td>"
dat += "<td><A href='?priv_msg=[abductee.key]'>PM</A></td></tr>"
dat += "</table>"
@@ -569,12 +569,12 @@
var/mob/M = devil.current
var/datum/antagonist/devil/devilinfo = devil.has_antag_datum(ANTAG_DATUM_DEVIL)
if(M)
dat += "<tr><td><a href='?_src_=holder;adminplayeropts=\ref[M]'>[M.real_name] : [devilinfo.truename]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<tr><td><a href='?_src_=holder;[HrefToken()];adminplayeropts=\ref[M]'>[M.real_name] : [devilinfo.truename]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
dat += "<td><A HREF='?_src_=holder;traitor=\ref[M]'>Show Objective</A></td></tr>"
dat += "<td><A HREF='?_src_=holder;admincheckdevilinfo=\ref[M]'>Show all devil info</A></td></tr>"
dat += "<td><A HREF='?_src_=holder;[HrefToken()];traitor=\ref[M]'>Show Objective</A></td></tr>"
dat += "<td><A HREF='?_src_=holder;[HrefToken()];admincheckdevilinfo=\ref[M]'>Show all devil info</A></td></tr>"
else
dat += "<tr><td><a href='?_src_=vars;Vars=\ref[devil]'>[devil.name] : [devilinfo.truename] ([devil.key])</a><i>devil body destroyed!</i></td></tr>"
dat += "<tr><td><a href='?_src_=vars;[HrefToken()];Vars=\ref[devil]'>[devil.name] : [devilinfo.truename] ([devil.key])</a><i>devil body destroyed!</i></td></tr>"
dat += "<td><A href='?priv_msg=[devil.key]'>PM</A></td>"
dat += "</table>"
@@ -584,11 +584,11 @@
var/datum/mind/sintouched = X
var/mob/M = sintouched.current
if(M)
dat += "<tr><td><a href='?_src_=holder;adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<tr><td><a href='?_src_=holder;[HrefToken()];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
dat += "<td><A HREF='?_src_=holder;traitor=\ref[M]'>Show Objective</A></td></tr>"
dat += "<td><A HREF='?_src_=holder;[HrefToken()];traitor=\ref[M]'>Show Objective</A></td></tr>"
else
dat += "<tr><td><a href='?_src_=vars;Vars=\ref[sintouched]'>[sintouched.name]([sintouched.key])</a><i>sintouched body destroyed!</i></td></tr>"
dat += "<tr><td><a href='?_src_=vars;[HrefToken()];Vars=\ref[sintouched]'>[sintouched.name]([sintouched.key])</a><i>sintouched body destroyed!</i></td></tr>"
dat += "<td><A href='?priv_msg=[sintouched.key]'>PM</A></td>"
dat += "</table>"
@@ -606,11 +606,11 @@
for(var/datum/mind/blob in blob_minds)
var/mob/M = blob.current
if(M)
dat += "<tr><td><a href='?_src_=holder;adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<tr><td><a href='?_src_=holder;[HrefToken()];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
dat += "<td><A href='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</a></td></tr>"
dat += "<td><A href='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[M]'>FLW</a></td></tr>"
else
dat += "<tr><td><a href='?_src_=vars;Vars=\ref[blob]'>[blob.name]([blob.key])</a><i>Blob not found!</i></td>"
dat += "<tr><td><a href='?_src_=vars;[HrefToken()];Vars=\ref[blob]'>[blob.name]([blob.key])</a><i>Blob not found!</i></td>"
dat += "<td><A href='?priv_msg=[blob.key]'>PM</A></td></tr>"
dat += "</table>"
@@ -622,11 +622,11 @@
for(var/datum/mind/eek in mode.ape_infectees)
var/mob/M = eek.current
if(M)
dat += "<tr><td><a href='?_src_=holder;adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<tr><td><a href='?_src_=holder;[HrefToken()];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
dat += "<td><A href='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</a></td></tr>"
dat += "<td><A href='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[M]'>FLW</a></td></tr>"
else
dat += "<tr><td><a href='?_src_=vars;Vars=\ref[eek]'>[eek.name]([eek.key])</a><i>Monkey not found!</i></td>"
dat += "<tr><td><a href='?_src_=vars;[HrefToken()];Vars=\ref[eek]'>[eek.name]([eek.key])</a><i>Monkey not found!</i></td>"
dat += "<td><A href='?priv_msg=[eek.key]'>PM</A></td></tr>"
dat += "</table>"

View File

@@ -7,9 +7,9 @@
dat +={"
<B>General Secrets</B><BR>
<BR>
<A href='?src=\ref[src];secrets=list_job_debug'>Show Job Debug</A><BR>
<A href='?src=\ref[src];secrets=admin_log'>Admin Log</A><BR>
<A href='?src=\ref[src];secrets=show_admins'>Show Admin List</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=list_job_debug'>Show Job Debug</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=admin_log'>Admin Log</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=show_admins'>Show Admin List</A><BR>
<BR>
"}
@@ -17,27 +17,27 @@
dat += {"
<B>Admin Secrets</B><BR>
<BR>
<A href='?src=\ref[src];secrets=clear_virus'>Cure all diseases currently in existence</A><BR>
<A href='?src=\ref[src];secrets=list_bombers'>Bombing List</A><BR>
<A href='?src=\ref[src];secrets=check_antagonist'>Show current traitors and objectives</A><BR>
<A href='?src=\ref[src];secrets=list_signalers'>Show last [length(GLOB.lastsignalers)] signalers</A><BR>
<A href='?src=\ref[src];secrets=list_lawchanges'>Show last [length(GLOB.lawchanges)] law changes</A><BR>
<A href='?src=\ref[src];secrets=showailaws'>Show AI Laws</A><BR>
<A href='?src=\ref[src];secrets=showgm'>Show Game Mode</A><BR>
<A href='?src=\ref[src];secrets=manifest'>Show Crew Manifest</A><BR>
<A href='?src=\ref[src];secrets=DNA'>List DNA (Blood)</A><BR>
<A href='?src=\ref[src];secrets=fingerprints'>List Fingerprints</A><BR>
<A href='?src=\ref[src];secrets=ctfbutton'>Enable/Disable CTF</A><BR><BR>
<A href='?src=\ref[src];secrets=tdomereset'>Reset Thunderdome to default state</A><BR>
<A href='?src=\ref[src];secrets=set_name'>Rename Station Name</A><BR>
<A href='?src=\ref[src];secrets=reset_name'>Reset Station Name</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=clear_virus'>Cure all diseases currently in existence</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=list_bombers'>Bombing List</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=check_antagonist'>Show current traitors and objectives</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=list_signalers'>Show last [length(GLOB.lastsignalers)] signalers</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=list_lawchanges'>Show last [length(GLOB.lawchanges)] law changes</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=showailaws'>Show AI Laws</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=showgm'>Show Game Mode</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=manifest'>Show Crew Manifest</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=DNA'>List DNA (Blood)</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=fingerprints'>List Fingerprints</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=ctfbutton'>Enable/Disable CTF</A><BR><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=tdomereset'>Reset Thunderdome to default state</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=set_name'>Rename Station Name</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=reset_name'>Reset Station Name</A><BR>
<BR>
<B>Shuttles</B><BR>
<BR>
<A href='?src=\ref[src];secrets=moveferry'>Move Ferry</A><BR>
<A href='?src=\ref[src];secrets=togglearrivals'>Toggle Arrivals Ferry</A><BR>
<A href='?src=\ref[src];secrets=moveminingshuttle'>Move Mining Shuttle</A><BR>
<A href='?src=\ref[src];secrets=movelaborshuttle'>Move Labor Shuttle</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=moveferry'>Move Ferry</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=togglearrivals'>Toggle Arrivals Ferry</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=moveminingshuttle'>Move Mining Shuttle</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=movelaborshuttle'>Move Labor Shuttle</A><BR>
<BR>
"}
@@ -45,31 +45,33 @@
dat += {"
<B>Fun Secrets</B><BR>
<BR>
<<<<<<< HEAD
<A href='?src=\ref[src];secrets=virus'>Trigger a Virus Outbreak</A><BR>
<A href='?src=\ref[src];secrets=monkey'>Turn all humans into monkeys</A><BR>
<A href='?src=\ref[src];secrets=anime'>Chinese Cartoons</A><BR>
<A href='?src=\ref[src];secrets=allspecies'>Change the species of all humans</A><BR>
<A href='?src=\ref[src];secrets=power'>Make all areas powered</A><BR>
<A href='?src=\ref[src];secrets=unpower'>Make all areas unpowered</A><BR>
<A href='?src=\ref[src];secrets=quickpower'>Power all SMES</A><BR>
<A href='?src=\ref[src];secrets=tripleAI'>Triple AI mode (needs to be used in the lobby)</A><BR>
<A href='?src=\ref[src];secrets=traitor_all'>Everyone is the traitor</A><BR>
<A href='?src=\ref[src];secrets=guns'>Summon Guns</A><BR>
<A href='?src=\ref[src];secrets=magic'>Summon Magic</A><BR>
<A href='?src=\ref[src];secrets=events'>Summon Events (Toggle)</A><BR>
<A href='?src=\ref[src];secrets=onlyone'>There can only be one!</A><BR>
<A href='?src=\ref[src];secrets=delayed_onlyone'>There can only be one! (40-second delay)</A><BR>
<A href='?src=\ref[src];secrets=onlyme'>There can only be me!</A><BR>
<A href='?src=\ref[src];secrets=retardify'>Make all players retarded</A><BR>
<A href='?src=\ref[src];secrets=eagles'>Egalitarian Station Mode</A><BR>
<A href='?src=\ref[src];secrets=blackout'>Break all lights</A><BR>
<A href='?src=\ref[src];secrets=whiteout'>Fix all lights</A><BR>
<A href='?src=\ref[src];secrets=floorlava'>The floor is lava! (DANGEROUS: extremely lame)</A><BR>
=======
>>>>>>> 6e5ebf9c41fc97d5ee0daf4fd22536844438ace0
<A href='?src=\ref[src];[HrefToken()];secrets=virus'>Trigger a Virus Outbreak</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=monkey'>Turn all humans into monkeys</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=anime'>Chinese Cartoons</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=allspecies'>Change the species of all humans</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=power'>Make all areas powered</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=unpower'>Make all areas unpowered</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=quickpower'>Power all SMES</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=tripleAI'>Triple AI mode (needs to be used in the lobby)</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=traitor_all'>Everyone is the traitor</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=guns'>Summon Guns</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=magic'>Summon Magic</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=events'>Summon Events (Toggle)</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=onlyone'>There can only be one!</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=delayed_onlyone'>There can only be one! (40-second delay)</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=retardify'>Make all players retarded</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=eagles'>Egalitarian Station Mode</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=blackout'>Break all lights</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=whiteout'>Fix all lights</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=floorlava'>The floor is lava! (DANGEROUS: extremely lame)</A><BR>
<BR>
<A href='?src=\ref[src];secrets=changebombcap'>Change bomb cap</A><BR>
<A href='?src=\ref[src];secrets=masspurrbation'>Mass Purrbation</A><BR>
<A href='?src=\ref[src];secrets=massremovepurrbation'>Mass Remove Purrbation</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=changebombcap'>Change bomb cap</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=masspurrbation'>Mass Purrbation</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=massremovepurrbation'>Mass Remove Purrbation</A><BR>
"}
dat += "<BR>"
@@ -78,9 +80,9 @@
dat += {"
<B>Security Level Elevated</B><BR>
<BR>
<A href='?src=\ref[src];secrets=maint_access_engiebrig'>Change all maintenance doors to engie/brig access only</A><BR>
<A href='?src=\ref[src];secrets=maint_access_brig'>Change all maintenance doors to brig access only</A><BR>
<A href='?src=\ref[src];secrets=infinite_sec'>Remove cap on security officers</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=maint_access_engiebrig'>Change all maintenance doors to engie/brig access only</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=maint_access_brig'>Change all maintenance doors to brig access only</A><BR>
<A href='?src=\ref[src];[HrefToken()];secrets=infinite_sec'>Remove cap on security officers</A><BR>
<BR>
"}
@@ -526,12 +528,6 @@
usr.client.only_one_delayed()
sound_to_playing_players('sound/misc/highlander_delayed.ogg')
if("onlyme")
if(!check_rights(R_FUN))
return
SSblackbox.add_details("admin_secrets_fun_used","There Can Be Only Me")
only_me()
if("maint_access_brig")
if(!check_rights(R_DEBUG))
return

View File

@@ -56,7 +56,7 @@
if(browse)
browse_messages("[type]")
else
browse_messages(target_ckey = target_ckey)
browse_messages(target_ckey = target_ckey, agegate = TRUE)
/proc/delete_message(message_id, logged = 1, browse)
if(!SSdbcore.Connect())
@@ -68,14 +68,14 @@
var/type
var/target_ckey
var/text
var/datum/DBQuery/query_find_del_message = SSdbcore.NewQuery("SELECT type, targetckey, adminckey, text FROM [format_table_name("messages")] WHERE id = [message_id]")
var/datum/DBQuery/query_find_del_message = SSdbcore.NewQuery("SELECT type, targetckey, adminckey, text FROM [format_table_name("messages")] WHERE id = [message_id] AND deleted = 0")
if(!query_find_del_message.warn_execute())
return
if(query_find_del_message.NextRow())
type = query_find_del_message.item[1]
target_ckey = query_find_del_message.item[2]
text = query_find_del_message.item[4]
var/datum/DBQuery/query_del_message = SSdbcore.NewQuery("DELETE FROM [format_table_name("messages")] WHERE id = [message_id]")
var/datum/DBQuery/query_del_message = SSdbcore.NewQuery("UPDATE [format_table_name("messages")] SET deleted = 1 WHERE id = [message_id]")
if(!query_del_message.warn_execute())
return
if(logged)
@@ -84,7 +84,7 @@
if(browse)
browse_messages("[type]")
else
browse_messages(target_ckey = target_ckey)
browse_messages(target_ckey = target_ckey, agegate = TRUE)
/proc/edit_message(message_id, browse)
if(!SSdbcore.Connect())
@@ -93,7 +93,7 @@
message_id = text2num(message_id)
if(!message_id)
return
var/datum/DBQuery/query_find_edit_message = SSdbcore.NewQuery("SELECT type, targetckey, adminckey, text FROM [format_table_name("messages")] WHERE id = [message_id]")
var/datum/DBQuery/query_find_edit_message = SSdbcore.NewQuery("SELECT type, targetckey, adminckey, text FROM [format_table_name("messages")] WHERE id = [message_id] AND deleted = 0")
if(!query_find_edit_message.warn_execute())
return
if(query_find_edit_message.NextRow())
@@ -107,7 +107,7 @@
return
new_text = sanitizeSQL(new_text)
var/edit_text = sanitizeSQL("Edited by [editor_ckey] on [SQLtime()] from<br>[old_text]<br>to<br>[new_text]<hr>")
var/datum/DBQuery/query_edit_message = SSdbcore.NewQuery("UPDATE [format_table_name("messages")] SET text = '[new_text]', lasteditor = '[editor_ckey]', edits = CONCAT(IFNULL(edits,''),'[edit_text]') WHERE id = [message_id]")
var/datum/DBQuery/query_edit_message = SSdbcore.NewQuery("UPDATE [format_table_name("messages")] SET text = '[new_text]', lasteditor = '[editor_ckey]', edits = CONCAT(IFNULL(edits,''),'[edit_text]') WHERE id = [message_id] AND deleted = 0")
if(!query_edit_message.warn_execute())
return
log_admin_private("[key_name(usr)] has edited a [type] [(type == "note" || type == "message" || type == "watchlist entry") ? " for [target_ckey]" : ""] made by [admin_ckey] from [old_text] to [new_text]")
@@ -115,7 +115,7 @@
if(browse)
browse_messages("[type]")
else
browse_messages(target_ckey = target_ckey)
browse_messages(target_ckey = target_ckey, agegate = TRUE)
/proc/toggle_message_secrecy(message_id)
if(!SSdbcore.Connect())
@@ -124,7 +124,7 @@
message_id = text2num(message_id)
if(!message_id)
return
var/datum/DBQuery/query_find_message_secret = SSdbcore.NewQuery("SELECT type, targetckey, adminckey, secret FROM [format_table_name("messages")] WHERE id = [message_id]")
var/datum/DBQuery/query_find_message_secret = SSdbcore.NewQuery("SELECT type, targetckey, adminckey, secret FROM [format_table_name("messages")] WHERE id = [message_id] AND deleted = 0")
if(!query_find_message_secret.warn_execute())
return
if(query_find_message_secret.NextRow())
@@ -139,18 +139,18 @@
return
log_admin_private("[key_name(usr)] has toggled [target_ckey]'s [type] made by [admin_ckey] to [secret ? "not secret" : "secret"]")
message_admins("[key_name_admin(usr)] has toggled [target_ckey]'s [type] made by [admin_ckey] to [secret ? "not secret" : "secret"]")
browse_messages(target_ckey = target_ckey)
browse_messages(target_ckey = target_ckey, agegate = TRUE)
/proc/browse_messages(type, target_ckey, index, linkless = 0, filter)
/proc/browse_messages(type, target_ckey, index, linkless = FALSE, filter, agegate = FALSE)
if(!SSdbcore.Connect())
to_chat(usr, "<span class='danger'>Failed to establish database connection.</span>")
return
var/output
var/ruler = "<hr style='background:#000000; border:0; height:3px'>"
var/navbar = "<a href='?_src_=holder;nonalpha=1'>\[All\]</a>|<a href='?_src_=holder;nonalpha=2'>\[#\]</a>"
var/navbar = "<a href='?_src_=holder;[HrefToken()];nonalpha=1'>\[All\]</a>|<a href='?_src_=holder;nonalpha=2'>\[#\]</a>"
for(var/letter in GLOB.alphabet)
navbar += "|<a href='?_src_=holder;showmessages=[letter]'>\[[letter]\]</a>"
navbar += "|<a href='?_src_=holder;showmemo=1'>\[Memos\]</a>|<a href='?_src_=holder;showwatch=1'>\[Watchlist\]</a>"
navbar += "|<a href='?_src_=holder;[HrefToken()];showmessages=[letter]'>\[[letter]\]</a>"
navbar += "|<a href='?_src_=holder;[HrefToken()];showmemo=1'>\[Memos\]</a>|<a href='?_src_=holder;showwatch=1'>\[Watchlist\]</a>"
navbar += "<br><form method='GET' name='search' action='?'>\
<input type='hidden' name='_src_' value='holder'>\
<input type='text' name='searchmessages' value='[index]'>\
@@ -160,16 +160,16 @@
if(type == "memo" || type == "watchlist entry")
if(type == "memo")
output += "<h2><center>Admin memos</h2>"
output += "<a href='?_src_=holder;addmemo=1'>\[Add memo\]</a></center>"
output += "<a href='?_src_=holder;[HrefToken()];addmemo=1'>\[Add memo\]</a></center>"
else if(type == "watchlist entry")
output += "<h2><center>Watchlist entries</h2>"
output += "<a href='?_src_=holder;addwatchempty=1'>\[Add watchlist entry\]</a>"
output += "<a href='?_src_=holder;[HrefToken()];addwatchempty=1'>\[Add watchlist entry\]</a>"
if(filter)
output += "|<a href='?_src_=holder;showwatch=1'>\[Unfilter clients\]</a></center>"
output += "|<a href='?_src_=holder;[HrefToken()];showwatch=1'>\[Unfilter clients\]</a></center>"
else
output += "|<a href='?_src_=holder;showwatchfilter=1'>\[Filter offline clients\]</a></center>"
output += "|<a href='?_src_=holder;[HrefToken()];showwatchfilter=1'>\[Filter offline clients\]</a></center>"
output += ruler
var/datum/DBQuery/query_get_type_messages = SSdbcore.NewQuery("SELECT id, targetckey, adminckey, text, timestamp, server, lasteditor FROM [format_table_name("messages")] WHERE type = '[type]'")
var/datum/DBQuery/query_get_type_messages = SSdbcore.NewQuery("SELECT id, targetckey, adminckey, text, timestamp, server, lasteditor FROM [format_table_name("messages")] WHERE type = '[type]' AND deleted = 0")
if(!query_get_type_messages.warn_execute())
return
while(query_get_type_messages.NextRow())
@@ -186,19 +186,20 @@
if(type == "watchlist entry")
output += "[t_ckey] | "
output += "[timestamp] | [server] | [admin_ckey]</b>"
output += " <a href='?_src_=holder;deletemessageempty=[id]'>\[Delete\]</a>"
output += " <a href='?_src_=holder;editmessageempty=[id]'>\[Edit\]</a>"
output += " <a href='?_src_=holder;[HrefToken()];deletemessageempty=[id]'>\[Delete\]</a>"
output += " <a href='?_src_=holder;[HrefToken()];editmessageempty=[id]'>\[Edit\]</a>"
if(editor_ckey)
output += " <font size='2'>Last edit by [editor_ckey] <a href='?_src_=holder;messageedits=[id]'>(Click here to see edit log)</a></font>"
output += " <font size='2'>Last edit by [editor_ckey] <a href='?_src_=holder;[HrefToken()];messageedits=[id]'>(Click here to see edit log)</a></font>"
output += "<br>[text]<hr style='background:#000000; border:0; height:1px'>"
if(target_ckey)
target_ckey = sanitizeSQL(target_ckey)
var/datum/DBQuery/query_get_messages = SSdbcore.NewQuery("SELECT type, secret, id, adminckey, text, timestamp, server, lasteditor FROM [format_table_name("messages")] WHERE type <> 'memo' AND targetckey = '[target_ckey]' ORDER BY timestamp DESC")
var/datum/DBQuery/query_get_messages = SSdbcore.NewQuery("SELECT type, secret, id, adminckey, text, timestamp, server, lasteditor, DATEDIFF(NOW(), timestamp) AS `age` FROM [format_table_name("messages")] WHERE type <> 'memo' AND targetckey = '[target_ckey]' AND deleted = 0 ORDER BY timestamp DESC")
if(!query_get_messages.warn_execute())
return
var/messagedata
var/watchdata
var/notedata
var/skipped = 0
while(query_get_messages.NextRow())
type = query_get_messages.item[1]
if(type == "memo")
@@ -212,21 +213,34 @@
var/timestamp = query_get_messages.item[6]
var/server = query_get_messages.item[7]
var/editor_ckey = query_get_messages.item[8]
var/age = text2num(query_get_messages.item[9])
var/alphatext = ""
if (agegate && type == "note" && isnum(config.note_stale_days) && isnum(config.note_fresh_days) && config.note_stale_days > config.note_fresh_days)
var/alpha = Clamp(100 - (age - config.note_fresh_days) * (85 / (config.note_stale_days - config.note_fresh_days)), 15, 100)
if (alpha < 100)
if (alpha <= 15)
if (skipped)
skipped++
continue
alpha = 10
skipped = TRUE
alphatext = "filter: alpha(opacity=[alpha]); opacity: [alpha/100];"
var/data
data += "<b>[timestamp] | [server] | [admin_ckey]</b>"
data += "<p style='margin:0px;[alphatext]'> <b>[timestamp] | [server] | [admin_ckey]</b>"
if(!linkless)
data += " <a href='?_src_=holder;deletemessage=[id]'>\[Delete\]</a>"
data += " <a href='?_src_=holder;[HrefToken()];deletemessage=[id]'>\[Delete\]</a>"
if(type == "note")
data += " <a href='?_src_=holder;secretmessage=[id]'>[secret ? "<b>\[Secret\]</b>" : "\[Not secret\]"]</a>"
data += " <a href='?_src_=holder;[HrefToken()];secretmessage=[id]'>[secret ? "<b>\[Secret\]</b>" : "\[Not secret\]"]</a>"
if(type == "message sent")
data += " <font size='2'>Message has been sent</font>"
if(editor_ckey)
data += "|"
else
data += " <a href='?_src_=holder;editmessage=[id]'>\[Edit\]</a>"
data += " <a href='?_src_=holder;[HrefToken()];editmessage=[id]'>\[Edit\]</a>"
if(editor_ckey)
data += " <font size='2'>Last edit by [editor_ckey] <a href='?_src_=holder;messageedits=[id]'>(Click here to see edit log)</a></font>"
data += "<br>[text]<hr style='background:#000000; border:0; height:1px'>"
data += " <font size='2'>Last edit by [editor_ckey] <a href='?_src_=holder;[HrefToken()];messageedits=[id]'>(Click here to see edit log)</a></font>"
data += "<br>[text]</p><hr style='background:#000000; border:0; height:1px; [alphatext]'>"
switch(type)
if("message")
messagedata += data
@@ -238,12 +252,12 @@
notedata += data
output += "<h2><center>[target_ckey]</center></h2><center>"
if(!linkless)
output += "<a href='?_src_=holder;addnote=[target_ckey]'>\[Add note\]</a>"
output += " <a href='?_src_=holder;addmessage=[target_ckey]'>\[Add message\]</a>"
output += " <a href='?_src_=holder;addwatch=[target_ckey]'>\[Add to watchlist\]</a>"
output += " <a href='?_src_=holder;showmessageckey=[target_ckey]'>\[Refresh page\]</a></center>"
output += "<a href='?_src_=holder;[HrefToken()];addnote=[target_ckey]'>\[Add note\]</a>"
output += " <a href='?_src_=holder;[HrefToken()];addmessage=[target_ckey]'>\[Add message\]</a>"
output += " <a href='?_src_=holder;[HrefToken()];addwatch=[target_ckey]'>\[Add to watchlist\]</a>"
output += " <a href='?_src_=holder;[HrefToken()];showmessageckey=[target_ckey]'>\[Refresh page\]</a></center>"
else
output += " <a href='?_src_=holder;showmessageckeylinkless=[target_ckey]'>\[Refresh page\]</a></center>"
output += " <a href='?_src_=holder;[HrefToken()];showmessageckeylinkless=[target_ckey]'>\[Refresh page\]</a></center>"
output += ruler
if(messagedata)
output += "<h4>Messages</h4>"
@@ -254,10 +268,19 @@
if(notedata)
output += "<h4>Notes</h4>"
output += notedata
if(!linkless)
if (agegate)
if (skipped) //the first skipped message is still shown so that we can put this link over it.
output += " <center><a href='?_src_=holder;showmessageckey=[target_ckey];showall=1' style='position: relative; top: -3em;'>\[Show [skipped] hidden messages\]</center>"
else
output += " <center><a href='?_src_=holder;showmessageckey=[target_ckey];showall=1'>\[Show All\]</center>"
else
output += " <center><a href='?_src_=holder;showmessageckey=[target_ckey]'>\[Hide Old\]</center>"
if(index)
var/index_ckey
var/search
output += "<center><a href='?_src_=holder;addmessageempty=1'>\[Add message\]</a><a href='?_src_=holder;addwatchempty=1'>\[Add watchlist entry\]</a><a href='?_src_=holder;addnoteempty=1'>\[Add note\]</a></center>"
output += "<center><a href='?_src_=holder;[HrefToken()];addmessageempty=1'>\[Add message\]</a><a href='?_src_=holder;[HrefToken()];addwatchempty=1'>\[Add watchlist entry\]</a><a href='?_src_=holder;[HrefToken()];addnoteempty=1'>\[Add note\]</a></center>"
output += ruler
if(!isnum(index))
index = sanitizeSQL(index)
@@ -268,16 +291,16 @@
search = "^\[^\[:alpha:\]\]"
else
search = "^[index]"
var/datum/DBQuery/query_list_messages = SSdbcore.NewQuery("SELECT DISTINCT targetckey FROM [format_table_name("messages")] WHERE type <> 'memo' AND targetckey REGEXP '[search]' ORDER BY targetckey")
var/datum/DBQuery/query_list_messages = SSdbcore.NewQuery("SELECT DISTINCT targetckey FROM [format_table_name("messages")] WHERE type <> 'memo' AND targetckey REGEXP '[search]' AND deleted = 0 ORDER BY targetckey")
if(!query_list_messages.warn_execute())
return
while(query_list_messages.NextRow())
index_ckey = query_list_messages.item[1]
output += "<a href='?_src_=holder;showmessageckey=[index_ckey]'>[index_ckey]</a><br>"
output += "<a href='?_src_=holder;[HrefToken()];showmessageckey=[index_ckey]'>[index_ckey]</a><br>"
else if(!type && !target_ckey && !index)
output += "<center></a> <a href='?_src_=holder;addmessageempty=1'>\[Add message\]</a><a href='?_src_=holder;addwatchempty=1'>\[Add watchlist entry\]</a><a href='?_src_=holder;addnoteempty=1'>\[Add note\]</a></center>"
output += "<center></a> <a href='?_src_=holder;[HrefToken()];addmessageempty=1'>\[Add message\]</a><a href='?_src_=holder;[HrefToken()];addwatchempty=1'>\[Add watchlist entry\]</a><a href='?_src_=holder;[HrefToken()];addnoteempty=1'>\[Add note\]</a></center>"
output += ruler
usr << browse(output, "window=browse_messages;size=900x500")
usr << browse({"<!DOCTYPE html><html><head><meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1" /></head><body>[output]</body></html>"}, "window=browse_messages;size=900x500")
proc/get_message_output(type, target_ckey)
if(!SSdbcore.Connect())
@@ -288,7 +311,7 @@ proc/get_message_output(type, target_ckey)
var/output
if(target_ckey)
target_ckey = sanitizeSQL(target_ckey)
var/query = "SELECT id, adminckey, text, timestamp, lasteditor FROM [format_table_name("messages")] WHERE type = '[type]'"
var/query = "SELECT id, adminckey, text, timestamp, lasteditor FROM [format_table_name("messages")] WHERE type = '[type]' AND deleted = 0"
if(type == "message" || type == "watchlist entry")
query += " AND targetckey = '[target_ckey]'"
var/datum/DBQuery/query_get_message_output = SSdbcore.NewQuery(query)
@@ -313,7 +336,7 @@ proc/get_message_output(type, target_ckey)
if("memo")
output += "<span class='memo'>Memo by <span class='prefix'>[admin_ckey]</span> on [timestamp]"
if(editor_ckey)
output += "<br><span class='memoedit'>Last edit by [editor_ckey] <A href='?_src_=holder;messageedits=[message_id]'>(Click here to see edit log)</A></span>"
output += "<br><span class='memoedit'>Last edit by [editor_ckey] <A href='?_src_=holder;[HrefToken()];messageedits=[message_id]'>(Click here to see edit log)</A></span>"
output += "<br>[text]</span><br>"
return output

View File

@@ -109,7 +109,7 @@
var/ckey = data["ckey"]
var/ban = get_stickyban_from_ckey(ckey)
if (!ban)
to_chat(usr, "<span class='adminnotice'>Error: No sticky ban for [ckey] found!")
to_chat(usr, "<span class='adminnotice'>Error: No sticky ban for [ckey] found!</span>")
return
var/oldreason = ban["message"]
var/reason = input(usr,"Reason","Reason","[ban["message"]]") as text|null
@@ -135,11 +135,11 @@
return
var/ban = get_stickyban_from_ckey(ckey)
if (!ban)
to_chat(usr, "<span class='adminnotice'>Error: No sticky ban for [ckey] found!")
to_chat(usr, "<span class='adminnotice'>Error: No sticky ban for [ckey] found!</span>")
return
var/cached_ban = SSstickyban.cache[ckey]
if (!cached_ban)
to_chat(usr, "<span class='adminnotice'>Error: No cached sticky ban for [ckey] found!")
to_chat(usr, "<span class='adminnotice'>Error: No cached sticky ban for [ckey] found!</span>")
world.SetConfig("ban",ckey,null)
log_admin_private("[key_name(usr)] has reverted [ckey]'s sticky ban to it's state at round start.")
@@ -152,11 +152,11 @@
/datum/admins/proc/stickyban_gethtml(ckey, ban)
. = {"
<a href='?_src_=holder;stickyban=remove&ckey=[ckey]'>\[-\]</a>
<a href='?_src_=holder;stickyban=revert&ckey=[ckey]'>\[revert\]</a>
<a href='?_src_=holder;[HrefToken()];stickyban=remove&ckey=[ckey]'>\[-\]</a>
<a href='?_src_=holder;[HrefToken()];stickyban=revert&ckey=[ckey]'>\[revert\]</a>
<b>[ckey]</b>
<br />"
[ban["message"]] <b><a href='?_src_=holder;stickyban=edit&ckey=[ckey]'>\[Edit\]</a></b><br />
[ban["message"]] <b><a href='?_src_=holder;[HrefToken()];stickyban=edit&ckey=[ckey]'>\[Edit\]</a></b><br />
"}
if (ban["admin"])
. += "[ban["admin"]]<br />"
@@ -166,7 +166,7 @@
for (var/key in ban["keys"])
if (ckey(key) == ckey)
continue
. += "<li><a href='?_src_=holder;stickyban=remove_alt&ckey=[ckey]&alt=[ckey(key)]'>\[-\]</a>[key]</li>"
. += "<li><a href='?_src_=holder;[HrefToken()];stickyban=remove_alt&ckey=[ckey]&alt=[ckey(key)]'>\[-\]</a>[key]</li>"
. += "</ol>\n"
/datum/admins/proc/stickyban_show()
@@ -185,7 +185,7 @@
<title>Sticky Bans</title>
</head>
<body>
<h2>All Sticky Bans:</h2> <a href='?_src_=holder;stickyban=add'>\[+\]</a><br>
<h2>All Sticky Bans:</h2> <a href='?_src_=holder;[HrefToken()];stickyban=add'>\[+\]</a><br>
[banhtml]
</body>
"}

View File

@@ -1,3 +1,16 @@
/datum/admins/proc/CheckAdminHref(href, href_list)
var/auth = href_list["admin_token"]
. = auth && (auth == href_token || auth == GLOB.href_token)
if(.)
return
var/msg = !auth ? "no" : "a bad"
message_admins("[key_name_admin(usr)] clicked an href with [msg] authorization key!")
if(config.debug_admin_hrefs)
message_admins("Debug mode enabled, call not blocked. Please ask your coders to review this round's logs.")
log_world("UAH: [href]")
return TRUE
log_admin_private("[key_name(usr)] clicked an href with [msg] authorization key! [href]")
/datum/admins/Topic(href, href_list)
..()
@@ -5,6 +18,10 @@
message_admins("[usr.key] has attempted to override the admin panel!")
log_admin("[key_name(usr)] tried to use the admin panel without authorization.")
return
if(!CheckAdminHref(href, href_list))
return
if(href_list["ahelp"])
if(!check_rights(R_ADMIN, TRUE))
return
@@ -360,7 +377,7 @@
else
SSticker.mode.round_ends_with_antag_death = 0
message_admins("<span class='adminnotice'>[key_name_admin(usr)] edited the midround antagonist system to [SSticker.mode.round_ends_with_antag_death ? "end the round" : "continue as extended"] upon failure.")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] edited the midround antagonist system to [SSticker.mode.round_ends_with_antag_death ? "end the round" : "continue as extended"] upon failure.</span>")
check_antagonists()
else if(href_list["delay_round_end"])
@@ -604,15 +621,15 @@
//Regular jobs
//Command (Blue)
dat += "<table cellpadding='1' cellspacing='0' width='100%'>"
dat += "<tr align='center' bgcolor='ccccff'><th colspan='[length(GLOB.command_positions)]'><a href='?src=\ref[src];jobban3=commanddept;jobban4=\ref[M]'>Command Positions</a></th></tr><tr align='center'>"
dat += "<tr align='center' bgcolor='ccccff'><th colspan='[length(GLOB.command_positions)]'><a href='?src=\ref[src];[HrefToken()];jobban3=commanddept;jobban4=\ref[M]'>Command Positions</a></th></tr><tr align='center'>"
for(var/jobPos in GLOB.command_positions)
if(!jobPos)
continue
if(jobban_isbanned(M, jobPos))
dat += "<td width='15%'><a href='?src=\ref[src];jobban3=[jobPos];jobban4=\ref[M]'><font color=red>[jobPos]</font></a></td>"
dat += "<td width='15%'><a href='?src=\ref[src];[HrefToken()];jobban3=[jobPos];jobban4=\ref[M]'><font color=red>[jobPos]</font></a></td>"
counter++
else
dat += "<td width='15%'><a href='?src=\ref[src];jobban3=[jobPos];jobban4=\ref[M]'>[jobPos]</a></td>"
dat += "<td width='15%'><a href='?src=\ref[src];[HrefToken()];jobban3=[jobPos];jobban4=\ref[M]'>[jobPos]</a></td>"
counter++
if(counter >= 6) //So things dont get squiiiiished!
@@ -623,15 +640,15 @@
//Security (Red)
counter = 0
dat += "<table cellpadding='1' cellspacing='0' width='100%'>"
dat += "<tr bgcolor='ffddf0'><th colspan='[length(GLOB.security_positions)]'><a href='?src=\ref[src];jobban3=securitydept;jobban4=\ref[M]'>Security Positions</a></th></tr><tr align='center'>"
dat += "<tr bgcolor='ffddf0'><th colspan='[length(GLOB.security_positions)]'><a href='?src=\ref[src];[HrefToken()];jobban3=securitydept;jobban4=\ref[M]'>Security Positions</a></th></tr><tr align='center'>"
for(var/jobPos in GLOB.security_positions)
if(!jobPos)
continue
if(jobban_isbanned(M, jobPos))
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=[jobPos];jobban4=\ref[M]'><font color=red>[jobPos]</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=[jobPos];jobban4=\ref[M]'><font color=red>[jobPos]</font></a></td>"
counter++
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=[jobPos];jobban4=\ref[M]'>[jobPos]</a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=[jobPos];jobban4=\ref[M]'>[jobPos]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -642,15 +659,15 @@
//Engineering (Yellow)
counter = 0
dat += "<table cellpadding='1' cellspacing='0' width='100%'>"
dat += "<tr bgcolor='fff5cc'><th colspan='[length(GLOB.engineering_positions)]'><a href='?src=\ref[src];jobban3=engineeringdept;jobban4=\ref[M]'>Engineering Positions</a></th></tr><tr align='center'>"
dat += "<tr bgcolor='fff5cc'><th colspan='[length(GLOB.engineering_positions)]'><a href='?src=\ref[src];[HrefToken()];jobban3=engineeringdept;jobban4=\ref[M]'>Engineering Positions</a></th></tr><tr align='center'>"
for(var/jobPos in GLOB.engineering_positions)
if(!jobPos)
continue
if(jobban_isbanned(M, jobPos))
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=[jobPos];jobban4=\ref[M]'><font color=red>[jobPos]</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=[jobPos];jobban4=\ref[M]'><font color=red>[jobPos]</font></a></td>"
counter++
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=[jobPos];jobban4=\ref[M]'>[jobPos]</a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=[jobPos];jobban4=\ref[M]'>[jobPos]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -661,15 +678,15 @@
//Medical (White)
counter = 0
dat += "<table cellpadding='1' cellspacing='0' width='100%'>"
dat += "<tr bgcolor='ffeef0'><th colspan='[length(GLOB.medical_positions)]'><a href='?src=\ref[src];jobban3=medicaldept;jobban4=\ref[M]'>Medical Positions</a></th></tr><tr align='center'>"
dat += "<tr bgcolor='ffeef0'><th colspan='[length(GLOB.medical_positions)]'><a href='?src=\ref[src];[HrefToken()];jobban3=medicaldept;jobban4=\ref[M]'>Medical Positions</a></th></tr><tr align='center'>"
for(var/jobPos in GLOB.medical_positions)
if(!jobPos)
continue
if(jobban_isbanned(M, jobPos))
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=[jobPos];jobban4=\ref[M]'><font color=red>[jobPos]</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=[jobPos];jobban4=\ref[M]'><font color=red>[jobPos]</font></a></td>"
counter++
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=[jobPos];jobban4=\ref[M]'>[jobPos]</a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=[jobPos];jobban4=\ref[M]'>[jobPos]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -680,15 +697,15 @@
//Science (Purple)
counter = 0
dat += "<table cellpadding='1' cellspacing='0' width='100%'>"
dat += "<tr bgcolor='e79fff'><th colspan='[length(GLOB.science_positions)]'><a href='?src=\ref[src];jobban3=sciencedept;jobban4=\ref[M]'>Science Positions</a></th></tr><tr align='center'>"
dat += "<tr bgcolor='e79fff'><th colspan='[length(GLOB.science_positions)]'><a href='?src=\ref[src];[HrefToken()];jobban3=sciencedept;jobban4=\ref[M]'>Science Positions</a></th></tr><tr align='center'>"
for(var/jobPos in GLOB.science_positions)
if(!jobPos)
continue
if(jobban_isbanned(M, jobPos))
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=[jobPos];jobban4=\ref[M]'><font color=red>[jobPos]</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=[jobPos];jobban4=\ref[M]'><font color=red>[jobPos]</font></a></td>"
counter++
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=[jobPos];jobban4=\ref[M]'>[jobPos]</a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=[jobPos];jobban4=\ref[M]'>[jobPos]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -699,15 +716,15 @@
//Supply (Brown)
counter = 0
dat += "<table cellpadding='1' cellspacing='0' width='100%'>"
dat += "<tr bgcolor='DDAA55'><th colspan='[length(GLOB.supply_positions)]'><a href='?src=\ref[src];jobban3=supplydept;jobban4=\ref[M]'>Supply Positions</a></th></tr><tr align='center'>"
dat += "<tr bgcolor='DDAA55'><th colspan='[length(GLOB.supply_positions)]'><a href='?src=\ref[src];[HrefToken()];jobban3=supplydept;jobban4=\ref[M]'>Supply Positions</a></th></tr><tr align='center'>"
for(var/jobPos in GLOB.supply_positions)
if(!jobPos)
continue
if(jobban_isbanned(M, jobPos))
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=[jobPos];jobban4=\ref[M]'><font color=red>[jobPos]</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=[jobPos];jobban4=\ref[M]'><font color=red>[jobPos]</font></a></td>"
counter++
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=[jobPos];jobban4=\ref[M]'>[jobPos]</a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=[jobPos];jobban4=\ref[M]'>[jobPos]</a></td>"
counter++
if(counter >= 5) //So things dont get COPYPASTE!
@@ -718,15 +735,15 @@
//Civilian (Grey)
counter = 0
dat += "<table cellpadding='1' cellspacing='0' width='100%'>"
dat += "<tr bgcolor='dddddd'><th colspan='[length(GLOB.civilian_positions)]'><a href='?src=\ref[src];jobban3=civiliandept;jobban4=\ref[M]'>Civilian Positions</a></th></tr><tr align='center'>"
dat += "<tr bgcolor='dddddd'><th colspan='[length(GLOB.civilian_positions)]'><a href='?src=\ref[src];[HrefToken()];jobban3=civiliandept;jobban4=\ref[M]'>Civilian Positions</a></th></tr><tr align='center'>"
for(var/jobPos in GLOB.civilian_positions)
if(!jobPos)
continue
if(jobban_isbanned(M, jobPos))
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=[jobPos];jobban4=\ref[M]'><font color=red>[jobPos]</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=[jobPos];jobban4=\ref[M]'><font color=red>[jobPos]</font></a></td>"
counter++
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=[jobPos];jobban4=\ref[M]'>[jobPos]</a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=[jobPos];jobban4=\ref[M]'>[jobPos]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -737,15 +754,15 @@
//Non-Human (Green)
counter = 0
dat += "<table cellpadding='1' cellspacing='0' width='100%'>"
dat += "<tr bgcolor='ccffcc'><th colspan='[length(GLOB.nonhuman_positions)]'><a href='?src=\ref[src];jobban3=nonhumandept;jobban4=\ref[M]'>Non-human Positions</a></th></tr><tr align='center'>"
dat += "<tr bgcolor='ccffcc'><th colspan='[length(GLOB.nonhuman_positions)]'><a href='?src=\ref[src];[HrefToken()];jobban3=nonhumandept;jobban4=\ref[M]'>Non-human Positions</a></th></tr><tr align='center'>"
for(var/jobPos in GLOB.nonhuman_positions)
if(!jobPos)
continue
if(jobban_isbanned(M, jobPos))
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=[jobPos];jobban4=\ref[M]'><font color=red>[jobPos]</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=[jobPos];jobban4=\ref[M]'><font color=red>[jobPos]</font></a></td>"
counter++
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=[jobPos];jobban4=\ref[M]'>[jobPos]</a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=[jobPos];jobban4=\ref[M]'>[jobPos]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -756,71 +773,71 @@
//Ghost Roles (light light gray)
dat += "<table cellpadding='1' cellspacing='0' width='100%'>"
dat += "<tr bgcolor='eeeeee'><th colspan='5'><a href='?src=\ref[src];jobban3=ghostroles;jobban4=\ref[M]'>Ghost Roles</a></th></tr><tr align='center'>"
dat += "<tr bgcolor='eeeeee'><th colspan='5'><a href='?src=\ref[src];[HrefToken()];jobban3=ghostroles;jobban4=\ref[M]'>Ghost Roles</a></th></tr><tr align='center'>"
//pAI
if(jobban_isbanned(M, "pAI"))
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=pAI;jobban4=\ref[M]'><font color=red>pAI</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=pAI;jobban4=\ref[M]'><font color=red>pAI</font></a></td>"
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=pAI;jobban4=\ref[M]'>pAI</a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=pAI;jobban4=\ref[M]'>pAI</a></td>"
//Drones
if(jobban_isbanned(M, "drone"))
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=drone;jobban4=\ref[M]'><font color=red>Drone</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=drone;jobban4=\ref[M]'><font color=red>Drone</font></a></td>"
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=drone;jobban4=\ref[M]'>Drone</a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=drone;jobban4=\ref[M]'>Drone</a></td>"
//Positronic Brains
if(jobban_isbanned(M, "posibrain"))
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=posibrain;jobban4=\ref[M]'><font color=red>Posibrain</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=posibrain;jobban4=\ref[M]'><font color=red>Posibrain</font></a></td>"
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=posibrain;jobban4=\ref[M]'>Posibrain</a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=posibrain;jobban4=\ref[M]'>Posibrain</a></td>"
//Deathsquad
if(jobban_isbanned(M, "deathsquad"))
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=deathsquad;jobban4=\ref[M]'><font color=red>Deathsquad</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=deathsquad;jobban4=\ref[M]'><font color=red>Deathsquad</font></a></td>"
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=deathsquad;jobban4=\ref[M]'>Deathsquad</a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=deathsquad;jobban4=\ref[M]'>Deathsquad</a></td>"
//Lavaland roles
if(jobban_isbanned(M, "lavaland"))
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=lavaland;jobban4=\ref[M]'><font color=red>Lavaland</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=lavaland;jobban4=\ref[M]'><font color=red>Lavaland</font></a></td>"
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=lavaland;jobban4=\ref[M]'>Lavaland</a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=lavaland;jobban4=\ref[M]'>Lavaland</a></td>"
dat += "</tr></table>"
//Antagonist (Orange)
var/isbanned_dept = jobban_isbanned(M, "Syndicate")
dat += "<table cellpadding='1' cellspacing='0' width='100%'>"
dat += "<tr bgcolor='ffeeaa'><th colspan='10'><a href='?src=\ref[src];jobban3=Syndicate;jobban4=\ref[M]'>Antagonist Positions</a></th></tr><tr align='center'>"
dat += "<tr bgcolor='ffeeaa'><th colspan='10'><a href='?src=\ref[src];[HrefToken()];jobban3=Syndicate;jobban4=\ref[M]'>Antagonist Positions</a></th></tr><tr align='center'>"
//Traitor
if(jobban_isbanned(M, "traitor") || isbanned_dept)
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=traitor;jobban4=\ref[M]'><font color=red>Traitor</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=traitor;jobban4=\ref[M]'><font color=red>Traitor</font></a></td>"
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=traitor;jobban4=\ref[M]'>Traitor</a></td>"
//Changeling
if(jobban_isbanned(M, "changeling") || isbanned_dept)
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=changeling;jobban4=\ref[M]'><font color=red>Changeling</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=changeling;jobban4=\ref[M]'><font color=red>Changeling</font></a></td>"
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=changeling;jobban4=\ref[M]'>Changeling</a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=changeling;jobban4=\ref[M]'>Changeling</a></td>"
//Nuke Operative
if(jobban_isbanned(M, "operative") || isbanned_dept)
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=operative;jobban4=\ref[M]'><font color=red>Nuke Operative</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=operative;jobban4=\ref[M]'><font color=red>Nuke Operative</font></a></td>"
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=operative;jobban4=\ref[M]'>Nuke Operative</a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=operative;jobban4=\ref[M]'>Nuke Operative</a></td>"
//Revolutionary
if(jobban_isbanned(M, "revolutionary") || isbanned_dept)
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=revolutionary;jobban4=\ref[M]'><font color=red>Revolutionary</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=revolutionary;jobban4=\ref[M]'><font color=red>Revolutionary</font></a></td>"
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=revolutionary;jobban4=\ref[M]'>Revolutionary</a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=revolutionary;jobban4=\ref[M]'>Revolutionary</a></td>"
//Gangster
if(jobban_isbanned(M, "gangster") || isbanned_dept)
@@ -832,27 +849,27 @@
//Cultist
if(jobban_isbanned(M, "cultist") || isbanned_dept)
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=cultist;jobban4=\ref[M]'><font color=red>Cultist</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=cultist;jobban4=\ref[M]'><font color=red>Cultist</font></a></td>"
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=cultist;jobban4=\ref[M]'>Cultist</a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=cultist;jobban4=\ref[M]'>Cultist</a></td>"
//Servant of Ratvar
if(jobban_isbanned(M, "servant of Ratvar") || isbanned_dept)
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=servant of Ratvar;jobban4=\ref[M]'><font color=red>Servant</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=servant of Ratvar;jobban4=\ref[M]'><font color=red>Servant</font></a></td>"
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=servant of Ratvar;jobban4=\ref[M]'>Servant</a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=servant of Ratvar;jobban4=\ref[M]'>Servant</a></td>"
//Wizard
if(jobban_isbanned(M, "wizard") || isbanned_dept)
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=wizard;jobban4=\ref[M]'><font color=red>Wizard</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=wizard;jobban4=\ref[M]'><font color=red>Wizard</font></a></td>"
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=wizard;jobban4=\ref[M]'>Wizard</a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=wizard;jobban4=\ref[M]'>Wizard</a></td>"
//Abductor
if(jobban_isbanned(M, "abductor") || isbanned_dept)
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=abductor;jobban4=\ref[M]'><font color=red>Abductor</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=abductor;jobban4=\ref[M]'><font color=red>Abductor</font></a></td>"
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=abductor;jobban4=\ref[M]'>Abductor</a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=abductor;jobban4=\ref[M]'>Abductor</a></td>"
//Borer
if(jobban_isbanned(M, "borer") || isbanned_dept)
@@ -862,9 +879,9 @@
//Alien
if(jobban_isbanned(M, "alien candidate") || isbanned_dept)
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=alien candidate;jobban4=\ref[M]'><font color=red>Alien</font></a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=alien candidate;jobban4=\ref[M]'><font color=red>Alien</font></a></td>"
else
dat += "<td width='20%'><a href='?src=\ref[src];jobban3=alien candidate;jobban4=\ref[M]'>Alien</a></td>"
dat += "<td width='20%'><a href='?src=\ref[src];[HrefToken()];jobban3=alien candidate;jobban4=\ref[M]'>Alien</a></td>"
dat += "</tr></table>"
usr << browse(dat, "window=jobban2;size=800x450")
@@ -1107,7 +1124,10 @@
else if(href_list["showmessageckey"])
var/target = href_list["showmessageckey"]
browse_messages(target_ckey = target)
var/agegate = TRUE
if (href_list["showall"])
agegate = FALSE
browse_messages(target_ckey = target, agegate = agegate)
else if(href_list["showmessageckeylinkless"])
var/target = href_list["showmessageckeylinkless"]
@@ -1207,9 +1227,9 @@
return alert(usr, "The game has already started.", null, null, null, null)
var/dat = {"<B>What mode do you wish to play?</B><HR>"}
for(var/mode in config.modes)
dat += {"<A href='?src=\ref[src];c_mode2=[mode]'>[config.mode_names[mode]]</A><br>"}
dat += {"<A href='?src=\ref[src];c_mode2=secret'>Secret</A><br>"}
dat += {"<A href='?src=\ref[src];c_mode2=random'>Random</A><br>"}
dat += {"<A href='?src=\ref[src];[HrefToken()];c_mode2=[mode]'>[config.mode_names[mode]]</A><br>"}
dat += {"<A href='?src=\ref[src];[HrefToken()];c_mode2=secret'>Secret</A><br>"}
dat += {"<A href='?src=\ref[src];[HrefToken()];c_mode2=random'>Random</A><br>"}
dat += {"Now: [GLOB.master_mode]"}
usr << browse(dat, "window=c_mode")
@@ -1223,8 +1243,8 @@
return alert(usr, "The game mode has to be secret!", null, null, null, null)
var/dat = {"<B>What game mode do you want to force secret to be? Use this if you want to change the game mode, but want the players to believe it's secret. This will only work if the current game mode is secret.</B><HR>"}
for(var/mode in config.modes)
dat += {"<A href='?src=\ref[src];f_secret2=[mode]'>[config.mode_names[mode]]</A><br>"}
dat += {"<A href='?src=\ref[src];f_secret2=secret'>Random (default)</A><br>"}
dat += {"<A href='?src=\ref[src];[HrefToken()];f_secret2=[mode]'>[config.mode_names[mode]]</A><br>"}
dat += {"<A href='?src=\ref[src];[HrefToken()];f_secret2=secret'>Random (default)</A><br>"}
dat += {"Now: [GLOB.secret_force_mode]"}
usr << browse(dat, "window=f_secret")
@@ -2286,4 +2306,3 @@
dat += thing_to_check
usr << browse(dat.Join("<br>"), "window=related_[C];size=420x300")

View File

@@ -122,7 +122,7 @@
/proc/SDQL_gen_vv_href(t)
var/text = ""
text += "<A HREF='?_src_=vars;Vars=\ref[t]'>\ref[t]</A>"
text += "<A HREF='?_src_=vars;[HrefToken()];Vars=\ref[t]'>\ref[t]</A>"
if(istype(t, /atom))
var/atom/a = t
var/turf/T = a.loc

View File

@@ -170,5 +170,13 @@
return
L -= args.Copy(2)
/proc/_list_set(list/L, key, value)
L[key] = value
/proc/_list_numerical_add(L, key, num)
L[key] += num
/proc/_list_swap(list/L, Index1, Index2)
L.Swap(Index1, Index2)

View File

@@ -80,10 +80,10 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
if(!l2b)
return
var/list/dat = list("<html><head><title>[title]</title></head>")
dat += "<A HREF='?_src_=holder;ahelp_tickets=[state]'>Refresh</A><br><br>"
dat += "<A href='?_src_=holder;[HrefToken()];ahelp_tickets=[state]'>Refresh</A><br><br>"
for(var/I in l2b)
var/datum/admin_help/AH = I
dat += "<span class='adminnotice'><span class='adminhelp'>Ticket #[AH.id]</span>: <A HREF='?_src_=holder;ahelp=\ref[AH];ahelp_action=ticket'>[AH.initiator_key_name]: [AH.name]</A></span><br>"
dat += "<span class='adminnotice'><span class='adminhelp'>Ticket #[AH.id]</span>: <A href='?_src_=holder;[HrefToken()];ahelp=\ref[AH];ahelp_action=ticket'>[AH.initiator_key_name]: [AH.name]</A></span><br>"
usr << browse(dat.Join(), "window=ahelp_list[state];size=600x480")
@@ -228,22 +228,22 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
/datum/admin_help/proc/ClosureLinks(ref_src)
if(!ref_src)
ref_src = "\ref[src]"
. = " (<A HREF='?_src_=holder;ahelp=[ref_src];ahelp_action=reject'>REJT</A>)"
. += " (<A HREF='?_src_=holder;ahelp=[ref_src];ahelp_action=icissue'>IC</A>)"
. += " (<A HREF='?_src_=holder;ahelp=[ref_src];ahelp_action=close'>CLOSE</A>)"
. += " (<A HREF='?_src_=holder;ahelp=[ref_src];ahelp_action=resolve'>RSLVE</A>)"
. = " (<A HREF='?_src_=holder;[HrefToken(TRUE)];ahelp=[ref_src];ahelp_action=reject'>REJT</A>)"
. += " (<A HREF='?_src_=holder;[HrefToken(TRUE)];ahelp=[ref_src];ahelp_action=icissue'>IC</A>)"
. += " (<A HREF='?_src_=holder;[HrefToken(TRUE)];ahelp=[ref_src];ahelp_action=close'>CLOSE</A>)"
. += " (<A HREF='?_src_=holder;[HrefToken(TRUE)];ahelp=[ref_src];ahelp_action=resolve'>RSLVE</A>)"
//private
/datum/admin_help/proc/LinkedReplyName(ref_src)
if(!ref_src)
ref_src = "\ref[src]"
return "<A HREF='?_src_=holder;ahelp=[ref_src];ahelp_action=reply'>[initiator_key_name]</A>"
return "<A HREF='?_src_=holder;[HrefToken()];ahelp=[ref_src];ahelp_action=reply'>[initiator_key_name]</A>"
//private
/datum/admin_help/proc/TicketHref(msg, ref_src, action = "ticket")
if(!ref_src)
ref_src = "\ref[src]"
return "<A HREF='?_src_=holder;ahelp=[ref_src];ahelp_action=[action]'>[msg]</A>"
return "<A HREF='?_src_=holder;[HrefToken()];ahelp=[ref_src];ahelp_action=[action]'>[msg]</A>"
//message from the initiator without a target, all admins will see this
//won't bug irc
@@ -327,8 +327,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
state = AHELP_RESOLVED
GLOB.ahelp_tickets.ListInsert(src)
if(initiator)
initiator.giveadminhelpverb()
addtimer(CALLBACK(initiator, /client/proc/giveadminhelpverb), 50)
AddInteraction("<font color='green'>Resolved by [key_name].</font>")
if(!silent)
@@ -675,7 +674,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
if(found.mind && found.mind.special_role)
is_antag = 1
founds += "Name: [found.name]([found.real_name]) Ckey: [found.ckey] [is_antag ? "(Antag)" : null] "
msg += "[original_word]<font size='1' color='[is_antag ? "red" : "black"]'>(<A HREF='?_src_=holder;adminmoreinfo=\ref[found]'>?</A>|<A HREF='?_src_=holder;adminplayerobservefollow=\ref[found]'>F</A>)</font> "
msg += "[original_word]<font size='1' color='[is_antag ? "red" : "black"]'>(<A HREF='?_src_=holder;[HrefToken()];adminmoreinfo=\ref[found]'>?</A>|<A HREF='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[found]'>F</A>)</font> "
continue
msg += "[original_word] "
if(irc)

View File

@@ -12,7 +12,7 @@
log_talk(mob,"[key_name(src)] : [msg]",LOGASAY)
msg = keywords_lookup(msg)
if(check_rights(R_ADMIN,0))
msg = "<span class='admin'><span class='prefix'>ADMIN:</span> <EM>[key_name(usr, 1)]</EM> (<a href='?_src_=holder;adminplayerobservefollow=\ref[mob]'>FLW</A>): <span class='message'>[msg]</span></span>"
msg = "<span class='admin'><span class='prefix'>ADMIN:</span> <EM>[key_name(usr, 1)]</EM> [ADMIN_FLW(mob)]: <span class='message'>[msg]</span></span>"
to_chat(GLOB.admins, msg)
else
msg = "<span class='adminobserver'><span class='prefix'>ADMIN:</span> <EM>[key_name(usr, 1)]:</EM> <span class='message'>[msg]</span></span>"

View File

@@ -1,12 +1,12 @@
/proc/show_individual_logging_panel(mob/M, type = INDIVIDUAL_ATTACK_LOG)
if(!M || !ismob(M))
return
var/dat = "<center><a href='?_src_=holder;individuallog=\ref[M];log_type=[INDIVIDUAL_ATTACK_LOG]'>Attack log</a> | "
dat += "<a href='?_src_=holder;individuallog=\ref[M];log_type=[INDIVIDUAL_SAY_LOG]'>Say log</a> | "
dat += "<a href='?_src_=holder;individuallog=\ref[M];log_type=[INDIVIDUAL_EMOTE_LOG]'>Emote log</a> | "
dat += "<a href='?_src_=holder;individuallog=\ref[M];log_type=[INDIVIDUAL_OOC_LOG]'>OOC log</a> | "
dat += "<a href='?_src_=holder;individuallog=\ref[M];log_type=[INDIVIDUAL_SHOW_ALL_LOG]'>Show all</a> | "
dat += "<a href='?_src_=holder;individuallog=\ref[M];log_type=[type]'>Refresh</a></center>"
var/dat = "<center><a href='?_src_=holder;[HrefToken()];individuallog=\ref[M];log_type=[INDIVIDUAL_ATTACK_LOG]'>Attack log</a> | "
dat += "<a href='?_src_=holder;[HrefToken()];individuallog=\ref[M];log_type=[INDIVIDUAL_SAY_LOG]'>Say log</a> | "
dat += "<a href='?_src_=holder;[HrefToken()];individuallog=\ref[M];log_type=[INDIVIDUAL_EMOTE_LOG]'>Emote log</a> | "
dat += "<a href='?_src_=holder;[HrefToken()];individuallog=\ref[M];log_type=[INDIVIDUAL_OOC_LOG]'>OOC log</a> | "
dat += "<a href='?_src_=holder;[HrefToken()];individuallog=\ref[M];log_type=[INDIVIDUAL_SHOW_ALL_LOG]'>Show all</a> | "
dat += "<a href='?_src_=holder;[HrefToken()];individuallog=\ref[M];log_type=[type]'>Refresh</a></center>"
dat += "<hr style='background:#000000; border:0; height:1px'>"

View File

@@ -11,18 +11,17 @@
/datum/admins/proc/one_click_antag()
var/dat = {"
<a href='?src=\ref[src];makeAntag=traitors'>Make Traitors</a><br>
<a href='?src=\ref[src];makeAntag=changelings'>Make Changelings</a><br>
<a href='?src=\ref[src];makeAntag=revs'>Make Revs</a><br>
<a href='?src=\ref[src];makeAntag=cult'>Make Cult</a><br>
<a href='?src=\ref[src];makeAntag=clockcult'>Make Clockwork Cult</a><br>
<a href='?src=\ref[src];makeAntag=blob'>Make Blob</a><br>
<a href='?src=\ref[src];makeAntag=gangs'>Make Gangsters</a><br>
<a href='?src=\ref[src];makeAntag=wizard'>Make Wizard (Requires Ghosts)</a><br>
<a href='?src=\ref[src];makeAntag=nukeops'>Make Nuke Team (Requires Ghosts)</a><br>
<a href='?src=\ref[src];makeAntag=centcom'>Make CentCom Response Team (Requires Ghosts)</a><br>
<a href='?src=\ref[src];makeAntag=abductors'>Make Abductor Team (Requires Ghosts)</a><br>
<a href='?src=\ref[src];makeAntag=revenant'>Make Revenant (Requires Ghost)</a><br>
<a href='?src=\ref[src];[HrefToken()];makeAntag=traitors'>Make Traitors</a><br>
<a href='?src=\ref[src];[HrefToken()];makeAntag=changelings'>Make Changelings</a><br>
<a href='?src=\ref[src];[HrefToken()];makeAntag=revs'>Make Revs</a><br>
<a href='?src=\ref[src];[HrefToken()];makeAntag=cult'>Make Cult</a><br>
<a href='?src=\ref[src];[HrefToken()];makeAntag=clockcult'>Make Clockwork Cult</a><br>
<a href='?src=\ref[src];[HrefToken()];makeAntag=blob'>Make Blob</a><br>
<a href='?src=\ref[src];[HrefToken()];makeAntag=wizard'>Make Wizard (Requires Ghosts)</a><br>
<a href='?src=\ref[src];[HrefToken()];makeAntag=nukeops'>Make Nuke Team (Requires Ghosts)</a><br>
<a href='?src=\ref[src];[HrefToken()];makeAntag=centcom'>Make CentCom Response Team (Requires Ghosts)</a><br>
<a href='?src=\ref[src];[HrefToken()];makeAntag=abductors'>Make Abductor Team (Requires Ghosts)</a><br>
<a href='?src=\ref[src];[HrefToken()];makeAntag=revenant'>Make Revenant (Requires Ghost)</a><br>
"}
var/datum/browser/popup = new(usr, "oneclickantag", "Quick-Create Antagonist", 400, 400)
@@ -358,7 +357,6 @@
return
/datum/admins/proc/makeGangsters()
var/datum/game_mode/gang/temp = new
@@ -395,6 +393,7 @@
return 0
/datum/admins/proc/makeOfficial()
var/mission = input("Assign a task for the official", "Assign Task", "Conduct a routine preformance review of [station_name()] and its Captain.")
var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you wish to be considered to be a CentCom Official?", "deathsquad")

View File

@@ -50,8 +50,8 @@ GLOBAL_VAR_INIT(highlander, FALSE)
equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/captain(src), slot_ears)
equip_to_slot_or_del(new /obj/item/clothing/head/beret/highlander(src), slot_head)
equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(src), slot_shoes)
equip_to_slot_or_del(new /obj/item/pinpointer(src), slot_l_store)
for(var/obj/item/pinpointer/P in src)
equip_to_slot_or_del(new /obj/item/pinpointer/nuke(src), slot_l_store)
for(var/obj/item/pinpointer/nuke/P in src)
P.attack_self(src)
var/obj/item/card/id/W = new(src)
W.icon_state = "centcom"

View File

@@ -79,7 +79,7 @@
to_chat(src, "<span class='warning'>For youtube-dl shortcuts like ytsearch: please use the appropriate full url from the website.</span>")
return
var/shell_scrubbed_input = shell_url_scrub(web_sound_input)
var/list/output = world.shelleo("[config.invoke_youtubedl] --format \"bestaudio\[ext=aac]/bestaudio\[ext=mp3]/bestaudio\[ext=m4a]\" --get-url \"[shell_scrubbed_input]\"")
var/list/output = world.shelleo("[config.invoke_youtubedl] --format \"bestaudio\[ext=mp3]/best\[ext=mp4]\[height<=360]/bestaudio\[ext=m4a]/bestaudio\[ext=aac]\" --get-url \"[shell_scrubbed_input]\"")
var/errorlevel = output[SHELLEO_ERRORLEVEL]
var/stdout = output[SHELLEO_STDOUT]
var/stderr = output[SHELLEO_STDERR]

View File

@@ -1147,8 +1147,8 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
/datum/admins/proc/modify_goals()
var/dat = ""
for(var/datum/station_goal/S in SSticker.mode.station_goals)
dat += "[S.name] - <a href='?src=\ref[S];announce=1'>Announce</a> | <a href='?src=\ref[S];remove=1'>Remove</a><br>"
dat += "<br><a href='?src=\ref[src];add_station_goal=1'>Add New Goal</a>"
dat += "[S.name] - <a href='?src=\ref[S];[HrefToken()];announce=1'>Announce</a> | <a href='?src=\ref[S];[HrefToken()];remove=1'>Remove</a><br>"
dat += "<br><a href='?src=\ref[src];[HrefToken()];add_station_goal=1'>Add New Goal</a>"
usr << browse(dat, "window=goals;size=400x400")
@@ -1219,7 +1219,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
var/list/msg = list()
msg += "<html><head><title>Playtime Report</title></head><body>Playtime:<BR><UL>"
for(var/client/C in GLOB.clients)
msg += "<LI> - [key_name_admin(C)]: <A href='?_src_=holder;getplaytimewindow=\ref[C.mob]'>" + C.get_exp_living() + "</a></LI>"
msg += "<LI> - [key_name_admin(C)]: <A href='?_src_=holder;[HrefToken()];getplaytimewindow=\ref[C.mob]'>" + C.get_exp_living() + "</a></LI>"
msg += "</UL></BODY></HTML>"
src << browse(msg.Join(), "window=Player_playtime_check")
@@ -1233,7 +1233,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
var/list/body = list()
body += "<html><head><title>Playtime for [C.key]</title></head><BODY><BR>Playtime:"
body += C.get_exp_report()
body += "<A href='?_src_=holder;toggleexempt=\ref[C]'>Toggle Exempt status</a>"
body += "<A href='?_src_=holder;[HrefToken()];toggleexempt=\ref[C]'>Toggle Exempt status</a>"
body += "</BODY></HTML>"
usr << browse(body.Join(), "window=playerplaytime[C.ckey];size=550x615")

View File

@@ -222,6 +222,7 @@ Pipelines + Other Objects -> Pipe network
build_network()
/obj/machinery/atmospherics/singularity_pull(S, current_size)
..()
if(current_size >= STAGE_FIVE)
deconstruct(FALSE)

View File

@@ -32,6 +32,8 @@
var/running_bob_anim = FALSE
var/escape_in_progress = FALSE
var/message_cooldown
var/breakout_time = 0.5
/obj/machinery/atmospherics/components/unary/cryo_cell/Initialize()
. = ..()
@@ -219,7 +221,9 @@
update_icon()
/obj/machinery/atmospherics/components/unary/cryo_cell/relaymove(mob/user)
container_resist(user)
if(message_cooldown <= world.time)
message_cooldown = world.time + 50
to_chat(user, "<span class='warning'>[src]'s door won't budge!</span>")
/obj/machinery/atmospherics/components/unary/cryo_cell/open_machine(drop = 0)
if(!state_open && !panel_open)
@@ -239,16 +243,17 @@
return occupant
/obj/machinery/atmospherics/components/unary/cryo_cell/container_resist(mob/living/user)
if(escape_in_progress)
to_chat(user, "<span class='notice'>You are already trying to exit (This will take around 30 seconds)</span>")
return
escape_in_progress = TRUE
to_chat(user, "<span class='notice'>You struggle inside the cryotube, kicking the release with your foot... (This will take around 30 seconds.)</span>")
audible_message("<span class='notice'>You hear a thump from [src].</span>")
if(do_after(user, 300))
if(occupant == user) // Check they're still here.
open_machine()
escape_in_progress = FALSE
user.changeNext_move(CLICK_CD_BREAKOUT)
user.last_special = world.time + CLICK_CD_BREAKOUT
user.visible_message("<span class='notice'>You see [user] kicking against the glass of [src]!</span>", \
"<span class='notice'>You struggle inside [src], kicking the release with your foot... (this will take about [(breakout_time<1) ? "[breakout_time*60] seconds" : "[breakout_time] minute\s"].)</span>", \
"<span class='italics'>You hear a thump from [src].</span>")
if(do_after(user,(breakout_time*60*10), target = src)) //minutes * 60seconds * 10deciseconds
if(!user || user.stat != CONSCIOUS || user.loc != src )
return
user.visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>", \
"<span class='notice'>You successfully break out of [src]!</span>")
open_machine()
/obj/machinery/atmospherics/components/unary/cryo_cell/examine(mob/user)
..()

View File

@@ -120,6 +120,7 @@
return 1
/obj/machinery/meter/singularity_pull(S, current_size)
..()
if(current_size >= STAGE_FIVE)
new /obj/item/pipe_meter(loc)
qdel(src)

View File

@@ -48,7 +48,7 @@
return 0
//Make sure are close enough for a valid connection
if(new_port.loc != loc)
if(new_port.loc != get_turf(src))
return 0
//Perform the connection

View File

@@ -27,7 +27,7 @@
/obj/machinery/computer/cargo/emag_act(mob/user)
if(emagged)
return
user.visible_message("<span class='warning'>[user] swipes a suspicious card through [src]!",
user.visible_message("<span class='warning'>[user] swipes a suspicious card through [src]!</span>",
"<span class='notice'>You adjust [src]'s routing and receiver spectrum, unlocking special supplies and contraband.</span>")
emagged = TRUE
@@ -201,4 +201,3 @@
status_signal.data["command"] = command
frequency.post_signal(src, status_signal)

View File

@@ -57,6 +57,12 @@
unit_name = "lizard hide"
export_types = list(/obj/item/stack/sheet/animalhide/lizard)
// Gondola hide. Mindbogglingly expensive.
/datum/export/stack/skin/gondola
cost = 10000
unit_name = "gondola hide"
export_types = list(/obj/item/stack/sheet/animalhide/gondola)
// Alien hide. Extremely expensive.
/datum/export/stack/skin/xeno
cost = 3000

View File

@@ -1648,7 +1648,8 @@
/obj/item/stack/tile/fakespace/loaded,
/obj/item/gun/ballistic/shotgun/toy/crossbow,
/obj/item/toy/redbutton,
/obj/item/toy/eightball)
/obj/item/toy/eightball,
/obj/item/vending_refill/donksoft)
crate_name = "toy crate"
/datum/supply_pack/misc/autodrobe

View File

@@ -577,13 +577,13 @@ GLOBAL_LIST(external_rsc_urls)
var/const/adminckey = "CID-Error"
var/sql_ckey = sanitizeSQL(ckey)
//check to see if we noted them in the last day.
var/datum/DBQuery/query_get_notes = SSdbcore.NewQuery("SELECT id FROM [format_table_name("messages")] WHERE type = 'note' AND targetckey = '[sql_ckey]' AND adminckey = '[adminckey]' AND timestamp + INTERVAL 1 DAY < NOW()")
var/datum/DBQuery/query_get_notes = SSdbcore.NewQuery("SELECT id FROM [format_table_name("messages")] WHERE type = 'note' AND targetckey = '[sql_ckey]' AND adminckey = '[adminckey]' AND timestamp + INTERVAL 1 DAY < NOW() AND deleted = 0")
if(!query_get_notes.Execute())
return
if(query_get_notes.NextRow())
return
//regardless of above, make sure their last note is not from us, as no point in repeating the same note over and over.
query_get_notes = SSdbcore.NewQuery("SELECT adminckey FROM [format_table_name("messages")] WHERE targetckey = '[sql_ckey]' ORDER BY timestamp DESC LIMIT 1")
query_get_notes = SSdbcore.NewQuery("SELECT adminckey FROM [format_table_name("messages")] WHERE targetckey = '[sql_ckey]' AND deleted = 0 ORDER BY timestamp DESC LIMIT 1")
if(!query_get_notes.Execute())
return
if(query_get_notes.NextRow())

View File

@@ -234,7 +234,7 @@ GLOBAL_VAR_INIT(normal_ooc_colour, OOC_COLOR)
to_chat(usr, "<span class='notice'>Sorry, that function is not enabled on this server.</span>")
return
browse_messages(null, usr.ckey, null, 1)
browse_messages(null, usr.ckey, null, TRUE)
/client/proc/ignore_key(client)
var/client/C = client

View File

@@ -162,7 +162,7 @@
update_clothes_damaged_state(TRUE)
if(ismob(loc)) //It's not important enough to warrant a message if nobody's wearing it
var/mob/M = loc
M.visible_message("<span class='warning'>[M]'s [name] starts to fall apart!", "<span class='warning'>Your [name] starts to fall apart!")
M.visible_message("<span class='warning'>[M]'s [name] starts to fall apart!", "<span class='warning'>Your [name] starts to fall apart!</span>")
/obj/item/clothing/proc/update_clothes_damaged_state(damaging = TRUE)
var/index = "\ref[initial(icon)]-[initial(icon_state)]"

View File

@@ -302,3 +302,9 @@
desc = "A hat with bells, to add some merriness to the suit."
icon_state = "jester_hat2"
dynamic_hair_suffix = ""
/obj/item/clothing/head/nemes
name = "headress of Nemes"
desc = "Lavish space tomb not included."
icon_state = "nemes_headdress"
icon_state = "nemes_headdress"

View File

@@ -46,7 +46,7 @@
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0)
brightness_on = 2 //luminosity when on
flags_cover = HEADCOVERSEYES
heat = 1000
heat = 100
/obj/item/clothing/head/hardhat/cakehat/process()
var/turf/location = src.loc
@@ -60,8 +60,8 @@
/obj/item/clothing/head/hardhat/cakehat/turn_on()
..()
force = 15
throwforce = 15
force = 2
throwforce = 2
damtype = BURN
hitsound = 'sound/items/welder.ogg'
START_PROCESSING(SSobj, src)

View File

@@ -70,7 +70,7 @@
/obj/item/clothing/mask/gas/sechailer/emag_act(mob/user as mob)
if(safety)
safety = FALSE
to_chat(user, "<span class='warning'>You silently fry [src]'s vocal circuit with the cryptographic sequencer.")
to_chat(user, "<span class='warning'>You silently fry [src]'s vocal circuit with the cryptographic sequencer.</span>")
else
return
@@ -181,7 +181,3 @@
playsound(src.loc, "sound/voice/complionator/[phrase_sound].ogg", 100, 0, 4)
cooldown = world.time
cooldown_special = world.time

View File

@@ -202,7 +202,7 @@
activated = 1
else
to_chat(user, "\[ <span style='color: #ff0000;'>fail</span> \] Mounting /dev/helm")
to_chat(user, "<span style='color: #ff0000;'><b>FATAL: </b>Unable to locate /dev/helm. <b>Aborting...</b>")
to_chat(user, "<span style='color: #ff0000;'><b>FATAL: </b>Unable to locate /dev/helm. <b>Aborting...</b></span>")
teleport_now.Grant(user)
cooldown = world.time + cooldowntime
activating = 0

View File

@@ -240,7 +240,7 @@
return 0
if(prob(hit_reaction_chance))
if(world.time < reactivearmor_cooldown)
owner.visible_message("<span class='danger'>The reactive incendiary armor on [owner] activates, but fails to send out flames as it is still recharging its flame jets!</spawn>")
owner.visible_message("<span class='danger'>The reactive incendiary armor on [owner] activates, but fails to send out flames as it is still recharging its flame jets!</span>")
return
owner.visible_message("<span class='danger'>The [src] blocks the [attack_text], sending out jets of flame!</span>")
for(var/mob/living/carbon/C in range(6, owner))
@@ -262,7 +262,7 @@
return 0
if(prob(hit_reaction_chance))
if(world.time < reactivearmor_cooldown)
owner.visible_message("<span class='danger'>The reactive stealth system on [owner] activates, but is still recharging its holographic emitters!</spawn>")
owner.visible_message("<span class='danger'>The reactive stealth system on [owner] activates, but is still recharging its holographic emitters!</span>")
return
var/mob/living/simple_animal/hostile/illusion/escape/E = new(owner.loc)
E.Copy_Parent(owner, 50)
@@ -292,7 +292,7 @@
var/datum/effect_system/spark_spread/sparks = new /datum/effect_system/spark_spread
sparks.set_up(1, 1, src)
sparks.start()
owner.visible_message("<span class='danger'>The tesla capacitors on [owner]'s reactive tesla armor are still recharging! The armor merely emits some sparks.</spawn>")
owner.visible_message("<span class='danger'>The tesla capacitors on [owner]'s reactive tesla armor are still recharging! The armor merely emits some sparks.</span>")
return
owner.visible_message("<span class='danger'>The [src] blocks the [attack_text], sending out arcs of lightning!</span>")
tesla_zap(owner,tesla_range,tesla_power,tesla_boom, tesla_stun)

View File

@@ -423,6 +423,14 @@
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
allowed = list(/obj/item/clothing/mask/facehugger/toy)
/obj/item/clothing/suit/nemes
name = "pharoah tunic"
desc = "Lavish space tomb not included."
icon_state = "pharoah"
icon_state = "pharoah"
body_parts_covered = CHEST|GROIN
// WINTER COATS

View File

@@ -702,4 +702,4 @@
body_parts_covered = CHEST|GROIN|ARMS|LEGS
fitted = NO_FEMALE_UNIFORM
can_adjust = FALSE
resistance_flags = NONE
resistance_flags = NONE

View File

@@ -7,7 +7,8 @@
CAT_ROBOT,
CAT_MISC,
CAT_PRIMAL,
CAT_FOOD)
CAT_FOOD,
CAT_CLOTHING)
var/list/subcategories = list(
list( //Weapon subcategories
CAT_WEAPON,

View File

@@ -308,8 +308,8 @@
name = "Chainsaw"
result = /obj/item/twohanded/required/chainsaw
reqs = list(/obj/item/circular_saw = 1,
/obj/item/stack/cable_coil = 1,
/obj/item/stack/sheet/plasteel = 1)
/obj/item/stack/cable_coil = 3,
/obj/item/stack/sheet/plasteel = 5)
tools = list(/obj/item/weldingtool)
time = 50
category = CAT_WEAPONRY
@@ -569,3 +569,17 @@
tools = list(/obj/item/weldingtool, /obj/item/screwdriver, /obj/item/wrench)
reqs = list(/obj/item/stack/sheet/metal = 15)
category = CAT_MISC
/datum/crafting_recipe/mummy/
name = "Mummification Bandages (Mask)"
result = /obj/item/clothing/mask/mummy
time = 10
tools = list(/obj/item/nullrod/egyptian)
reqs = list(/obj/item/stack/sheet/cloth = 2)
category = CAT_CLOTHING
/datum/crafting_recipe/mummy/body
name = "Mummification Bandages (Body)"
result = /obj/item/clothing/under/mummy
reqs = list(/obj/item/stack/sheet/cloth = 5)

View File

@@ -41,7 +41,7 @@
if(ismob(loc))
var/mob/M = loc
M.put_in_hands(P)
to_chat(M, "<span class='notice'>Report printed. Log cleared.<span>")
to_chat(M, "<span class='notice'>Report printed. Log cleared.</span>")
// Clear the logs
log = list()

View File

@@ -71,7 +71,7 @@ GLOBAL_DATUM(error_cache, /datum/error_viewer/error_cache)
if (linear)
back_to_param += ";viewruntime_linear=1"
return "<a href='?_src_=holder;viewruntime=\ref[src][back_to_param]'>[linktext]</a>"
return "<a href='?_src_=holder;[HrefToken()];viewruntime=\ref[src][back_to_param]'>[linktext]</a>"
/datum/error_viewer/error_cache
var/list/errors = list()
@@ -181,12 +181,12 @@ GLOBAL_DATUM(error_cache, /datum/error_viewer/error_cache)
var/html = build_header(back_to, linear)
html += "[name]<div class='runtime'>[desc]</div>"
if (usr_ref)
html += "<br><b>usr</b>: <a href='?_src_=vars;Vars=[usr_ref]'>VV</a>"
html += " <a href='?_src_=holder;adminplayeropts=[usr_ref]'>PP</a>"
html += " <a href='?_src_=holder;adminplayerobservefollow=[usr_ref]'>Follow</a>"
html += "<br><b>usr</b>: <a href='?_src_=vars;[HrefToken()];Vars=[usr_ref]'>VV</a>"
html += " <a href='?_src_=holder;[HrefToken()];adminplayeropts=[usr_ref]'>PP</a>"
html += " <a href='?_src_=holder;[HrefToken()];adminplayerobservefollow=[usr_ref]'>Follow</a>"
if (istype(usr_loc))
html += "<br><b>usr.loc</b>: <a href='?_src_=vars;Vars=\ref[usr_loc]'>VV</a>"
html += " <a href='?_src_=holder;adminplayerobservecoodjump=1;X=[usr_loc.x];Y=[usr_loc.y];Z=[usr_loc.z]'>JMP</a>"
html += "<br><b>usr.loc</b>: <a href='?_src_=vars;[HrefToken()];Vars=\ref[usr_loc]'>VV</a>"
html += " <a href='?_src_=holder;[HrefToken()];adminplayerobservecoodjump=1;X=[usr_loc.x];Y=[usr_loc.y];Z=[usr_loc.z]'>JMP</a>"
browse_to(user, html)

View File

@@ -390,10 +390,10 @@
/datum/spacevine_controller/vv_get_dropdown()
. = ..()
. += "---"
.["Delete Vines"] = "?_src_=\ref[src];purge_vines=1"
.["Delete Vines"] = "?_src_=\ref[src];[HrefToken()];purge_vines=1"
/datum/spacevine_controller/Topic(href, href_list)
if(..() || !check_rights(R_ADMIN, FALSE))
if(..() || !check_rights(R_ADMIN, FALSE) || !usr.client.holder.CheckAdminHref(href, href_list))
return
if(href_list["purge_vines"])

View File

@@ -51,6 +51,9 @@
/obj/machinery/gibber/container_resist(mob/living/user)
go_out()
/obj/machinery/gibber/relaymove(mob/living/user)
go_out()
/obj/machinery/gibber/attack_hand(mob/user)
if(stat & (NOPOWER|BROKEN))
return
@@ -225,4 +228,4 @@
if(M.loc == input_plate)
M.forceMove(src)
M.gib()
M.gib()

View File

@@ -100,7 +100,7 @@
src.updateUsrDialog()
return 1 // Disables the after-attack so we don't spray the floor/user.
else
to_chat(user, "<span class='warning'>You need more space cleaner!<span>")
to_chat(user, "<span class='warning'>You need more space cleaner!</span>")
return 1
else if(istype(O, /obj/item/soap/)) // If they're trying to clean it then let them
@@ -239,7 +239,7 @@
metal += O.materials[MAT_METAL]
if(metal)
visible_message("<span class='warning'>Sparks fly around [src]!")
visible_message("<span class='warning'>Sparks fly around [src]!</span>")
if(prob(max(metal/2, 33)))
explosion(loc,0,1,2)
broke()

View File

@@ -142,69 +142,60 @@
user.set_machine(src)
interact(user)
/*******************
* SmartFridge Menu
********************/
/obj/machinery/smartfridge/interact(mob/user)
if(stat)
return FALSE
var/dat = "<TT><b>Select an item:</b><br>"
/obj/machinery/smartfridge/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "smartvend", name, 440, 550, master_ui, state)
ui.set_autoupdate(FALSE)
ui.open()
if (contents.len == 0)
dat += "<font color = 'red'>No product loaded!</font>"
else
var/listofitems = list()
for (var/atom/movable/O in contents)
/obj/machinery/smartfridge/ui_data(mob/user)
. = list()
var/listofitems = list()
for (var/I in src)
var/atom/movable/O = I
if (!QDELETED(O))
if (listofitems[O.name])
listofitems[O.name]++
listofitems[O.name]["amount"]++
else
listofitems[O.name] = 1
sortList(listofitems)
listofitems[O.name] = list("name" = O.name, "type" = O.type, "amount" = 1)
sortList(listofitems)
for (var/O in listofitems)
if(listofitems[O] <= 0)
continue
var/N = listofitems[O]
var/itemName = url_encode(O)
dat += "<FONT color = 'blue'><B>[capitalize(O)]</B>:"
dat += " [N] </font>"
dat += "<a href='byond://?src=\ref[src];vend=[itemName];amount=1'>Vend</A> "
if(N > 5)
dat += "(<a href='byond://?src=\ref[src];vend=[itemName];amount=5'>x5</A>)"
if(N > 10)
dat += "(<a href='byond://?src=\ref[src];vend=[itemName];amount=10'>x10</A>)"
if(N > 25)
dat += "(<a href='byond://?src=\ref[src];vend=[itemName];amount=25'>x25</A>)"
if(N > 1)
dat += "(<a href='?src=\ref[src];vend=[itemName];amount=[N]'>All</A>)"
.["contents"] = listofitems
.["name"] = name
.["isdryer"] = FALSE
dat += "<br>"
dat += "</TT>"
user << browse("<HEAD><TITLE>[src] supplies</TITLE></HEAD><TT>[dat]</TT>", "window=smartfridge")
onclose(user, "smartfridge")
return dat
/obj/machinery/smartfridge/handle_atom_del(atom/A) // Update the UIs in case something inside gets deleted
SStgui.update_uis(src)
/obj/machinery/smartfridge/Topic(var/href, var/list/href_list)
if(..())
/obj/machinery/smartfridge/ui_act(action, params)
. = ..()
if(.)
return
usr.set_machine(src)
switch(action)
if("Release")
var/desired = 0
var/N = href_list["vend"]
var/amount = text2num(href_list["amount"])
if (params["amount"])
desired = text2num(params["amount"])
else
desired = input("How many items?", "How many items would you like to take out?", 1) as null|num
var/i = amount
for(var/obj/O in contents)
if(i <= 0)
break
if(O.name == N)
O.loc = src.loc
i--
if(QDELETED(src) || QDELETED(usr) || !usr.Adjacent(src)) // Sanity checkin' in case stupid stuff happens while we wait for input()
return FALSE
updateUsrDialog()
for(var/obj/item/O in src)
if(desired <= 0)
break
if(O.name == params["name"])
O.forceMove(drop_location())
desired--
return TRUE
return FALSE
// ----------------------------
@@ -240,20 +231,23 @@
/obj/machinery/smartfridge/drying_rack/default_deconstruction_crowbar(obj/item/crowbar/C, ignore_panel = 1)
..()
/obj/machinery/smartfridge/drying_rack/interact(mob/user)
var/dat = ..()
if(dat)
dat += "<br>"
dat += "<a href='byond://?src=\ref[src];dry=1'>Toggle Drying</A> "
user << browse("<HEAD><TITLE>[src] supplies</TITLE></HEAD><TT>[dat]</TT>", "window=smartfridge")
onclose(user, "smartfridge")
/obj/machinery/smartfridge/drying_rack/ui_data(mob/user)
. = ..()
.["isdryer"] = TRUE
.["verb"] = "Take"
.["drying"] = drying
/obj/machinery/smartfridge/drying_rack/Topic(href, list/href_list)
..()
if(href_list["dry"])
toggle_drying(FALSE)
updateUsrDialog()
update_icon()
/obj/machinery/smartfridge/drying_rack/ui_act(action, params)
. = ..()
if(.)
update_icon() // This is to handle a case where the last item is taken out manually instead of through drying pop-out
return
switch(action)
if("Dry")
toggle_drying(FALSE)
return TRUE
return FALSE
/obj/machinery/smartfridge/drying_rack/power_change()
if(powered() && anchored)
@@ -279,6 +273,7 @@
..()
if(drying)
if(rack_dry())//no need to update unless something got dried
SStgui.update_uis(src)
update_icon()
/obj/machinery/smartfridge/drying_rack/accept_check(obj/item/O)

View File

@@ -428,6 +428,7 @@ function ehjaxCallback(data) {
} else {
handleClientData(data.clientData.ckey, data.clientData.ip, data.clientData.compid);
}
sendVolumeUpdate();
} else if (data.firebug) {
if (data.trigger) {
internalOutput('<span class="internal boldnshit">Loading firebug console, triggered by '+data.trigger+'...</span>', 'internal');

View File

@@ -163,7 +163,7 @@
/obj/structure/bonfire/attack_hand(mob/user)
if(burning)
to_chat(user, "<span class='warning'>You need to extinguish [src] before removing the logs!")
to_chat(user, "<span class='warning'>You need to extinguish [src] before removing the logs!</span>")
return
if(!has_buckled_mobs() && do_after(user, 50, target = src))
for(var/I in 1 to 5)

View File

@@ -248,7 +248,7 @@
if(istype(src, /obj/machinery/hydroponics/soil))
add_atom_colour(rgb(255, 175, 0), FIXED_COLOUR_PRIORITY)
else
overlays += mutable_appearance('icons/obj/hydroponics/equipment.dmi', "gaia_blessing")
add_overlay(mutable_appearance('icons/obj/hydroponics/equipment.dmi', "gaia_blessing"))
set_light(3)
update_icon_hoses()

View File

@@ -33,6 +33,7 @@ Chief Medical Officer
id = /obj/item/card/id/silver
belt = /obj/item/device/pda/heads/cmo
l_pocket = /obj/item/pinpointer/crew
ears = /obj/item/device/radio/headset/heads/cmo
uniform = /obj/item/clothing/under/rank/chief_medical_officer
shoes = /obj/item/clothing/shoes/sneakers/brown

View File

@@ -1,5 +1,3 @@
GLOBAL_LIST_EMPTY(all_lighting_objects) // Global list of lighting objects.
/atom/movable/lighting_object
name = ""
@@ -20,7 +18,6 @@ GLOBAL_LIST_EMPTY(all_lighting_objects) // Global list of lighting objects.
/atom/movable/lighting_object/Initialize(mapload)
. = ..()
verbs.Cut()
GLOB.all_lighting_objects += src
var/turf/T = loc // If this runtimes atleast we'll know what's creating overlays in things that aren't turfs.
T.lighting_object = src
@@ -34,7 +31,6 @@ GLOBAL_LIST_EMPTY(all_lighting_objects) // Global list of lighting objects.
/atom/movable/lighting_object/Destroy(var/force)
if (force)
GLOB.all_lighting_objects -= src
GLOB.lighting_update_objects -= src
var/turf/T = loc
@@ -142,4 +138,4 @@ GLOBAL_LIST_EMPTY(all_lighting_objects) // Global list of lighting objects.
// Override here to prevent things accidentally moving around overlays.
/atom/movable/lighting_object/forceMove(atom/destination, var/no_tp=FALSE, var/harderforce = FALSE)
if(harderforce)
. = ..()
. = ..()

View File

@@ -103,12 +103,12 @@
reconsider_lights()
/turf/proc/change_area(var/area/old_area, var/area/new_area)
if (new_area.dynamic_lighting != old_area.dynamic_lighting)
if (new_area.dynamic_lighting)
lighting_build_overlay()
else
lighting_clear_overlay()
if(SSlighting.initialized)
if (new_area.dynamic_lighting != old_area.dynamic_lighting)
if (new_area.dynamic_lighting)
lighting_build_overlay()
else
lighting_clear_overlay()
/turf/proc/get_corners()
if (!IS_DYNAMIC_LIGHTING(src) && !light_sources)

View File

@@ -231,6 +231,31 @@
else
H.ranged_cooldown_time = bonus_value + world.time
//magmawing watcher
/obj/item/crusher_trophy/blaster_tubes/magma_wing
name = "magmawing watcher wing"
desc = "A still-searing wing from a magmawing watcher. Suitable as a trophy for a kinetic crusher."
icon_state = "magma_wing"
gender = NEUTER
bonus_value = 5
/obj/item/crusher_trophy/blaster_tubes/magma_wing/effect_desc()
return "mark detonation to make the next destabilizer shot deal <b>[bonus_value]</b> damage"
/obj/item/crusher_trophy/blaster_tubes/magma_wing/on_projectile_fire(obj/item/projectile/destabilizer/marker, mob/living/user)
if(deadly_shot)
marker.name = "heated [marker.name]"
marker.icon_state = "lava"
marker.damage = bonus_value
marker.nodamage = FALSE
deadly_shot = FALSE
//icewing watcher
/obj/item/crusher_trophy/watcher_wing/ice_wing
name = "icewing watcher wing"
desc = "A carefully preserved frozen wing from an icewing watcher. Suitable as a trophy for a kinetic crusher."
icon_state = "ice_wing"
//legion
/obj/item/crusher_trophy/legion_skull
name = "legion skull"
@@ -281,7 +306,7 @@
playsound(L, 'sound/magic/fireball.ogg', 20, 1)
new /obj/effect/temp_visual/fire(L.loc)
addtimer(CALLBACK(src, .proc/pushback, L, user), 1) //no free backstabs, we push AFTER module stuff is done
L.adjustBruteLoss(bonus_value)
L.adjustFireLoss(bonus_value, forced = TRUE)
/obj/item/crusher_trophy/tail_spike/proc/pushback(mob/living/target, mob/living/user)
if(!QDELETED(target) && !QDELETED(user) && (!target.anchored || ismegafauna(target))) //megafauna will always be pushed

View File

@@ -802,7 +802,7 @@
to_chat(user, "<span class='danger'>Your flesh begins to melt! Miraculously, you seem fine otherwise.</span>")
H.set_species(/datum/species/skeleton)
if(3)
to_chat(user, "<span class='danger'>Power courses through you! You can now shift your form at will.")
to_chat(user, "<span class='danger'>Power courses through you! You can now shift your form at will.</span>")
if(user.mind)
var/obj/effect/proc_holder/spell/targeted/shapeshift/dragon/D = new
user.mind.AddSpell(D)

View File

@@ -411,7 +411,7 @@
to_chat(src, "<span class='danger'>Error: Invalid (non-numeric) votes in the vote data.</span>")
return 0
if (!(vote in optionlist))
to_chat(src, "<span class='danger'>Votes for choices that do not appear to be in the poll detected<span>")
to_chat(src, "<span class='danger'>Votes for choices that do not appear to be in the poll detected.</span>")
return 0
if (!numberedvotelist.len)
to_chat(src, "<span class='danger'>Invalid vote data</span>")

View File

@@ -1,8 +1,8 @@
/datum/sprite_accessory
var/extra = 0
var/extra = FALSE
var/extra_icon = 'icons/mob/mam_bodyparts.dmi'
var/extra_color_src = MUTCOLORS2 //The color source for the extra overlay.
var/extra2 = 0
var/extra2 = FALSE
var/extra2_icon = 'icons/mob/mam_bodyparts.dmi'
var/extra2_color_src = MUTCOLORS3
// var/list/ckeys_allowed = null
@@ -13,6 +13,10 @@
icon = 'icons/mob/mam_bodyparts.dmi'
*/
/***************** Alphabetical Order please ***************
************* Keep it to Ears, Tails, Tails Animated *********/
/datum/sprite_accessory/tails/lizard/none
name = "None"
icon_state = "None"
@@ -31,12 +35,17 @@
color_src = 0
icon = 'icons/mob/mam_bodyparts.dmi'
/datum/sprite_accessory/ears/human/bear
name = "Bear"
icon_state = "bear"
icon = 'icons/mob/mam_bodyparts.dmi'
/datum/sprite_accessory/tails/human/bear
name = "Bear"
icon_state = "bear"
icon = 'icons/mob/mam_bodyparts.dmi'
/datum/sprite_accessory/ears/human/bear
/datum/sprite_accessory/tails_animated/human/bear
name = "Bear"
icon_state = "bear"
icon = 'icons/mob/mam_bodyparts.dmi'
@@ -51,10 +60,27 @@
icon_state = "catbig"
icon = 'icons/mob/mam_bodyparts.dmi'
/datum/sprite_accessory/ears/human/cow
name = "Cow"
icon_state = "cow"
icon = 'icons/mob/mam_bodyparts.dmi'
gender_specific = 1
/datum/sprite_accessory/tails/human/cow
name = "Cow"
icon_state = "cow"
icon = 'icons/mob/mam_bodyparts.dmi'
/datum/sprite_accessory/tails_animated/human/cow
name = "Cow"
icon_state = "cow"
icon = 'icons/mob/mam_bodyparts.dmi'
/datum/sprite_accessory/ears/fennec
name = "Fennec"
icon_state = "fennec"
icon = 'icons/mob/mam_bodyparts.dmi'
hasinner = 1
/datum/sprite_accessory/tails/human/fennec
name = "Fennec"
@@ -76,37 +102,49 @@
name = "Fox"
icon_state = "fox"
icon = 'icons/mob/mam_bodyparts.dmi'
extra = 1
extra = TRUE
/datum/sprite_accessory/tails_animated/human/fox
name = "Fox"
icon_state = "fox"
icon = 'icons/mob/mam_bodyparts.dmi'
extra = 1
extra = TRUE
/datum/sprite_accessory/tails/human/horse
name = "Horse"
icon_state = "horse"
icon = 'icons/mob/mam_bodyparts.dmi'
color_src = HAIR
/datum/sprite_accessory/tails_animated/human/horse
name = "Horse"
icon_state = "horse"
icon = 'icons/mob/mam_bodyparts.dmi'
color_src = HAIR
/datum/sprite_accessory/tails/human/husky
name = "Husky"
icon_state = "husky"
icon = 'icons/mob/mam_bodyparts.dmi'
extra = 1
extra = TRUE
/datum/sprite_accessory/tails_animated/human/husky
name = "Husky"
icon_state = "husky"
icon = 'icons/mob/mam_bodyparts.dmi'
extra = 1
extra = TRUE
/datum/sprite_accessory/tails/human/kitsune
name = "Kitsune"
icon_state = "kitsune"
extra = 1
extra = TRUE
extra_color_src = MUTCOLORS2
icon = 'icons/mob/mam_bodyparts.dmi'
/datum/sprite_accessory/tails_animated/human/kitsune
name = "Kitsune"
icon_state = "kitsune"
extra = 1
extra = TRUE
extra_color_src = MUTCOLORS2
icon = 'icons/mob/mam_bodyparts.dmi'
@@ -146,6 +184,24 @@
name = "Otusian"
icon_state = "otie"
/datum/sprite_accessory/ears/human/rabbit
name = "Rabbit"
icon_state = "rabbit"
hasinner= 1
icon = 'icons/mob/mam_bodyparts.dmi'
/datum/sprite_accessory/tails/human/rabbit
name = "Rabbit"
icon_state = "rabbit"
color_src = 0
icon = 'icons/mob/mam_bodyparts.dmi'
/datum/sprite_accessory/tails_animated/human/rabbit
name = "Rabbit"
icon_state = "rabbit"
color_src = 0
icon = 'icons/mob/mam_bodyparts.dmi'
/datum/sprite_accessory/ears/human/skunk
name = "skunk"
icon_state = "skunk"
@@ -191,7 +247,7 @@
/datum/sprite_accessory/ears/wolf
name = "Wolf"
icon_state = "wolf"
extra = 1
hasinner = 1
/datum/sprite_accessory/tails/human/wolf
name = "Wolf"
@@ -203,18 +259,6 @@
icon_state = "wolf"
icon = 'icons/mob/mam_bodyparts.dmi'
/datum/sprite_accessory/tails/human/rabbit
name = "Rabbit"
icon_state = "rabbit"
color_src = 0
icon = 'icons/mob/mam_bodyparts.dmi'
/datum/sprite_accessory/ears/human/rabbit
name = "Rabbit"
icon_state = "rabbit"
hasinner= 1
icon = 'icons/mob/mam_bodyparts.dmi'
/******************************************
*************** Body Parts ****************
*******************************************/
@@ -248,36 +292,37 @@
name = "Beak"
icon_state = "bird"
icon = 'icons/mob/mam_bodyparts.dmi'
color_src = MUTCOLORS3
/datum/sprite_accessory/snouts/lcanid
name = "Fox, Long"
icon_state = "lcanid"
icon = 'icons/mob/mam_bodyparts.dmi'
extra = 1
extra = TRUE
/datum/sprite_accessory/snouts/scanid
name = "Fox, Short"
icon_state = "scanid"
icon = 'icons/mob/mam_bodyparts.dmi'
extra = 1
extra = TRUE
/datum/sprite_accessory/snouts/wolf
name = "Wolf"
icon_state = "wolf"
icon = 'icons/mob/mam_bodyparts.dmi'
extra = 1
extra = TRUE
/datum/sprite_accessory/snouts/husky
name = "Husky"
icon_state = "husky"
icon = 'icons/mob/mam_bodyparts.dmi'
extra = 1
extra = TRUE
/datum/sprite_accessory/snouts/otie
name = "Otie"
icon_state = "otie"
icon = 'icons/mob/mam_bodyparts.dmi'
extra = 1
extra = TRUE
/******************************************
************ Actual Species ***************
@@ -286,31 +331,30 @@
/datum/sprite_accessory/mam_tails/ailurus
name = "Ailurus"
icon_state = "ailurus"
extra = 1
extra_color_src = MUTCOLORS2
extra = TRUE
/datum/sprite_accessory/mam_tails_animated/ailurus
name = "Ailurus"
icon_state = "ailurus"
extra = 1
extra_color_src = MUTCOLORS2
/datum/sprite_accessory/mam_tails/bear
name = "Bear"
icon_state = "bear"
icon = 'icons/mob/mam_bodyparts.dmi'
extra = TRUE
/datum/sprite_accessory/mam_ears/bear
name = "Bear"
icon_state = "bear"
icon = 'icons/mob/mam_bodyparts.dmi'
/datum/sprite_accessory/mam_tails/bear
name = "Bear"
icon_state = "bear"
/datum/sprite_accessory/mam_tails_animated/bear
name = "Bear"
icon_state = "bear"
/datum/sprite_accessory/mam_ears/catbig
name = "Cat, Big"
icon_state = "cat"
hasinner = 1
icon = 'icons/mob/mutant_bodyparts.dmi'
/datum/sprite_accessory/mam_tails/catbig
name = "Cat, Big"
icon_state = "catbig"
@@ -323,6 +367,14 @@
name = "Cow"
icon_state = "cow"
gender_specific = 1
/datum/sprite_accessory/mam_tail/cow
name = "Cow"
icon_state = "cow"
/datum/sprite_accessory/mam_tails_animated/cow
name = "Cow"
icon_state = "cow"
/datum/sprite_accessory/mam_ears/deer
name = "Deer"
@@ -331,8 +383,7 @@
/datum/sprite_accessory/mam_tails/eevee
name = "Eevee"
icon_state = "eevee"
extra = 1
extra_color_src = MUTCOLORS2
extra = TRUE
/datum/sprite_accessory/mam_ears/eevee
name = "Eevee"
@@ -341,8 +392,7 @@
/datum/sprite_accessory/mam_tails_animated/eevee
name = "Eevee"
icon_state = "eevee"
extra = 1
extra_color_src = MUTCOLORS2
extra = TRUE
/datum/sprite_accessory/mam_ears/fennec
name = "Fennec"
@@ -360,25 +410,17 @@
/datum/sprite_accessory/mam_ears/fox
name = "Fox"
icon_state = "fox"
hasinner = 0
hasinner = 1
/datum/sprite_accessory/mam_tails/fox
name = "Fox"
icon_state = "fox"
extra = 1
extra_color_src = MUTCOLORS2
extra = TRUE
/datum/sprite_accessory/mam_tails_animated/fox
name = "Fox"
icon_state = "fox"
extra = 1
extra_color_src = MUTCOLORS2
/datum/sprite_accessory/mam_ears/husky
name = "Husky"
icon_state = "wolf"
icon = 'icons/mob/mam_bodyparts.dmi'
extra = 1
extra = TRUE
/datum/sprite_accessory/mam_tails/hawk
name = "Hawk"
@@ -388,20 +430,36 @@
name = "Hawk"
icon_state = "hawk"
/datum/sprite_accessory/mam_tails/horse
name = "Horse"
icon_state = "horse"
color_src = HAIR
/datum/sprite_accessory/mam_tails_animated/horse
name = "Horse"
icon_state = "Horse"
color_src = HAIR
/datum/sprite_accessory/mam_ears/husky
name = "Husky"
icon_state = "wolf"
icon = 'icons/mob/mam_bodyparts.dmi'
extra = TRUE
/datum/sprite_accessory/mam_tails/husky
name = "Husky"
icon_state = "husky"
extra = 1
extra = TRUE
/datum/sprite_accessory/mam_tails_animated/husky
name = "Husky"
icon_state = "husky"
extra = 1
extra = TRUE
/datum/sprite_accessory/mam_ears/kangaroo
name = "kangaroo"
icon_state = "kangaroo"
extra = 1
extra = TRUE
/datum/sprite_accessory/mam_tails/kangaroo
name = "kangaroo"
@@ -414,14 +472,12 @@
/datum/sprite_accessory/mam_tails/kitsune
name = "Kitsune"
icon_state = "kitsune"
extra = 1
extra_color_src = MUTCOLORS2
extra = TRUE
/datum/sprite_accessory/mam_tails_animated/kitsune
name = "Kitsune"
icon_state = "kitsune"
extra = 1
extra_color_src = MUTCOLORS2
extra = TRUE
/datum/sprite_accessory/mam_ears/lab
name = "Dog, Long"
@@ -462,6 +518,32 @@
name = "Otusian"
icon_state = "otie"
/datum/sprite_accessory/mam_ears/rabbit
name = "Rabbit"
icon_state = "rabbit"
hasinner= 1
/datum/sprite_accessory/mam_tails/rabbit
name = "Rabbit"
icon_state = "rabbit"
/datum/sprite_accessory/mam_tails_animated/rabbit
name = "Rabbit"
icon_state = "rabbit"
/datum/sprite_accessory/mam_ears/sergal
name = "Sergal"
icon_state = "sergal"
hasinner= 1
/datum/sprite_accessory/mam_tails/sergal
name = "Sergal"
icon_state = "sergal"
/datum/sprite_accessory/mam_tails_animated/sergal
name = "Sergal"
icon_state = "sergal"
/datum/sprite_accessory/mam_ears/skunk
name = "skunk"
icon_state = "skunk"
@@ -470,13 +552,13 @@
name = "skunk"
icon_state = "skunk"
color_src = 0
extra = 1
extra = TRUE
/datum/sprite_accessory/mam_tails_animated/skunk
name = "skunk"
icon_state = "skunk"
color_src = 0
extra = 1
extra = TRUE
/datum/sprite_accessory/mam_tails/shark
name = "Shark"
@@ -486,19 +568,19 @@
/datum/sprite_accessory/mam_tails_animated/shark
name = "Shark"
icon_state = "shark"
color_src = 0
color_src = MUTCOLORS
/datum/sprite_accessory/mam_tails/shepherd
name = "Shepherd"
icon_state = "shepherd"
extra = 1
extra2 = 1
extra = TRUE
extra2 = TRUE
/datum/sprite_accessory/mam_tails_animated/shepherd
name = "Shepherd"
icon_state = "shepherd"
extra = 1
extra2 = 1
extra = TRUE
extra2 = TRUE
/datum/sprite_accessory/mam_ears/squirrel
name = "Squirrel"
@@ -516,7 +598,7 @@
/datum/sprite_accessory/mam_ears/wolf
name = "Wolf"
icon_state = "wolf"
extra = 1
hasinner = 1
/datum/sprite_accessory/mam_tails/wolf
name = "Wolf"
@@ -526,26 +608,13 @@
name = "Wolf"
icon_state = "wolf"
/datum/sprite_accessory/mam_tails/rabbit
name = "Rabbit"
icon_state = "rabbit"
/datum/sprite_accessory/mam_tails_animated/rabbit
name = "Rabbit"
icon_state = "rabbit"
/datum/sprite_accessory/mam_ears/rabbit
name = "Rabbit"
icon_state = "rabbit"
hasinner= 1
/******************************************
************ Body Markings ****************
*******************************************/
/datum/sprite_accessory/mam_body_markings
extra = 1
extra2 = 1
extra = TRUE
extra2 = TRUE
icon = 'icons/mob/mam_body_markings.dmi'
/datum/sprite_accessory/mam_body_markings/none
@@ -555,8 +624,6 @@
/datum/sprite_accessory/mam_body_markings/ailurus
name = "Red Panda"
icon_state = "ailurus"
extra_color_src = MUTCOLORS2
extra2_color_src = MUTCOLORS3
gender_specific = 1
/datum/sprite_accessory/mam_body_markings/belly
@@ -598,13 +665,11 @@
/datum/sprite_accessory/mam_body_markings/fennec
name = "Fennec"
icon_state = "Fennec"
extra_color_src = MUTCOLORS3
gender_specific = 1
/datum/sprite_accessory/mam_body_markings/fox
name = "Fox"
icon_state = "fox"
extra_color_src = MUTCOLORS3
gender_specific = 1
/datum/sprite_accessory/mam_body_markings/hawk
@@ -668,9 +733,9 @@
/datum/sprite_accessory/taur
icon = 'icons/mob/mam_taur.dmi'
extra_icon = 'icons/mob/mam_taur.dmi'
extra = 1
extra = TRUE
extra2_icon = 'icons/mob/mam_taur.dmi'
extra2 = 1
extra2 = TRUE
center = TRUE
dimension_x = 64
@@ -805,19 +870,17 @@
/datum/sprite_accessory/mam_body_markings/guilmon
name = "Guilmon"
icon_state = "guilmon"
extra_color_src = MUTCOLORS2
extra2_color_src = MUTCOLORS3
gender_specific = 1
/datum/sprite_accessory/mam_tails/guilmon
name = "Guilmon"
icon_state = "guilmon"
extra = 1
extra = TRUE
/datum/sprite_accessory/mam_tails_animated/guilmon
name = "Guilmon"
icon_state = "guilmon"
extra = 1
extra = TRUE
/datum/sprite_accessory/mam_ears/guilmon
name = "Guilmon"
@@ -834,33 +897,33 @@
name = "DataShark"
icon_state = "datashark"
color_src = 0
/*
//Till I get my snowflake only ckey lock, these are locked-locked :D
/datum/sprite_accessory/mam_ears/sabresune
name = "sabresune"
icon_state = "sabresune"
extra = 1
extra = TRUE
extra_color_src = MUTCOLORS3
locked = TRUE
/datum/sprite_accessory/mam_tails/sabresune
name = "sabresune"
icon_state = "sabresune"
extra = 1
extra = TRUE
locked = TRUE
/datum/sprite_accessory/mam_tails_animated/sabresune
name = "sabresune"
icon_state = "sabresune"
extra = 1
extra = TRUE
/datum/sprite_accessory/mam_body_markings/sabresune
name = "Sabresune"
icon_state = "sabresune"
color_src = MUTCOLORS2
extra = 0
extra2 = 0
extra = FALSE
extra2 = FALSE
locked = TRUE
*/

View File

@@ -162,7 +162,7 @@
return
src.loc = B.loc
src.client.eye = src
src.visible_message("<span class='warning'><B>[src] rises out of the pool of blood!</B>")
src.visible_message("<span class='warning'><B>[src] rises out of the pool of blood!</B></span>")
exit_blood_effect(B)
if(iscarbon(src))
var/mob/living/carbon/C = src

View File

@@ -1,62 +1,62 @@
/obj/effect/proc_holder/alien/hide
name = "Hide"
desc = "Allows aliens to hide beneath tables or certain items. Toggled on or off."
plasma_cost = 0
action_icon_state = "alien_hide"
/obj/effect/proc_holder/alien/hide/fire(mob/living/carbon/alien/user)
if(user.stat != CONSCIOUS)
return
if (user.layer != ABOVE_NORMAL_TURF_LAYER)
user.layer = ABOVE_NORMAL_TURF_LAYER
user.visible_message("<span class='name'>[user] scurries to the ground!</span>", \
"<span class='noticealien'>You are now hiding.</span>")
else
user.layer = MOB_LAYER
user.visible_message("[user.] slowly peeks up from the ground...", \
"<span class='noticealien'>You stop hiding.</span>")
return 1
/obj/effect/proc_holder/alien/larva_evolve
name = "Evolve"
desc = "Evolve into a higher alien caste."
plasma_cost = 0
action_icon_state = "alien_evolve_larva"
/obj/effect/proc_holder/alien/larva_evolve/fire(mob/living/carbon/alien/user)
if(!islarva(user))
return
var/mob/living/carbon/alien/larva/L = user
if(L.handcuffed || L.legcuffed) // Cuffing larvas ? Eh ?
to_chat(user, "<span class='danger'>You cannot evolve when you are cuffed.</span>")
if(L.amount_grown >= L.max_grown) //TODO ~Carn
to_chat(L, "<span class='name'>You are growing into a beautiful alien! It is time to choose a caste.</span>")
to_chat(L, "<span class='info'>There are three to choose from:")
to_chat(L, "<span class='name'>Hunters</span> <span class='info'>are the most agile caste, tasked with hunting for hosts. They are faster than a human and can even pounce, but are not much tougher than a drone.</span>")
to_chat(L, "<span class='name'>Sentinels</span> <span class='info'>are tasked with protecting the hive. With their ranged spit, invisibility, and high health, they make formidable guardians and acceptable secondhand hunters.</span>")
to_chat(L, "<span class='name'>Drones</span> <span class='info'>are the weakest and slowest of the castes, but can grow into a praetorian and then queen if no queen exists, and are vital to maintaining a hive with their resin secretion abilities.</span>")
var/alien_caste = alert(L, "Please choose which alien caste you shall belong to.",,"Hunter","Sentinel","Drone")
if(user.incapacitated()) //something happened to us while we were choosing.
return
var/mob/living/carbon/alien/humanoid/new_xeno
switch(alien_caste)
if("Hunter")
new_xeno = new /mob/living/carbon/alien/humanoid/hunter(L.loc)
if("Sentinel")
new_xeno = new /mob/living/carbon/alien/humanoid/sentinel(L.loc)
if("Drone")
new_xeno = new /mob/living/carbon/alien/humanoid/drone(L.loc)
L.alien_evolve(new_xeno)
return 0
else
to_chat(user, "<span class='danger'>You are not fully grown.</span>")
return 0
/obj/effect/proc_holder/alien/hide
name = "Hide"
desc = "Allows aliens to hide beneath tables or certain items. Toggled on or off."
plasma_cost = 0
action_icon_state = "alien_hide"
/obj/effect/proc_holder/alien/hide/fire(mob/living/carbon/alien/user)
if(user.stat != CONSCIOUS)
return
if (user.layer != ABOVE_NORMAL_TURF_LAYER)
user.layer = ABOVE_NORMAL_TURF_LAYER
user.visible_message("<span class='name'>[user] scurries to the ground!</span>", \
"<span class='noticealien'>You are now hiding.</span>")
else
user.layer = MOB_LAYER
user.visible_message("[user.] slowly peeks up from the ground...", \
"<span class='noticealien'>You stop hiding.</span>")
return 1
/obj/effect/proc_holder/alien/larva_evolve
name = "Evolve"
desc = "Evolve into a higher alien caste."
plasma_cost = 0
action_icon_state = "alien_evolve_larva"
/obj/effect/proc_holder/alien/larva_evolve/fire(mob/living/carbon/alien/user)
if(!islarva(user))
return
var/mob/living/carbon/alien/larva/L = user
if(L.handcuffed || L.legcuffed) // Cuffing larvas ? Eh ?
to_chat(user, "<span class='danger'>You cannot evolve when you are cuffed.</span>")
if(L.amount_grown >= L.max_grown) //TODO ~Carn
to_chat(L, "<span class='name'>You are growing into a beautiful alien! It is time to choose a caste.</span>")
to_chat(L, "<span class='info'>There are three to choose from:</span>")
to_chat(L, "<span class='name'>Hunters</span> <span class='info'>are the most agile caste, tasked with hunting for hosts. They are faster than a human and can even pounce, but are not much tougher than a drone.</span>")
to_chat(L, "<span class='name'>Sentinels</span> <span class='info'>are tasked with protecting the hive. With their ranged spit, invisibility, and high health, they make formidable guardians and acceptable secondhand hunters.</span>")
to_chat(L, "<span class='name'>Drones</span> <span class='info'>are the weakest and slowest of the castes, but can grow into a praetorian and then queen if no queen exists, and are vital to maintaining a hive with their resin secretion abilities.</span>")
var/alien_caste = alert(L, "Please choose which alien caste you shall belong to.",,"Hunter","Sentinel","Drone")
if(user.incapacitated()) //something happened to us while we were choosing.
return
var/mob/living/carbon/alien/humanoid/new_xeno
switch(alien_caste)
if("Hunter")
new_xeno = new /mob/living/carbon/alien/humanoid/hunter(L.loc)
if("Sentinel")
new_xeno = new /mob/living/carbon/alien/humanoid/sentinel(L.loc)
if("Drone")
new_xeno = new /mob/living/carbon/alien/humanoid/drone(L.loc)
L.alien_evolve(new_xeno)
return 0
else
to_chat(user, "<span class='danger'>You are not fully grown.</span>")
return 0

View File

@@ -128,12 +128,12 @@
return
if(isalien(owner)) //Different effects for aliens than humans
to_chat(owner, "<span class='userdanger'>Your Queen has been struck down!</span>")
to_chat(owner, "<span class='danger'>You are struck with overwhelming agony! You feel confused, and your connection to the hivemind is severed.")
to_chat(owner, "<span class='danger'>You are struck with overwhelming agony! You feel confused, and your connection to the hivemind is severed.</span>")
owner.emote("roar")
owner.Stun(200) //Actually just slows them down a bit.
else if(ishuman(owner)) //Humans, being more fragile, are more overwhelmed by the mental backlash.
to_chat(owner, "<span class='danger'>You feel a splitting pain in your head, and are struck with a wave of nausea. You cannot hear the hivemind anymore!")
to_chat(owner, "<span class='danger'>You feel a splitting pain in your head, and are struck with a wave of nausea. You cannot hear the hivemind anymore!</span>")
owner.emote("scream")
owner.Knockdown(100)

View File

@@ -860,7 +860,7 @@
/mob/living/carbon/vv_get_dropdown()
. = ..()
. += "---"
.["Make AI"] = "?_src_=vars;makeai=\ref[src]"
.["Modify bodypart"] = "?_src_=vars;editbodypart=\ref[src]"
.["Modify organs"] = "?_src_=vars;editorgans=\ref[src]"
.["Hallucinate"] = "?_src_=vars;hallucinate=\ref[src]"
.["Make AI"] = "?_src_=vars;[HrefToken()];makeai=\ref[src]"
.["Modify bodypart"] = "?_src_=vars;[HrefToken()];editbodypart=\ref[src]"
.["Modify organs"] = "?_src_=vars;[HrefToken()];editorgans=\ref[src]"
.["Hallucinate"] = "?_src_=vars;[HrefToken()];hallucinate=\ref[src]"

View File

@@ -244,7 +244,7 @@
/mob/living/carbon/proc/help_shake_act(mob/living/carbon/M)
if(on_fire)
to_chat(M, "<span class='warning'>You can't put them out with just your bare hands!")
to_chat(M, "<span class='warning'>You can't put them out with just your bare hands!</span>")
return
if(health >= 0 && !(status_flags & FAKEDEATH))

View File

@@ -643,6 +643,7 @@ INITIALIZE_IMMEDIATE(/mob/living/carbon/human/dummy)
update_hair()
/mob/living/carbon/human/singularity_pull(S, current_size)
..()
if(current_size >= STAGE_THREE)
for(var/obj/item/hand in held_items)
if(prob(current_size * 5) && hand.w_class >= ((11-current_size)/2) && dropItemToGround(hand))
@@ -651,7 +652,6 @@ INITIALIZE_IMMEDIATE(/mob/living/carbon/human/dummy)
rad_act(current_size * 3)
if(mob_negates_gravity())
return
..()
/mob/living/carbon/human/proc/do_cpr(mob/living/carbon/C)
CHECK_DNA_AND_SPECIES(C)
@@ -906,12 +906,12 @@ INITIALIZE_IMMEDIATE(/mob/living/carbon/human/dummy)
/mob/living/carbon/human/vv_get_dropdown()
. = ..()
. += "---"
.["Make monkey"] = "?_src_=vars;makemonkey=\ref[src]"
.["Set Species"] = "?_src_=vars;setspecies=\ref[src]"
.["Make cyborg"] = "?_src_=vars;makerobot=\ref[src]"
.["Make alien"] = "?_src_=vars;makealien=\ref[src]"
.["Make slime"] = "?_src_=vars;makeslime=\ref[src]"
.["Toggle Purrbation"] = "?_src_=vars;purrbation=\ref[src]"
.["Make monkey"] = "?_src_=vars;[HrefToken()];makemonkey=\ref[src]"
.["Set Species"] = "?_src_=vars;[HrefToken()];setspecies=\ref[src]"
.["Make cyborg"] = "?_src_=vars;[HrefToken()];makerobot=\ref[src]"
.["Make alien"] = "?_src_=vars;[HrefToken()];makealien=\ref[src]"
.["Make slime"] = "?_src_=vars;[HrefToken()];makeslime=\ref[src]"
.["Toggle Purrbation"] = "?_src_=vars;[HrefToken()];purrbation=\ref[src]"
/mob/living/carbon/human/MouseDrop_T(mob/living/target, mob/living/user)
if((target != pulling) || (grab_state < GRAB_AGGRESSIVE) || (user != target) || !isliving(user) || stat || user.stat)//Get consent first :^)

View File

@@ -1,67 +1,67 @@
/mob/living/carbon/human/movement_delay()
. = 0
. += ..()
. += config.human_delay
. += dna.species.movement_delay(src)
/mob/living/carbon/human/slip(knockdown_amount, obj/O, lube)
/mob/living/carbon/human/movement_delay()
. = 0
. += ..()
. += config.human_delay
. += dna.species.movement_delay(src)
/mob/living/carbon/human/slip(knockdown_amount, obj/O, lube)
if(isobj(shoes) && (shoes.flags_1&NOSLIP_1) && !(lube&GALOSHES_DONT_HELP))
return 0
return ..()
/mob/living/carbon/human/experience_pressure_difference()
playsound(src, 'sound/effects/space_wind.ogg', 50, 1)
return 0
return ..()
/mob/living/carbon/human/experience_pressure_difference()
playsound(src, 'sound/effects/space_wind.ogg', 50, 1)
if(shoes && shoes.flags_1&NOSLIP_1)
return 0
return ..()
/mob/living/carbon/human/mob_has_gravity()
. = ..()
if(!.)
if(mob_negates_gravity())
. = 1
/mob/living/carbon/human/mob_negates_gravity()
return ((shoes && shoes.negates_gravity()) || dna.species.negates_gravity(src))
/mob/living/carbon/human/Move(NewLoc, direct)
. = ..()
for(var/datum/mutation/human/HM in dna.mutations)
HM.on_move(src, NewLoc)
if(shoes)
if(!lying && !buckled)
if(loc == NewLoc)
if(!has_gravity(loc))
return
var/obj/item/clothing/shoes/S = shoes
//Bloody footprints
var/turf/T = get_turf(src)
if(S.bloody_shoes && S.bloody_shoes[S.blood_state])
var/obj/effect/decal/cleanable/blood/footprints/oldFP = locate(/obj/effect/decal/cleanable/blood/footprints) in T
if(oldFP && oldFP.blood_state == S.blood_state)
return
else
//No oldFP or it's a different kind of blood
S.bloody_shoes[S.blood_state] = max(0, S.bloody_shoes[S.blood_state]-BLOOD_LOSS_PER_STEP)
var/obj/effect/decal/cleanable/blood/footprints/FP = new /obj/effect/decal/cleanable/blood/footprints(T)
FP.blood_state = S.blood_state
FP.entered_dirs |= dir
FP.bloodiness = S.bloody_shoes[S.blood_state]
if(S.blood_DNA && S.blood_DNA.len)
FP.transfer_blood_dna(S.blood_DNA)
FP.update_icon()
update_inv_shoes()
//End bloody footprints
S.step_action()
/mob/living/carbon/human/Moved()
. = ..()
if(buckled_mobs && buckled_mobs.len && riding_datum)
riding_datum.on_vehicle_move()
/mob/living/carbon/human/Process_Spacemove(movement_dir = 0) //Temporary laziness thing. Will change to handles by species reee.
if(..())
return 1
return dna.species.space_move(src)
return 0
return ..()
/mob/living/carbon/human/mob_has_gravity()
. = ..()
if(!.)
if(mob_negates_gravity())
. = 1
/mob/living/carbon/human/mob_negates_gravity()
return ((shoes && shoes.negates_gravity()) || dna.species.negates_gravity(src))
/mob/living/carbon/human/Move(NewLoc, direct)
. = ..()
for(var/datum/mutation/human/HM in dna.mutations)
HM.on_move(src, NewLoc)
if(shoes)
if(!lying && !buckled)
if(loc == NewLoc)
if(!has_gravity(loc))
return
var/obj/item/clothing/shoes/S = shoes
//Bloody footprints
var/turf/T = get_turf(src)
if(S.bloody_shoes && S.bloody_shoes[S.blood_state])
var/obj/effect/decal/cleanable/blood/footprints/oldFP = locate(/obj/effect/decal/cleanable/blood/footprints) in T
if(oldFP && oldFP.blood_state == S.blood_state)
return
else
//No oldFP or it's a different kind of blood
S.bloody_shoes[S.blood_state] = max(0, S.bloody_shoes[S.blood_state]-BLOOD_LOSS_PER_STEP)
var/obj/effect/decal/cleanable/blood/footprints/FP = new /obj/effect/decal/cleanable/blood/footprints(T)
FP.blood_state = S.blood_state
FP.entered_dirs |= dir
FP.bloodiness = S.bloody_shoes[S.blood_state]
if(S.blood_DNA && S.blood_DNA.len)
FP.transfer_blood_dna(S.blood_DNA)
FP.update_icon()
update_inv_shoes()
//End bloody footprints
S.step_action()
/mob/living/carbon/human/Moved()
. = ..()
if(buckled_mobs && buckled_mobs.len && riding_datum)
riding_datum.on_vehicle_move()
/mob/living/carbon/human/Process_Spacemove(movement_dir = 0) //Temporary laziness thing. Will change to handles by species reee.
if(..())
return 1
return dna.species.space_move(src)

View File

@@ -1108,7 +1108,7 @@
if(prob(15))
if(!( H.hair_style == "Shaved") || !(H.hair_style == "Bald") || (HAIR in species_traits))
to_chat(H, "<span class='danger'>Your hair starts to fall out in clumps...<span>")
to_chat(H, "<span class='danger'>Your hair starts to fall out in clumps...</span>")
addtimer(CALLBACK(src, .proc/go_bald, H), 50)
if(75 to 100)

View File

@@ -80,11 +80,11 @@
/datum/species/golem/plasma/spec_life(mob/living/carbon/human/H)
if(H.bodytemperature > 750)
if(!boom_warning && H.on_fire)
to_chat(H, "<span class='userdanger'>You feel like you could blow up at any moment!<span>")
to_chat(H, "<span class='userdanger'>You feel like you could blow up at any moment!</span>")
boom_warning = TRUE
else
if(boom_warning)
to_chat(H, "<span class='notice'>You feel more stable.<span>")
to_chat(H, "<span class='notice'>You feel more stable.</span>")
boom_warning = FALSE
if(H.bodytemperature > 850 && H.on_fire && prob(25))

View File

@@ -1,23 +1,115 @@
/datum/species/shadow
// Humans cursed to stay in the darkness, lest their life forces drain. They regain health in shadow and die in light.
name = "???"
id = "shadow"
sexes = 0
blacklisted = 1
ignored_by = list(/mob/living/simple_animal/hostile/faithless)
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/shadow
species_traits = list(NOBREATH,NOBLOOD,RADIMMUNE,VIRUSIMMUNE)
dangerous_existence = 1
mutanteyes = /obj/item/organ/eyes/night_vision
/datum/species/shadow/spec_life(mob/living/carbon/human/H)
var/light_amount = 0
if(isturf(H.loc))
var/turf/T = H.loc
light_amount = T.get_lumcount()
if(light_amount > 0.2) //if there's enough light, start dying
H.take_overall_damage(1,1)
else if (light_amount < 0.2) //heal in the dark
H.heal_overall_damage(1,1)
/datum/species/shadow
// Humans cursed to stay in the darkness, lest their life forces drain. They regain health in shadow and die in light.
name = "???"
id = "shadow"
sexes = 0
blacklisted = 1
ignored_by = list(/mob/living/simple_animal/hostile/faithless)
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/shadow
species_traits = list(NOBREATH,NOBLOOD,RADIMMUNE,VIRUSIMMUNE)
dangerous_existence = 1
mutanteyes = /obj/item/organ/eyes/night_vision
/datum/species/shadow/spec_life(mob/living/carbon/human/H)
var/turf/T = H.loc
if(istype(T))
var/light_amount = T.get_lumcount()
if(light_amount > SHADOW_SPECIES_LIGHT_THRESHOLD) //if there's enough light, start dying
H.take_overall_damage(1,1)
else if (light_amount < SHADOW_SPECIES_LIGHT_THRESHOLD) //heal in the dark
H.heal_overall_damage(1,1)
/datum/species/shadow/nightmare
name = "Nightmare"
id = "nightmare"
limbs_id = "shadow"
burnmod = 1.5
blacklisted = TRUE
no_equip = list(slot_wear_mask, slot_wear_suit, slot_gloves, slot_shoes, slot_w_uniform, slot_s_store)
species_traits = list(NOBREATH,RESISTCOLD,RESISTPRESSURE,NOGUNS,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NODISMEMBER,NO_UNDERWEAR,NOHUNGER)
mutanteyes = /obj/item/organ/eyes/night_vision/nightmare
var/obj/effect/proc_holder/spell/targeted/shadowwalk/shadowwalk
var/info_text = "You are a <span class='danger'>Nightmare</span>. The ability <span class='warning'>shadow walk</span> allows unlimited, unrestricted movement in the dark using. \
Your <span class='warning'>light eater</span> will destroy any light producing objects you attack, as well as destroy any lights a living creature may be holding. You will automatically dodge gunfire and melee attacks when on a dark tile."
/datum/species/shadow/nightmare/on_species_gain(mob/living/carbon/C, datum/species/old_species)
. = ..()
var/obj/effect/proc_holder/spell/targeted/shadowwalk/SW = new
C.AddSpell(SW)
shadowwalk = SW
var/obj/item/light_eater/blade = new
C.put_in_hands(blade)
to_chat(C, "[info_text]")
C.real_name = "Nightmare"
C.name = "Nightmare"
if(C.mind)
C.mind.name = "Nightmare"
C.dna.real_name = "Nightmare"
/datum/species/shadow/nightmare/on_species_loss(mob/living/carbon/C)
. = ..()
if(shadowwalk)
C.RemoveSpell(shadowwalk)
/datum/species/shadow/nightmare/bullet_act(obj/item/projectile/P, mob/living/carbon/human/H)
var/turf/T = H.loc
if(istype(T))
var/light_amount = T.get_lumcount()
if(light_amount < SHADOW_SPECIES_LIGHT_THRESHOLD)
H.visible_message("<span class='danger'>[H] dances in the shadows, evading [P]!</span>")
playsound(T, "bullet_miss", 75, 1)
return -1
return 0
/obj/item/light_eater
name = "light eater"
icon_state = "arm_blade"
item_state = "arm_blade"
force = 25
armour_penetration = 35
lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi'
righthand_file = 'icons/mob/inhands/antag/changeling_righthand.dmi'
flags_1 = ABSTRACT_1 | NODROP_1 | DROPDEL_1
w_class = WEIGHT_CLASS_HUGE
sharpness = IS_SHARP
/obj/item/light_eater/afterattack(atom/movable/AM, mob/user, proximity)
if(!proximity)
return
if(isopenturf(AM)) //So you can actually melee with it
return
if(isliving(AM))
var/mob/living/L = AM
if(iscyborg(AM))
var/mob/living/silicon/robot/borg = AM
borg.update_headlamp(TRUE, 100)
else
for(var/obj/item/O in AM)
if(O.light_range && O.light_power)
disintegrate(O)
if(L.pulling && L.pulling.light_range && isitem(L.pulling))
disintegrate(L.pulling)
else if(isitem(AM))
var/obj/item/I = AM
if(I.light_range && I.light_power)
disintegrate(I)
/obj/item/light_eater/proc/disintegrate(obj/item/O)
if(istype(O, /obj/item/device/pda))
var/obj/item/device/pda/PDA = O
PDA.set_light(0)
PDA.fon = 0
PDA.f_lum = 0
PDA.update_icon()
visible_message("<span class='danger'>The light in [PDA] shorts out!</span>")
else
visible_message("<span class='danger'>[O] is disintegrated by [src]!</span>")
O.burn()
playsound(src, 'sound/items/welder.ogg', 50, 1)

View File

@@ -58,11 +58,16 @@
var/datum/gas_mixture/breath
if(health <= HEALTH_THRESHOLD_CRIT || (pulledby && pulledby.grab_state >= GRAB_KILL && !getorganslot("breathing_tube")))
losebreath++
if(!getorganslot("breathing_tube"))
if(health <= HEALTH_THRESHOLD_FULLCRIT || (pulledby && pulledby.grab_state >= GRAB_KILL))
losebreath++ //You can't breath at all when in critical or when being choked, so you're going to miss a breath
else if(health <= HEALTH_THRESHOLD_CRIT)
losebreath += 0.25 //You're having trouble breathing in soft crit, so you'll miss a breath one in four times
//Suffocate
if(losebreath > 0)
if(losebreath >= 1) //You've missed a breath, take oxy damage
losebreath--
if(prob(10))
emote("gasp")
@@ -150,7 +155,7 @@
else //Enough oxygen
failed_last_breath = 0
if(oxyloss)
if(health >= HEALTH_THRESHOLD_CRIT)
adjustOxyLoss(-5)
oxygen_used = breath_gases["o2"][MOLES]
clear_alert("not_enough_oxy")

View File

@@ -68,6 +68,6 @@
if(!ancestor_name)
file_data["ancestor_name"] = name
fdel(json_file)
WRITE_FILE(json_file, json_encode(json_file))
WRITE_FILE(json_file, json_encode(file_data))
if(!dead)
memory_saved = 1

View File

@@ -429,6 +429,7 @@
else
return 0
var/old_direction = dir
var/atom/movable/pullee = pulling
if(pullee && get_dist(src, pullee) > 1)
stop_pulling()
@@ -444,10 +445,6 @@
var/pull_dir = get_dir(src, pulling)
if(get_dist(src, pulling) > 1 || ((pull_dir - 1) & pull_dir)) //puller and pullee more than one tile away or in diagonal position
if(isliving(pulling))
var/mob/living/M = pulling
if(M.lying && !M.buckled && (prob(M.getBruteLoss()*200/M.maxHealth)))
M.makeTrail(T)
pulling.Move(T, get_dir(pulling, T)) //the pullee tries to reach our previous position
if(pulling && get_dist(src, pulling) > 1) //the pullee couldn't keep up
stop_pulling()
@@ -458,6 +455,10 @@
if (s_active && !(CanReach(s_active,view_only = TRUE)))
s_active.close(src)
if(lying && !buckled && prob(getBruteLoss()*200/maxHealth))
makeTrail(newloc, T, old_direction)
/mob/living/movement_delay(ignorewalk = 0)
. = ..()
if(isopenturf(loc) && !is_flying())
@@ -474,31 +475,32 @@
if(MOVE_INTENT_WALK)
. += config.walk_speed
/mob/living/proc/makeTrail(turf/target_turf)
/mob/living/proc/makeTrail(turf/target_turf, turf/start, direction)
if(!has_gravity())
return
var/blood_exists = FALSE
for(var/obj/effect/decal/cleanable/trail_holder/C in loc) //checks for blood splatter already on the floor
for(var/obj/effect/decal/cleanable/trail_holder/C in start) //checks for blood splatter already on the floor
blood_exists = TRUE
if(isturf(loc))
if(isturf(start))
var/trail_type = getTrail()
if(trail_type)
var/brute_ratio = round(getBruteLoss() / maxHealth, 0.1)
if(blood_volume && blood_volume > max(BLOOD_VOLUME_NORMAL*(1 - brute_ratio * 0.25), 0))//don't leave trail if blood volume below a threshold
blood_volume = max(blood_volume - max(1, brute_ratio * 2), 0) //that depends on our brute damage.
var/newdir = get_dir(target_turf, loc)
if(newdir != dir)
newdir = newdir | dir
var/newdir = get_dir(target_turf, start)
if(newdir != direction)
newdir = newdir | direction
if(newdir == 3) //N + S
newdir = NORTH
else if(newdir == 12) //E + W
newdir = EAST
if((newdir in GLOB.cardinals) && (prob(50)))
newdir = turn(get_dir(target_turf, loc), 180)
newdir = turn(get_dir(target_turf, start), 180)
if(!blood_exists)
new /obj/effect/decal/cleanable/trail_holder(loc)
for(var/obj/effect/decal/cleanable/trail_holder/TH in loc)
new /obj/effect/decal/cleanable/trail_holder(start)
for(var/obj/effect/decal/cleanable/trail_holder/TH in start)
if((!(newdir in TH.existing_dirs) || trail_type == "trails_1" || trail_type == "trails_2") && TH.existing_dirs.len <= 16) //maximum amount of overlays is 16 (all light & heavy directions filled)
TH.existing_dirs += newdir
TH.add_overlay(image('icons/effects/blood.dmi', trail_type, dir = newdir))
@@ -569,10 +571,10 @@
var/obj/C = loc
C.container_resist(src)
else if(has_status_effect(/datum/status_effect/freon))
else if(IsFrozen())
to_chat(src, "You start breaking out of the ice cube!")
if(do_mob(src, src, 40))
if(has_status_effect(/datum/status_effect/freon))
if(IsFrozen())
to_chat(src, "You break out of the ice cube!")
remove_status_effect(/datum/status_effect/freon)
update_canmove()
@@ -690,6 +692,7 @@
who.equip_to_slot(what, where, TRUE)
/mob/living/singularity_pull(S, current_size)
..()
if(current_size >= STAGE_SIX)
throw_at(S,14,3, spin=1)
else
@@ -971,7 +974,7 @@
fall()
else if(ko || move_and_fall || (!has_legs && !ignore_legs) || chokehold)
fall(forced = 1)
canmove = !(ko || resting || has_status_effect(STATUS_EFFECT_STUN) || has_status_effect(/datum/status_effect/freon) || chokehold || buckled || (!has_legs && !ignore_legs && !has_arms))
canmove = !(ko || resting || IsStun() || IsFrozen() || chokehold || buckled || (!has_legs && !ignore_legs && !has_arms))
density = !lying
if(lying)
if(layer == initial(layer)) //to avoid special cases like hiding larvas.

View File

@@ -180,6 +180,8 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
spans |= SPAN_ITALICS
if(radio_return & REDUCE_RANGE)
message_range = 1
if(radio_return & NOPASS)
return 1
//No screams in space, unless you're next to someone.
var/turf/T = get_turf(src)

View File

@@ -35,9 +35,9 @@
if(nuking)
set_security_level("red")
nuking = FALSE
for(var/obj/item/pinpointer/P in GLOB.pinpointer_list)
for(var/obj/item/pinpointer/nuke/P in GLOB.pinpointer_list)
P.switch_mode_to(TRACK_NUKE_DISK) //Party's over, back to work, everyone
P.nuke_warning = FALSE
P.alert = FALSE
if(doomsday_device)
doomsday_device.timing = FALSE

View File

@@ -0,0 +1,13 @@
diff a/code/modules/mob/living/silicon/ai/death.dm b/code/modules/mob/living/silicon/ai/death.dm (rejected hunks)
@@ -35,9 +35,9 @@
if(nuking)
set_security_level("red")
nuking = FALSE
- for(var/obj/item/weapon/pinpointer/P in GLOB.pinpointer_list)
+ for(var/obj/item/weapon/pinpointer/nuke/P in GLOB.pinpointer_list)
P.switch_mode_to(TRACK_NUKE_DISK) //Party's over, back to work, everyone
- P.nuke_warning = FALSE
+ P.alert = FALSE
if(doomsday_device)
doomsday_device.timing = FALSE

View File

@@ -104,7 +104,7 @@
pda.owner = text("[]", src)
pda.name = pda.owner + " (" + pda.ownjob + ")"
..()
. = ..()
var/datum/action/innate/pai/shell/AS = new /datum/action/innate/pai/shell
var/datum/action/innate/pai/chassis/AC = new /datum/action/innate/pai/chassis

View File

@@ -72,7 +72,7 @@
var/lamp_max = 10 //Maximum brightness of a borg lamp. Set as a var for easy adjusting.
var/lamp_intensity = 0 //Luminosity of the headlamp. 0 is off. Higher settings than the minimum require power.
var/lamp_recharging = 0 //Flag for if the lamp is on cooldown after being forcibly disabled.
var/lamp_cooldown = 0 //Flag for if the lamp is on cooldown after being forcibly disabled.
var/sight_mode = 0
hud_possible = list(ANTAG_HUD, DIAG_STAT_HUD, DIAG_HUD, DIAG_BATT_HUD, DIAG_TRACK_HUD)
@@ -742,7 +742,7 @@
set_autosay()
/mob/living/silicon/robot/proc/control_headlamp()
if(stat || lamp_recharging || low_power_mode)
if(stat || lamp_cooldown > world.time || low_power_mode)
to_chat(src, "<span class='danger'>This function is currently offline.</span>")
return
@@ -757,8 +757,7 @@
if(lamp_intensity && (turn_off || stat || low_power_mode))
to_chat(src, "<span class='danger'>Your headlamp has been deactivated.</span>")
lamp_intensity = 0
lamp_recharging = TRUE
addtimer(CALLBACK(src, .proc/reset_headlamp), cooldown)
lamp_cooldown = world.time + cooldown
else
set_light(lamp_intensity)
@@ -767,9 +766,6 @@
update_icons()
/mob/living/silicon/robot/proc/reset_headlamp()
lamp_recharging = FALSE
/mob/living/silicon/robot/proc/deconstruct()
var/turf/T = get_turf(src)
if (robot_suit)

View File

@@ -599,7 +599,7 @@
/obj/item/gun/ballistic/revolver/grenadelauncher/cyborg,
/obj/item/card/emag,
/obj/item/crowbar/cyborg,
/obj/item/pinpointer/syndicate/cyborg)
/obj/item/pinpointer/syndicate_cyborg)
ratvar_modules = list(
/obj/item/clockwork/slab/cyborg/security,
@@ -625,7 +625,7 @@
/obj/item/roller/robo,
/obj/item/card/emag,
/obj/item/crowbar/cyborg,
/obj/item/pinpointer/syndicate/cyborg,
/obj/item/pinpointer/syndicate_cyborg,
/obj/item/stack/medical/gauze/cyborg,
/obj/item/gun/medbeam)
ratvar_modules = list(

View File

@@ -0,0 +1,19 @@
diff a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm (rejected hunks)
@@ -519,7 +519,7 @@
/obj/item/weapon/gun/ballistic/revolver/grenadelauncher/cyborg,
/obj/item/weapon/card/emag,
/obj/item/weapon/crowbar/cyborg,
- /obj/item/weapon/pinpointer/syndicate/cyborg)
+ /obj/item/weapon/pinpointer/syndicate_cyborg)
ratvar_modules = list(
/obj/item/clockwork/slab/cyborg/security,
@@ -545,7 +545,7 @@
/obj/item/roller/robo,
/obj/item/weapon/card/emag,
/obj/item/weapon/crowbar/cyborg,
- /obj/item/weapon/pinpointer/syndicate/cyborg,
+ /obj/item/weapon/pinpointer/syndicate_cyborg,
/obj/item/stack/medical/gauze/cyborg,
/obj/item/weapon/gun/medbeam)
ratvar_modules = list(

File diff suppressed because it is too large Load Diff

View File

@@ -39,7 +39,7 @@
#define TILE_EMAG 7
/mob/living/simple_animal/bot/floorbot/Initialize()
..()
. = ..()
update_icon()
var/datum/job/engineer/J = new/datum/job/engineer
access_card.access += J.get_access()

View File

@@ -47,7 +47,7 @@
var/bloodiness = 0
/mob/living/simple_animal/bot/mulebot/Initialize()
..()
. = ..()
wires = new /datum/wires/mulebot(src)
var/datum/job/cargo_tech/J = new/datum/job/cargo_tech
access_card.access = J.get_access()
@@ -650,7 +650,7 @@
/mob/living/simple_animal/bot/mulebot/proc/RunOver(mob/living/carbon/human/H)
add_logs(src, H, "run over", null, "(DAMTYPE: [uppertext(BRUTE)])")
H.visible_message("<span class='danger'>[src] drives over [H]!</span>", \
"<span class='userdanger'>[src] drives over you!<span>")
"<span class='userdanger'>[src] drives over you!</span>")
playsound(loc, 'sound/effects/splat.ogg', 50, 1)
var/damage = rand(5,15)

View File

@@ -32,7 +32,7 @@
devourable = TRUE
/mob/living/simple_animal/pet/cat/Initialize()
..()
. = ..()
verbs += /mob/living/proc/lay_down
/mob/living/simple_animal/pet/cat/update_canmove()
@@ -92,7 +92,7 @@
icon_living = "original"
icon_dead = "original_dead"
Read_Memory()
..()
. = ..()
/mob/living/simple_animal/pet/cat/Runtime/Life()
if(!cats_deployed && SSticker.current_state >= GAME_STATE_SETTING_UP)

View File

@@ -33,7 +33,7 @@
flavortext = null
/mob/living/simple_animal/drone/syndrone/Initialize()
..()
. = ..()
internal_storage.hidden_uplink.telecrystals = 10
/mob/living/simple_animal/drone/syndrone/Login()
@@ -46,7 +46,7 @@
default_storage = /obj/item/device/radio/uplink/nuclear
/mob/living/simple_animal/drone/syndrone/badass/Initialize()
..()
. = ..()
internal_storage.hidden_uplink.telecrystals = 30
var/obj/item/implant/weapons_auth/W = new/obj/item/implant/weapons_auth(src)
W.implant(src)
@@ -55,7 +55,7 @@
default_hatmask = /obj/item/clothing/head/chameleon/drone
/mob/living/simple_animal/drone/snowflake/Initialize()
..()
. = ..()
desc += " This drone appears to have a complex holoprojector built on its 'head'."
/obj/item/drone_shell/syndrone

View File

@@ -0,0 +1,29 @@
//Gondolas
/mob/living/simple_animal/pet/gondola
name = "gondola"
real_name = "gondola"
desc = "Gondola is the silent walker. Having no hands he embodies the Taoist principle of wu-wei (non-action) while his smiling facial expression shows his utter and complete acceptance of the world as it is. Its hide is extremely valuable."
response_help = "pets"
response_disarm = "bops"
response_harm = "kicks"
emote_see = list("watches.", "stares off into the distance.","contemplates.")
faction = list("gondola")
turns_per_move = 10
icon = 'icons/mob/gondolas.dmi'
icon_state = "gondola"
icon_living = "gondola"
icon_dead = "gondola_dead"
butcher_results = list(/obj/item/stack/sheet/animalhide/gondola = 1)
//Gondolas aren't affected by cold.
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
maxbodytemp = 1500
maxHealth = 200
health = 200
/mob/living/simple_animal/pet/gondola/IsVocal() //Gondolas are the silent walker.
return FALSE
/mob/living/simple_animal/pet/gondola/emote()
return

View File

@@ -27,7 +27,7 @@
devourable = TRUE
/mob/living/simple_animal/mouse/Initialize()
..()
. = ..()
if(!body_color)
body_color = pick( list("brown","gray","white") )
icon_state = "mouse_[body_color]"

View File

@@ -31,7 +31,7 @@
..()
/mob/living/simple_animal/pet/Initialize()
..()
. = ..()
if(pcollar)
pcollar = new(src)
regenerate_icons()

View File

@@ -54,7 +54,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
GLOB.parasites += src
setthemename(theme)
..()
. = ..()
/mob/living/simple_animal/hostile/guardian/med_hud_set_health()
if(!QDELETED(summoner))
@@ -659,7 +659,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
name = "holoparasite injector kit"
/obj/item/storage/box/syndie_kit/guardian/Initialize()
..()
. = ..()
new /obj/item/guardiancreator/tech/choose/traitor(src)
new /obj/item/paper/guides/antag/guardian(src)
return

View File

@@ -12,7 +12,7 @@
/mob/living/simple_animal/hostile/boss/Initialize()
..()
. = ..()
atb = new()
atb.point_regen_delay = point_regen_delay

View File

@@ -85,35 +85,70 @@
loot = list()
butcher_results = list(/obj/item/ore/diamond = 2, /obj/item/stack/sheet/sinew = 2, /obj/item/stack/sheet/bone = 1)
/mob/living/simple_animal/hostile/asteroid/basilisk/watcher/make_shiny()
if(prob(75))
name = "magmawing watcher"
real_name = name
desc = "When raised very close to lava, some watchers adapt to the extreme heat and change coloration. Such watchers are known as magmawings and use intense heat as their tool for hunting and defense."
icon_state = "watcher_magmawing"
icon_living = "watcher_magmawing"
icon_aggro = "watcher_magmawing"
icon_dead = "watcher_magmawing_dead"
maxHealth = 215 //Compensate for the lack of slowdown on projectiles with a bit of extra health
health = 215
projectiletype = /obj/item/projectile/temp/basilisk/magmawing
else
name = "icewing watcher"
real_name = name
desc = "Very rarely, some watchers will eke out an existence far from heat sources. In the absence of warmth, their wings will become papery and turn to an icy blue; these watchers are fragile but much quicker to fire their trademark freezing blasts."
icon_state = "watcher_icewing"
icon_living = "watcher_icewing"
icon_aggro = "watcher_icewing"
icon_dead = "watcher_icewing_dead"
maxHealth = 150
health = 150
ranged_cooldown_time = 20
butcher_results = list(/obj/item/ore/diamond = 5, /obj/item/stack/sheet/bone = 1) //No sinew; the wings are too fragile to be usable
/mob/living/simple_animal/hostile/asteroid/basilisk/watcher/random/Initialize()
. = ..()
if(prob(1))
if(prob(75))
new /mob/living/simple_animal/hostile/asteroid/basilisk/watcher/magmawing(loc)
else
new /mob/living/simple_animal/hostile/asteroid/basilisk/watcher/icewing(loc)
return INITIALIZE_HINT_QDEL
/mob/living/simple_animal/hostile/asteroid/basilisk/watcher/magmawing
name = "magmawing watcher"
desc = "When raised very close to lava, some watchers adapt to the extreme heat and use lava as both a weapon and wings."
icon_state = "watcher_magmawing"
icon_living = "watcher_magmawing"
icon_aggro = "watcher_magmawing"
icon_dead = "watcher_magmawing_dead"
maxHealth = 215 //Compensate for the lack of slowdown on projectiles with a bit of extra health
health = 215
light_range = 3
light_power = 2.5
light_color = LIGHT_COLOR_LAVA
projectiletype = /obj/item/projectile/temp/basilisk/magmawing
crusher_loot = /obj/item/crusher_trophy/blaster_tubes/magma_wing
crusher_drop_mod = 60
/mob/living/simple_animal/hostile/asteroid/basilisk/watcher/icewing
name = "icewing watcher"
desc = "Very rarely, some watchers will eke out an existence far from heat sources. In the absence of warmth, they become icy and fragile but fire much stronger freezing blasts."
icon_state = "watcher_icewing"
icon_living = "watcher_icewing"
icon_aggro = "watcher_icewing"
icon_dead = "watcher_icewing_dead"
maxHealth = 170
health = 170
projectiletype = /obj/item/projectile/temp/basilisk/icewing
butcher_results = list(/obj/item/ore/diamond = 5, /obj/item/stack/sheet/bone = 1) //No sinew; the wings are too fragile to be usable
crusher_loot = /obj/item/crusher_trophy/watcher_wing/ice_wing
crusher_drop_mod = 30
/obj/item/projectile/temp/basilisk/magmawing
name = "scorching blast"
icon_state = "gaussstrong"
icon_state = "lava"
damage = 5
damage_type = BURN
nodamage = FALSE
temperature = 500 //Heats you up!
/obj/item/projectile/temp/basilisk/magmawing/on_hit(atom/target, blocked = FALSE)
. = ..()
if(.)
var/mob/living/L = target
L.adjust_fire_stacks(0.1)
L.IgniteMob()
/obj/item/projectile/temp/basilisk/icewing
damage = 5
damage_type = BURN
nodamage = FALSE
/obj/item/projectile/temp/basilisk/icewing/on_hit(atom/target, blocked = FALSE)
. = ..()
if(.)
var/mob/living/L = target
L.apply_status_effect(/datum/status_effect/freon/watcher)
/mob/living/simple_animal/hostile/asteroid/basilisk/watcher/tendril
fromtendril = TRUE

View File

@@ -31,10 +31,9 @@
var/pre_attack = 0
var/pre_attack_icon = "Goliath_preattack"
loot = list(/obj/item/stack/sheet/animalhide/goliath_hide)
butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/goliath = 2, /obj/item/stack/sheet/animalhide/goliath_hide = 1, /obj/item/stack/sheet/bone = 2)
/mob/living/simple_animal/hostile/asteroid/goliath/Life()
..()
. = ..()
handle_preattack()
/mob/living/simple_animal/hostile/asteroid/goliath/proc/handle_preattack()
@@ -58,8 +57,8 @@
if(!isturf(tturf))
return
if(get_dist(src, target) <= 7)//Screen range check, so you can't get tentacle'd offscreen
visible_message("<span class='warning'>The [src.name] digs its tentacles under [target.name]!</span>")
new /obj/effect/goliath_tentacle/original(tturf)
visible_message("<span class='warning'>[src] digs its tentacles under [target]!</span>")
new /obj/effect/temp_visual/goliath_tentacle/original(tturf, src)
ranged_cooldown = world.time + ranged_cooldown_time
icon_state = icon_aggro
pre_attack = 0
@@ -87,62 +86,106 @@
throw_message = "does nothing to the tough hide of the"
pre_attack_icon = "goliath2"
crusher_loot = /obj/item/crusher_trophy/goliath_tentacle
butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/goliath = 2, /obj/item/stack/sheet/animalhide/goliath_hide = 1, /obj/item/stack/sheet/bone = 2)
loot = list()
stat_attack = UNCONSCIOUS
robust_searching = 1
/mob/living/simple_animal/hostile/asteroid/goliath/make_shiny()
name = "precursor goliath"
real_name = name
desc = "Due to their stone hide, goliaths are biologically immortal, although future generations evolved to look much different. This goliath is likely a very early ancestor to many others here, and at least several centuries old."
/mob/living/simple_animal/hostile/asteroid/goliath/beast/random/Initialize()
. = ..()
if(prob(1))
new /mob/living/simple_animal/hostile/asteroid/goliath/beast/ancient(loc)
return INITIALIZE_HINT_QDEL
/mob/living/simple_animal/hostile/asteroid/goliath/beast/ancient
name = "ancient goliath"
desc = "Goliaths are biologically immortal, and rare specimens have survived for centuries. This one is clearly ancient, and its tentacles constantly churn the earth around it."
icon_state = "Goliath"
icon_living = "Goliath"
icon_aggro = "Goliath_alert"
icon_dead = "Goliath_dead"
maxHealth = 400
health = 400
speed = 4
pre_attack_icon = "Goliath_preattack"
throw_message = "does nothing to the rocky hide of the"
loot = list(/obj/item/stack/sheet/animalhide/goliath_hide) //A throwback to the asteroid days
butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/goliath = 2, /obj/item/stack/sheet/bone = 2)
crusher_drop_mod = 30
wander = FALSE
var/list/cached_tentacle_turfs
var/turf/last_location
var/tentacle_recheck_cooldown = 100
/mob/living/simple_animal/hostile/asteroid/goliath/beast/ancient/Life()
. = ..()
if(isturf(loc))
if(!LAZYLEN(cached_tentacle_turfs) || loc != last_location || tentacle_recheck_cooldown <= world.time)
LAZYCLEARLIST(cached_tentacle_turfs)
last_location = loc
tentacle_recheck_cooldown = world.time + initial(tentacle_recheck_cooldown)
for(var/turf/open/T in orange(4, loc))
LAZYADD(cached_tentacle_turfs, T)
for(var/t in cached_tentacle_turfs)
if(isopenturf(t))
if(prob(10))
new /obj/effect/temp_visual/goliath_tentacle(t, src)
else
cached_tentacle_turfs -= t
/mob/living/simple_animal/hostile/asteroid/goliath/beast/tendril
fromtendril = TRUE
/mob/living/simple_animal/hostile/asteroid/goliath/beast/tendril/make_shiny()
return //Precursor goliaths don't come from tendrils!
//tentacles
/obj/effect/goliath_tentacle
name = "Goliath tentacle"
/obj/effect/temp_visual/goliath_tentacle
name = "goliath tentacle"
icon = 'icons/mob/lavaland/lavaland_monsters.dmi'
icon_state = "Goliath_tentacle"
var/latched = FALSE
anchored = TRUE
icon_state = "Goliath_tentacle_spawn"
layer = BELOW_MOB_LAYER
var/mob/living/spawner
/obj/effect/goliath_tentacle/Initialize()
/obj/effect/temp_visual/goliath_tentacle/Initialize(mapload, mob/living/new_spawner)
. = ..()
if(locate(/obj/effect/temp_visual/goliath_tentacle) in loc)
return INITIALIZE_HINT_QDEL
if(!QDELETED(new_spawner))
spawner = new_spawner
if(ismineralturf(loc))
var/turf/closed/mineral/M = loc
M.gets_drilled()
addtimer(CALLBACK(src, .proc/Trip), 10)
deltimer(timerid)
timerid = addtimer(CALLBACK(src, .proc/tripanim), 7, TIMER_STOPPABLE)
/obj/effect/goliath_tentacle/original/Initialize()
/obj/effect/temp_visual/goliath_tentacle/original/Initialize(mapload, new_spawner)
. = ..()
for(var/obj/effect/goliath_tentacle/original/O in loc)//No more GG NO RE from 2+ goliaths simultaneously tentacling you
if(O != src)
qdel(src)
var/list/directions = GLOB.cardinals.Copy()
for(var/i in 1 to 3)
var/spawndir = pick_n_take(directions)
var/turf/T = get_step(src,spawndir)
var/turf/T = get_step(src, spawndir)
if(T)
new /obj/effect/goliath_tentacle(T)
new /obj/effect/temp_visual/goliath_tentacle(T, spawner)
/obj/effect/goliath_tentacle/proc/Trip()
for(var/mob/living/M in src.loc)
visible_message("<span class='danger'>The [src.name] grabs hold of [M.name]!</span>")
M.Stun(100)
M.adjustBruteLoss(rand(10,15))
/obj/effect/temp_visual/goliath_tentacle/proc/tripanim()
icon_state = "Goliath_tentacle_wiggle"
deltimer(timerid)
timerid = addtimer(CALLBACK(src, .proc/trip), 3, TIMER_STOPPABLE)
/obj/effect/temp_visual/goliath_tentacle/proc/trip()
var/latched = FALSE
for(var/mob/living/L in loc)
if((!QDELETED(spawner) && spawner.faction_check_mob(L)) || L.stat == DEAD)
continue
visible_message("<span class='danger'>[src] grabs hold of [L]!</span>")
L.Stun(100)
L.adjustBruteLoss(rand(10,15))
latched = TRUE
if(!latched)
qdel(src)
retract()
else
QDEL_IN(src, 50)
deltimer(timerid)
timerid = addtimer(CALLBACK(src, .proc/retract), 10, TIMER_STOPPABLE)
/obj/effect/temp_visual/goliath_tentacle/proc/retract()
icon_state = "Goliath_tentacle_retract"
deltimer(timerid)
timerid = QDEL_IN(src, 7)

View File

@@ -110,13 +110,18 @@
del_on_death = 1
stat_attack = UNCONSCIOUS
robust_searching = 1
shiny_chance = 5
var/dwarf_mob = FALSE
var/mob/living/carbon/human/stored_mob
/mob/living/simple_animal/hostile/asteroid/hivelord/legion/make_shiny()
/mob/living/simple_animal/hostile/asteroid/hivelord/legion/random/Initialize()
. = ..()
if(prob(5))
new /mob/living/simple_animal/hostile/asteroid/hivelord/legion/dwarf(loc)
return INITIALIZE_HINT_QDEL
/mob/living/simple_animal/hostile/asteroid/hivelord/legion/dwarf
name = "dwarf legion"
real_name = name
desc = "On the rare occasion that a human with dwarfism falls to a legion, they can become infested like any other."
desc = "You can still see what was once a rather small human under the shifting mass of corruption."
icon_state = "dwarf_legion"
icon_living = "dwarf_legion"
icon_aggro = "dwarf_legion"
@@ -124,6 +129,8 @@
maxHealth = 60
health = 60
speed = 2 //faster!
crusher_drop_mod = 20
dwarf_mob = TRUE
/mob/living/simple_animal/hostile/asteroid/hivelord/legion/death(gibbed)
visible_message("<span class='warning'>The skulls on [src] wail in anger as they flee from their dying host!</span>")
@@ -134,6 +141,8 @@
stored_mob = null
else if(fromtendril)
new /obj/effect/mob_spawn/human/corpse/charredskeleton(T)
else if(dwarf_mob)
new /obj/effect/mob_spawn/human/corpse/damaged/legioninfested/dwarf(T)
else
new /obj/effect/mob_spawn/human/corpse/damaged/legioninfested(T)
..(gibbed)
@@ -177,14 +186,16 @@
/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/proc/infest(mob/living/carbon/human/H)
visible_message("<span class='warning'>[name] burrows into the flesh of [H]!</span>")
var/mob/living/simple_animal/hostile/asteroid/hivelord/legion/L = new(H.loc)
var/mob/living/simple_animal/hostile/asteroid/hivelord/legion/L
if(H.dna.check_mutation(DWARFISM)) //dwarf legions aren't just fluff!
L = new /mob/living/simple_animal/hostile/asteroid/hivelord/legion/dwarf(H.loc)
else
L = new(H.loc)
visible_message("<span class='warning'>[L] staggers to their feet!</span>")
H.death()
H.adjustBruteLoss(1000)
L.stored_mob = H
H.forceMove(L)
if(H.dna.check_mutation(DWARFISM))
L.make_shiny() //dwarf legions aren't just fluff!
qdel(src)
//Advanced Legion is slightly tougher to kill and can raise corpses (revive other legions)
@@ -251,6 +262,10 @@
//Legion infested mobs
/obj/effect/mob_spawn/human/corpse/damaged/legioninfested/dwarf/equip(mob/living/carbon/human/H)
. = ..()
H.dna.add_mutation(DWARFISM)
/obj/effect/mob_spawn/human/corpse/damaged/legioninfested/Initialize()
var/type = pickweight(list("Miner" = 66, "Ashwalker" = 10, "Golem" = 10,"Clown" = 10, pick(list("Shadow", "YeOlde","Operative", "Cultist")) = 4))
switch(type)

View File

@@ -20,17 +20,11 @@
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
mob_size = MOB_SIZE_LARGE
var/icon_aggro = null
var/shiny = FALSE //If this mob is a much rarer version of its normal self
var/shiny_chance = 1 //If this chance passes, the mob will somehow be different from normal ones
var/crusher_drop_mod = 5
/mob/living/simple_animal/hostile/asteroid/Initialize(mapload)
. = ..()
apply_status_effect(STATUS_EFFECT_CRUSHERDAMAGETRACKING)
if(prob(shiny_chance))
shiny = TRUE
make_shiny()
/mob/living/simple_animal/hostile/asteroid/proc/make_shiny() //Override this on a per-mob basis
/mob/living/simple_animal/hostile/asteroid/Aggro()
..()
@@ -64,7 +58,7 @@
/mob/living/simple_animal/hostile/asteroid/death(gibbed)
SSblackbox.add_details("mobs_killed_mining","[src.type]")
var/datum/status_effect/crusher_damage/C = has_status_effect(STATUS_EFFECT_CRUSHERDAMAGETRACKING)
if(C && crusher_loot && prob(((C.total_damage/maxHealth)) * 5) + shiny) //on average, you'll need to kill 20 creatures before getting the item
if(C && crusher_loot && prob((C.total_damage/maxHealth) * crusher_drop_mod)) //on average, you'll need to kill 20 creatures before getting the item
spawn_crusher_loot()
..(gibbed)

View File

@@ -734,7 +734,7 @@
visible_message("[src] grabs [held_item] out of [C]'s hand!", "<span class='notice'>You snag [held_item] out of [C]'s hand!</span>", "<span class='italics'>You hear the sounds of wings flapping furiously.</span>")
return held_item
to_chat(src, "<span class='warning'>There is nothing of interest to take!</spawn>")
to_chat(src, "<span class='warning'>There is nothing of interest to take!</span>")
return 0
/mob/living/simple_animal/parrot/verb/drop_held_item_player()
@@ -896,7 +896,7 @@
else
speak += pick("...alive?", "This isn't parrot heaven!", "I live, I die, I live again!", "The void fades!")
..()
. = ..()
/mob/living/simple_animal/parrot/Poly/Life()
if(!stat && SSticker.current_state == GAME_STATE_FINISHED && !memory_saved)

View File

@@ -99,6 +99,11 @@
K = apply_status_effect(STATUS_EFFECT_KNOCKDOWN, amount, updating)
return K
///////////////////////////////// FROZEN /////////////////////////////////////
/mob/living/proc/IsFrozen()
return has_status_effect(/datum/status_effect/freon)
///////////////////////////////////// STUN ABSORPTION /////////////////////////////////////
/mob/living/proc/add_stun_absorption(key, duration, priority, message, self_message, examine_message)

View File

@@ -587,7 +587,7 @@
var/turf/T = get_turf(client.eye)
stat("Location:", COORD(T))
stat("CPU:", "[world.cpu]")
stat("Instances:", "[world.contents.len]")
stat("Instances:", "[num2text(world.contents.len, 10)]")
GLOB.stat_entry()
config.stat_entry()
stat(null)
@@ -950,18 +950,18 @@
/mob/vv_get_dropdown()
. = ..()
. += "---"
.["Gib"] = "?_src_=vars;gib=\ref[src]"
.["Give Spell"] = "?_src_=vars;give_spell=\ref[src]"
.["Remove Spell"] = "?_src_=vars;remove_spell=\ref[src]"
.["Give Disease"] = "?_src_=vars;give_disease=\ref[src]"
.["Toggle Godmode"] = "?_src_=vars;godmode=\ref[src]"
.["Drop Everything"] = "?_src_=vars;drop_everything=\ref[src]"
.["Regenerate Icons"] = "?_src_=vars;regenerateicons=\ref[src]"
.["Make Space Ninja"] = "?_src_=vars;ninja=\ref[src]"
.["Show player panel"] = "?_src_=vars;mob_player_panel=\ref[src]"
.["Toggle Build Mode"] = "?_src_=vars;build_mode=\ref[src]"
.["Assume Direct Control"] = "?_src_=vars;direct_control=\ref[src]"
.["Offer Control to Ghosts"] = "?_src_=vars;offer_control=\ref[src]"
.["Gib"] = "?_src_=vars;[HrefToken()];gib=\ref[src]"
.["Give Spell"] = "?_src_=vars;[HrefToken()];give_spell=\ref[src]"
.["Remove Spell"] = "?_src_=vars;[HrefToken()];remove_spell=\ref[src]"
.["Give Disease"] = "?_src_=vars;[HrefToken()];give_disease=\ref[src]"
.["Toggle Godmode"] = "?_src_=vars;[HrefToken()];godmode=\ref[src]"
.["Drop Everything"] = "?_src_=vars;[HrefToken()];drop_everything=\ref[src]"
.["Regenerate Icons"] = "?_src_=vars;[HrefToken()];regenerateicons=\ref[src]"
.["Make Space Ninja"] = "?_src_=vars;[HrefToken()];ninja=\ref[src]"
.["Show player panel"] = "?_src_=vars;[HrefToken()];mob_player_panel=\ref[src]"
.["Toggle Build Mode"] = "?_src_=vars;[HrefToken()];build_mode=\ref[src]"
.["Assume Direct Control"] = "?_src_=vars;[HrefToken()];direct_control=\ref[src]"
.["Offer Control to Ghosts"] = "?_src_=vars;[HrefToken()];offer_control=\ref[src]"
/mob/vv_get_var(var_name)
switch(var_name)

View File

@@ -385,7 +385,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
return
for(var/mob/dead/observer/O in GLOB.player_list)
if(O.client)
to_chat(O, "<span class='ghostalert'>[message][(enter_link) ? " [enter_link]" : ""]<span>")
to_chat(O, "<span class='ghostalert'>[message][(enter_link) ? " [enter_link]" : ""]</span>")
if(ghost_sound)
SEND_SOUND(O, sound(ghost_sound))
if(flashwindow)

View File

@@ -8,7 +8,7 @@
if(I.reagents.has_reagent("radium", a_transfer) && a_boost < a_maxamount)
I.reagents.remove_reagent("radium", a_transfer)
a_boost++;
to_chat(U, "<span class='notice'>There are now [a_boost] adrenaline boosts remaining.</notice>")
to_chat(U, "<span class='notice'>There are now [a_boost] adrenaline boosts remaining.</span>")
return
else if(istype(I, /obj/item/stock_parts/cell))

View File

@@ -874,9 +874,9 @@
occupier.loc = src.loc
occupier.death()
occupier.gib()
for(var/obj/item/pinpointer/P in GLOB.pinpointer_list)
for(var/obj/item/pinpointer/nuke/P in GLOB.pinpointer_list)
P.switch_mode_to(TRACK_NUKE_DISK) //Pinpointers go back to tracking the nuke disk
P.nuke_warning = FALSE
P.alert = FALSE
/obj/machinery/power/apc/transfer_ai(interaction, mob/user, mob/living/silicon/ai/AI, obj/item/device/aicard/card)
if(card.AI)

View File

@@ -0,0 +1,13 @@
diff a/code/modules/power/apc.dm b/code/modules/power/apc.dm (rejected hunks)
@@ -867,9 +867,9 @@
occupier.loc = src.loc
occupier.death()
occupier.gib()
- for(var/obj/item/weapon/pinpointer/P in GLOB.pinpointer_list)
+ for(var/obj/item/weapon/pinpointer/nuke/P in GLOB.pinpointer_list)
P.switch_mode_to(TRACK_NUKE_DISK) //Pinpointers go back to tracking the nuke disk
- P.nuke_warning = FALSE
+ P.alert = FALSE
/obj/machinery/power/apc/transfer_ai(interaction, mob/user, mob/living/silicon/ai/AI, obj/item/device/aicard/card)
if(card.AI)

View File

@@ -170,6 +170,7 @@ By design, d1 is the smallest direction and d2 is the highest
return 0
/obj/structure/cable/singularity_pull(S, current_size)
..()
if(current_size >= STAGE_FIVE)
deconstruct()

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