Abscond and rifts return servants directly to the Ark (#32257)
🆑 Xhuis tweak: Abscond and Reebe rifts now place servants directly at the Ark instead of below the "base" area. /🆑 A few times, I've seen players unwittingly build defenses on top of the spawn points for themselves! While that's not too much of a problem in of itself, I feel that this way makes more sense and lets servants have a consistent area they know they will emerge from.
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CitadelStationBot
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@@ -129,7 +129,11 @@
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/datum/clockwork_scripture/abscond/scripture_effects()
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var/take_pulling = invoker.pulling && isliving(invoker.pulling) && get_clockwork_power(ABSCOND_ABDUCTION_COST)
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var/turf/T = get_turf(pick(GLOB.servant_spawns))
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var/turf/T
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if(GLOB.ark_of_the_clockwork_justiciar)
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T = get_step(GLOB.ark_of_the_clockwork_justiciar, SOUTH)
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else
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T = get_turf(pick(GLOB.servant_spawns))
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invoker.visible_message("<span class='warning'>[invoker] flickers and phases out of existence!</span>", \
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"<span class='bold sevtug_small'>You feel a dizzying sense of vertigo as you're yanked back to Reebe!</span>")
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T.visible_message("<span class='warning'>[invoker] flickers and phases into existence!</span>")
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