safety? what's that?
* maybe table-breaking change
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@@ -268,7 +268,7 @@ SUBSYSTEM_DEF(ticker)
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if(!GLOB.Debug2)
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if(!can_continue)
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log_game("[mode.name] failed pre_setup, cause: [mode.setup_error]")
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send2irc("SSticker", "[mode.name] failed pre_setup, cause: [mode.setup_error]")
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send2adminchat("SSticker", "[mode.name] failed pre_setup, cause: [mode.setup_error]")
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message_admins("<span class='notice'>[mode.name] failed pre_setup, cause: [mode.setup_error]</span>")
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QDEL_NULL(mode)
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to_chat(world, "<B>Error setting up [GLOB.master_mode].</B> Reverting to pre-game lobby.")
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@@ -334,7 +334,7 @@ SUBSYSTEM_DEF(ticker)
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var/list/adm = get_admin_counts()
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var/list/allmins = adm["present"]
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send2irc("Server", "Round [GLOB.round_id ? "#[GLOB.round_id]:" : "of"] [hide_mode ? "secret":"[mode.name]"] has started[allmins.len ? ".":" with no active admins online!"]")
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send2adminchat("Server", "Round [GLOB.round_id ? "#[GLOB.round_id]:" : "of"] [hide_mode ? "secret":"[mode.name]"] has started[allmins.len ? ".":" with no active admins online!"]")
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setup_done = TRUE
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for(var/i in GLOB.start_landmarks_list)
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