safety? what's that?

* maybe table-breaking change
This commit is contained in:
Letter N
2021-01-04 11:57:12 +08:00
parent 6e060b13f5
commit cd5d558fad
30 changed files with 341 additions and 195 deletions
+2 -2
View File
@@ -268,7 +268,7 @@ SUBSYSTEM_DEF(ticker)
if(!GLOB.Debug2)
if(!can_continue)
log_game("[mode.name] failed pre_setup, cause: [mode.setup_error]")
send2irc("SSticker", "[mode.name] failed pre_setup, cause: [mode.setup_error]")
send2adminchat("SSticker", "[mode.name] failed pre_setup, cause: [mode.setup_error]")
message_admins("<span class='notice'>[mode.name] failed pre_setup, cause: [mode.setup_error]</span>")
QDEL_NULL(mode)
to_chat(world, "<B>Error setting up [GLOB.master_mode].</B> Reverting to pre-game lobby.")
@@ -334,7 +334,7 @@ SUBSYSTEM_DEF(ticker)
var/list/adm = get_admin_counts()
var/list/allmins = adm["present"]
send2irc("Server", "Round [GLOB.round_id ? "#[GLOB.round_id]:" : "of"] [hide_mode ? "secret":"[mode.name]"] has started[allmins.len ? ".":" with no active admins online!"]")
send2adminchat("Server", "Round [GLOB.round_id ? "#[GLOB.round_id]:" : "of"] [hide_mode ? "secret":"[mode.name]"] has started[allmins.len ? ".":" with no active admins online!"]")
setup_done = TRUE
for(var/i in GLOB.start_landmarks_list)