diff --git a/config/game_options.txt b/config/game_options.txt index c63f4d03d2..fe191f245d 100644 --- a/config/game_options.txt +++ b/config/game_options.txt @@ -259,7 +259,7 @@ EVENTS_MIN_PLAYERS_MUL 1 ### DYNAMIC MODE ### ## How many roundstart players required for high population override to take effect. -DYNAMIC_HIGH_POP_LIMIT 55 +DYNAMIC_HIGH_POP_LIMIT 80 #80 instead of 55 because fewer robust players ## Pop range per requirement. ## If the value is five the range is: @@ -269,7 +269,7 @@ DYNAMIC_HIGH_POP_LIMIT 55 ## If it is seven the range is: ## 0-6, 7-13, 14-20, 21-27, 28-34, 35-41, 42-48, 49-55, 56-62, 63+ ## Options outside this range can be used, of course. -DYNAMIC_POP_PER_REQUIREMENT 6 +DYNAMIC_POP_PER_REQUIREMENT 9 # 9 instead of 6 because 1/3 of players are probably not doing much? ## 1 -> 9, probability for this rule to be picked against other rules. ## Note that requirements must also be met, and some requirements are impossible to meet.