port of https://github.com/tgstation/tgstation/pull/54029/files# Aka this is where we get bounty cubes and remove the public bounty console. Credit to ArcaneMusic.
This commit is contained in:
@@ -1,119 +0,0 @@
|
||||
import { useBackend } from '../backend';
|
||||
import { AnimatedNumber, Box, Button, Section, Table } from '../components';
|
||||
import { formatMoney } from '../format';
|
||||
import { Window } from '../layouts';
|
||||
|
||||
export const CargoBountyConsole = (props, context) => {
|
||||
const { act, data } = useBackend(context);
|
||||
const {
|
||||
bountydata = [],
|
||||
} = data;
|
||||
return (
|
||||
<Window
|
||||
width={750}
|
||||
height={600}
|
||||
resizable>
|
||||
<Window.Content scrollable>
|
||||
<Section
|
||||
title={<BountyHeader />}
|
||||
buttons={(
|
||||
<Button
|
||||
icon="print"
|
||||
content="Print Bounty List"
|
||||
onClick={() => act('Print')} />
|
||||
)}>
|
||||
<Table border>
|
||||
<Table.Row
|
||||
bold
|
||||
italic
|
||||
color="label"
|
||||
fontSize={1.25}>
|
||||
<Table.Cell p={1} textAlign="center">
|
||||
Bounty Object
|
||||
</Table.Cell>
|
||||
<Table.Cell p={1} textAlign="center">
|
||||
Description
|
||||
</Table.Cell>
|
||||
<Table.Cell p={1} textAlign="center">
|
||||
Progress
|
||||
</Table.Cell>
|
||||
<Table.Cell p={1} textAlign="center">
|
||||
Value
|
||||
</Table.Cell>
|
||||
<Table.Cell p={1} textAlign="center">
|
||||
Claim
|
||||
</Table.Cell>
|
||||
</Table.Row>
|
||||
{bountydata.map(bounty => (
|
||||
<Table.Row
|
||||
key={bounty.name}
|
||||
backgroundColor={bounty.priority === 1
|
||||
? 'rgba(252, 152, 3, 0.25)'
|
||||
: ''}>
|
||||
<Table.Cell bold p={1}>
|
||||
{bounty.name}
|
||||
</Table.Cell>
|
||||
<Table.Cell
|
||||
italic
|
||||
textAlign="center"
|
||||
p={1}>
|
||||
{bounty.description}
|
||||
</Table.Cell>
|
||||
<Table.Cell
|
||||
bold
|
||||
p={1}
|
||||
textAlign="center">
|
||||
{bounty.priority === 1
|
||||
? <Box>High Priority</Box>
|
||||
: ""}
|
||||
{bounty.completion_string}
|
||||
</Table.Cell>
|
||||
<Table.Cell
|
||||
bold
|
||||
p={1}
|
||||
textAlign="center">
|
||||
{bounty.reward_string}
|
||||
</Table.Cell>
|
||||
<Table.Cell
|
||||
bold
|
||||
p={1}>
|
||||
<Button
|
||||
fluid
|
||||
textAlign="center"
|
||||
icon={bounty.claimed === 1
|
||||
? "check"
|
||||
: ""}
|
||||
content={bounty.claimed === 1
|
||||
? "Claimed"
|
||||
: "Claim"}
|
||||
disabled={bounty.claimed === 1}
|
||||
color={bounty.can_claim === 1
|
||||
? 'green'
|
||||
: 'red'}
|
||||
onClick={() => act('ClaimBounty', {
|
||||
bounty: bounty.bounty_ref,
|
||||
})} />
|
||||
</Table.Cell>
|
||||
</Table.Row>
|
||||
))}
|
||||
</Table>
|
||||
</Section>
|
||||
</Window.Content>
|
||||
</Window>
|
||||
);
|
||||
};
|
||||
|
||||
const BountyHeader = (props, context) => {
|
||||
const { act, data } = useBackend(context);
|
||||
const {
|
||||
stored_cash,
|
||||
} = data;
|
||||
return (
|
||||
<Box inline bold>
|
||||
<AnimatedNumber
|
||||
value={stored_cash}
|
||||
format={value => formatMoney(value)} />
|
||||
{' credits'}
|
||||
</Box>
|
||||
);
|
||||
};
|
||||
@@ -1,119 +0,0 @@
|
||||
import { useBackend } from '../backend';
|
||||
import { AnimatedNumber, Box, Button, Section, Table } from '../components';
|
||||
import { formatMoney } from '../format';
|
||||
import { NtosWindow } from '../layouts';
|
||||
|
||||
export const NtosBountyConsole = (props, context) => {
|
||||
const { act, data } = useBackend(context);
|
||||
const {
|
||||
bountydata = [],
|
||||
} = data;
|
||||
return (
|
||||
<NtosWindow
|
||||
width={750}
|
||||
height={600}
|
||||
resizable>
|
||||
<NtosWindow.Content scrollable>
|
||||
<Section
|
||||
title={<BountyHeader />}
|
||||
buttons={(
|
||||
<Button
|
||||
icon="print"
|
||||
content="Print Bounty List"
|
||||
onClick={() => act('Print')} />
|
||||
)}>
|
||||
<Table border>
|
||||
<Table.Row
|
||||
bold
|
||||
italic
|
||||
color="label"
|
||||
fontSize={1.25}>
|
||||
<Table.Cell p={1} textAlign="center">
|
||||
Bounty Object
|
||||
</Table.Cell>
|
||||
<Table.Cell p={1} textAlign="center">
|
||||
Description
|
||||
</Table.Cell>
|
||||
<Table.Cell p={1} textAlign="center">
|
||||
Progress
|
||||
</Table.Cell>
|
||||
<Table.Cell p={1} textAlign="center">
|
||||
Value
|
||||
</Table.Cell>
|
||||
<Table.Cell p={1} textAlign="center">
|
||||
Claim
|
||||
</Table.Cell>
|
||||
</Table.Row>
|
||||
{bountydata.map(bounty => (
|
||||
<Table.Row
|
||||
key={bounty.name}
|
||||
backgroundColor={bounty.priority === 1
|
||||
? 'rgba(252, 152, 3, 0.25)'
|
||||
: ''}>
|
||||
<Table.Cell bold p={1}>
|
||||
{bounty.name}
|
||||
</Table.Cell>
|
||||
<Table.Cell
|
||||
italic
|
||||
textAlign="center"
|
||||
p={1}>
|
||||
{bounty.description}
|
||||
</Table.Cell>
|
||||
<Table.Cell
|
||||
bold
|
||||
p={1}
|
||||
textAlign="center">
|
||||
{bounty.priority === 1
|
||||
? <Box>High Priority</Box>
|
||||
: ""}
|
||||
{bounty.completion_string}
|
||||
</Table.Cell>
|
||||
<Table.Cell
|
||||
bold
|
||||
p={1}
|
||||
textAlign="center">
|
||||
{bounty.reward_string}
|
||||
</Table.Cell>
|
||||
<Table.Cell
|
||||
bold
|
||||
p={1}>
|
||||
<Button
|
||||
fluid
|
||||
textAlign="center"
|
||||
icon={bounty.claimed === 1
|
||||
? "check"
|
||||
: ""}
|
||||
content={bounty.claimed === 1
|
||||
? "Claimed"
|
||||
: "Claim"}
|
||||
disabled={bounty.claimed === 1}
|
||||
color={bounty.can_claim === 1
|
||||
? 'green'
|
||||
: 'red'}
|
||||
onClick={() => act('ClaimBounty', {
|
||||
bounty: bounty.bounty_ref,
|
||||
})} />
|
||||
</Table.Cell>
|
||||
</Table.Row>
|
||||
))}
|
||||
</Table>
|
||||
</Section>
|
||||
</NtosWindow.Content>
|
||||
</NtosWindow>
|
||||
);
|
||||
};
|
||||
|
||||
const BountyHeader = (props, context) => {
|
||||
const { act, data } = useBackend(context);
|
||||
const {
|
||||
stored_cash,
|
||||
} = data;
|
||||
return (
|
||||
<Box inline bold>
|
||||
<AnimatedNumber
|
||||
value={stored_cash}
|
||||
format={value => formatMoney(value)} />
|
||||
{' credits'}
|
||||
</Box>
|
||||
);
|
||||
};
|
||||
Reference in New Issue
Block a user