diff --git a/code/game/objects/items/weaponry.dm b/code/game/objects/items/weaponry.dm index 5555040f55..153be3900e 100644 --- a/code/game/objects/items/weaponry.dm +++ b/code/game/objects/items/weaponry.dm @@ -330,13 +330,13 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301 /obj/item/melee/bokken/attack_self(mob/user) harm = !harm if(harm) - force -= 4 + force -= stamina_damage_increment damtype = BRUTE attack_verb = list("bashed", "smashed", "attacked") bare_wound_bonus = 15 // having your leg smacked by a wooden stick is probably not great for it if it's naked wound_bonus = 0 else - force += 4 + force += stamina_damage_increment damtype = STAMINA attack_verb = list("whacked", "smacked", "struck") bare_wound_bonus = 0