Standardized CENTCOM spelling
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@@ -20,7 +20,7 @@ this dire fate:
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it's data to every other device in the game. Each console has a "disconnect from network" option that'll will cause data base sync
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operations to skip that console. This is useful if you want to make a "public" R&D console or, for example, give the engineers
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a circuit imprinter with certain designs on it and don't want it accidentally updating. The downside of this method is that you have
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to have physical access to the other console to send data back. Note: An R&D console is on Centcom so if a random griffan happens to
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to have physical access to the other console to send data back. Note: An R&D console is on CentCom so if a random griffan happens to
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cause a ton of data to be lost, an admin can go send it back.
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- The second method is with Technology Disks and Design Disks. Each of these disks can hold technology or design datums in
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their entirety. You can then take the disk to any R&D console and upload it's data to it. This method is a lot more secure (since it
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@@ -349,7 +349,7 @@ research holder datum.
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max_tech_stored = 10
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/obj/item/weapon/disk/tech_disk/debug
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name = "centcomm technology disk"
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name = "centcom technology disk"
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desc = "A debug item for research"
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materials = list()
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max_tech_stored = 0
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@@ -133,7 +133,7 @@
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return
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/obj/machinery/r_n_d/server/centcom
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name = "Centcom Central R&D Database"
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name = "CentCom Central R&D Database"
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server_id = -1
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/obj/machinery/r_n_d/server/centcom/Initialize()
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