Maybe this will work. Maybe it won't.

This commit is contained in:
The0bserver
2020-09-05 18:52:20 -04:00
parent ee036bec7a
commit cddd46fce3
3 changed files with 14 additions and 3 deletions

View File

@@ -285,6 +285,17 @@ Unless you know what you're doing, only use the first three numbers. They're in
beauty_modifier = -0.15
texture_layer_icon_state = "runed"
/datum/material/brass
name = "brass"
desc = "Tybel gb-Ratvar"
color = "#9B7E24"
categories = list(MAT_CATEGORY_RIGID = TRUE, MAT_CATEGORY_BASE_RECIPES = TRUE)
strength_modifier = 1.2
sheet_type = /obj/item/stack/tile/brass
value_per_unit = 0.75
armor_modifiers = list("melee" = 1.4, "bullet" = 1.4, "laser" = 0, "energy" = 0, "bomb" = 1.4, "bio" = 1.2, "rad" = 1.5, "fire" = 1.5, "acid" = 1.5) //Brass has.. a few problems that can't easily be compensated for.
beauty_modifier = 0.3 //It really beats the cold plain plating of the station, doesn't it?
/datum/material/bronze
name = "bronze"
desc = "Clock Cult? Never heard of it."