Update alien.dm
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@@ -78,6 +78,15 @@
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projectiletype = /obj/item/projectile/neurotox
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projectilesound = 'sound/weapons/pierce.ogg'
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/mob/living/simple_animal/hostile/alien/sentinel/cube
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gold_core_spawnable = NO_SPAWN
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health = 220
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maxhealth = 220
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melee_damage_lower = 20
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melee_damage_upper = 20
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del_on_death = TRUE
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loot = list(/obj/effect/mob_spawn/alien/corpse/humanoid/sentinel)
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/mob/living/simple_animal/hostile/alien/queen
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name = "alien queen"
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