Fixes random runtime

This commit is contained in:
CitadelStationBot
2017-06-21 07:47:09 -05:00
parent df64469de1
commit ce21809692
@@ -316,7 +316,7 @@ Difficulty: Medium
for(var/mob/living/L in T.contents)
if(istype(L, /mob/living/simple_animal/hostile/megafauna/dragon))
continue
if(!islist(flame_hit) || !flame_hit[L])
if(islist(flame_hit) && !flame_hit[L])
L.adjustFireLoss(40)
to_chat(L, "<span class='userdanger'>You're hit by the drake's fire breath!</span>")
flame_hit[L] = TRUE