Reverts sav file persistance for poly/pun-pun (#2654)
* Reverts sav file persistance for poly/pun-pun * makes sure poly writes to poly
This commit is contained in:
@@ -2,13 +2,15 @@ SUBSYSTEM_DEF(persistence)
|
||||
name = "Persistence"
|
||||
init_order = INIT_ORDER_PERSISTENCE
|
||||
flags = SS_NO_FIRE
|
||||
var/secret_satchels
|
||||
var/list/satchel_blacklist = list() //this is a typecache
|
||||
var/list/new_secret_satchels = list() //these are objects
|
||||
var/list/old_secret_satchels = list()
|
||||
var/list/old_secret_satchels = ""
|
||||
|
||||
var/list/obj/structure/chisel_message/chisel_messages = list()
|
||||
var/list/saved_messages = list()
|
||||
|
||||
var/trophy_sav
|
||||
var/list/saved_trophies = list()
|
||||
|
||||
/datum/controller/subsystem/persistence/Initialize()
|
||||
@@ -19,45 +21,30 @@ SUBSYSTEM_DEF(persistence)
|
||||
..()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadSatchels()
|
||||
var/placed_satchel = 0
|
||||
var/path
|
||||
var/obj/item/storage/backpack/satchel/flat/F = new()
|
||||
if(fexists("data/npc_saves/SecretSatchels.sav")) //legacy compatability to convert old format to new
|
||||
var/savefile/secret_satchels = new /savefile("data/npc_saves/SecretSatchels.sav")
|
||||
var/sav_text
|
||||
secret_satchels[SSmapping.config.map_name] >> sav_text
|
||||
fdel("data/npc_saves/SecretSatchels.sav")
|
||||
if(sav_text)
|
||||
old_secret_satchels = splittext(sav_text,"#")
|
||||
if(old_secret_satchels.len >= 20)
|
||||
var/satchel_string = pick_n_take(old_secret_satchels)
|
||||
var/list/chosen_satchel = splittext(satchel_string,"|")
|
||||
if(chosen_satchel.len == 3)
|
||||
F.x = text2num(chosen_satchel[1])
|
||||
F.y = text2num(chosen_satchel[2])
|
||||
F.z = ZLEVEL_STATION
|
||||
path = text2path(chosen_satchel[3])
|
||||
else
|
||||
var/json_file = file("data/npc_saves/SecretSatchels[SSmapping.config.map_name].json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = list()
|
||||
json = json_decode(file2text(json_file))
|
||||
old_secret_satchels = json["data"]
|
||||
if(old_secret_satchels.len)
|
||||
if(old_secret_satchels.len >= 20) //guards against low drop pools assuring that one player cannot reliably find his own gear.
|
||||
var/pos = rand(1, old_secret_satchels.len)
|
||||
old_secret_satchels.Cut(pos, pos+1)
|
||||
F.x = old_secret_satchels[pos]["x"]
|
||||
F.y = old_secret_satchels[pos]["y"]
|
||||
F.z = ZLEVEL_STATION
|
||||
path = text2path(old_secret_satchels[pos]["saved_obj"])
|
||||
if(!ispath(path))
|
||||
secret_satchels = file("data/npc_saves/SecretSatchels[SSmapping.config.map_name].json")
|
||||
if(!fexists(secret_satchels))
|
||||
return
|
||||
if(isfloorturf(F.loc) && !istype(F.loc, /turf/open/floor/plating/))
|
||||
F.hide(1)
|
||||
new path(F)
|
||||
placed_satchel++
|
||||
satchel_blacklist = typecacheof(list(/obj/item/stack/tile/plasteel, /obj/item/crowbar))
|
||||
var/list/json = list()
|
||||
json = json_decode(file2text(secret_satchels))
|
||||
old_secret_satchels = json["data"]
|
||||
var/placed_satchel = 0
|
||||
if(old_secret_satchels.len)
|
||||
if(old_secret_satchels.len >= 20) //guards against low drop pools assuring that one player cannot reliably find his own gear.
|
||||
var/pos = rand(1, old_secret_satchels.len)
|
||||
old_secret_satchels.Cut(pos, pos+1)
|
||||
var/obj/item/storage/backpack/satchel/flat/F = new()
|
||||
F.x = old_secret_satchels[pos]["x"]
|
||||
F.y = old_secret_satchels[pos]["y"]
|
||||
F.z = ZLEVEL_STATION
|
||||
var/path = text2path(old_secret_satchels[pos]["saved_obj"])
|
||||
if(!ispath(path))
|
||||
return
|
||||
if(isfloorturf(F.loc) && !istype(F.loc, /turf/open/floor/plating/))
|
||||
F.hide(1)
|
||||
new path(F)
|
||||
placed_satchel++
|
||||
|
||||
var/list/free_satchels = list()
|
||||
for(var/turf/T in shuffle(block(locate(TRANSITIONEDGE,TRANSITIONEDGE,ZLEVEL_STATION), locate(world.maxx-TRANSITIONEDGE,world.maxy-TRANSITIONEDGE,ZLEVEL_STATION)))) //Nontrivially expensive but it's roundstart only
|
||||
if(isfloorturf(T) && !istype(T, /turf/open/floor/plating/))
|
||||
@@ -71,25 +58,16 @@ SUBSYSTEM_DEF(persistence)
|
||||
break //Who's been duping the bird?!
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadChiselMessages()
|
||||
var/list/saved_messages = list()
|
||||
if(fexists("data/npc_saves/ChiselMessages.sav")) //legacy compatability to convert old format to new
|
||||
var/savefile/chisel_messages_sav = new /savefile("data/npc_saves/ChiselMessages.sav")
|
||||
var/saved_json
|
||||
chisel_messages_sav[SSmapping.config.map_name] >> saved_json
|
||||
if(!saved_json)
|
||||
return
|
||||
saved_messages = json_decode(saved_json)
|
||||
fdel("data/npc_saves/ChiselMessages.sav")
|
||||
else
|
||||
var/json_file = file("data/npc_saves/ChiselMessages[SSmapping.config.map_name].json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json
|
||||
json = json_decode(file2text(json_file))
|
||||
var/json_file = file("data/npc_saves/ChiselMessages[SSmapping.config.map_name].json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json
|
||||
json = json_decode(file2text(json_file))
|
||||
|
||||
if(!json)
|
||||
return
|
||||
saved_messages = json["data"]
|
||||
if(!json)
|
||||
return
|
||||
|
||||
var/list/saved_messages = json["data"]
|
||||
|
||||
for(var/item in saved_messages)
|
||||
if(!islist(item))
|
||||
@@ -117,23 +95,17 @@ SUBSYSTEM_DEF(persistence)
|
||||
log_world("Loaded [saved_messages.len] engraved messages on map [SSmapping.config.map_name]")
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadTrophies()
|
||||
if(fexists("data/npc_saves/TrophyItems.sav")) //legacy compatability to convert old format to new
|
||||
var/savefile/S = new /savefile("data/npc_saves/TrophyItems.sav")
|
||||
var/saved_json
|
||||
S >> saved_json
|
||||
if(!saved_json)
|
||||
return
|
||||
saved_trophies = json_decode(saved_json)
|
||||
fdel("data/npc_saves/TrophyItems.sav")
|
||||
else
|
||||
var/json_file = file("data/npc_saves/TrophyItems.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = list()
|
||||
json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_trophies = json["data"]
|
||||
trophy_sav = file("data/npc_saves/TrophyItems.json")
|
||||
if(!fexists(trophy_sav))
|
||||
return
|
||||
var/list/json = list()
|
||||
json = json_decode(file2text(trophy_sav))
|
||||
|
||||
if(!json)
|
||||
return
|
||||
|
||||
saved_trophies = json["data"]
|
||||
|
||||
SetUpTrophies(saved_trophies.Copy())
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SetUpTrophies(list/trophy_items)
|
||||
@@ -168,7 +140,6 @@ SUBSYSTEM_DEF(persistence)
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectSecretSatchels()
|
||||
var/list/satchels = list()
|
||||
satchel_blacklist = typecacheof(list(/obj/item/stack/tile/plasteel, /obj/item/crowbar))
|
||||
for(var/A in new_secret_satchels)
|
||||
var/obj/item/storage/backpack/satchel/flat/F = A
|
||||
if(QDELETED(F) || F.z != ZLEVEL_STATION || F.invisibility != INVISIBILITY_MAXIMUM)
|
||||
@@ -188,11 +159,10 @@ SUBSYSTEM_DEF(persistence)
|
||||
data["y"] = F.y
|
||||
data["saved_obj"] = pick(savable_obj)
|
||||
satchels += list(data)
|
||||
var/json_file = file("data/npc_saves/SecretSatchels[SSmapping.config.map_name].json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = satchels
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
fdel(secret_satchels)
|
||||
WRITE_FILE(secret_satchels, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectChiselMessages()
|
||||
var/json_file = file("data/npc_saves/ChiselMessages[SSmapping.config.map_name].json")
|
||||
@@ -211,11 +181,10 @@ SUBSYSTEM_DEF(persistence)
|
||||
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectTrophies()
|
||||
var/json_file = file("data/npc_saves/TrophyItems.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_trophies
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
fdel(trophy_sav)
|
||||
WRITE_FILE(trophy_sav, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SaveTrophy(obj/structure/displaycase/trophy/T)
|
||||
if(!T.added_roundstart && T.showpiece)
|
||||
@@ -223,4 +192,4 @@ SUBSYSTEM_DEF(persistence)
|
||||
data["path"] = T.showpiece.type
|
||||
data["message"] = T.trophy_message
|
||||
data["placer_key"] = T.placer_key
|
||||
saved_trophies += list(data)
|
||||
saved_trophies += list(data)
|
||||
@@ -87,17 +87,12 @@
|
||||
/// SNPC voice handling
|
||||
|
||||
/mob/living/carbon/human/interactive/proc/loadVoice()
|
||||
if(fexists("data/npc_saves/snpc.sav"))
|
||||
var/savefile/S = new /savefile("data/npc_saves/snpc.sav")
|
||||
S["knownStrings"] >> knownStrings
|
||||
fdel(S)
|
||||
else
|
||||
var/json_file = file("data/npc_saves/snpc.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = list()
|
||||
json = json_decode(file2text(json_file))
|
||||
knownStrings = json["knownStrings"]
|
||||
var/json_file = file("data/npc_saves/snpc.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = list()
|
||||
json = json_decode(file2text(json_file))
|
||||
knownStrings = json["knownStrings"]
|
||||
if(isnull(knownStrings))
|
||||
knownStrings = list()
|
||||
|
||||
@@ -295,7 +290,7 @@
|
||||
//job specific favours
|
||||
switch(myjob.title)
|
||||
if("Assistant")
|
||||
favoured_types = list(/obj/item/clothing, /obj/item/weapon)
|
||||
favoured_types = list(/obj/item/clothing, /obj/item)
|
||||
if("Captain","Head of Personnel")
|
||||
favoured_types = list(/obj/item/clothing, /obj/item/stamp/captain, /obj/item/disk/nuclear)
|
||||
if("Cook")
|
||||
@@ -307,14 +302,14 @@
|
||||
functions += "bartend"
|
||||
restrictedJob = 1
|
||||
if("Station Engineer","Chief Engineer","Atmospheric Technician")
|
||||
favoured_types = list(/obj/item/stack, /obj/item/weapon, /obj/item/clothing)
|
||||
favoured_types = list(/obj/item/stack, /obj/item, /obj/item/clothing)
|
||||
if("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist")
|
||||
favoured_types = list(/obj/item/reagent_containers/glass/beaker, /obj/item/storage/firstaid, /obj/item/stack/medical, /obj/item/reagent_containers/syringe)
|
||||
functions += "healpeople"
|
||||
if("Research Director","Scientist","Roboticist")
|
||||
favoured_types = list(/obj/item/reagent_containers/glass/beaker, /obj/item/stack, /obj/item/reagent_containers)
|
||||
if("Head of Security","Warden","Security Officer","Detective")
|
||||
favoured_types = list(/obj/item/clothing, /obj/item/weapon, /obj/item/restraints)
|
||||
favoured_types = list(/obj/item/clothing, /obj/item, /obj/item/restraints)
|
||||
if("Janitor")
|
||||
favoured_types = list(/obj/item/mop, /obj/item/reagent_containers/glass/bucket, /obj/item/reagent_containers/spray/cleaner, /obj/effect/decal/cleanable)
|
||||
functions += "dojanitor"
|
||||
@@ -324,7 +319,7 @@
|
||||
if("Mime")
|
||||
functions -= "chatter"
|
||||
if("Botanist")
|
||||
favoured_types = list(/obj/machinery/hydroponics, /obj/item/reagent_containers, /obj/item/weapon)
|
||||
favoured_types = list(/obj/machinery/hydroponics, /obj/item/reagent_containers, /obj/item)
|
||||
functions += "botany"
|
||||
restrictedJob = 1
|
||||
else
|
||||
@@ -644,7 +639,7 @@
|
||||
insert_into_backpack() // dump random item into backpack to make space
|
||||
//---------ITEMS
|
||||
if(isitem(TARGET))
|
||||
if(istype(TARGET, /obj/item/weapon))
|
||||
if(istype(TARGET, /obj/item))
|
||||
var/obj/item/W = TARGET
|
||||
if(W.force >= best_force || prob((FUZZY_CHANCE_LOW+FUZZY_CHANCE_HIGH)/2))
|
||||
if(!get_item_for_held_index(1) || !get_item_for_held_index(2))
|
||||
@@ -1484,7 +1479,7 @@
|
||||
foundFav = 1
|
||||
return
|
||||
if(!foundFav)
|
||||
if(istype(test, /obj/item/weapon))
|
||||
if(istype(test, /obj/item))
|
||||
var/obj/item/R = test
|
||||
if(R.force > 2) // make sure we don't equip any non-weaponlike items, ie bags and stuff
|
||||
if(!best)
|
||||
@@ -1509,7 +1504,7 @@
|
||||
if(istype(A, /obj/item/gun)) // guns are for shooting, not throwing.
|
||||
continue
|
||||
if(prob(robustness))
|
||||
if(istype(A, /obj/item/weapon))
|
||||
if(istype(A, /obj/item))
|
||||
var/obj/item/W = A
|
||||
if(W.throwforce > 19) // Only throw worthwile stuff, no more lobbing wrenches at wenches
|
||||
npcDrop(W,1)
|
||||
@@ -1623,4 +1618,4 @@
|
||||
TRAITS |= TRAIT_ROBUST
|
||||
TRAITS |= TRAIT_SMART
|
||||
faction += "bot_power"
|
||||
..()
|
||||
..()
|
||||
@@ -42,23 +42,15 @@
|
||||
..()
|
||||
|
||||
/mob/living/carbon/monkey/punpun/proc/Read_Memory()
|
||||
if(fexists("data/npc_saves/Punpun.sav")) //legacy compatability to convert old format to new
|
||||
var/savefile/S = new /savefile("data/npc_saves/Punpun.sav")
|
||||
S["ancestor_name"] >> ancestor_name
|
||||
S["ancestor_chain"] >> ancestor_chain
|
||||
S["relic_hat"] >> relic_hat
|
||||
S["relic_mask"] >> relic_mask
|
||||
fdel("data/npc_saves/Punpun.sav")
|
||||
else
|
||||
var/json_file = file("data/npc_saves/Punpun.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = list()
|
||||
json = json_decode(file2text(json_file))
|
||||
ancestor_name = json["ancestor_name"]
|
||||
ancestor_chain = json["ancestor_chain"]
|
||||
relic_hat = json["relic_hat"]
|
||||
relic_mask = json["relic_hat"]
|
||||
var/json_file = file("data/npc_saves/Punpun.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = list()
|
||||
json = json_decode(file2text(json_file))
|
||||
ancestor_name = json["ancestor_name"]
|
||||
ancestor_chain = json["ancestor_chain"]
|
||||
relic_hat = json["relic_hat"]
|
||||
relic_mask = json["relic_hat"]
|
||||
|
||||
/mob/living/carbon/monkey/punpun/proc/Write_Memory(dead, gibbed)
|
||||
var/json_file = file("data/npc_saves/Punpun.json")
|
||||
@@ -78,4 +70,4 @@
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(json_file))
|
||||
if(!dead)
|
||||
memory_saved = 1
|
||||
memory_saved = 1
|
||||
@@ -113,17 +113,12 @@
|
||||
..()
|
||||
|
||||
/mob/living/simple_animal/pet/cat/Runtime/proc/Read_Memory()
|
||||
if(fexists("data/npc_saves/Runtime.sav")) //legacy compatability to convert old format to new
|
||||
var/savefile/S = new /savefile("data/npc_saves/Runtime.sav")
|
||||
S["family"] >> family
|
||||
fdel("data/npc_saves/Runtime.sav")
|
||||
else
|
||||
var/json_file = file("data/npc_saves/Runtime.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = list()
|
||||
json = json_decode(file2text(json_file))
|
||||
family = json["family"]
|
||||
var/json_file = file("data/npc_saves/Runtime.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = list()
|
||||
json = json_decode(file2text(json_file))
|
||||
family = json["family"]
|
||||
if(isnull(family))
|
||||
family = list()
|
||||
|
||||
@@ -280,4 +275,4 @@
|
||||
..()
|
||||
if(L.a_intent == INTENT_HARM && L.reagents && !stat)
|
||||
L.reagents.add_reagent("nutriment", 0.4)
|
||||
L.reagents.add_reagent("vitamin", 0.4)
|
||||
L.reagents.add_reagent("vitamin", 0.4)
|
||||
@@ -328,21 +328,14 @@
|
||||
..()
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/Ian/proc/Read_Memory()
|
||||
if(fexists("data/npc_saves/Ian.sav")) //legacy compatability to convert old format to new
|
||||
var/savefile/S = new /savefile("data/npc_saves/Ian.sav")
|
||||
S["age"] >> age
|
||||
S["record_age"] >> record_age
|
||||
S["saved_head"] >> saved_head
|
||||
fdel("data/npc_saves/Ian.sav")
|
||||
else
|
||||
var/json_file = file("data/npc_saves/Ian.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = list()
|
||||
json = json_decode(file2text(json_file))
|
||||
age = json["age"]
|
||||
record_age = json["record_age"]
|
||||
saved_head = json["saved_head"]
|
||||
var/json_file = file("data/npc_saves/Ian.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = list()
|
||||
json = json_decode(file2text(json_file))
|
||||
age = json["age"]
|
||||
record_age = json["record_age"]
|
||||
saved_head = json["saved_head"]
|
||||
if(isnull(age))
|
||||
age = 0
|
||||
if(isnull(record_age))
|
||||
@@ -576,4 +569,4 @@
|
||||
emote("me", 1, "yaps happily!")
|
||||
else
|
||||
if(M && stat != DEAD) // Same check here, even though emote checks it as well (poor form to check it only in the help case)
|
||||
emote("me", 1, "growls!")
|
||||
emote("me", 1, "growls!")
|
||||
@@ -289,17 +289,12 @@ Difficulty: Very Hard
|
||||
memory_saved = TRUE
|
||||
|
||||
/obj/machinery/smartfridge/black_box/proc/ReadMemory()
|
||||
if(fexists("data/npc_saves/Blackbox.sav")) //legacy compatability to convert old format to new
|
||||
var/savefile/S = new /savefile("data/npc_saves/Blackbox.sav")
|
||||
S["stored_items"] >> stored_items
|
||||
fdel("data/npc_saves/Blackbox.sav")
|
||||
else
|
||||
var/json_file = file("data/npc_saves/Blackbox.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = list()
|
||||
json = json_decode(file2text(json_file))
|
||||
stored_items = json["data"]
|
||||
var/json_file = file("data/npc_saves/Blackbox.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = list()
|
||||
json = json_decode(file2text(json_file))
|
||||
stored_items = json["data"]
|
||||
if(isnull(stored_items))
|
||||
stored_items = list()
|
||||
|
||||
@@ -792,4 +787,4 @@ Difficulty: Very Hard
|
||||
#undef ACTIVATE_WEAPON
|
||||
#undef ACTIVATE_MAGIC
|
||||
|
||||
#undef MEDAL_PREFIX
|
||||
#undef MEDAL_PREFIX
|
||||
@@ -296,7 +296,7 @@
|
||||
else
|
||||
parrot_state |= PARROT_FLEE //Otherwise, fly like a bat out of hell!
|
||||
drop_held_item(0)
|
||||
if(stat != DEAD && M.a_intent == INTENT_HELP)
|
||||
if(!stat && M.a_intent == INTENT_HELP)
|
||||
handle_automated_speech(1) //assured speak/emote
|
||||
return
|
||||
|
||||
@@ -924,23 +924,15 @@
|
||||
..(gibbed)
|
||||
|
||||
/mob/living/simple_animal/parrot/Poly/proc/Read_Memory()
|
||||
if(fexists("data/npc_saves/Poly.sav")) //legacy compatability to convert old format to new
|
||||
var/savefile/S = new /savefile("data/npc_saves/Poly.sav")
|
||||
S["phrases"] >> speech_buffer
|
||||
S["roundssurvived"] >> rounds_survived
|
||||
S["longestsurvival"] >> longest_survival
|
||||
S["longestdeathstreak"] >> longest_deathstreak
|
||||
fdel("data/npc_saves/Poly.sav")
|
||||
else
|
||||
var/json_file = file("data/npc_saves/Poly.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = list()
|
||||
json = json_decode(file2text(json_file))
|
||||
speech_buffer = json["phrases"]
|
||||
rounds_survived = json["roundssurvived"]
|
||||
longest_survival = json["longestsurvival"]
|
||||
longest_deathstreak = json["longestdeathstreak"]
|
||||
var/json_file = file("data/npc_saves/Poly.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = list()
|
||||
json = json_decode(file2text(json_file))
|
||||
speech_buffer = json["phrases"]
|
||||
rounds_survived = json["roundssurvived"]
|
||||
longest_survival = json["longestsurvival"]
|
||||
longest_deathstreak = json["longestdeathstreak"]
|
||||
if(!islist(speech_buffer))
|
||||
speech_buffer = list()
|
||||
|
||||
|
||||
Reference in New Issue
Block a user