diff --git a/code/game/gamemodes/clock_cult/clock_effect.dm b/code/game/gamemodes/clock_cult/clock_effect.dm index 10abf4e68b..b9de95b030 100644 --- a/code/game/gamemodes/clock_cult/clock_effect.dm +++ b/code/game/gamemodes/clock_cult/clock_effect.dm @@ -8,7 +8,7 @@ anchored = TRUE density = FALSE opacity = 0 - resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF + resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF | FREEZE_PROOF /obj/effect/clockwork/Initialize() . = ..() diff --git a/code/game/gamemodes/clock_cult/clock_effects/servant_blocker.dm b/code/game/gamemodes/clock_cult/clock_effects/servant_blocker.dm index ee49c0e2c1..86ca217dda 100644 --- a/code/game/gamemodes/clock_cult/clock_effects/servant_blocker.dm +++ b/code/game/gamemodes/clock_cult/clock_effects/servant_blocker.dm @@ -39,3 +39,6 @@ /obj/effect/clockwork/servant_blocker/singularity_pull() return + +/obj/effect/clockwork/servant_blocker/ex_act(severity, target) + return