Initialize Refactor
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@@ -37,7 +37,7 @@
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..()
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/obj/Initialize()
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..()
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. = ..()
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if (!armor)
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0)
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if(on_blueprints && isturf(loc))
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