Initialize Refactor

This commit is contained in:
CitadelStationBot
2017-04-26 16:03:17 -05:00
parent e7df2bc14a
commit cea81a3357
25 changed files with 277 additions and 105 deletions
+2 -5
View File
@@ -1,9 +1,6 @@
//Dead mobs can exist whenever. This is needful
/mob/dead/New(loc)
..()
if(!initialized)
args[1] = FALSE
Initialize(arglist(args)) //EXIST DAMN YOU!!!
INITIALIZE_IMMEDIATE(/mob/dead)
/mob/dead/dust() //ghosts can't be vaporised.
return
@@ -0,0 +1,9 @@
diff a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm (rejected hunks)
@@ -30,6 +30,7 @@
loc = pick(newplayer_start)
else
loc = locate(1,1,1)
+ return INITIALIZE_HINT_NORMAL
/mob/dead/new_player/proc/new_player_panel()