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@@ -191,7 +191,7 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
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add_fingerprint(user)
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if(istype(I, /obj/item/weldingtool) && user.a_intent == INTENT_HELP)
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if(I.tool_behaviour == TOOL_WELDER && user.a_intent == INTENT_HELP)
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if(obj_integrity < max_integrity)
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if(!I.tool_start_check(user, amount=0))
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return
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@@ -224,7 +224,7 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
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qdel(K)
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if(!(flags_1&NODECONSTRUCT_1))
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if(istype(I, /obj/item/screwdriver))
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if(I.tool_behaviour == TOOL_SCREWDRIVER)
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I.play_tool_sound(src, 75)
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if(reinf)
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if(state == WINDOW_SCREWED_TO_FRAME || state == WINDOW_IN_FRAME)
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@@ -245,7 +245,7 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
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return
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else if (istype(I, /obj/item/crowbar) && reinf && (state == WINDOW_OUT_OF_FRAME || state == WINDOW_IN_FRAME))
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else if(I.tool_behaviour == TOOL_CROWBAR && reinf && (state == WINDOW_OUT_OF_FRAME || state == WINDOW_IN_FRAME))
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to_chat(user, "<span class='notice'>You begin to lever the window [state == WINDOW_OUT_OF_FRAME ? "into":"out of"] the frame...</span>")
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I.play_tool_sound(src, 75)
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if(I.use_tool(src, user, decon_speed, extra_checks = CALLBACK(src, .proc/check_state_and_anchored, state, anchored)))
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@@ -253,7 +253,7 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
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to_chat(user, "<span class='notice'>You pry the window [state == WINDOW_IN_FRAME ? "into":"out of"] the frame.</span>")
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return
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else if(istype(I, /obj/item/wrench) && !anchored)
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else if(I.tool_behaviour == TOOL_WRENCH && !anchored)
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I.play_tool_sound(src, 75)
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to_chat(user, "<span class='notice'> You begin to disassemble [src]...</span>")
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if(I.use_tool(src, user, decon_speed, extra_checks = CALLBACK(src, .proc/check_state_and_anchored, state, anchored)))
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