12/21 modernizations from TG live (#103)
* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes
This commit is contained in:
+6
-27
@@ -34,6 +34,8 @@
|
||||
|
||||
//turf-only flags
|
||||
#define NOJAUNT 1
|
||||
#define UNUSED_TRANSIT_TURF 2
|
||||
#define CAN_BE_DIRTY 4 //If a turf can be made dirty at roundstart. This is also used in areas.
|
||||
|
||||
/*
|
||||
These defines are used specifically with the atom/pass_flags bitmask
|
||||
@@ -47,34 +49,12 @@
|
||||
#define PASSMOB 16
|
||||
#define LETPASSTHROW 32
|
||||
|
||||
//flags for species
|
||||
|
||||
#define MUTCOLORS 1
|
||||
#define HAIR 2
|
||||
#define FACEHAIR 3
|
||||
#define EYECOLOR 4
|
||||
#define LIPS 5
|
||||
#define RESISTTEMP 6
|
||||
#define RADIMMUNE 7
|
||||
#define NOBREATH 8
|
||||
#define NOGUNS 9
|
||||
#define NOBLOOD 10
|
||||
#define NOFIRE 11
|
||||
#define VIRUSIMMUNE 12
|
||||
#define PIERCEIMMUNE 13
|
||||
#define NOTRANSSTING 14
|
||||
#define MUTCOLORS_PARTSONLY 15 //Used if we want the mutant colour to be only used by mutant bodyparts. Don't combine this with MUTCOLORS, or it will be useless.
|
||||
#define NODISMEMBER 16
|
||||
#define NOHUNGER 17
|
||||
#define NOCRITDAMAGE 18
|
||||
#define NOZOMBIE 19
|
||||
#define EASYDISMEMBER 20
|
||||
#define EASYLIMBATTACHMENT 21
|
||||
#define TOXINLOVER 22
|
||||
#define MUTCOLORS2 23
|
||||
#define MUTCOLORS3 24
|
||||
//Movement Types
|
||||
#define IMMOBILE 0
|
||||
#define GROUND 1
|
||||
#define FLYING 2
|
||||
|
||||
#define FLYING 65536
|
||||
|
||||
/*
|
||||
These defines are used specifically with the atom/movable/languages bitmask.
|
||||
@@ -88,7 +68,6 @@
|
||||
#define DRONE 32
|
||||
#define SWARMER 64
|
||||
#define RATVAR 128
|
||||
#define YAUTJA 256
|
||||
|
||||
// Flags for reagents
|
||||
#define REAGENT_NOREACT 1
|
||||
|
||||
Reference in New Issue
Block a user