12/21 modernizations from TG live (#103)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes
This commit is contained in:
Poojawa
2016-12-22 03:57:55 -06:00
committed by GitHub
parent f5e143a452
commit cf59ac1c3d
2215 changed files with 707445 additions and 87041 deletions
+12 -29
View File
@@ -5,7 +5,6 @@
/datum/hud/devil/New(mob/owner, ui_style = 'icons/mob/screen_midnight.dmi')
..()
var/obj/screen/using
var/obj/screen/inventory/inv_box
using = new /obj/screen/drop()
using.icon = ui_style
@@ -18,36 +17,24 @@
pull_icon.screen_loc = ui_drone_pull
static_inventory += pull_icon
inv_box = new /obj/screen/inventory/hand()
inv_box.name = "right hand"
inv_box.icon = ui_style
inv_box.icon_state = "hand_r"
inv_box.screen_loc = ui_rhand
inv_box.slot_id = slot_r_hand
static_inventory += inv_box
inv_box = new /obj/screen/inventory/hand()
inv_box.name = "left hand"
inv_box.icon = ui_style
inv_box.icon_state = "hand_l"
inv_box.screen_loc = ui_lhand
inv_box.slot_id = slot_l_hand
static_inventory += inv_box
build_hand_slots(ui_style)
using = new /obj/screen/inventory()
using.name = "hand"
using.icon = ui_style
using.icon_state = "swap_1_m"
using.screen_loc = ui_swaphand1
using.screen_loc = ui_swaphand_position(owner,1)
using.layer = HUD_LAYER
using.plane = HUD_PLANE
static_inventory += using
using = new /obj/screen/inventory()
using.name = "hand"
using.icon = ui_style
using.icon_state = "swap_2"
using.screen_loc = ui_swaphand2
using.screen_loc = ui_swaphand_position(owner,2)
using.layer = HUD_LAYER
using.plane = HUD_PLANE
static_inventory += using
zone_select = new /obj/screen/zone_sel()
@@ -59,23 +46,19 @@
infodisplay += devilsouldisplay
/datum/hud/devil/persistant_inventory_update()
/datum/hud/devil/persistent_inventory_update()
if(!mymob)
return
var/mob/living/carbon/true_devil/D = mymob
if(hud_version != HUD_STYLE_NOHUD)
if(D.r_hand)
D.r_hand.screen_loc = ui_rhand
D.client.screen += D.r_hand
if(D.l_hand)
D.l_hand.screen_loc = ui_lhand
D.client.screen += D.l_hand
for(var/obj/item/I in D.held_items)
I.screen_loc = ui_hand_position(D.get_held_index_of_item(I))
D.client.screen += I
else
if(D.r_hand)
D.r_hand.screen_loc = null
if(D.l_hand)
D.l_hand.screen_loc = null
for(var/obj/item/I in D.held_items)
I.screen_loc = null
D.client.screen -= I
/mob/living/carbon/true_devil/create_mob_hud()
if(client && !hud_used)