12/21 modernizations from TG live (#103)
* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes
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@@ -3,12 +3,16 @@ var/datum/subsystem/server_maint/SSserver
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/datum/subsystem/server_maint
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name = "Server Tasks"
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wait = 6000
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init_order = 19
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flags = SS_NO_TICK_CHECK|SS_NO_INIT
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flags = SS_NO_TICK_CHECK
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/datum/subsystem/server_maint/New()
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NEW_SS_GLOBAL(SSserver)
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/datum/subsystem/server_maint/Initialize(timeofday)
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if (config.hub)
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world.visibility = 1
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..()
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/datum/subsystem/server_maint/fire()
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//handle kicking inactive players
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if(config.kick_inactive > 0)
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@@ -17,7 +21,7 @@ var/datum/subsystem/server_maint/SSserver
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if(!istype(C.mob, /mob/dead))
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log_access("AFK: [key_name(C)]")
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C << "<span class='danger'>You have been inactive for more than 10 minutes and have been disconnected.</span>"
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del(C)
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qdel(C)
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if(config.sql_enabled)
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sql_poll_players()
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