12/21 modernizations from TG live (#103)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes
This commit is contained in:
Poojawa
2016-12-22 03:57:55 -06:00
committed by GitHub
parent f5e143a452
commit cf59ac1c3d
2215 changed files with 707445 additions and 87041 deletions
+2 -1
View File
@@ -109,7 +109,8 @@
update_areas()
/datum/weather/proc/can_impact(mob/living/L) //Can this weather impact a mob?
if(L.z != target_z)
var/turf/mob_turf = get_turf(L)
if(mob_turf && (mob_turf.z != target_z))
return
if(immunity_type in L.weather_immunities)
return
+40 -20
View File
@@ -118,11 +118,11 @@
name = "radiation storm"
desc = "A cloud of intense radiation passes through the area dealing rad damage to those who are unprotected."
telegraph_duration = 600
telegraph_duration = 400
telegraph_message = "<span class='danger'>The air begins to grow warm.</span>"
weather_message = "<span class='userdanger'><i>You feel waves of heat wash over you! Find shelter!</i></span>"
weather_overlay = "radiation"
weather_overlay = "ash_storm"
weather_duration_lower = 600
weather_duration_upper = 1500
weather_color = "green"
@@ -132,33 +132,53 @@
end_message = "<span class='notice'>The air seems to be cooling off again.</span>"
area_type = /area
protected_areas = list(/area/maintenance, /area/turret_protected/ai_upload, /area/turret_protected/ai_upload_foyer, /area/turret_protected/ai)
protected_areas = list(/area/maintenance, /area/ai_monitored/turret_protected/ai_upload, /area/ai_monitored/turret_protected/ai_upload_foyer, /area/ai_monitored/turret_protected/ai, /area/storage/emergency, /area/storage/emergency2, /area/shuttle/labor)
target_z = ZLEVEL_STATION
immunity_type = "rad"
/datum/weather/rad_storm/telegraph()
..()
status_alarm("alert")
/datum/weather/rad_storm/impact(mob/living/L)
if(prob(20))
var/resist = L.getarmor(null, "rad")
if(prob(40))
if(ishuman(L))
var/mob/living/carbon/human/H = L
if(H.dna && H.dna.species)
if(!(RADIMMUNE in H.dna.species.specflags))
if(prob(50))
randmuti(H)
if(prob(90))
randmutb(H)
else
randmutg(H)
H.domutcheck()
if(!(RADIMMUNE in H.dna.species.species_traits))
if(prob(max(0,100-resist)))
H.randmuti()
if(prob(50))
if(prob(90))
H.randmutb()
else
H.randmutg()
H.domutcheck()
L.rad_act(20,1)
L.adjustToxLoss(4)
/datum/weather/rad_storm/end()
if(..())
return
priority_announce("The radiation threat has passed. Please return to your workplaces.", "Anomaly Alert")
priority_announce("The radiation threat has passed. Please return to your workplaces.", "Anomaly Alert")
status_alarm()
/datum/weather/rad_storm/proc/status_alarm(command) //Makes the status displays show the radiation warning for those who missed the announcement.
var/datum/radio_frequency/frequency = SSradio.return_frequency(1435)
if(!frequency)
return
var/datum/signal/status_signal = new
var/atom/movable/virtualspeaker/virt = PoolOrNew(/atom/movable/virtualspeaker,null)
status_signal.source = virt
status_signal.transmission_method = 1
status_signal.data["command"] = "shuttle"
if(command == "alert")
status_signal.data["command"] = "alert"
status_signal.data["picture_state"] = "radiation"
frequency.post_signal(src, status_signal)