12/21 modernizations from TG live (#103)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes
This commit is contained in:
Poojawa
2016-12-22 03:57:55 -06:00
committed by GitHub
parent f5e143a452
commit cf59ac1c3d
2215 changed files with 707445 additions and 87041 deletions
@@ -0,0 +1,43 @@
/datum/game_mode/devil/devil_agents
name = "Devil Agents"
config_tag = "devil_agents"
required_players = 25
required_enemies = 3
recommended_enemies = 8
reroll_friendly = 0
traitors_possible = 10 //hard limit on traitors if scaling is turned off
num_modifier = 4
objective_count = 2
var/list/target_list = list()
var/list/late_joining_list = list()
minimum_devils = 3
announce_text = "There are devil agents onboard the station, trying to outbid each other!\n\
+ <span class='danger'>Devils</span>: Purchase souls and interfere with your rivals!\n\
+ <span class='notice'>Crew</span>: Resist the lure of sin and remain pure!"
/datum/game_mode/devil/devil_agents/post_setup()
var/i = 0
for(var/datum/mind/devil in devils)
i++
if(i + 1 > devils.len)
i = 0
target_list[devil] = devils[i + 1]
..()
/datum/game_mode/devil/devil_agents/add_devil_objectives(datum/mind/devil_mind, quantity)
..(devil_mind, quantity - give_outsell_objective(devil_mind))
/datum/game_mode/devil/devil_agents/proc/give_outsell_objective(datum/mind/devil)
//If you override this method, have it return the number of objectives added.
if(target_list.len && target_list[devil]) // Is a double agent
var/datum/mind/target_mind = target_list[devil]
var/datum/objective/devil/outsell/outsellobjective = new
outsellobjective.owner = devil
outsellobjective.target = target_mind
outsellobjective.update_explanation_text()
devil.objectives += outsellobjective
return 1
return 0