12/21 modernizations from TG live (#103)
* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes
This commit is contained in:
@@ -1,4 +1,4 @@
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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
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var/hsboxspawn = 1
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@@ -143,30 +143,38 @@ var/hsboxspawn = 1
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if(P.wear_suit)
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P.wear_suit.loc = P.loc
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P.wear_suit.layer = initial(P.wear_suit.layer)
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P.wear_suit.plane = initial(P.wear_suit.plane)
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P.wear_suit = null
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P.wear_suit = new/obj/item/clothing/suit/space(P)
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P.wear_suit.layer = ABOVE_HUD_LAYER
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P.wear_suit.plane = ABOVE_HUD_PLANE
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P.update_inv_wear_suit()
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if(P.head)
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P.head.loc = P.loc
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P.head.layer = initial(P.head.layer)
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P.head.plane = initial(P.head.plane)
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P.head = null
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P.head = new/obj/item/clothing/head/helmet/space(P)
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P.head.layer = ABOVE_HUD_LAYER
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P.head.plane = ABOVE_HUD_PLANE
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P.update_inv_head()
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if(P.wear_mask)
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P.wear_mask.loc = P.loc
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P.wear_mask.layer = initial(P.wear_mask.layer)
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P.wear_mask.plane = initial(P.wear_mask.plane)
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P.wear_mask = null
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P.wear_mask = new/obj/item/clothing/mask/gas(P)
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P.wear_mask.layer = ABOVE_HUD_LAYER
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P.wear_mask.plane = ABOVE_HUD_PLANE
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P.update_inv_wear_mask()
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if(P.back)
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P.back.loc = P.loc
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P.back.layer = initial(P.back.layer)
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P.back.plane = initial(P.back.plane)
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P.back = null
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P.back = new/obj/item/weapon/tank/jetpack/oxygen(P)
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P.back.layer = ABOVE_HUD_LAYER
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P.back.plane = ABOVE_HUD_PLANE
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P.update_inv_back()
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P.internal = P.back
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P.update_internals_hud_icon(1)
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@@ -3,9 +3,8 @@
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config_tag = "sandbox"
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required_players = 0
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/datum/game_mode/sandbox/announce()
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world << "<B>The current game mode is - Sandbox!</B>"
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world << "<B>Build your own station with the sandbox-panel command!</B>"
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announce_span = "info"
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announce_text = "Build your own station... or just shoot each other!"
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/datum/game_mode/sandbox/pre_setup()
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for(var/mob/M in player_list)
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@@ -14,4 +13,4 @@
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/datum/game_mode/sandbox/post_setup()
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..()
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SSshuttle.emergencyNoEscape = 1
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SSshuttle.registerHostileEnvironment(src)
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