12/21 modernizations from TG live (#103)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes
This commit is contained in:
Poojawa
2016-12-22 03:57:55 -06:00
committed by GitHub
parent f5e143a452
commit cf59ac1c3d
2215 changed files with 707445 additions and 87041 deletions
@@ -1,18 +1,15 @@
/obj/effect/decal/cleanable/generic
name = "clutter"
desc = "Someone should clean that up."
gender = PLURAL
density = 0
layer = ABOVE_OPEN_TURF_LAYER
icon = 'icons/obj/objects.dmi'
icon_state = "shards"
/obj/effect/decal/cleanable/ash
name = "ashes"
desc = "Ashes to ashes, dust to dust, and into space."
gender = PLURAL
icon = 'icons/obj/objects.dmi'
icon_state = "ash"
mergeable_decal = 0
/obj/effect/decal/cleanable/ash/New()
..()
@@ -20,29 +17,29 @@
pixel_x = rand(-5, 5)
pixel_y = rand(-5, 5)
/obj/effect/decal/cleanable/ash/large
name = "large pile of ashes"
icon_state = "big_ash"
/obj/effect/decal/cleanable/ash/large/New()
..()
reagents.add_reagent("ash", 30) //double the amount of ash.
/obj/effect/decal/cleanable/dirt
name = "dirt"
desc = "Someone should clean that up."
icon_state = "dirt"
gender = PLURAL
density = 0
layer = ABOVE_OPEN_TURF_LAYER
mouse_opacity = 0
/obj/effect/decal/cleanable/flour
name = "flour"
desc = "It's still good. Four second rule!"
gender = PLURAL
density = 0
layer = ABOVE_OPEN_TURF_LAYER
icon_state = "flour"
/obj/effect/decal/cleanable/greenglow
name = "glowing goo"
desc = "Jeez. I hope that's not for lunch."
gender = PLURAL
density = 0
layer = ABOVE_OPEN_TURF_LAYER
luminosity = 1
icon_state = "greenglow"
@@ -52,45 +49,39 @@
/obj/effect/decal/cleanable/cobweb
name = "cobweb"
desc = "Somebody should remove that."
density = 0
layer = OBJ_LAYER
gender = NEUTER
layer = WALL_OBJ_LAYER
icon_state = "cobweb1"
burntime = 1
resistance_flags = FLAMMABLE
/obj/effect/decal/cleanable/cobweb/fire_act()
qdel(src)
/obj/effect/decal/cleanable/cobweb/cobweb2
icon_state = "cobweb2"
/obj/effect/decal/cleanable/molten_item
/obj/effect/decal/cleanable/molten_object
name = "gooey grey mass"
desc = "It looks like a melted... something."
density = 0
layer = OBJ_LAYER
icon = 'icons/obj/chemical.dmi'
gender = NEUTER
icon = 'icons/effects/effects.dmi'
icon_state = "molten"
mergeable_decal = 0
/obj/effect/decal/cleanable/cobweb2
name = "cobweb"
desc = "Somebody should remove that."
density = 0
layer = OBJ_LAYER
icon_state = "cobweb2"
/obj/effect/decal/cleanable/molten_object/large
name = "big gooey grey mass"
icon_state = "big_molten"
//Vomit (sorry)
/obj/effect/decal/cleanable/vomit
name = "vomit"
desc = "Gosh, how unpleasant."
gender = PLURAL
density = 0
layer = ABOVE_OPEN_TURF_LAYER
icon = 'icons/effects/blood.dmi'
icon_state = "vomit_1"
random_icon_states = list("vomit_1", "vomit_2", "vomit_3", "vomit_4")
var/list/viruses = list()
/obj/effect/decal/cleanable/vomit/attack_hand(var/mob/user)
if(istype(user,/mob/living/carbon/human))
if(ishuman(user))
var/mob/living/carbon/human/H = user
if(H.dna.species.id == "fly")
if(isflyperson(H))
playsound(get_turf(src), 'sound/items/drink.ogg', 50, 1) //slurp
H.visible_message("<span class='alert'>[H] extends a small proboscis into the vomit pool, sucking it with a slurping sound.</span>")
if(reagents)
@@ -112,38 +103,34 @@
/obj/effect/decal/cleanable/tomato_smudge
name = "tomato smudge"
desc = "It's red."
density = 0
layer = ABOVE_OPEN_TURF_LAYER
gender = NEUTER
icon = 'icons/effects/tomatodecal.dmi'
random_icon_states = list("tomato_floor1", "tomato_floor2", "tomato_floor3")
/obj/effect/decal/cleanable/plant_smudge
name = "plant smudge"
density = 0
layer = ABOVE_OPEN_TURF_LAYER
gender = NEUTER
icon = 'icons/effects/tomatodecal.dmi'
random_icon_states = list("smashed_plant")
/obj/effect/decal/cleanable/egg_smudge
name = "smashed egg"
desc = "Seems like this one won't hatch."
density = 0
layer = ABOVE_OPEN_TURF_LAYER
gender = NEUTER
icon = 'icons/effects/tomatodecal.dmi'
random_icon_states = list("smashed_egg1", "smashed_egg2", "smashed_egg3")
/obj/effect/decal/cleanable/pie_smudge //honk
name = "smashed pie"
desc = "It's pie cream from a cream pie."
density = 0
layer = ABOVE_OPEN_TURF_LAYER
gender = NEUTER
icon = 'icons/effects/tomatodecal.dmi'
random_icon_states = list("smashed_pie")
/obj/effect/decal/cleanable/chem_pile
name = "chemical pile"
desc = "A pile of chemicals. You can't quite tell what's inside it."
gender = PLURAL
gender = NEUTER
icon = 'icons/obj/objects.dmi'
icon_state = "ash"
@@ -152,12 +139,15 @@
desc = "The shredded remains of what appears to be clothing."
icon_state = "shreds"
gender = PLURAL
density = 0
layer = ABOVE_OPEN_TURF_LAYER
mergeable_decal = 0
/obj/effect/decal/cleanable/shreds/ex_act(severity, target)
if(severity == 1) //so shreds created during an explosion aren't deleted by the explosion.
qdel(src)
/obj/effect/decal/cleanable/shreds/New()
pixel_x = rand(-5, 5)
pixel_y = rand(-5, 5)
pixel_x = rand(-10, 10)
pixel_y = rand(-10, 10)
..()
/obj/effect/decal/cleanable/salt
@@ -165,3 +155,4 @@
desc = "A sizable pile of table salt. Someone must be upset."
icon = 'icons/effects/tomatodecal.dmi'
icon_state = "salt_pile"
gender = NEUTER