12/21 modernizations from TG live (#103)
* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes
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@@ -4,7 +4,7 @@
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icon = 'icons/obj/aicards.dmi'
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icon_state = "aicard" // aicard-full
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item_state = "electronic"
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w_class = 2
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w_class = WEIGHT_CLASS_SMALL
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slot_flags = SLOT_BELT
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flags = NOBLUDGEON
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var/flush = FALSE
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@@ -53,7 +53,7 @@
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data["wireless"] = !AI.control_disabled //todo disabled->enabled
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data["radio"] = AI.radio_enabled
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data["isDead"] = AI.stat == DEAD
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data["isBraindead"] = AI.client ? TRUE : FALSE
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data["isBraindead"] = AI.client ? FALSE : TRUE
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data["wiping"] = flush
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return data
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@@ -62,17 +62,19 @@
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return
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switch(action)
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if("wipe")
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var/confirm = alert("Are you sure you want to wipe this card's memory? This cannot be undone once started.", name, "Yes", "No")
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if(confirm == "Yes" && !..())
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flush = TRUE
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if(AI && AI.loc == src)
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AI.suiciding = TRUE
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AI << "Your core files are being wiped!"
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while(AI.stat != DEAD)
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AI.adjustOxyLoss(2)
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AI.updatehealth()
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sleep(10)
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flush = FALSE
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if(flush)
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flush = FALSE
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else
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var/confirm = alert("Are you sure you want to wipe this card's memory?", name, "Yes", "No")
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if(confirm == "Yes" && !..())
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flush = TRUE
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if(AI && AI.loc == src)
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AI << "Your core files are being wiped!"
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while(AI.stat != DEAD && flush)
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AI.adjustOxyLoss(1)
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AI.updatehealth()
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sleep(5)
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flush = FALSE
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. = TRUE
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if("wireless")
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AI.control_disabled = !AI.control_disabled
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