12/21 modernizations from TG live (#103)
* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes
This commit is contained in:
@@ -5,7 +5,7 @@
|
||||
item_state = "lgloves"
|
||||
force = 0
|
||||
throwforce = 0
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throw_speed = 1
|
||||
throw_range = 7
|
||||
var/state
|
||||
@@ -16,8 +16,7 @@
|
||||
return
|
||||
icon_state = "latexballon_blow"
|
||||
item_state = "latexballon"
|
||||
user.update_inv_r_hand()
|
||||
user.update_inv_l_hand()
|
||||
user.update_inv_hands()
|
||||
user << "<span class='notice'>You blow up [src] with [tank].</span>"
|
||||
air_contents = tank.remove_air_volume(3)
|
||||
|
||||
@@ -27,10 +26,9 @@
|
||||
playsound(src, 'sound/weapons/Gunshot.ogg', 100, 1)
|
||||
icon_state = "latexballon_bursted"
|
||||
item_state = "lgloves"
|
||||
if(istype(src.loc, /mob/living))
|
||||
if(isliving(loc))
|
||||
var/mob/living/user = src.loc
|
||||
user.update_inv_r_hand()
|
||||
user.update_inv_l_hand()
|
||||
user.update_inv_hands()
|
||||
loc.assume_air(air_contents)
|
||||
|
||||
/obj/item/latexballon/ex_act(severity, target)
|
||||
@@ -54,5 +52,5 @@
|
||||
var/obj/item/weapon/tank/T = W
|
||||
blow(T, user)
|
||||
return
|
||||
if (is_sharp(W) || W.is_hot() || is_pointed(W))
|
||||
if (W.is_sharp() || W.is_hot() || is_pointed(W))
|
||||
burst()
|
||||
|
||||
Reference in New Issue
Block a user