12/21 modernizations from TG live (#103)
* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes
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@@ -18,9 +18,9 @@ var/global/list/datum/stack_recipe/human_recipes = list( \
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return ..()
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/obj/item/stack/sheet/animalhide/generic
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name = "generic skin"
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desc = "A piece of generic skin."
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singular_name = "generic skin piece"
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name = "skin"
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desc = "A piece of skin."
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singular_name = "skin piece"
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icon_state = "sheet-hide"
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/obj/item/stack/sheet/animalhide/corgi
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@@ -104,7 +104,7 @@ var/global/list/datum/stack_recipe/xeno_recipes = list ( \
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/obj/item/stack/sheet/hairlesshide
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name = "hairless hide"
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desc = "This hide was stripped of it's hair, but still needs tanning."
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desc = "This hide was stripped of its hair, but still needs washing and tanning."
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singular_name = "hairless hide piece"
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icon_state = "sheet-hairlesshide"
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origin_tech = null
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@@ -152,7 +152,7 @@ var/global/list/datum/stack_recipe/sinew_recipes = list ( \
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icon_state = "goliath_hide"
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singular_name = "hide plate"
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flags = NOBLUDGEON
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w_class = 3
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w_class = WEIGHT_CLASS_NORMAL
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layer = MOB_LAYER
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/obj/item/stack/sheet/animalhide/ashdrake
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@@ -162,14 +162,14 @@ var/global/list/datum/stack_recipe/sinew_recipes = list ( \
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icon_state = "dragon_hide"
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singular_name = "drake plate"
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flags = NOBLUDGEON
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w_class = 3
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w_class = WEIGHT_CLASS_NORMAL
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layer = MOB_LAYER
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//Step one - dehairing.
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/obj/item/stack/sheet/animalhide/attackby(obj/item/weapon/W, mob/user, params)
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if(is_sharp(W))
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if(W.is_sharp())
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playsound(loc, 'sound/weapons/slice.ogg', 50, 1, -1)
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user.visible_message("[user] starts cutting hair off \the [src].", "<span class='notice'>You start cutting the hair off \the [src]...</span>", "<span class='italics'>You hear the sound of a knife rubbing against flesh.</span>")
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if(do_after(user,50, target = src))
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@@ -207,4 +207,4 @@ var/global/list/datum/stack_recipe/sinew_recipes = list ( \
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var/obj/item/stack/sheet/leather/HS = new(src.loc)
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HS.amount = 1
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wetness = initial(wetness)
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src.use(1)
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src.use(1)
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