12/21 modernizations from TG live (#103)
* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes
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@@ -10,6 +10,8 @@ Mineral Sheets
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- Gold
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- Silver
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- Clown
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- Titanium
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- Plastitanium
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Others:
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- Adamantine
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- Mythril
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@@ -133,8 +135,9 @@ var/global/list/datum/stack_recipe/uranium_recipes = list ( \
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singular_name = "plasma sheet"
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origin_tech = "plasmatech=2;materials=2"
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sheettype = "plasma"
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burn_state = FLAMMABLE
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burntime = 5
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resistance_flags = FLAMMABLE
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obj_integrity = 100
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max_integrity = 100
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materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT)
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var/global/list/datum/stack_recipe/plasma_recipes = list ( \
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@@ -157,7 +160,7 @@ var/global/list/datum/stack_recipe/plasma_recipes = list ( \
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else
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return ..()
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/obj/item/stack/sheet/mineral/plasma/fire_act()
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/obj/item/stack/sheet/mineral/plasma/fire_act(exposed_temperature, exposed_volume)
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atmos_spawn_air("plasma=[amount*10];TEMP=1000")
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qdel(src)
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@@ -179,6 +182,7 @@ var/global/list/datum/stack_recipe/gold_recipes = list ( \
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new/datum/stack_recipe("HoP Statue", /obj/structure/statue/gold/hop, 5, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("CE Statue", /obj/structure/statue/gold/ce, 5, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("RD Statue", /obj/structure/statue/gold/rd, 5, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("Simple Crown", /obj/item/clothing/head/crown, 5), \
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new/datum/stack_recipe("CMO Statue", /obj/structure/statue/gold/cmo, 5, one_per_turf = 1, on_floor = 1), \
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)
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@@ -237,6 +241,60 @@ var/global/list/datum/stack_recipe/clown_recipes = list ( \
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pixel_y = rand(0,4)-4
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..()
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/*
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* Titanium
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*/
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/obj/item/stack/sheet/mineral/titanium
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name = "titanium"
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icon_state = "sheet-titanium"
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singular_name = "titanium sheet"
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force = 5
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throwforce = 5
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w_class = WEIGHT_CLASS_NORMAL
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throw_speed = 1
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throw_range = 3
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origin_tech = "materials=4"
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sheettype = "titanium"
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materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT)
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var/global/list/datum/stack_recipe/titanium_recipes = list ( \
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new/datum/stack_recipe("titanium tile", /obj/item/stack/tile/mineral/titanium, 1, 4, 20), \
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)
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/obj/item/stack/sheet/mineral/titanium/New(var/loc, var/amount=null)
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recipes = titanium_recipes
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pixel_x = rand(0,4)-4
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pixel_y = rand(0,4)-4
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..()
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/*
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* Plastitanium
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*/
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/obj/item/stack/sheet/mineral/plastitanium
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name = "plastitanium"
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icon_state = "sheet-plastitanium"
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singular_name = "plastitanium sheet"
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force = 5
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throwforce = 5
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w_class = WEIGHT_CLASS_NORMAL
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throw_speed = 1
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throw_range = 3
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origin_tech = "materials=4"
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sheettype = "plastitanium"
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materials = list(MAT_TITANIUM=6000, MAT_PLASMA=6000)
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var/global/list/datum/stack_recipe/plastitanium_recipes = list ( \
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new/datum/stack_recipe("plas-titanium tile", /obj/item/stack/tile/mineral/plastitanium, 1, 4, 20), \
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)
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/obj/item/stack/sheet/mineral/plastitanium/New(var/loc, var/amount=null)
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recipes = plastitanium_recipes
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pixel_x = rand(0,4)-4
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pixel_y = rand(0,4)-4
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..()
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/*
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* Snow
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*/
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