12/21 modernizations from TG live (#103)
* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes
This commit is contained in:
@@ -12,65 +12,63 @@ RSF
|
||||
density = 0
|
||||
anchored = 0
|
||||
flags = NOBLUDGEON
|
||||
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0)
|
||||
var/matter = 0
|
||||
var/mode = 1
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/weapon/rsf/New()
|
||||
desc = "A RSF. It currently holds [matter]/30 fabrication-units."
|
||||
return
|
||||
/obj/item/weapon/rsf/examine(mob/user)
|
||||
..()
|
||||
user << "<span class='notice'>It currently holds [matter]/30 fabrication-units.</span>"
|
||||
|
||||
/obj/item/weapon/rsf/cyborg
|
||||
matter = 30
|
||||
|
||||
/obj/item/weapon/rsf/attackby(obj/item/weapon/W, mob/user, params)
|
||||
if(istype(W, /obj/item/weapon/rcd_ammo))
|
||||
if ((matter + 10) > 30)
|
||||
if((matter + 10) > 30)
|
||||
user << "The RSF can't hold any more matter."
|
||||
return
|
||||
qdel(W)
|
||||
matter += 10
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 10, 1)
|
||||
user << "The RSF now holds [matter]/30 fabrication-units."
|
||||
desc = "A RSF. It currently holds [matter]/30 fabrication-units."
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/weapon/rsf/attack_self(mob/user)
|
||||
playsound(src.loc, 'sound/effects/pop.ogg', 50, 0)
|
||||
if (mode == 1)
|
||||
mode = 2
|
||||
user << "Changed dispensing mode to 'Drinking Glass'"
|
||||
return
|
||||
if (mode == 2)
|
||||
mode = 3
|
||||
user << "Changed dispensing mode to 'Paper'"
|
||||
return
|
||||
if (mode == 3)
|
||||
mode = 4
|
||||
user << "Changed dispensing mode to 'Pen'"
|
||||
return
|
||||
if (mode == 4)
|
||||
mode = 5
|
||||
user << "Changed dispensing mode to 'Dice Pack'"
|
||||
return
|
||||
if (mode == 5)
|
||||
mode = 6
|
||||
user << "Changed dispensing mode to 'Cigarette'"
|
||||
return
|
||||
if (mode == 6)
|
||||
mode = 1
|
||||
user << "Changed dispensing mode to 'Dosh'"
|
||||
return
|
||||
switch(mode)
|
||||
if(1)
|
||||
mode = 2
|
||||
user << "Changed dispensing mode to 'Drinking Glass'"
|
||||
if(2)
|
||||
mode = 3
|
||||
user << "Changed dispensing mode to 'Paper'"
|
||||
if(3)
|
||||
mode = 4
|
||||
user << "Changed dispensing mode to 'Pen'"
|
||||
if(4)
|
||||
mode = 5
|
||||
user << "Changed dispensing mode to 'Dice Pack'"
|
||||
if(5)
|
||||
mode = 6
|
||||
user << "Changed dispensing mode to 'Cigarette'"
|
||||
if(6)
|
||||
mode = 1
|
||||
user << "Changed dispensing mode to 'Dosh'"
|
||||
// Change mode
|
||||
|
||||
/obj/item/weapon/rsf/afterattack(atom/A, mob/user, proximity)
|
||||
if(!proximity)
|
||||
return
|
||||
if (!(istype(A, /obj/structure/table) || istype(A, /turf/open/floor)))
|
||||
if (!(istype(A, /obj/structure/table) || isfloorturf(A)))
|
||||
return
|
||||
|
||||
if(matter < 1)
|
||||
user << "<span class='warning'>\The [src] doesn't have enough matter left.</span>"
|
||||
return
|
||||
if(isrobot(user))
|
||||
if(iscyborg(user))
|
||||
var/mob/living/silicon/robot/R = user
|
||||
if(!R.cell || R.cell.charge < 200)
|
||||
user << "<span class='warning'>You do not have enough power to use [src].</span>"
|
||||
@@ -105,13 +103,12 @@ RSF
|
||||
use_matter(10, user)
|
||||
|
||||
/obj/item/weapon/rsf/proc/use_matter(charge, mob/user)
|
||||
if (isrobot(user))
|
||||
if (iscyborg(user))
|
||||
var/mob/living/silicon/robot/R = user
|
||||
R.cell.charge -= charge
|
||||
else
|
||||
matter--
|
||||
user << "The RSF now holds [matter]/30 fabrication-units."
|
||||
desc = "A RSF. It currently holds [matter]/30 fabrication-units."
|
||||
|
||||
/obj/item/weapon/cookiesynth
|
||||
name = "Cookie Synthesizer"
|
||||
@@ -123,10 +120,11 @@ RSF
|
||||
var/cooldown = 0
|
||||
var/cooldowndelay = 10
|
||||
var/emagged = 0
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/weapon/cookiesynth/New()
|
||||
desc = "A self recharging cookie fabricator. It currently holds [matter]/10 cookie-units."
|
||||
/obj/item/weapon/cookiesynth/examine(mob/user)
|
||||
..()
|
||||
user << "<span class='notice'>It currently holds [matter]/10 cookie-units.</span>"
|
||||
|
||||
/obj/item/weapon/cookiesynth/attackby()
|
||||
return
|
||||
@@ -141,7 +139,7 @@ RSF
|
||||
|
||||
/obj/item/weapon/cookiesynth/attack_self(mob/user)
|
||||
var/mob/living/silicon/robot/P = null
|
||||
if(isrobot(user))
|
||||
if(iscyborg(user))
|
||||
P = user
|
||||
if(emagged&&!toxin)
|
||||
toxin = 1
|
||||
@@ -154,7 +152,7 @@ RSF
|
||||
user << "Cookie Synthesizer Reset"
|
||||
|
||||
/obj/item/weapon/cookiesynth/process()
|
||||
if (matter < 10)
|
||||
if(matter < 10)
|
||||
matter++
|
||||
|
||||
/obj/item/weapon/cookiesynth/afterattack(atom/A, mob/user, proximity)
|
||||
@@ -162,12 +160,12 @@ RSF
|
||||
return
|
||||
if(!proximity)
|
||||
return
|
||||
if (!(istype(A, /obj/structure/table) || istype(A, /turf/open/floor)))
|
||||
if (!(istype(A, /obj/structure/table) || isfloorturf(A)))
|
||||
return
|
||||
if(matter < 1)
|
||||
user << "<span class='warning'>The [src] doesn't have enough matter left. Wait for it to recharge!</span>"
|
||||
return
|
||||
if(isrobot(user))
|
||||
if(iscyborg(user))
|
||||
var/mob/living/silicon/robot/R = user
|
||||
if(!R.cell || R.cell.charge < 400)
|
||||
user << "<span class='warning'>You do not have enough power to use [src].</span>"
|
||||
@@ -178,10 +176,9 @@ RSF
|
||||
var/obj/item/weapon/reagent_containers/food/snacks/cookie/S = new /obj/item/weapon/reagent_containers/food/snacks/cookie(T)
|
||||
if(toxin)
|
||||
S.reagents.add_reagent("chloralhydrate2", 10)
|
||||
if (isrobot(user))
|
||||
if (iscyborg(user))
|
||||
var/mob/living/silicon/robot/R = user
|
||||
R.cell.charge -= 100
|
||||
else
|
||||
matter--
|
||||
desc = "A self recharging cookie fabricator. It currently holds [matter]/10 cookie-units."
|
||||
cooldown = world.time + cooldowndelay
|
||||
|
||||
Reference in New Issue
Block a user