12/21 modernizations from TG live (#103)
* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes
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@@ -117,25 +117,12 @@
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soundin = pick('sound/weapons/Gunshot.ogg', 'sound/weapons/Gunshot2.ogg','sound/weapons/Gunshot3.ogg','sound/weapons/Gunshot4.ogg')
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if ("ricochet")
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soundin = pick( 'sound/weapons/effects/ric1.ogg', 'sound/weapons/effects/ric2.ogg','sound/weapons/effects/ric3.ogg','sound/weapons/effects/ric4.ogg','sound/weapons/effects/ric5.ogg')
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if ("predsay")
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soundin = pick('sound/voice/pred/predsay1.ogg', 'sound/voice/pred/predsay2.ogg', 'sound/voice/pred/predsay3.ogg')
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if ("predroar")
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soundin = pick('sound/voice/pred/predroar1.ogg', 'sound/voice/pred/predroar2.ogg')
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if ("alienscreech")
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soundin = pick('sound/alien/Voice/screech1.ogg', 'sound/alien/Voice/screech2.ogg', 'sound/alien/Voice/screech3.ogg', 'sound/alien/Voice/screech4.ogg')
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//Scream emote sounds
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if ("malescream")
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soundin = pick('sound/voice/scream/scream_m1.ogg', 'sound/voice/scream/scream_m2.ogg')
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if ("femscream")
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soundin = pick('sound/voice/scream/scream_f1.ogg', 'sound/voice/scream/scream_f2.ogg', 'sound/voice/scream/scream_f3.ogg')
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if ("drakescream")
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soundin = pick('sound/voice/scream/drake1.ogg', 'sound/voice/scream/drake2.ogg')
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if ("birdscream")
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soundin = pick('sound/voice/scream/bird1.ogg', 'sound/voice/scream/bird2.ogg')
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if ("mothscream")
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soundin = pick('sound/voice/scream/moth1.ogg')
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if ("terminal_type")
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soundin = pick('sound/machines/terminal_button01.ogg', 'sound/machines/terminal_button02.ogg', 'sound/machines/terminal_button03.ogg', \
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'sound/machines/terminal_button04.ogg', 'sound/machines/terminal_button05.ogg', 'sound/machines/terminal_button06.ogg', \
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'sound/machines/terminal_button07.ogg', 'sound/machines/terminal_button08.ogg')
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return soundin
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/proc/playsound_global(file, repeat=0, wait, channel, volume)
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for(var/V in clients)
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V << sound(file, repeat, wait, channel, volume)
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V << sound(file, repeat, wait, channel, volume)
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