12/21 modernizations from TG live (#103)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes
This commit is contained in:
Poojawa
2016-12-22 03:57:55 -06:00
committed by GitHub
parent f5e143a452
commit cf59ac1c3d
2215 changed files with 707445 additions and 87041 deletions
+5 -18
View File
@@ -117,25 +117,12 @@
soundin = pick('sound/weapons/Gunshot.ogg', 'sound/weapons/Gunshot2.ogg','sound/weapons/Gunshot3.ogg','sound/weapons/Gunshot4.ogg')
if ("ricochet")
soundin = pick( 'sound/weapons/effects/ric1.ogg', 'sound/weapons/effects/ric2.ogg','sound/weapons/effects/ric3.ogg','sound/weapons/effects/ric4.ogg','sound/weapons/effects/ric5.ogg')
if ("predsay")
soundin = pick('sound/voice/pred/predsay1.ogg', 'sound/voice/pred/predsay2.ogg', 'sound/voice/pred/predsay3.ogg')
if ("predroar")
soundin = pick('sound/voice/pred/predroar1.ogg', 'sound/voice/pred/predroar2.ogg')
if ("alienscreech")
soundin = pick('sound/alien/Voice/screech1.ogg', 'sound/alien/Voice/screech2.ogg', 'sound/alien/Voice/screech3.ogg', 'sound/alien/Voice/screech4.ogg')
//Scream emote sounds
if ("malescream")
soundin = pick('sound/voice/scream/scream_m1.ogg', 'sound/voice/scream/scream_m2.ogg')
if ("femscream")
soundin = pick('sound/voice/scream/scream_f1.ogg', 'sound/voice/scream/scream_f2.ogg', 'sound/voice/scream/scream_f3.ogg')
if ("drakescream")
soundin = pick('sound/voice/scream/drake1.ogg', 'sound/voice/scream/drake2.ogg')
if ("birdscream")
soundin = pick('sound/voice/scream/bird1.ogg', 'sound/voice/scream/bird2.ogg')
if ("mothscream")
soundin = pick('sound/voice/scream/moth1.ogg')
if ("terminal_type")
soundin = pick('sound/machines/terminal_button01.ogg', 'sound/machines/terminal_button02.ogg', 'sound/machines/terminal_button03.ogg', \
'sound/machines/terminal_button04.ogg', 'sound/machines/terminal_button05.ogg', 'sound/machines/terminal_button06.ogg', \
'sound/machines/terminal_button07.ogg', 'sound/machines/terminal_button08.ogg')
return soundin
/proc/playsound_global(file, repeat=0, wait, channel, volume)
for(var/V in clients)
V << sound(file, repeat, wait, channel, volume)
V << sound(file, repeat, wait, channel, volume)