12/21 modernizations from TG live (#103)
* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes
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/mob/living/carbon/human/virtual_reality
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var/mob/living/carbon/human/real_me //The human controlling us, can be any human (including virtual ones... inception...)
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var/obj/machinery/vr_sleeper/vr_sleeper
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var/datum/action/quit_vr/quit_action
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/mob/living/carbon/human/virtual_reality/New()
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..()
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quit_action = new()
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quit_action.Grant(src)
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/mob/living/carbon/human/virtual_reality/death()
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revert_to_reality()
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..()
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/mob/living/carbon/human/virtual_reality/Destroy()
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revert_to_reality()
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return ..()
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/mob/living/carbon/human/virtual_reality/ghost()
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set category = "OOC"
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set name = "Ghost"
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set desc = "Relinquish your life and enter the land of the dead."
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var/mob/living/carbon/human/H = real_me
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revert_to_reality(FALSE, FALSE)
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if(H)
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H.ghost()
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/mob/living/carbon/human/virtual_reality/proc/revert_to_reality(refcleanup = TRUE, deathchecks = TRUE)
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if(real_me && mind)
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mind.transfer_to(real_me)
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if(deathchecks && vr_sleeper && vr_sleeper.you_die_in_the_game_you_die_for_real)
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real_me.death(0)
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if(refcleanup)
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vr_sleeper.vr_human = null
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vr_sleeper = null
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real_me = null
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/datum/action/quit_vr
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name = "Quit Virtual Reality"
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/datum/action/quit_vr/Trigger()
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if(..())
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if(istype(owner, /mob/living/carbon/human/virtual_reality))
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var/mob/living/carbon/human/virtual_reality/VR = owner
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VR.revert_to_reality(FALSE, FALSE)
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else
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Remove(owner)
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