12/21 modernizations from TG live (#103)
* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes
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@@ -242,34 +242,34 @@
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. = 1
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switch(mode)
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if(BASIC_BUILDMODE)
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if(istype(object,/turf) && left_click && !alt_click && !ctrl_click)
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if(isturf(object) && left_click && !alt_click && !ctrl_click)
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var/turf/T = object
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if(istype(object,/turf/open/space))
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if(isspaceturf(object))
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T.ChangeTurf(/turf/open/floor/plasteel)
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else if(istype(object,/turf/open/floor))
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else if(isfloorturf(object))
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T.ChangeTurf(/turf/closed/wall)
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else if(istype(object,/turf/closed/wall))
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else if(iswallturf(object))
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T.ChangeTurf(/turf/closed/wall/r_wall)
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log_admin("Build Mode: [key_name(user)] built [T] at ([T.x],[T.y],[T.z])")
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return
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else if(right_click)
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log_admin("Build Mode: [key_name(user)] deleted [object] at ([object.x],[object.y],[object.z])")
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if(istype(object,/turf/closed/wall))
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if(iswallturf(object))
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var/turf/T = object
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T.ChangeTurf(/turf/open/floor/plasteel)
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else if(istype(object,/turf/open/floor))
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else if(isfloorturf(object))
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var/turf/T = object
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T.ChangeTurf(/turf/open/space)
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else if(istype(object,/turf/closed/wall/r_wall))
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var/turf/T = object
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T.ChangeTurf(/turf/closed/wall)
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else if(istype(object,/obj))
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else if(isobj(object))
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qdel(object)
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return
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else if(istype(object,/turf) && alt_click && left_click)
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else if(isturf(object) && alt_click && left_click)
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log_admin("Build Mode: [key_name(user)] built an airlock at ([object.x],[object.y],[object.z])")
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new/obj/machinery/door/airlock(get_turf(object))
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else if(istype(object,/turf) && ctrl_click && left_click)
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else if(isturf(object) && ctrl_click && left_click)
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switch(build_dir)
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if(NORTH)
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var/obj/structure/window/reinforced/WIN = new/obj/structure/window/reinforced(get_turf(object))
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