12/21 modernizations from TG live (#103)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes
This commit is contained in:
Poojawa
2016-12-22 03:57:55 -06:00
committed by GitHub
parent f5e143a452
commit cf59ac1c3d
2215 changed files with 707445 additions and 87041 deletions
+6 -8
View File
@@ -6,7 +6,7 @@
icon = 'icons/obj/storage.dmi'
icon_state = "evidenceobj"
item_state = ""
w_class = 1
w_class = WEIGHT_CLASS_TINY
/obj/item/weapon/evidencebag/afterattack(obj/item/I, mob/user,proximity)
if(!proximity || loc == I)
@@ -25,7 +25,7 @@
user << "<span class='notice'>You find putting an evidence bag in another evidence bag to be slightly absurd.</span>"
return 1 //now this is podracing
if(I.w_class > 3)
if(I.w_class > WEIGHT_CLASS_NORMAL)
user << "<span class='notice'>[I] won't fit in [src].</span>"
return
@@ -37,10 +37,8 @@
if(istype(I.loc,/obj/item/weapon/storage)) //in a container.
var/obj/item/weapon/storage/U = I.loc
U.remove_from_storage(I, src)
else if(user.l_hand == I) //in a hand
user.drop_l_hand()
else if(user.r_hand == I) //in a hand
user.drop_r_hand()
if(user.is_holding(I))
user.unEquip(I)
else
return
@@ -71,7 +69,7 @@
"<span class='italics'>You hear someone rustle around in a plastic bag, and remove something.</span>")
cut_overlays() //remove the overlays
user.put_in_hands(I)
w_class = 1
w_class = WEIGHT_CLASS_TINY
icon_state = "evidenceobj"
desc = "An empty evidence bag."
@@ -92,4 +90,4 @@
new /obj/item/weapon/evidencebag(src)
new /obj/item/weapon/evidencebag(src)
..()
return
return